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Forza 5 is unlike other launch titles, isn’t just a graphics showcase, insists Greenawalt

Monday, 16th September 2013 12:43 GMT By Dave Cook

Forza Motorsport 5 carries on the tradition of marketable console launch titles, but Turn10′s Dan Greenawalt reckons its much more than that, given its ambition and scope.

Speaking with OXM, Greenawalt said, “The first thing I want to impress upon you guys is that this is by far the most ambitious thing that the studio has ever done. If you think about the launch of a console, they usually have racing games – great racing games.

“Racing games are great for the launch of a console. You don’t have chainsaws, knives and blood and guts and all that, so you can put them on a Happy Meal at McDonalds and promote the product. And on top of it they usually have great graphics engines.”

He added that simply because the game is marketable and poised to launch the Xbox One in November, it is by no means a rush-job day-one title or stop-gap until the truly impressive next-gen games appear.

“What you don’t usually see at the launch of a console is a racing game like Forza Motorsport,” he continued. “Usually the flagship titles come along a bit later, because with these titles you expect epic scope and scale – you expect innovation.

“Racing gamers demand innovation across all of the different fronts, and usually the racing games at launch are fantastic, but they’re a bit narrower in scope. It allows them to be very laser-focussed on just hitting that date, and being a graphics showcase. This is a Forza Motorsport. This is big. So we’ve got innovation across the board.”

What do you make of Forza 5 so far? Is it going to be all flash and no substance? Let us know below.

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13 Comments

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  1. Major Mayhem 70

    Day one purchase for sure.

    #1 7 months ago
  2. Templar_Dante

    Why release it without day/night cycle? Weather? Rally/snow/gravel etc?
    Next gen is ALOT more than just higher poly count in cars.

    #2 7 months ago
  3. fengato

    ^ I’d rather they focus on polishing regular racing to the highest shine – rather than doing rally, weather etc.

    #3 7 months ago
  4. Doppleganger

    day, night cycle in 1 min like we saw on ps4? lol
    driving these sport cars in snow? where do you ever see that happen? why would you?
    Rally would be cool but that not what this game is.

    Go back to you’re Ps4 topics. There just seems to be a huge number of PS4 trolls! this is ridiculous

    #4 7 months ago
  5. _LarZen_

    I see allot of people saying stuff like “Forza 5 do not have dynamic day&night effect. It don’t have weather effects etc”.

    Well this game is at least running at 60 fps as all car games should do. It has advanced physics and people can tune their cars to get the handling and physics on the cars that they want.

    Oh and did I mention it runs at 60fps?

    The “competition” that is #Driveclub looks nice, but frankly…who gives a rats ass about dynamic light effects? Sure it’s a cool feature compared to the more static light effects in Forza 5. But it’s a car game,speed and handling is what’s it’s all about.

    60 fps for optimal immersion of speed, mind blowing visuals and car physics is why Forza 5 is a day 1 for many car fans.

    Sure #Driveclub will be fun, but it’s a arcade racer that runs at 30 fps. There is no getting away from that fact.

    #5 7 months ago
  6. Panthro

    @4

    Your calling someone a PS4 troll for wanting a Day/Night cycle in a racing simulation?

    #6 7 months ago
  7. Arcnail

    If anything, I think the idea of the cloud racers or whatever it’s called is cool. Playing against cars in that their AI is derived from real people is really cool actually.

    Beyond that.. not a racing fan so… won’t be getting it.

    #7 7 months ago
  8. Templar_Dante

    Lol, wow, Look at the replies. Do you know how ironic it is?

    Im mentioning a missed opportunity of Turn10 to kick Gran Turismo in the nuts and you guys dont want what I mentioned?

    Just bumping up the car polygons is the equivalent of releasing Forza 5 with only “standard cars”. The HD7790 in the X1 is capable of more than that ESPECIALLY when the game is 720P upscaled to 1080P.

    LOL DriveClub is competition to Forza? Are you mad?
    January this year MS revived the PGR patent, Thats the competition to DriveClub.

    The competition to Forza hasnt been announced yet ;)
    I wonder weather the new MS CEO is going to let Turn 10 make another game to go head to head with it in 2015.

    #8 7 months ago
  9. DrDamn

    @8
    Agree with the point that the things you mentioned add to the gameplay. I think Forza as a series nailed the handling a fair while ago and I want to see more diversity in what is offered not just continual refinement of an element which is already well up there.

    NB: They have confirmed Forza V is native 1080p see the Ryse article.

    http://www.vg247.com/2013/09/16/ryse-son-of-rome-runs-at-1080p-new-gameplay-videos-show-executions/

    #9 7 months ago
  10. Templar_Dante

    @DrDAMN
    Thankyou for sharing, I didnt know it was native 1080P.

    #10 7 months ago
  11. Riseer

    #8 You know a good bit of the team that made PGR is working on Drive Club right?

    #11 7 months ago
  12. Riseer

    Also 30fps is the current FPS for Drive Club they are trying for 60fps.

    #12 7 months ago
  13. pcbros

    @8 – It’s nice to have those features you mentioned… but not at the expense of a slower frame-rate and cars/tracks that look like they were pulled straight from Forza 4.

    Forza is all about cars. It’s for car lovers. So the emphasis will always be placed on creating the most realistic looking and driving cars.

    Also, they spent a lot of time trying to improve the physics which to me is #1 in this kind of game.

    #13 7 months ago