Tag Archives: infamous
Wed, Aug 04, 2010 | 12:20 BST
EU’s getting a fair bit of loving today in its PS Store update later on: for non-Plus members, the full version of LittleBigPlanet and a Modern Warfare 2 demo will go live.
Mon, Aug 02, 2010 | 16:13 BST
Wed, Mar 31, 2010 | 07:29 BST
Killzone 2, inFamous and Resistance 2 are set to join the ranks of the Greatest Hits collection for PS3 in the US.
Fri, Jan 22, 2010 | 18:58 GMT
Thu, Jan 21, 2010 | 11:41 GMT
SCEJ’s announced that Uncharted 2′s multiplayer will be getting new DLC in the form of multiplayer skins from other first-party games, including Killzone 2, inFamous and Resistance.
Fri, Dec 04, 2009 | 09:59 GMT
The US PS Blog‘s put a 1.2 million sales figure on Sucker Punch’s inFamous.
That’s it. Apart from the fact that as of December 10, Cole’s ‘Gigawatt Blades’ Super Power, will become available for free on PSN. This was previously a pre-order bonus.
Mon, Nov 16, 2009 | 19:35 GMT
According to a job listing on Gama, inFamous developer Sucker Punch, are looking for a Network Programmer for some sort of online capabillity.
But what can it be? inFamous 2, of course.
See? They have already auditioned an actor to possibly take on the role of main character Cole for the sequel.
Take that as you will.
Tue, Oct 13, 2009 | 21:12 BST
Looks like the role of Cole in inFamous is possibly being recast for a sequel, according to a Twitter post by actor David Sullivan.
Here’s the tweet:
First voiceover/motion capture audition today for a video game. Re-casting of Cole in the sequel of Infamous. “I’ll melt your face.” e.g
Looks like he’s being considered for the role of Cole.
Sucker Punch has hinted at the possibility of a sequel in the future, but nothing concrete was announced or hinted at.
Hopefully outing work on a sequel won’t hurt Sullivan’s chances of getting the gig.
Tue, Aug 18, 2009 | 13:53 BST
ASDA’s confirmed that it’s dropped the price of the 80GB Playstation 3 in the UK down to £249.
The supermarket chain is offering the 80GB along with Terminator 3: Rise of the Machines on Blu-ray and Terminator Salvation: The Game as well as a choice of either Ghostbusters or inFamous.
A ASDA rep told GI that the offer would run until stock ran out.
Yip, the price-cut is getting more likely by the hour. Only four hours and thirty-four minutes left to go before the ‘tons start to drop.
Wed, Jul 29, 2009 | 13:42 BST
Screenwriter Sheldon Turner is to take on writing duties for an inFamous movie, according to the Hollywood Reporter.
It’s a seven-figure deal, apparently.
“What excited me most about the game was it was the first of which I’ve come across that had a big idea and a character arc,” Turner said.
“It is, I believe, the future of gaming. The game, while big and fun, is at its core a love ballad to the underachiever, which is what our hero, Cole McGrath, is.”
There’s no date. More through there.
Mon, Jul 27, 2009 | 20:24 BST
inFamous is coming to LittleBigPlanet in the form of Sackboy costumes, which revolve around the main character of the game, Cole.
There’s been no official announcement yet, but it’ll apparently be out for the PS Store update this week. The first art renders are over at PlayStation Lifestyle.
Mon, Jul 13, 2009 | 19:47 BST
A report by EEDAR has Prototype outselling inFamous by almost 90 percent — thanks, of course, to the fact that Prototype is a multiplatform title, while inFamous is a PS3-exclusive.
However, on PS3, inFamous’ electrically charged superheroics have outdone Prototype’s all you-can-eat approach by about 35 percent. EEDAR adds that, because exclusives tend to have longer sales curves, that number could climb to 50 percent.
So, if you ever wanted to see superheroes duke it out not through building-demolishing punches and kicks, but through numbers, now you’ve seen it. Personally, we preferred Yahtzee‘s method of alternative superhero combat.
Wed, Jul 01, 2009 | 22:36 BST
The inFamous Home theme will go live tomorrow, July 2, according to the US PS Blog.
Should you choose, you can create graffiti using a provided tool set, and then have your rad artwork voted on by Sony users.
There’s also a shooting minigame where you can use your electric powers to shoot targets — think of the Zelda minigames only grittier.
A video of it is posted after the break.
Fri, Jun 26, 2009 | 22:24 BST
SCEA’s Katie Reid has written on the US PS Blog that inFamous had the fastest demo to reach the one million milestone on PSN.
Also, it was the fifth best-selling software title for May after being on the shelves for only 6 days, according to NPD figures.
She also revealed that an inFamous space will be launching on Home soon, and more information is expected to be revealed for it next week.
There’s all kinds of stuff posted regarding the developers, from how many diet drinks were drank to how many babies were born while the game was being created.
Go have a look.
Tue, Jun 23, 2009 | 07:15 BST
Did you know there was an inFamous comic? We didn’t. The last part of it’s been released, and you can now read the entire thing on Joystiq.
The story chronicles events leading up to the start of the game itself. Off you go, then.
Tue, Jun 09, 2009 | 22:58 BST
Sucker Punch’s Nate Fox has said that the reason electricity was chosen as Cole’s super power for inFamous is because it worked well for both ranged and close combat.
“We wanted to give you powers that worked well in a video game context, and video games are really good for shooting things, ranged combat,” he told Joystiq. “So we figured we’d have a lot of that in the game, and electricity was a good marriage to that because shooting a lightning bolt into somebody’s face is something that everybody understands.
“But what really, really sealed the deal was that… It was a superhero game, it has to take place in a city, and by making electricity, we could actually have him interact with the city’s power grid in a very meaningful way so that he had a real relationship with the city. It was his food, it was the source of his power. So the city he was fighting for also nourished him, so that seemed really good.”
There ya have it.
More through the link.
Wed, May 27, 2009 | 19:11 BST
Sony has stated it has positive outlook for inFamous, especially after some of the initial positive reviews.
“We have high hopes for inFamous, which are backed up by a number of high profile, and very positive, specialist and mainstream press review scores,” an SCEE spokesperson told Develop.
Being positive is always a good thing.
The game was released in North America yesterday, and will release in Europe this Friday.
More through the link.
Tue, May 26, 2009 | 23:25 BST
Those who played the inFamous demo and noticed the Sly Cooper 4 reference on the movie marquee should know that it was all in good fun.
According to a report over on PSfocus, the joke was added in by one of the game artists.
“No, no, it was something our artist put in there. They were making a movie marquee and they put in Sly Cooper 4 as a movie title and the other titles are actually names of the artists,” said Sucker Punch’s Bruce Oberg. “I didn’t even know that it was in the game at all.
“Someone posted a screenshot with: ‘Sly 4, Sly 4, they’re making Sly 4′. So, we got a phone call from Sony, what is that Sly 4 stuff? It’s something that our artist put in, it’s good fun, but we haven’t decided it yet. We have to talk with Sony and listen to our fans and see what the right thing to do is next.”
Sucker Punch has been rumored to be working on the stealth-action game since 2007.
inFamous is out today.
Sat, May 23, 2009 | 19:39 BST
Nate Fox, the director for inFamous, says that there isn’t a middle ground for players in the game.
They will either do good deeds or evil deeds. No shades of gray.
“We had [neutral karma] initially, but we found that people wanted to be really good or really evil,” he told PlayStation.Blog. “No one cared about the middle.”
“All of Cole’s base powers get twisted by his moral decisions. We wanted to give people who were heroic powers that offset that play style and the same for evil people. Really you get two very different play-throughs depending on which side of the moral fence you land on”
“The karmic changes to your powers work better for different kinds of play. So some people will find evil easier, some people will find good easier. Both are super fun.”
We’ve heard this before earlier in the month from Sucker Punch co-founder Bruce Oberg, when he explained that “good and evil is not just a binary choice.” You can switch between the two.
Via That VideoGame Blog.
Fri, May 22, 2009 | 01:04 BST
Highlights from the US PS store update this week include demos for inFamous, Tiger Woods PGA Tour 10, and Monster Hunter Freedom Unite.
User can also expect two PS1 games and the usual DLC along with the LittleBigPlanet Monster pack.
You can get the full list after the break, courtesy of Joystiq.
- Tom Clancy’s Rainbow Six PS1 game ($5.99)
- Ford Racing PS1 game ($5.99)
- inFamous demo
- Up demo
- Tiger Woods PGA Tour 10 demo