Hideo Kojima has said he’s aiming for 60 frames per second on next-gen versions of Metal Gear Solid 5.
Speaking with Eurogamer at TGS 2013, Kojima said his team is aiming for 30 FPS on current-gen consoles.
“This game was originally developed for multiple platforms, multiple devices and multiple generations,” he said. “Fox Engine was created with the current generation in mind. Maybe with other games that are being created exclusively for next-gen it might look a little behind.
“Of course for the next generation the resolution and the lighting will look much better. Gameplay wise it will be the same – we’re trying to make it as close as possible. The gameplay experience won’t be affected whether it’s next gen or current gen.”
MGS 5 is coming to PlayStation 3, PS4, Xbox 360 and Xbox One in 2014.
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