Tag Archives: hd
Sun, Feb 19, 2012 | 21:40 GMT
Patents filed with the USPTO office by Nintendo show that at some point, the firm was – and still may be – looking to incorporate HD and glasses-free 3D into its tablet-like controller for Wii U.
Thu, Jan 06, 2011 | 07:50 GMT
Following its CES 2011 press event, Microsoft decided to crank the excitement up by announcing the Xbox Live Arcade House Party. The event brings with it five new downloadable releases, the cream of which is indubitably the classic Beyond Good & Evil HD and addictive Torchlight.
Tue, Oct 26, 2010 | 10:10 BST
Sad to say, time has not been kind to many old-school original Xbox titles. Once on the very bleeding edge of graphical fidelity, they’re now more likely to make your eyes bleed than anything else. But hey, that’s what HD remakes are for, right?
Wrong, says Microsoft.
Mon, Oct 25, 2010 | 13:14 BST
Sat, Aug 07, 2010 | 22:36 BST
Amazon France has listings on its site for a Splinter Cell Trilogy and a Prince of Persia Trilogy, and it has both slated to hit PS3 in November in full HD glory.
Sun, May 30, 2010 | 08:19 BST
Sony asking users if there are any other titles they’d like to see given God of War-like HD treatment.
Fri, Oct 16, 2009 | 04:08 BST
The Miyamoto floodgates have opened. Unless we explicitly say otherwise, you should probably just assume that any headline we post for the next 24 hours is a Miyamoto quote. (Miyamoto247? We think it has a nice ring to it.) This time, he’s talking HD graphics and Nintendo’s stance on them.
“I don’t think there’s anything wrong with pretty graphics, and if I’m a consumer that has an HDTV, I’d want to be able to play my games with nice graphics too. And I think as we’ve seen the penetration rates for HDTV increase, we’re going to see video games and Nintendo’s games move along in step with the progression of technology,” Miyamoto told IndustryGamers.
“But what I don’t think is necessarily true is that the graphics itself is something that’s going to make the gameplay experience better. So we’re still going to focus on the gameplay, but we’ll take advantage of the technology as it comes out.”
Wii HD confirmed. For 2019.
Wed, Oct 07, 2009 | 03:58 BST
Nier director Yoko Taro’s got a blog. Sometimes, he writes things on that blog. Sometimes, those things are about the Wii’s lack of graphical power. This is one of those times.
According to a post translated by Andriasang, Taro got an eyeful of Final Fantasy Crystal Chronicles: The Crystal Bearers. And while Crystal Bearers sparkled just enough to get passing marks from the developer, the Wii itself didn’t fare so well.
“Bearers’ graphics are well done,” Taro wrote. “I get the feeling that you could call them the highest level for Wii. However, SD graphics are just painful. This is the limits of the hardware, so you can’t do anything about it.”
“Nintendo should use their profits to make a backwards compatible HD Wii, or release an optional upconverter for the Wii, or give the television industry money to properly handle SD video,” he suggested.
More through the link.
Fri, Jun 05, 2009 | 07:12 BST
Nintendo president Satoru Iwata has said that adding HD compatibility to Wii would have no “significant meaning” for players.
“If we have an opportunity to make a new console, it will probably support HD because it is now common throughout the world,” the boss told VentureBeat.
“However, as far as the Wii is concerned, we have not found a significant reason to make it HD-compatible at this time. What is the significant meaning to the users?
“I don’t think we should do it unless we find that reason. If we decide for other reasons to make new hardware, then HD is one of the things we would naturally add.”
Iwata was speaking at E3 this week. Must-read. There’s a lovely quote there about why he still feels comfortable using a Mac in his presentations.
Mon, May 19, 2008 | 22:08 BST
The shooter runs in 1024×576 (576p) and not 1024×720 (720p), meaning it leaves the PS3 to upscale.
Littlewood, however, doesn’t see what the fuss is about:
“We prioritise a nice smooth framerate over a different res,” he said.
“Personally, I don’t really buy the whole thing. People did the same with Call of Duty, they did the same with Halo, and they say with those games ‘It’s not running at true HD!’ And it’s like, ‘I don’t care’. If the game looks good and it runs smoothly, those are the important things to me.”
Right on, brother. More Littlewood through the link.
By Mike Bowden
Wed, Feb 20, 2008 | 16:34 GMT
It says so here. According to company DisplaySearch, LCD TV sales rose 56 percent in the past year, and now account for 47 percent of the global market. There’s even a graph to prove it. Great news if you’re the only console available with a built in HD movie drive, right Sony?
Tue, Feb 19, 2008 | 21:39 GMT
According to this, uptake for high definition movies on the British Xbox Live Video Store is outweighing demand for standard definition content.
“We’re just two months into the life cycle from a UK point of view, and from indicators we’re already beginning to receive, firstly we’re performing above expectations, secondly we’re very much skewing towards HD content – which is something we thought would happen, but we’re actually surprised by the extent of it – and thirdly we’re very much veering towards the newer of the titles that we’ve had on board so far,” said Xbox Live marketing manager in the UK, Robin Burrowes.
Newer films such as Ocean’s 13 and 300 were more likely to be downloaded in HD, Burrowes said.
“We are offering the choice, certainly on new titles, of both HD and SD,” he said. “There tends to be more of a legacy issue with library titles because they were originally only ever made in standard definition.”
Burrowes didn’t offer any specific figures on the amount of films being downloaded from the service.