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Iwata explains why hardcore gamers will accept Wii U

Nintendo's last console was more popular with the average consumer than it was with Nintendo's hardcore faithful, and now Nintendo President Satoru Iwata is eager to explain why Wii U will rectify that.

Iwata's responses came during a stockholders meeting when he was asked by an investor whether or not he believed the hardcore would accept the new console. Iwata was willing to concede some of the problems that kept Wii from catching on with the hardcore, and explained why that wouldn't happen with Wii U.

"Wii was not accepted by core gamers because they did not want to abandon their preferred control approach," Andriasang quoted him as saying.

"Additionally, Wii did not use HD because HD cost performance at the time was low," he added.

"Wii U makes it easier to use conventional controls. Also, the Wii U controller is not as big or heavy as it looks."

Iwata also took the opportunity to point out that there was a large disparity in the reaction to Wii U based on whether the reporter actually played the system.

"Reactions directly from LA were extremely good," he said.

"The majority of the overseas media offered congratulations. The reaction differed greatly between those who covered the product at the show and those who just covered it online. In other words, the point is how Nintendo can convey the value of the product."

Thanks, Eurogamer!

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Andrew Groen

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