SCE Japan Studio created a triple-sized Dual Shock 4 when designing Knack to get the feel for how it might feel to a child; just one of a number of interesting anecdotes from this developer diary.
Creator Mark Cerny – who also happens to be the lead PS4 system engineer, just FYI – discusses his inspiration for the game. He wants to capture the feeling of games like Crash Bandicoot, and to provide that kind of old-school challenge. At the same time, the game’s easy mode is supposed to cater to kids who have never used a control pad before. Quite an ambitious design brief.
Knack is a PlayStation 4 exclusive due when the system launches in November.
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