Tag Archives: Copernicus

Sat, Feb 04, 2012 | 18:30 GMT

Quick Quotes: Some monsters in Reckoning are playable races in Copernicus MMO

amalur-copernicus-reckoning

“There’s just south of 300 maybe in the Providence studio, which is the core of the [Copernicus] MMO team. I’s set in the same universe [as Amalur], so it will become obvious over the next, I don’t know how many months and years of time. This game exists in the same world. In a small way, if you think of Warcraft: Orcs and Humans, and World of Warcraft, those were tied together because they were in the same IP, but there will be story connectivity between what we’re doing in the games. In the MMO, there will be races that you can play are monsters in the RPG. Things like that. Same locations, there will be cities and places, there will be a familiarity to it that… Nobody else, I think, has gone in with the intent to do that like this.” – 38 Studios head Curt Schilling to VentureBeat regarding the Kingdoms of Amalur-based MMO Copernicus.

Thu, Jul 08, 2010 | 21:41 BST

38 Studios to reveal Project Mercury during Comic Con panel

38studiosmascot

The official Comic-Con website has posted the panel schedule for July 22-25  convention, and included on the list is the world premiere of 38 Studios’ Project Mercury.

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Wed, Oct 07, 2009 | 15:51 BST

Curt Schilling’s 38 Studios at work on PS3 game

38studiosmascot

Former Red Sox pitcher Curt Schilling and his 38 Studios are working on an RPG for PS3, if two posted job openings are any indication.

One listing is for a senior PS3 programmer with “significant hands-on technical contributions on at least one on a AAA-level PS3 title”, with the other being for a lead art director who will “be working on an RPG for the PS3 platform”.

There is also a listing for a narrative designer on the company’s website for someone with a “minimum of one AAA title shipped as a designer on PC or console (experience in RPGs preferred)”.

The listings are for Schilling’s recently acquired Big Huge Games, so it is being speculated that it could be one of three things: A new project entirely, the RPG already in the works during the acquisition, or to work on a port of 38′s MMO Copernicus.

38 Studios is comprised of Spawn creator Todd McFarlane, EverQuest designer Travis McGeathy, Forgotten Realms and Star Wars author R. A. Salvatore, and folks who worked on Oblivion.

Via PS3center.

Sat, Aug 22, 2009 | 22:05 BST

Weekly MMO news round up – Aion Cleric Class, Second Life Avaline service, WAR’s Wild Hunt event

aion

Loads of World of Warcraft stuff is coming out of BlizzCon 09, but you knew that already.

We also told you about the new CCP game Dust 514 this week thanks to GamesCom, but there is other stuff that went on in the world of MMOs as well.

The Avaline service is now available in Second Life, Warhammer Online is having it’s Wild Hunt Event, an Aion has revealed the Cleric class.

More is through the break.

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Tue, Jul 28, 2009 | 15:08 BST

38 Studios sets a tentative release date for its Copernicus MMO

copernicus

Curt Schilling’s 38 Studios, which purchased Big Huge Games back in May, has a target date finally set for its fantasy MMO Copernicus.

According to the Boston Globe, we can expect the game to launch sometime during December 2010.

This is if more funding can be attained for the project, as Schilling estimates it will take between $50 – $100 million to complete the game if it’s to contend with the larger MMOs on the market.

Raising money is “a challenge,’’ Schilling told the paper, “but that’s part of the attraction for me,” he admitted.

More through the link.

Thanks, BigDownload.

Sat, Jul 04, 2009 | 19:44 BST

Weekly MMO news round-up: Fireworks, Copernicus, mystical powers, new servers

worldofwarcraft

It’s that time again. The MMO news round-up post full of links, and other goodies for the online crowd.

This week, loads of games are having annual summer events full of festivities, fireworks and other shenanigans. Some also got level cap increases, are nerfing classes, launching new servers, going bankrupt, and one has even reminded us it’s still in development.

What a week. Hit the page fold for the rest.

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