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Need for Speed: Rivals is skipping Wii U because no one wanted Most Wanted

Monday, 21 October 2013 09:50 GMT By Dave Owen

Perhaps unsurprisingly, Wii U owners won’t be getting the upcoming Need for Speed: Rivals because the previous game in the franchise, Most Wanted, under-performed on Nintendo’s platform.

The Sixth Axis spoke to Craig Sullivan, Games Director at Ghost Games, who now hold the keys to the Need for Speed franchise.

“Honestly, it’s not the kind of stuff that I like talking about in detail, that much. We did a load of extra work on the Wii U version, and we had a lot of guys working on that stuff, you know?

“It didn’t really sell that many, in terms of the Wii U market. I would love for it to have, because we put so much effort into that, trust me. I’d love for it to be way bigger than it was, and the same for the Vita.

“[Rivals] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.”

It’s a small blow to Wii U, but it’s hardly the a major third party release has skipped the console. Really it isn’t games like this that are going to turn Wii U’s fortunes around at this point. Still, this might be disappointing news to some Wii U owners, especially as the extra features made Most Wanted arguably a better experience on the platform.

Thanks, Nintendo Life.

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69 Comments

  1. Legendaryboss

    I can’t think of what i was going to say.

    #1 1 year ago
  2. Bam007

    So… this means that if people don’t buy FIFA and/or Madden every year, they may stop making them? Too bad people can’t stick to their word.

    http://static.giantbomb.com/uploads/original/2/22072/1195027-abxw9.png

    /facepalm

    #2 1 year ago
  3. Nfanboy

    EA should stop blaming the Wii U and start blaming themselves.

    Why would someone buy Most Wanted on Wii U when the game came 6 month after the other versions ?

    Why would ANYONE by a EA game on Wii U when the games have less features than the PS3/360 version.

    EA is to blame here.

    #3 1 year ago
  4. KAP

    Are people who purchased a Wii U in denial with this console still?

    Will another Mario, another Zelda and another…. Smash bros pull this dreadful thing out the quick sand?

    #4 1 year ago
  5. Dendroball

    There’s nothing much to say here since the last NFS:MW was at least a proper port which was even looking better than the PS3/360 versions.

    Third party games just don’t sell that much on Wii U, at this point only a good bunch of first party games from Nintendo can turn the console around, then after when many gamers will have it in their home, maybe third party games will sell better.

    @2 Maybe we didn’t read the same article, it’s just a matter of third party games not selling much on the Wii U and EA decided not to bother with porting their next NFS game since the last one performed poorly (and not for the bad reasons this time).

    EA is not the only one thinking the console is not attractive enough for third party games for the moment, Ubisoft just started to say the same recently, big publishers (Ubisoft/Activision) don’t even bother porting all of the DLCs of titles they’re publishing on the console, this is pretty telling right ? And TakeTwo/Bethesda still continue to ignore the console …

    #5 1 year ago
  6. monkeygourmet

    Yeah… Releasing a title for full price 6 months after it’s come out on other consoles and in just about ready to go free on PS Plus is never going to work saleswise.

    These type of titles have a 1 maybe 2 month window of oppertunity usually. If you don’t purchase in the 1st month, they fade into obscurity.

    Why would people pay £49.99 for a ttle they can get cheaper elsewhere? Remember, most people don’t just own a Wii U, they usually have other options.

    If this had come out on launch, I would have def considered it, it was the best console version as it had PC textures.

    #6 1 year ago
  7. Legendaryboss

    Hmm? Interesting, very interesting comments.

    #7 1 year ago
  8. The_Red

    @6
    Wait, they release MW on Wii U at full price? This is pretty much asking for the game to bomb. Square is also doing it with Deus Ex HR.

    The problem is that even if all of those things are fault of publishers and not Nintendo, it is the big N and its console that have to pay the price. In other words, it doesn’t matter whether its Nintendo’s fault or EA’s fault, the only one that can do something to help is Ninty it self and sending exclusives like Wonderful 101 to die with no marketing is not helping at all.

    #8 1 year ago
  9. OmegaSlayer

    Need For Speed Least Wanted
    Definitive Edition on WiiU

    #9 1 year ago
  10. Legendaryboss

    @9
    Oh snap!

    #10 1 year ago
  11. monkeygourmet

    @8

    ex-fucking-actly…

    For £49.99 in a lot of cases all at the same time as new eclusives likw W101, Sonic & Pikmin 3 being available for £34.99!!!?

    I think MW is still £49 or £55 on the EStore?!

    Greedy fucking companies man Jack up the price because of the small user base, then complain when it doesn’t sell….

    Either release on the day at a standard price or not at all…

    Heres an example:

    http://www.amazon.co.uk/Deus-Ex-Human-Revolution-Xbox/dp/B003O85LW2

    £2.99!!!!

    Why on earth would you pay £49.99 for a few new features?! It’s going to bomb, big time. I’ve said it before, not many people exclusivly own a Wii U. I have Deus Ex for my 360, this game will bomb hard on Wii U. Then they will complain, always happens…

    And a classic exclusive, Pikmin 3:

    http://www.amazon.co.uk/Pikmin-3-Nintendo-Wii-U/dp/B00844Q5LW/ref=sr_1_1?s=videogames&ie=UTF8&qid=1382350160&sr=1-1&keywords=pikmin+3

    £31.99…. It’s madness the prices these companies try and charge and expect to get sales, fuck ‘em I say.

    #11 1 year ago
  12. Joe Musashi

    I’m sure EA were well aware of what they were doing. Acknowledging development spend, marketing spend, release timing, platform market-share into any of their expectations for this title.

    However, if their expectations were not met then they’re going to readjust them as they deem appropriate.

    As someone once said back in 1972: “It’s not personal, it’s strictly business“.

    JM

    #12 1 year ago
  13. monkeygourmet

    @12

    Suddenly you are trusting and in agreement with a companies PR output?

    If they were ‘well aware’ about all this, someone needs to be fired for being an idiot then. All the decisions were terrible. just don’t put it out on the system atall, problem solved and money saved.

    The only saving grace is Criterion for doing a great job making the Wii U the best console version.

    “It’s not personal, it’s strictly (bad)business“

    #13 1 year ago
  14. fihar

    Another reason is that MW 2012 relies quite heavily on an active (and large) community and to put it simply there aren’t enough Wii U owners out there.

    The same could be said about MK8 as well. Hopefully the Wii U’s install base would be large enough by then.

    #14 1 year ago
  15. PattonFiend

    This guy is F’NG lying!!! They had already stated previously that they had no plans to BEGIN WITH to bring Rivals to Wii U. Wanna source? Here ya go!

    http://www.nintendolife.com/news/2013/05/need_for_speed_rivals_not_screeching_onto_wii_u

    LICK T3STICL3S, EA! Lying sacks of degenerate garbage!

    You tell SO MANY lies that you cannot even KEEP THEM ALL STRAIGHT!!!

    This is why you sacks of sh*t get WORST COMPANY in AMERICA every single year!!!

    #15 1 year ago
  16. Joe Musashi

    Suddenly you are trusting and in agreement with a companies PR output?

    Suddenly?

    This is a statement from the game director. And I tend to trust comments that make obvious business sense over those that where significant, contextual, factual information has been deliberately removed. This is not a sudden development.

    Common sense and logic. Apologies for any unintended offence in their application.

    JM

    #16 1 year ago
  17. monkeygourmet

    @16

    What about the Frost bite 3 engine not being suitable for Wii U? Someone’s lying.

    “And I tend to trust comments that make obvious business sense”

    Edit:

    Even if they were born out of obviously poor business decisions and even a child would have been able to identify them?

    You are very lenient on certain parties, almost selective, some might say.

    #17 1 year ago
  18. Legendaryboss

    @15
    Whoa there cowboy, keep cool.

    @17
    What is happening here?

    #18 1 year ago
  19. Joe Musashi

    EA usually can be trusted to make good business decisions. Their stature and history show this. I usually admire their business acumen and pragmatism.

    Grow up and stop looking for an agenda where there isn’t one.

    “Even if they were born out of obviously poor business decisions and even a child would have been able to identify them?”

    Please divulge your insider knowledge of the ‘obviously poor’ decisions that were made and why you, with such privileged access and influence, took no corrective action at the appropriate time.

    JM

    #19 1 year ago
  20. zinc

    EA don’t want to spend money supporting the WiiU, without spiting Ninty whose DS systems are profitable markets for EA.

    Hence the awkward apologetics.

    Now as this is a Ninty thread, lets settle in for the Legendary, Joe, Monkey, Poly, Dragon circle jerk.

    #20 1 year ago
  21. Legendaryboss

    @20
    No, just no.

    #21 1 year ago
  22. monkeygourmet

    @19

    Now this is where ‘numbers’ can be interesting. What was the forecast EA were predicting to turn this game from failing to being a success?

    There is no solid information here for you to trust EA. We’ve seen your reaction to this kind of ‘news’ story in other threads.

    (i expect you’ll pick up on the above part of my post rather than anything else btw)

    The Wii U does not have a huge user base. Even exclusives are not doing crazy numbers. For a game like this to work, the business model surrounding the concept has to be changed accordingly or simply, don’t bother.

    If you blindly release the same game that came to other platforms (months early with all DLC), try and sell it for more than it originally cost without adjusting your forcasts accordingly, OF COURSE it’s going to fail?!

    Who on earth would think otherwise? It’s going to happen to Deus Ex too btw, maybe not as bad as this but im 100% it will sell like shit if it comes out at full price…

    I linked above… Deus Ex is £2.99 on 360 and has just been FREE on PS Plus!!!! I really hope they have adjusted figures accordingly…

    To add to that, we had an article with someone saying the Frostbite 3 engine isn’t suitable for Wii U. The next NFS game uses FB3… Someone is talking shit then aren’t they?

    Yet, you are more than happy to go along with this without question?

    #22 1 year ago
  23. Joe Musashi

    “Yet, you are more than happy to go along with this without question?”

    Yes, because I tend not to question things that make sense. I am more than happy to ‘go along’ with a game director’s logical statement that has plenty of business sense over a PR spokesperson’s statement where relevant contextual information has been deliberately removed. I’m pretty sure I said that in #16. Asking the same question is likely to yield the same answer.

    There is no need for any histrionics.

    JM

    #23 1 year ago
  24. monkeygourmet

    @23

    From the Need For Speed official website:

    “Immerse yourself in the visuals of the bleeding-edge Frostbite 3 engine”

    And

    http://www.vg247.com/2013/05/07/dice-frostbite-3-untested-on-wii-u-due-to-disappointing-frostbite-2-tests/

    Then you are happy to go along with the above statement (from a Game director no less) who seems to have zero knowledge about previous statements the company has made?!

    Man, the double standards you are displaying are hilarious.

    One minute Mr.Logic, the next Mr.Naive who is trusting of any old crap that comes out of someone’s mouths.

    #24 1 year ago
  25. Fin

    lol wii u sux

    #25 1 year ago
  26. Joe Musashi

    Conspiracy theorists will always see whatever it suits them to see when they don’t agree with a given outcome.

    Also “PR Spokersperson”, “Game Director” and “Technical Director” (although with your telling attention-to-detail, you’ve declared them both as a game director) are all different roles and perspectives.

    Your accusations of inconsistency pin around these people all being the same with the same outlook. However much you try to argue an apple is the same as an orange is the same as a lemon, it isn’t.

    Different people have said different things on different topics using different approaches. Perceiving them differently is not a double standard. Deal with it.

    JM

    #26 1 year ago
  27. monkeygourmet

    @26

    There are many factors which remain unexplained in this persons response. Factors which you really need to see before you can take what he is saying as the truth (sales projections being a big one, you know, numbers)..

    Even if he is telling the truth, the fact that the decisions made surrounding this games launch were awful were in plain site. This means somebody fucked up and doesn’t want to take responsibility. Much easier to blame it on, “people didn’t want to buy it…” Yeah, they don’t want to buy an old product at full price. Never have done, never will. It doesn’t take a marketing genius to see that, and apparently EA ‘know what they are doing’…

    Finally, all this is kind of moot considering the above stories and links I have posted, it’s contradictory, and makes the above statement by this guy look like (at worst) a lie or (at best) like he doesn’t know what the fucks going on within his own company / team.

    The fact you happily went along with this instantly is quite frankly, unlike ‘you’. Hence why I used the term selective and ‘double standards’.

    That’s about as simple as I can make this for you to understand, but of course you throw around things like ‘conspiracy theorist’, (the laziest way to try and discredit someone)… My points and reasons for them are plain to see, it’s not my fault if you don’t like to admit when you are wrong.

    #27 1 year ago
  28. Joe Musashi

    “Even if he is telling the truth..”

    LOL

    He makes sense. I go along with people that make sense. Even when the thing that makes sense isn’t something I personally agree with.

    If you’re struggling with this radical concept then….

    JM

    #28 1 year ago
  29. monkeygourmet

    @28

    “He makes sense. I go along with people that make sense. Even when the thing that makes sense isn’t something I personally agree with.”

    Except this doesn’t really make ‘sense’… For something to make sense in this respect, you need figures, this is exactly the time numbers would help. You need to know the projection against the actual total sold before you can assertain weather or not he is making any sense….

    His comments:

    “It didn’t really sell that many, in terms of the Wii U market.”

    What the fuck does that actaully mean?! The Wii U has a small market right now, EA knew this when making the game and releasing it at full price 6 months after the other versions. This sentence only makes SENSE if you have figures, otherwise it’s meaningless.

    Another one:

    “[Rivals] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.”

    Again this doesn’t make any fucking SENSE considering they said Frostbite 3 hasn’t been tested on Wii U and FB3 games were not coming out on the system…

    Im glad you can happily make ‘sense’ out of this random blurb, I hope you apply that same ‘reading between the lines’ logic on other threads.

    #29 1 year ago
  30. polygem

    let´s break it down to the “truth”:

    wiiu is a fun system with amazing games even without nfs rivals.

    no conspiracy theorists, pr spokerspersons, game directors and technical directors needed to sign that.

    #30 1 year ago
  31. Joe Musashi

    Except it makes perfect sense.

    The only thing about all this that doesn’t make sense is plucking different statements from different people on different topics and arguing that perceiving them differently is irrational.

    JM

    #31 1 year ago
  32. Legendaryboss

    @Polygem
    Perfect gif just for you :P http://startrekgifs.tumblr.com/post/43317732318/amaliasmix-we-heard-you-the-first-time

    #32 1 year ago
  33. antraxsuicide

    @JM
    How is it good business sense to ask full price for an old game? Please, do tell.

    @monkey
    If he just spews crap at my question, then write him off as a waste of time.

    #33 1 year ago
  34. Joe Musashi

    “How is it good business sense to ask full price for an old game? Please, do tell.”

    Ask Nintendo.

    JM

    #34 1 year ago
  35. Legendaryboss

    http://fb8eea8e6720e1a7cbf1-62bd5d1d72f968e074436330ad481e2a.r42.cf2.rackcdn.com/95a898eef5ab45dda0e2493333cc40cc.gif

    #35 1 year ago
  36. absolutezero

    Hes right I have no interest in Most Wanted, I own it through one of the Origin sales, never played it, have no interest in it. Would a hell buy it for full price.

    and oh look I have even less interest in Rivals.

    In other news no one bought The Run, not because it was shit but because it was “mis-understood”.

    #36 1 year ago
  37. Ireland Michael

    Games simply aren’t selling on the system, and there isn’t a large enough userbase to justify the cost of developing the games. It’s that simple.

    #37 1 year ago
  38. absolutezero

    Man I remember seeing that exact statement about the PC years ago. Good times.

    #38 1 year ago
  39. monkeygourmet

    @31

    “The only thing about all this that doesn’t make sense is plucking different statements from different people on different topics and arguing that perceiving them differently is irrational.

    Considering the two statements completly contradict each other, it makes perfect sense.

    To understand if this guys talking bullshit, you need to look at the fact that NFS Rivals, was never intended to come to the Wii U based on previous statements from the company.

    If he had backed up his sweeping statement with figures or an example of EA’s sales projection, it would have made perfect sense.

    It could have then been argued why they had such expectations of a old game coming to a system with a small insatll base, but he doesn’t even let us get to that becuse of vague initial statement which makes no sense without proof to back it up, especially when the company has already made a statement regarding FB3 games and Wii U.

    #39 1 year ago
  40. monkeygourmet

    @37

    If you make awful business decisions, then yeah.

    They shouldn’t have bothered, especially at that price point / length of time it took them to release it.

    #40 1 year ago
  41. Dragon

    Need for Speed: Rivals is skipping Wii U and Vita because of poor sales of Most Wanted on those platforms.
    That’s it folks.

    #41 1 year ago
  42. Legendaryboss

    What is even more interesting is that no one seems to be focused the PS Vita version is not getting it but only the Wii U version, i wonder why that is?

    #42 1 year ago
  43. antraxsuicide

    And he dodged the question.

    I genuinely believe they’re skipping the Wii U because of poor sales. But they should never have expected great sales to begin with when they released a 6 month old port, and sold it for full price. That’s terrible business.

    #43 1 year ago
  44. Ireland Michael

    @40 I agree, but it frankly wouldn’t have mattered what the game was.

    With very few exceptions, third party titles will sink on the Wii U. Its sad that this is the case, as its a wonderful little machine, but its hard to ignore the reality of the state of the hardware.

    #44 1 year ago
  45. monkeygourmet

    @43

    Basically that. This is just awful business decisions and backtracking / flat out lies / miss communication regarding how they present information.

    #45 1 year ago
  46. Joe Musashi

    Bless, common sense and logic can really upset some people.

    JM

    #46 1 year ago
  47. Ireland Michael

    @46 Why not just let them be? You know you’re fighting a losing battle.

    #47 1 year ago
  48. Joe Musashi

    I’m not fighting anything.

    JM

    #48 1 year ago
  49. absolutezero

    Common sense and logic.

    To return to a comment section on the internet and state common sense and logic.

    Please don’t be offended by this common sense and logic. ;)

    #49 1 year ago
  50. Joe Musashi

    QED

    JM

    #50 1 year ago
  51. Lv01

    @42 its not really missing on vita tho… cos u could just get the PS4 version and remote play it on vita!! hehe!

    #51 1 year ago
  52. Legendaryboss

    @51
    Sigh…

    #52 1 year ago
  53. Lv01

    @52 (i know its not the same thing… i was jesting!)

    #53 1 year ago
  54. Legendaryboss

    @53
    Oh I know, but that represents a different problem for me.

    #54 1 year ago
  55. Lv01

    @54 ..? it is a shame that its not coming to vita, tho. but i admit, as much as i enjoyed most wanted, i didnt get it for mine, so…!

    #55 1 year ago
  56. monkeygourmet

    Rivals not in development because FB3 isn’t tested on a Wii U.

    Rivals not coming to Wii U because Most Wanted didn’t sell.

    Why would it have been considered if the engine was untested?

    DICE: “Frostbite 3 was NEVER running on Wii U.”

    If it was never running, it’s irrelevant how much a previous title sold as the sequel was never coming to the system anyway…

    #56 1 year ago
  57. antraxsuicide

    @Michael
    To that, I agree. Nintendo really needs to try and change the culture of their fanbase to get them to buy 3rd party games.

    But poor pricing on old ports is not a good move from the 3rd party developer.

    #57 1 year ago
  58. Legendaryboss

    @Monkey
    I’ll take a crack at your post, hopefully to end it.

    This is one factor: “Rivals not in development because FB3 isn’t tested on a Wii U.”
    This is another factor: “Rivals not coming to Wii U because Most Wanted didn’t sell.”
    I don’t see why there can’t be more than one reason for it not happening and its also possible they are interlinked.

    “Why would it have been considered if the engine was untested?”
    http://www.uproxx.com/wp-content/uploads/2012/03/money-gif2.gif
    Money is king on business, it would be considered if they thought they would profit from it/cover them. So to get it tested they would need to take into account if it would make them enough cha ching, if it did those factors disappear.

    “If it was never running, it’s irrelevant how much a previous title sold as the sequel was never coming to the system anyway…”
    It kinda of is, if it was worth their while and by this i mean marketing, developing, testing and all the other costs that need to be covered then the platforms Rivals is coming to they would have found a way because money.

    #58 1 year ago
  59. Ireland Michael

    @57 I think its honestly too late to save the Wii U at this point.

    #59 1 year ago
  60. monkeygourmet

    @58

    I completly understand that (money aspect), that def makes sense.

    Thing is, how can a huge company like EA over predict sales of the previous title when even an idiot could have seen the position the Wii U was in?

    They released Mass Effet 3 on Wii U at the same time as they released a 3 game box set for cheaper on other consoles.

    They released a gimped copy of FIFA 13 on Wii U.

    They release tweets and info openly saying the Wii U is shit.

    They release NFS Most Wanted about 6 months after it’s released on other systems for 3 times the price with little or no advertising.

    Then they complain about ‘lack of sales’… Well fucking derp!? To get a title like this selling, you need to lower the price. Thats a simple fact. It wasn’t a ‘new’ game. Lots of Wii U owners have 360 / PS3 (where they have either already played the game or can get it cheaper).

    The telling part about this guys comments is there is zero information about the projected forecast. It sold about half as much as it did on 360, yet was on a system with about 1/10 of the users, at a premium price, about 6 months after everyone had already played it!!!

    They (EA) also had a habit of gimping Wii U titles (not in this case, but company image wasn’t high from Nintendo Wii U owners perspective).

    What the fuck WAS their forecast?! It just screams of poor choices and decisions to me then the classic; blame the customer…

    I wish I could spout such bullshit in my job and have people gobble it up…

    #60 1 year ago
  61. Legendaryboss

    @60
    Oh my lord, nope: http://media.tumblr.com/tumblr_mdinf8SpzB1qksov3.gif

    “They released a gimped copy of FIFA 13 on Wii U.” FIFA 13? I thought it was FIFA 12, there were no significant changes to that so called FIFA 13? And on FIFA 14 Legacy Edition on 3DS/PSV is just the same?

    The rest seems like rage? Or all of it?

    #61 1 year ago
  62. polygem

    i have no idea what’s the problem with the wiiu but for gamecube we have new evidence now!

    http://giphy.com/gifs/PYSHPTefb6ywo/

    regards
    captain kirk

    #62 1 year ago
  63. Legendaryboss

    @62
    Oh Polygem, so weird, so funny, so creepy and evil? :) You went to the darkside my friend :P

    #63 1 year ago
  64. monkeygourmet

    @61

    Not rage, just pointing out poor business decisions.

    And, yes, EA is a particularly shitty company, the Vita / 3DS FIFA are just more examples.

    Basically, if your third party and want to bother with Wii U, you have to make it an attractive option for customers. Why would I buy old expensive and gimped titles for a system when I can get cheaper versions elsewhere? There is no excuse.

    Either reduce forecasts, pricing or whatever, or stop making games for the system.

    But you shouldn’t turn it round on the consumer because you made shitty decisions and have been burnt by it.

    To slightly turn it on you, apart from just saying ‘don’t make games for Wii U’, what kind of things would you do if you were making a third party game on Wii U as popular as you could?

    #64 1 year ago
  65. antraxsuicide

    Michael, I’m very close to the same conclusion. The main thing that bugs me about Nintendo right now is the lack of 1st party games. They announced the Wii U over 2 years ago, but we still haven’t seen anything particularly good enough to justify such a long wait. It’s just a bit disappointing that, as a developer, Ninty can’t get some games made in 2+ years.

    #65 1 year ago
  66. Legendaryboss

    @64
    “what kind of things would you do if you were making a third party game on Wii U as popular as you could?”

    Nothing, plenty of great/good/playable third party games have come and gone, there is a point where the blame has to go to somewhere else. If one team/publisher can’t break the trend why bother?

    Edit: But if i were to try, marketing would be one, good game, priced normally and other factors. Taking the best quality skills of publishers and sticking to it. Of course there will also/always be cynics.

    #66 1 year ago
  67. Joe Musashi

    “..reduce forecasts,..”

    Woah.

    @58 Great post. Nice to see some level-headed thinking.

    JM

    #67 1 year ago
  68. polygem

    @67. hey hey hey…don’t tagteam now!

    :)

    #68 1 year ago
  69. monkeygourmet

    @66

    ‘why bother’…

    Of course, that is an option, I mentioned that before. There are various steps you can take before you get to that point though.

    Being unrealistic / greedy while forecasting after generally having a ‘bad image’ with your intended product group, is never going to end well.

    I own all the systems and generally wouldn’t buy a third party title on the Wii U based on numerous reasons. Price, releasing later than other platforms, missing content / features etc…

    If games released on the same day, were the same / better than 360 / PS3 versions, fairly priced, yeah, I would start to purchase them on Wii U.

    People aren’t stupid, if you release an inferior product in a cynical cash grab attempt when other (usually cheaper / better) versions are available, of course they will sell poorly.

    EA’s output has been piss poor on Wii U. Quick ports with missing features, expensive compared to competition, late to the game etc…

    Poor performance in these instances should not be a shock.

    It’s ironic as NFS Most Wanted was best on the Wii U from a technical perspective. If it had released at the same time as PS3 / 360, it’s numbers would have been a lot better im sure.

    #69 1 year ago

Comments are now closed on this article.

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    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]