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Pillars of Eternity: Obsidian shares new area screen and character sheet update

Thursday, 16th January 2014 09:49 GMT By Dave Cook

Pillars of Eternity developer Obsidian Entertainment has posted a big blog on its RPG project, discussing how its development is going, and it even includes a few new images too. Venture forth and read on.

In an update on the Pillars of Eternity blog, Obsidian explained that work has finished on the game’s “mega-dungeon” Od Nua, and that work has begun on the game’s second city, Twin Elms. Here’s a screen:

The team’s also working on new creatures and equipment, and a new enemy type called Cean Gŵla, which is an undead banshee, created form the spirits of women who died under traumatic circumstances.

Obsidian’s also been working on character sheets, which show all of your hero’s stats, standing with Eternity factions and more. Here’s a mock-up:

Finally, the game engine has now stepped up to Unity 4.3, all of the game’s spells and abilities are useable, and much more.

Are you keen on Pillars of Eternity? Let us know below.

Via Eurogamer.

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4 Comments

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  1. Tormenter

    What’s Res?

    It’s probably horribly obvious, but it’s too early for me, and I’m not getting it atm.

    That screenshot of environmemnt does look pretty awesome.

    Hmmm.. everything seems to be ‘awesome’ today.

    #1 6 months ago
  2. Covertghost

    Wow, looks incredibly detailed.

    Normally when I see an isometric view my reaction is: “looks the same as it did 15 years ago”

    #2 6 months ago
  3. TRoar

    @ #1 – Resolve

    #3 6 months ago
  4. Tormenter

    Ty TRoar.

    Not so obvious I guess. Very curious about this game, I wonder how it’ll all turn out.

    #4 6 months ago