Metal Gear Solid: Ground Zeroes dated, new trailers and Raiden DLC revealed

Monday, 9th December 2013 14:26 GMT By Dave Cook

Metal Gear Solid: Ground Zeroes has now been dated for PS4, PS3, Xbox 360 and Xbox One, along with new Raiden-themed DLC and two Xbox One trailers.

The release date was announced along with two trailers and an interview with Hideo Kojima, via Microsoft’s Xbox Wire, which are below. Metal Gear Solid: Ground Zeroes will launch March 18, 2014.

Konami’s clips reveal that each mission has two difficulty settings that change up AI and enemy aggressiveness, and that this is applicable to the main mission and a variety of ‘Side Ops’ bonus missions. Here’s the first one:

Next, Xbox-exclusive mission (it’s not confirmed if this is timed or straight-up exclusive yet) ‘Jamais Vu’ sees a Cuban naval base invaded by body-snatchers, with only cyborg-ninja Raiden poised to save the world. Here’s the clip:

What do you think?

Via Gematsu.



  1. Dragon

    Was there any other game that had such simultaneous exclusive content on different platforms?

    Seems counter-intuitive. Releasing both exclusives on both platforms would have meant the same thing.

    But obviously, Sony and MS are both offering money, and Konami happily goes to bank.

    #1 1 year ago
  2. Xbone

    fuck dlcs, fuck cut-out contents…

    #2 1 year ago
  3. Panthro

    I dont like the whole ‘see enemies skeletons through cover’ effect…

    It just seems a bit un-MGS to me…

    #3 1 year ago
  4. Phoenixblight

    Oh Konami you so crazy. I so wish you would just die off so someone more capable could get your studios and IPs.

    #4 1 year ago
  5. absolutezero

    Looks like Im buying the same game twice.

    Thanks Konami. Snatchers and Raiden?

    #5 1 year ago
  6. Panthro

    Damn that Raiden DLC looks pretty cool…

    Any word on MGS GZ/V coming to PC yet? I would prefer to have it on that platform rather than the PS4

    #6 1 year ago
  7. Dark

    exclusive content stuff on both consoles is fucked up

    no thanks.

    #7 1 year ago
  8. Phoenixblight


    Nope other than they plan on it though I bet it will be like Castlevania a year to 2 later it will be on PC.

    #8 1 year ago
  9. prudislav

    nice , an news on PC port MGR:Revengeance? They said its coming “soon” back in August

    #9 1 year ago
  10. Luciferous

    I’m only concerned with the length of GZ, for the price (£30 in the UK) I want something close to full length game, not something that can be finished in one sitting.

    #10 1 year ago
  11. Phoenixblight


    That won’t happen. MGS IV for 60$ was less than 8 hours if you skip the cutscenes.

    Ratchet and Clank: Into the Nexus was beaten in 6 hours and its the same price. You better hope for replayability.

    #11 1 year ago
  12. mistermogul

    @10 – Me too.

    I have a horrible feeling GZ is only going to last a few hours max. If that’s the case I’ll skip it unless I see it cheap somewhere…

    #12 1 year ago
  13. lexph3re

    I’m going to wait and see if the DLC is timed or not for Raiden. I’m a real sucker for MG so I would probably buy a Xbone just to play the dlc of MG if its that good

    #13 1 year ago
  14. YoungZer0

    So are they trying to fix what Platinum Games did to Ninja Raiden?

    Also fuck that, not going to buy a new console just for a DLC.

    #14 1 year ago
  15. Clupula

    @14 – There’s nothing to fix. They made one of the best action games of the year. You’re just bitter because it outsold and played worlds better than your precious DmC.

    #15 1 year ago
  16. xxxGamesMasterxxx

    What the hell is this? What happened to Metal Gear franchise. :(

    oh well, at least I have my copy of Metal Gear HD Collection on PS3 and Vita to remind me of the good times.

    #16 1 year ago
  17. YoungZer0

    @15: Now you’re just being ridiculous. While the cut-mechanics were fun it’s the only thing worth mentioning.

    Bland color palettes that make modern military shooters blush. Terrible graphics/art-direction. Horribly cheesy music (but then again, you do like the music from the previous DMC titles). Game loses steam and creativity after the first (spectacular I might add) level). The blocking mechanics in the combat (the fundament of the entire game) are ridiculously easy to exploit. The story couldn’t have been dumber even if they tried. Cowabunga, Brotha.

    Not to mention the slap-stick humor for kids that suddenly emerged at the end. Nanomachines, son.

    But maybe you’re just happy replaying the five levels the game had. Maybe Ninja Theory should’ve aimed much, much lower so you’d be satisfied.


    @16: I seriously don’t see the problem here. Did you really enjoy those outdated gameplay mechanics? This is what Metal Gear should’ve been 10 years ago.

    #17 1 year ago
  18. salarta

    Needs more Naomi. Always needs more Naomi.

    Anyway, hopefully that mission is timed DLC, otherwise oh well, no real loss.

    #18 1 year ago
  19. lexph3re

    @17 and 15

    I played both of them and you know what? They both were great fucking games in their own rights. I want a sequel to both of them….

    And, for the what metal gear should have been 10 years ago remark. Yeah because this type of gameplay would have been completely possible on ps2 and xbox….. -_- metal gear 2 and 3 play great for their time period and transitioned very well over the years.

    It’s the one franchise that actually evolved in gameplay for better or worse.

    #19 1 year ago
  20. Clupula

    @17 – I’ll give you that the music wasn’t great (the vocals on 95% of the songs completely lacked the aggression the music demanded, although Mistral’s theme is probably the best boss theme of the last couple years, but the female vocals work on that. The whiny, clean vocals on the boss themes did not work. They needed growling and/or screaming to fit the music) and that the graphics weren’t that great, especially compared to MGS4.

    The gameplay, on the other hand, was wonderful, especially compared to the short-bus that is DmC. Yes, that sure is some skill, spamming the same move over and over again to get an SSS rank. But hey, I understand. Some of us need training wheels with our games.

    Did I want it to have more levels? Yes. But what is there is infinitely replayable. That’s something I do think Platinum need to work on. Their games need to be longer. Only Bayonetta had the right length. Vanquish, for example, was awesome and hugely replayable, but also very short. Amusingly, my least favorite level is the first one. I thought the Metal Gear Ray battle was a little underwhelming, but the rest of the boss fights made up for it. I loved how long it took me to figure out how to beat Bladewolf. Now, I can do it perfectly, in seconds, but it was a learning process. And that’s what I miss from games.

    As for the end, I loved that. I thought the “Nanomachines, son,” line was a giant fuck you to everyone who bitched about them in MGS4. I literally laughed out loud when he said that and thought it was just so incredibly absurd, but wonderful, in a way that only Metal Gear can be.

    Finally, concerning the “what Metal Gear should have been ten years ago” line, that just sounds like you trying to just say contrarian things as usual to try to give hardcore fans of the series a rise.

    #20 1 year ago
  21. Legendaryboss

    Great now how to purchase the prologue? Buy it Day One? Wait a while for a bundle or price drop? Decisions, decisions.

    #21 1 year ago
  22. G-Sama

    rofl :D …. was that a watermelon that soldier was holding at 0:50 in Raiden’s DLC video ? …..
    that was hilarious lmao :D !

    #22 1 year ago
  23. monkeygourmet

    I really want to like Metal Gear but I’ve found the gameplay in the series so clunky and counter intuitive, I’ve never been able to get really immersed in any of the titles.

    #23 1 year ago
  24. AlainEgli

    my Aunty Madelyn recently got a fantastic silver BMW M6 Coupe by working part time from a laptop… find out here

    #24 1 year ago

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