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Ryse: Son of Rome's 900p resolution discussed by Crytek boss - "Its for efficiency"

Ryse: Son of Rome's resolution was initially outed as 1080p by Microsoft, and then corrected at 900p. Crytek boss Cevat Yerli has taken to Twitter to add clarity to the matter.

We covered Microsoft's Aaron Greenberg's initial 1080p claim then subsequent correction here. I'd recommend having a look before reading on.

Now, Yerli has posted his own insight on Twitter. Some of it is quite techie while other bits are straight-forward.

He began:

He then posted the following tweet with a comparison between early and current Ryse builds:

Responding to a fan, Yerli then added:

As Yerli has said, the 1600 x 900 setting is for efficiency and performance, and the game is running in full HD. Having played the game I can say that it does run smooth, but a full hands-on with final code is needed to make a proper judgement call.

What do you think so far?

Ryse: Son of Rome is an Xbox One launch title dropping November 22.

Via Eurogamer.

About the Author

Dave Cook avatar

Dave Cook

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Living in Edinburgh, Scotland. Writing a game called Jettison and a book called Seventh Circle. Loves spicy food.

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