Tag Archives: Hideaki Itsuno

Fri, Aug 10, 2012 | 02:49 BST

DmC director says western developers put visuals ahead of gameplay

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Western developers start with visuals and get around to gameplay afterwards, DmC’s Japanese director Hideaki Itsuno believes.

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Mon, Jul 30, 2012 | 12:16 BST

Dragon’s Dogma 2: Capcom reveals first details

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Dragon’s Dogma 2 is in development over at Capcom, and series creator Hideaki Itsuno has revealed the first snippets of information. Did someone say ‘quest creation’? More after the jump.

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Tue, Jul 24, 2012 | 18:31 BST

Famitsu feature hints at Dragon’s Dogma sequel, an open world Warriors title

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A 10-page feature in this week’s Famitsu chats with Japanese creators regarding the future games in development, such as possible sequels to Dragon’s Dogma and Dynasty Warriors titles.

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Sat, Jul 07, 2012 | 20:27 BST

Capcom “continuing to prepare new play elements,” for Dragon’s Dogma

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Dragon’s Dogma director Hideaki Itsuno has said you may wish to hold on to your copy of the game for a bit longer. Speaking in an interview with 4Gamer, Itsuno said: “I’m sure many have already cleared the game, but for Dragon’s Dogma, we’re continuing to prepare new play elements. It would be best if you held on to the game for a bit.” Itsuno also said reaction to the game were better than expected, so the developers would like to push it even further and should the fans support it, he would like to make “the next title.” Thanks, Andriasang.

Mon, May 14, 2012 | 11:53 BST

Dragon’s Dogma director details quests, information

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Dragon’s Dogma director Hideaki Itsuno has detailed how quests and information from NPCs in the game will come to you, detailing how you pretty much don’t have to break your back to go out and find it.

More details can be found on the blog at Unity. RPG’s out next week for PS3, 360 and PC.

Mon, Apr 23, 2012 | 12:59 BST

Dragon’s Dogma’s Itsuno: asynchronicity and the Pawn

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The Dragon’s Dogma demo is almost upon us. What better time to check out the RPG’s revolutionary asynchronous multiplayer and character customisation?

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Fri, Apr 13, 2012 | 22:10 BST

“We can absolutely sell a million units,” of Dragon’s Dogma in Japan, says Itsuno

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Dragon’s Dogma producer Hideaki Itsuno believes it’s a shoe-in that Dragon’s Dogma will sell at least 1 million units in Japan, however, the game may be hit or miss with the rest of the globe.

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Thu, Mar 01, 2012 | 22:09 GMT

Pawn System in Dragon’s Dogma inspired by Itsuno’s time spent on BBS boards

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Dragon’s Dogma director Hideaki Itsuno has posted a new developer blog over on Capcom Unity discussing his inspiration for the Pawn System in the action-RPG.

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Thu, Feb 23, 2012 | 22:09 GMT

Capcom seeking patents for Dragon’s Dogma character customization tech

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Dragon’s Dogma director Hideaki Istuno has said that Capcom is seeking to patent “revolutionary technological innovations” related to character customization technology in upcoming RPG Dragon’s Dogma.

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Mon, Apr 18, 2011 | 10:09 BST

Dragon’s Dogma takes Capcom into triple-A RPG combat

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Capcom’s Dragon’s Dogma is to take the company into the brutally competitive world of the big budget RPG. We got a first look at Captivate in Miami earlier this month.

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