Thu, Oct 03, 2013 | 10:05 BST
Xbox One developers won’t be forced to shoot for 1080p, says exec
Microsoft won’t make 1080p a mandatory goal on the Xbox One platform, according to chief of staff for company’s devices and studios group Aaron Greenberg. It follows some chaos after Ryse was confirmed to run natively at 900p.
We covered Greenberg’s comments to Digital Foundry here, in which he explained the inner workings of the Xbox One CPU and more resolution-based details. 1080p was also touted during the article.
Confirming Microsoft’s stance on all things 1080p, Greenberg issued a statement to OXM. It reads, “Xbox One is designed to deliver the best blockbuster games today and for the next decade, and supports up to 4K resolution for games and entertainment.”
“However, we’ve left the decision up to individual developers to determine what resolution best fits their own design goals. Xbox One will present all titles at 1080p either natively or upscaled by the Xbox One.”
You can play catch-up on the Ryse 900p controversy – if it can be called that – here.
What do you think of the above?