Tag Archives: Killzone: Shadow Fall
Tue, Nov 05, 2013 | 14:15 GMT
Killzone: Shadow Fall has a live-action video available for you to gawp at, and is basally a recruitment video trying to convince you to take the oath of the Shadow Marshal. As if you really needed convincing. Watch it below anyway. Shadow Fall lands on PS4 November 15 alongside the console in North America and on November 29 in Europe.
Tue, Nov 05, 2013 | 00:31 GMT
Guerrilla Games has released a slightly baffling multiplayer trailer for Killzone: Shadowfall, which is only about a minute long but contains an awful lot of running around very large boulders. Someone’s neck gets snapped though, so it’s a video game. What’s more if you’re OK skipping Youtube for this one, you can watch that neck get snapped at 60 frames per second.
Thu, Oct 31, 2013 | 10:47 GMT
Wed, Oct 30, 2013 | 20:15 GMT
Wed, Oct 30, 2013 | 14:01 GMT
Sat, Oct 26, 2013 | 19:54 BST
Thu, Oct 24, 2013 | 19:30 BST
In Europe, the final version of Killzone: Shadow Fall is a respectable 39.7GB in size. It turns out that that’s nothing compared to what it could have been. At one point it was 180GB and, if changes hadn’t been made, might have been as hefty as 290GB.
Thu, Oct 24, 2013 | 09:34 BST
Killzone: Shadow Fall previews are dropping all over the place this morning. We don’t have one (alas), but we do have a bunch of new screenshots. They show off the game’s next-gen good looks and, of course, many, many guns. Check them out after the break.
Tue, Oct 22, 2013 | 16:57 BST
Killzone Shadow Fall takes place thirty years after the events of the Killzone trilogy, in a world where the warring factions of the Helghast and the Vektans have been tossed together by circumstance – and have to live side-by-side in a futuristic city, divided by a vast wall. Today, Sony has released a story trailer for the game. It’s below. Killzone: Shadow Fall is due on PS4 November 15 in North America and November 29 elsewhere.
Tue, Oct 22, 2013 | 04:00 BST
Although the show was weeks ago now, the Tokyo Game Show is responsible for one of the best uninterrupted looks at PlayStation 4 exclusive Killzone: Shadow Fall to date. Hit the break for 13 minutes of glorious technicolour shooty-mc-kill-kill.
Mon, Oct 21, 2013 | 15:46 BST
Killzone: Shadow Fall has gone gold, Guerilla Games has announced. The game’s executive producer has confirmed the news on Twitter. For the two of you that don’t know what gold means, it means the game is done and the discs are ready to be pressed.
Shadow Fall is a PlayStation 4 launch title and it will be available when the console launches this November. Thanks, NeoGAF.
Wed, Oct 16, 2013 | 15:47 BST
Killzone: Shadow Fall developer Guerrilla Games has stated that the PS4 shooter can handle 24 AI troops on screen before the frame-rate drops. It’s currently pegged at 60FPS.
Tue, Oct 15, 2013 | 04:30 BST
Tue, Oct 15, 2013 | 04:56 BST
Killzone: Shadow Fall has been shown off in Russia by Guerrilla Games. Footage of the team’s demonstration has leaked online, and it’s all looking rather lovely.
Thu, Oct 10, 2013 | 12:49 BST
PS4 pre-order customers over at Amazon UK are being contacted with the offer of grading-up their order to one of the new UK bundles announced by Sony recently.
Tue, Oct 08, 2013 | 00:23 BST
Mon, Oct 07, 2013 | 23:22 BST
Killzone: Shadow Fall is Sony’s leading launch title. VG247′s Dave Cook spoke with developer Guerrilla Games to get a handle on how it looks to exceed expectation, and showcase PS4′s power to the world.
Fri, Oct 04, 2013 | 16:20 BST
Killzone: Shadow Fall developer Guerrilla Games has discussed its role in helping Sony create the PS4′s new DualShock 4 controller with VG247. It was – at one point – touch sensitive, but the team didn’t like it.
Mon, Sep 30, 2013 | 23:34 BST
Killzone: Shadow Fall’s PS4 file size comes in at over 50GB, Sony UK’s Fergal Gara has confirmed. Good thing the PlayStation 4 has a 500GB hard drive then.
Mon, Sep 30, 2013 | 16:58 BST
Killzone: Shadow Fall developer Guerrilla Games has confirmed that members of the shooter’s team have moved on to a new IP.