Outcast Reboot HD headed to Kickstarter this week

Monday, 7th April 2014 00:21 GMT By Brenna Hillier

Outcast is coming back, with a team of the cult favourite’s original developers at Fresh3D working on an HD reboot.


A Kickstarter to fund Outcast Reboot HD will launch at 5:00PM CET today.

The team at Fresh3D acquired the rights to Outcast from Atari in July last year. The team turned down offers from “top-tier” publishers to crowdfund the reboot.

Released on PC in 1999, Outcast is widely celebrated as one of the first non-linear games with a full 3D world.



  1. TheWulf

    That’s something I’d like to see. The ’90s and early ’00s were rife with games that had wonderfully alien worlds. It was just something we wanted to explore back then, which has fallen out of favour as the mainstream infiltrated gaming and turned it more toward glorified “real world” action fantasies. Which is a damned shame, but that’s just the way it’s been.

    I mean, many people think it was just Morrowind, but if you’re familiar with the gaming of the time, there were lots of them. From Myst (Uru and Riven quite especially so), to Citizen Kabuto, to Sacrifice, to Beyond Good & Evil, to LittleBigAdventure, to Oddworld, to that top-down racing game that I can never bloody remember the name of. There were lots of them, more than I can remember off the top of my head.

    We really wanted to know what it was like to just explore an exotic, strange space. These days, unless it’s indie, it tends to be earth, earth, earth. This is due mostly to the mainstream, also known as the lowest common denominator, made up of extroverts who aren’t exactly known for being insightful thinkers who spend time alone dreaming about the impossible. They just want instant gratification bang-bangs, in every sense.

    Outcast was one of those worlds. And damn, it was incredible to me. I’ve mentioned this recently, I know I have, but one of my favourite things to do when a developer crafts a genuinely alien world for me is to just stash my weapons away (if I have them) and explore them, learn about them, observe the wildlife, catalogue the flora, and dream about what it would be like to live in a wholly unusual and unearthly place such as that.

    And I miss that.

    These days, it’s so earth, earth, earth, earth, earth. I wish everyone were a dreamer, but that’s not going to happen. There are subgenera of humanity, and the vast majority of our species just don’t have the critical capacities for dreaming, and wouldn’t even begin to understand my desires. If you do, that’s because you do, but the majority would find this strange, confusing, and frightening. And that would make their brows furrow with anger.

    And this is what I miss most about games. I’m glad that indies are filling the gap. I used to tell myself that I’m getting old enough to suffer from “back in my day,” but thankfully I’m capable of objective and critical analysis, and my findings have revealed that things just really were inventive back then, because of the different kinds of audience they were courting.

    So for me, it’s “oh… another game set on earth, goodie, that’s going be so inspiring with its vast shows of imagination,” whereas to the mainstream it’s “yay, another game I can understand and relate to because it’s completely familiar and I like all my games being completely familiar, and I like my characters being human so that they’re completely familiar and I can identify with them.”


    So, that’s not given me a lot to look forward to, really, and I feel really excluded. I wouldn’t mind betting that a lot of very introverted, insightful, imaginative people feel that way. They had these amazing, alien worlds to explore. So vibrant, so full of undiscovered knowledge, and so many memories borne of them. So many memories.

    Well, Outcast was one of those memories. And I’m glad it’s coming back. The contemporary gaming audience just wouldn’t get it, though. Not even remotely. Whoosh! So I’m just hoping that there are enough of the old guard out there to fund something like this. I want to get my hopes up… I’d like to revisit Outcast with shinier graphics. That’d be rad.

    Here’s to hoping.

    #1 7 months ago
  2. kevgen

    Know what ? Those guys making the game are my teachers =D

    #2 7 months ago

Comments are now closed on this article.