EverQuest Next Landmark video released

Friday, 6th December 2013 20:36 GMT By Stephany Nunneley

SOE has released a new video for EverQyest Landmark. It basically gives you the rundown on what the game encompasses. Watch it below. You can still sign up for alpha access through here. Thanks, Erthazus.



  1. Erthazus

    Impressive This is a hell of a potential. Tools are polished and professional.

    #1 1 year ago
  2. Luciferous

    I can’t wait to go exploring around these worlds, looking for awesome stuff and trying to build really cool structures.

    #2 1 year ago
  3. TheWulf

    I respect this.

    I always enjoy seeing something which embraces the creativity that clever people are capable of. And given a theme to work with, that can turn into something truly incredible. Minecraft is a perfect example of that.

    And what’s so great about this is that they’re allowing people to work with each other, asset creators with content creators, and then content creators with coders to realise their own visions within the theme. That’s rad. And more, they’re allowing people to sell their creations, which shows that they not only respect, but believe in those who’ll be making things for Landmark.

    I can only imagine what EverQuest Next itself will be like, as they’ll be able to choose from a girth of player created content to construct their world. And in Landmark, players will be able to do the same to create their own worlds, and should they create something really interesting, that can then be rolled back into Landmark itself. It feels like it’s sort of building upon what Bethesda has been doing with the Elder Scrolls games, in a way. Though different, as this might not be so powerful overall, but it will allow for the creation of better… landmarks.

    And I think that’s entirely the point.

    This gives players and SOE themselves a way to included thousands of neat landmarks for players to discover on their journeys. And popular ones can be rolled into generation for new worlds, so that you’ll find these things as you explore, without even placing them. It’s all very clever, and this is the way I want to see games head in.

    I want the players to be the developers. It’s done marvellous, incredible things for Bethesda games. If you’ve ever played New Vegas, you’ll know that the only weak point it has is that there aren’t as many nooks and crannies to explore as Bethesda would have, though it has a brilliant storyline which is second-to-none. Well, story is hard, but content is easy! Content is the easiest thing ever. And the New Vegas Nexus site is absolutely chock-a-block full of brilliant content. From breathtaking vistas to new places to explore.

    More games need to get into this and do this. We humans are creative and we love making things, only putting the power of creation in the hands of a small group of people, aiming at the lowest common denominator results in boring games. But when you put that power in the hands of everyone?

    Well, just head on over to New Vegas Nexus and see for yourself.

    So, yeah, that’s really rad.

    I can’t help but respect this. They’ve traded levels for creativity, and vertical progression for worldbuilding. Good trade-offs, if you ask me.

    #3 1 year ago
  4. Pytox

    this is nice !

    #4 1 year ago
  5. esperanzaeromero


    #5 1 year ago

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