Tag Archives: garry’s mod
Thu, May 09, 2013 | 00:11 BST
Gmod developer Olympus Games launched a Kickstarter for its mod library, tracking and creation platform back in April, but we’ve only just stumbled across it. It is not to be confused with Garry Newman’s ‘Garry’s Mod’ tool. Newman has discussed the conflicts and similarities between both platforms with VG247.
Tue, Apr 09, 2013 | 10:11 BST
Garry’s Mod creator Garry Newman has issued a quick 161th update to his engine after he found issues in update 160. Check out what’s new and what’s been changed inside.
Wed, Mar 06, 2013 | 12:41 GMT
Garry’s Mod has made a lot of money, and we mean a lot of money. Take a guess at how much before venturing below the cut. We’ll wait.
Tue, Nov 27, 2012 | 11:23 GMT
Garry’s Mod creator Garry Newman is updating his tool-set to support Kinect functionality, which will allow users to control the limbs of character models using Microsoft’s motion device. The characters will also mimic your actions in real-time both within the tool-kit and while engaging in multiplayer. Just perfect for physically tea-bagging people, right? See it in action below.
Fri, Aug 31, 2012 | 11:32 BST
Garry’s Mod’s creator – Garry, obviously – has spilled the beans on future developments for his modding tool.
Tue, Jul 26, 2011 | 14:22 BST
Garry Newman has posted word that his Source Engine mod, otherwise known as Garry’s Mod, has surpassed 1 million in sales.
Wed, Apr 13, 2011 | 01:43 BST
The eponymous creator of Garry’s Mod has identified a number of pirate users of his popular sandbox title with a delightful trolling session.
Tue, Jul 26, 2011 | 14:20 BST
Garry Newman has revealed to Kotaku that his Source Engine mod, otherwise known as Garry’s Mod, has sold over 770,628 units since it’s release.
Wed, Dec 03, 2008 | 21:46 GMT
Garry’s Mod, the Source Engine-based sandbox game that started life as a small but innovative Half-Life 2 mod, has taken more than $3 million in revenue via Steam.
Developer Garry Newman said on this blog: “The popularity took me and Valve by surprise. As soon as it went on sale the Steam servers were temporary knocked out, due to the demand. On the first day it sold 5,729 copies. Wowzer… Over the next 2 years it went on to sell 312,541 copies. Which has totally knocked my socks off.”
$10 a pop. Well done, Garry. Buy us a drink?
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