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Wasteland 2 update reveals world map, various ways to die

Saturday, 19th October 2013 15:59 GMT By Stephany Nunneley

Wasteland 2 producer Montgomery Markland has posted an update on the game’s Kickstarter page, showing the world map and discussing some the situations players will come across when venturing around on it.

According to Markland, travel on the world map is limited by both “physical geography and clouds of deadly radiation,” so with these constraints in mind, players will need to look for alternative means of exploration while in this game mode.

“Primary exploration occurs in a 3D map that shows your immediate surrounding environment with representative scale and geographic features of the region,” he said. “Significant locations, settlements and sites reveal themselves as you scout around. The 3D exploration is in the same style and pattern as Mount & Blade and Neverwinter Nights 2: Storm of Zehir.

“While in the 3D world map, you can press “M” to bring up a 2D map displaying the entire region. This 2D regional map automatically updates with locations you have either explored yourself, or have been informed of by another Wastelander.

“As you discover radiation zones they are marked on your map In Arizona, locations generally match their canonical layout from Wasteland 1. The map is filled with key locations you will discover through regular playthroughs; but significant sections of the map are side exploration opportunities. There is plenty of space to wander around, discover hidden resources based on your character’s build, fight random encounters and discover minor sites that may be explored in normal game mode.”

Players will discover settlements, sites and resources on the map as they venture out, and with the Wasteland being such a dangerous place, they will also come across several threats such as dying of dehydration. Players will need to be well versed in water management as the water supply is based upon the number of rangers in their squad and the number of canteens among them.

Radiation poisoning is another way to kick the bucket, so players will need to pay close attention to their Geiger counter. There is also the possibility they will be murdered by the other inhabitants of the Wasteland, but that part is a bit of a given due to the random encounter system tossing all sorts of dangerous animals, mutants, raiders and robots at you.

If you head through to the Kickstarter page, you can read up on all the above as well as find out more information on skills and abilities, difficulty and more.

inXile Entertainment has distributed standalone copies of the Early Beta to a small group of external individuals as a test run, and once it’s found the early test works on a variety of machines, the Early Beta will be distributed through Steam.

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