Tag Archives: infamous

Tue, Oct 13, 2009 | 21:12 BST

Actor David Sullivan announces his audition for inFamous sequel

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Looks like the role of Cole in inFamous is possibly being recast for a sequel, according to a Twitter post by actor David Sullivan.

Here’s the tweet:

First voiceover/motion capture audition today for a video game. Re-casting of Cole in the sequel of Infamous. “I’ll melt your face.” e.g

Looks like he’s being considered for the role of Cole.

Sucker Punch has hinted at the possibility of a sequel in the future, but nothing concrete was announced or hinted at.

Hopefully outing work on a sequel won’t hurt Sullivan’s chances of getting the gig.

Via Joystiq.

Tue, Aug 18, 2009 | 13:53 BST

ASDA drops PS3 80GB price to £249

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ASDA’s confirmed that it’s dropped the price of the 80GB Playstation 3 in the UK down to £249.

The supermarket chain is offering the 80GB along with Terminator 3: Rise of the Machines on Blu-ray and Terminator Salvation: The Game as well as a choice of either Ghostbusters or inFamous.

A ASDA rep told GI that the offer would run until stock ran out.

Yip, the price-cut is getting more likely by the hour. Only four hours and thirty-four minutes left to go before the ‘tons start to drop.

Wed, Jul 29, 2009 | 13:42 BST

Sheldon Turner to pen inFamous movie

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Screenwriter Sheldon Turner is to take on writing duties for an inFamous movie, according to the Hollywood Reporter.

It’s a seven-figure deal, apparently.

“What excited me most about the game was it was the first of which I’ve come across that had a big idea and a character arc,” Turner said.

“It is, I believe, the future of gaming. The game, while big and fun, is at its core a love ballad to the underachiever, which is what our hero, Cole McGrath, is.”

There’s no date. More through there.

Mon, Jul 27, 2009 | 20:24 BST

inFamous Sackboy costumes coming to LittleBigPlanet

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inFamous is coming to LittleBigPlanet in the form of Sackboy costumes, which revolve around the main character of the game, Cole.

There’s been no official announcement yet, but it’ll apparently be out for the PS Store update this week. The first art renders are over at PlayStation Lifestyle.

Mon, Jul 13, 2009 | 19:47 BST

EEDAR: Prototype on track to outsell inFamous, except on PS3

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A report by EEDAR has Prototype outselling inFamous by almost 90 percent — thanks, of course, to the fact that Prototype is a multiplatform title, while inFamous is a PS3-exclusive.

However, on PS3, inFamous’ electrically charged superheroics have outdone Prototype’s all you-can-eat approach by about 35 percent. EEDAR adds that, because exclusives tend to have longer sales curves, that number could climb to 50 percent.

So, if you ever wanted to see superheroes duke it out not through building-demolishing punches and kicks, but through numbers, now you’ve seen it. Personally, we preferred Yahtzee‘s method of alternative superhero combat.

Thanks, Gamasutra.

Wed, Jul 01, 2009 | 22:36 BST

inFamous Home theme goes live tomorrow

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The inFamous Home theme will go live tomorrow, July 2, according to the US PS Blog.

Should you choose, you can create graffiti using a provided tool set, and then have your rad artwork voted on by Sony users.

There’s also a shooting minigame where you can use your electric powers to shoot targets — think of the Zelda minigames only grittier.

A video of it is posted after the break.

More »

Fri, Jun 26, 2009 | 22:24 BST

inFamous space coming to Home soon

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SCEA’s Katie Reid has written on the US PS Blog that inFamous had the fastest demo to reach the one million milestone on PSN.

Also, it was the fifth best-selling software title for May after being on the shelves for only 6 days, according to NPD figures.

She also revealed that an inFamous space will be launching on Home soon, and more information is expected to be revealed for it next week.

There’s all kinds of stuff posted regarding the developers, from how many diet drinks were drank to how many babies were born while the game was being created.

Go have a look.

Tue, Jun 23, 2009 | 07:15 BST

Read all issues of a now-complete inFamous comic

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Did you know there was an inFamous comic? We didn’t. The last part of it’s been released, and you can now read the entire thing on Joystiq.

The story chronicles events leading up to the start of the game itself. Off you go, then.

Tue, Jun 09, 2009 | 22:58 BST

Electricity was chosen for inFamous due to its versatility

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Sucker Punch’s Nate Fox has said that the reason electricity was chosen as Cole’s super power for inFamous is because it worked well for both ranged and close combat.

“We wanted to give you powers that worked well in a video game context, and video games are really good for shooting things, ranged combat,” he told Joystiq. “So we figured we’d have a lot of that in the game, and electricity was a good marriage to that because shooting a lightning bolt into somebody’s face is something that everybody understands.

“But what really, really sealed the deal was that… It was a superhero game, it has to take place in a city, and by making electricity, we could actually have him interact with the city’s power grid in a very meaningful way so that he had a real relationship with the city. It was his food, it was the source of his power. So the city he was fighting for also nourished him, so that seemed really good.”

There ya have it.

More through the link.

Wed, May 27, 2009 | 19:11 BST

Sony has “high hopes” for the success of inFamous

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Sony has stated it has positive outlook  for inFamous, especially after some of the initial positive reviews.

“We have high hopes for inFamous, which are backed up by a number of high profile, and very positive, specialist and mainstream press review scores,” an SCEE spokesperson told Develop.

Being positive is always a good thing.

The game was released in North America yesterday, and will release in Europe this Friday.

More through the link.

Tue, May 26, 2009 | 23:25 BST

Sly Cooper 4 reference in inFamous is a joke

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Those who played the inFamous demo and noticed the Sly Cooper 4 reference on the movie marquee should know that it was all in good fun.

According to a report over on PSfocus, the joke was added in by one of the game artists.

“No, no, it was something our artist put in there. They were making a movie marquee and they put in Sly Cooper 4 as a movie title and the other titles are actually names of the artists,” said Sucker Punch’s Bruce Oberg. “I didn’t even know that it was in the game at all.

“Someone posted a screenshot with: ‘Sly 4, Sly 4, they’re making Sly 4′. So, we got a phone call from Sony, what is that Sly 4 stuff? It’s something that our artist put in, it’s good fun, but we haven’t decided it yet. We have to talk with Sony and listen to our fans and see what the right thing to do is next.”

Sucker Punch has been rumored to be working on the stealth-action game since 2007.

inFamous is out today.

Sat, May 23, 2009 | 19:39 BST

No middle of the road for inFamous, you’re either good or evil

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Nate Fox, the director for inFamous, says that there isn’t a middle ground for players in the game.

They will either do good deeds or evil deeds. No shades of gray.

“We had [neutral karma] initially, but we found that people wanted to be really good or really evil,” he told PlayStation.Blog. “No one cared about the middle.”

“All of Cole’s base powers get twisted by his moral decisions. We wanted to give people who were heroic powers that offset that play style and the same for evil people. Really you get two very different play-throughs depending on which side of the moral fence you land on”

“The karmic changes to your powers work better for different kinds of play. So some people will find evil easier, some people will find good easier. Both are super fun.”

We’ve heard this before earlier in the month from Sucker Punch co-founder Bruce Oberg, when he explained that “good and evil is not just a binary choice.” You can switch between the two.

Via That VideoGame Blog.

Fri, May 22, 2009 | 01:04 BST

US PSN update, May 21 – inFamous and Monster Hunter demos

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Highlights from the US PS store update this week include demos for inFamous, Tiger Woods PGA Tour 10, and Monster Hunter Freedom Unite.

User can also expect two PS1 games and the usual DLC along with the LittleBigPlanet Monster pack.

You can get the full list after the break, courtesy of Joystiq.

Playable Content

  • Tom Clancy’s Rainbow Six PS1 game ($5.99)
  • Ford Racing PS1 game ($5.99)
  • inFamous demo
  • Up demo
  • Tiger Woods PGA Tour 10 demo

More »

Thu, May 21, 2009 | 19:00 BST

Euro PSN update, May 21 – inFamous, MvC2, and Red Faction demos

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This week’s European PSN update looks a bit better compared to last week.

Other than the already announced Tiger Woods PGA 10 and Red Faction: Guerilla demos, there’s the inFamous and Marvel vs Capcom 2 demos and the LittleBigPlanet Monsters DLC.

Loads to keep you happy, really.

The rest is posted after the jump, thanks to Joystiq.

Demos:

  • inFamous
  • Marvel Vs Capcom 2
  • Red Faction: Guerrilla multiplayer
  • Tiger Woods PGA Tour 10
  • Killzone 2 Behind The Bullet interactive advert

Full Game:

  • Creatures 3: Raised in Space PS1 game (£3.99)

More »

Tue, May 19, 2009 | 17:22 BST

inFamous – Euro versions to get English language patch

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Following news this morning that Sony was to release the Dutch, French, German, Spanish and Italian version of inFamous without English language support, SCEE has just told VG247 that the firm has u-turned on the decision – English is to be patched in at a later date.

“Following feedback from the community, we realise that there is a strong demand for English language on the Dutch, French, German, Spanish and Italian version of InFamous,” said the company in a statement.

“To remedy this situation, we will be providing a patch shortly, which will add English language to the game. As soon as the patch is ready, we will ensure that everyone is informed.”

The PS3 exclusive releases at the end of May.

Tue, May 19, 2009 | 09:59 BST

English language left off major inFamous Euro builds

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Sucker Punch has apparently confirmed on its forum that the French, Italian, German, Spanish and Dutch versions of inFamous will feature no English language option.

The English version will only have Portuguese and Russian language settings.

This is unlikely to go down well, as you can see from the responses to the mod post, especially with the Dutch. English is spoken very widely in the Netherlands, a factor the drives a highly buoyant games market in the nation.

The decision to split out languages in this way was made after a Sony request, according to that note.

Asking SCEE for comment on this now. The game’s out at the end of May.

Thanks, TheDutchSlayer.

Wed, May 13, 2009 | 08:18 BST

inFamous is 15 hours long, up to 25 hours if you do everything

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How long is inFamous? Let Sucker Punch co-founder Chris Zimmerman enlighten you.

“It depends on how you decide to play it,” said the developer, talking in the PS Blog movie interview you’ll find after the break.

“If you play straight through as fast as you can, maybe 15 hours.”

There is more, however.

“In addition to the 35 stories in the game, we have 100 side missions, and we have a whole bunch of collectibles to pick up,” Zimmerman added.

“If you do all that stuff, we’re [talking] 20-25 hours, maybe.”

The game’s out on May 21 in the US and May 29 in Europe.

More »

Tue, May 12, 2009 | 22:26 BST

inFamous ‘Prison Break’ video shows lethal force

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A new video for inFamous has surfaced.

Watch Cole stop a bombardment of firepower that’s trying to suppress a prison break.

Looks electrifying as usual.

Games out May 26 in the US and May 29 in Europe.

Video’s below and two others can be viewed via IGN here and here.

More »

Tue, May 12, 2009 | 07:33 BST

inFamous – Good and evil is “not just a binary choice”

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Players aren’t saddled with a “good” or “evil” choice in inFamous, Sucker Punch co-founder Bruce Oberg has told the PlayStation Blog, and can instead switch between the two through the open-worlder’s adventure.

“Good and evil in inFamous is not just a binary choice,” said Oberg, speaking in the video interview after the break.

“You don’t have to be good and evil the whole game. You can go back and forth between it. And depending on whether you’re good or evil at any particular time, you can actually choose to upgrade your powers in different ways.”

Players can flip between good and evil in the game to access various upgrades and powers.

“Depending on where you are in the game you may want to actually play a mission with certain sets [of powers], and it may actually make sense for you to maybe become more evil to play a particular mission.”

Full thing down there. The game’s out on May 21 in the US, and May 29 in Europe.

More »

Fri, May 08, 2009 | 17:10 BST

inFamous demo includes Sly Cooper 4 reference

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Those playing the inFamous demo will notice when they come upon the  Empire City cinema that the “film list” contains Sly Cooper 4.

Sucker Punch has been rumored to be working on the stealth-action game since 2007, and this little bit of tease is either a thumb of the nose, an Easter egg, or an announcement of sorts. We don’t know.

Maybe E3 will shed some light. One can only hope.

You can see the offending image of the Sly Cooper tease first-hand over on Joystiq.