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The Bureau: XCOM Declassified reviews hit – all the scores

Tuesday, 20th August 2013 05:54 GMT By Brenna Hillier

Yet another review embargo went up this week, with 2K Marin’s much-transformed tactical shooter The Bureau: XCOM declassified earning a mixed reception from critics.

While there’s a good couple of 8s and 7s in there, there’s a sprinkling of lowers scores from some big names like IGN and Destructoid, and we haven’t seen a 9 yet. Scores below are out of ten except where otherwise indicated; if you have one to add, leave it in the comments.

The Bureau: XCOM Declassified arrives in the US on August 20 – which has already hit the East Coast at time of writing – and releases in Europe on August 23, on PC, PlayStation 3 and Xbox 360.

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15 Comments

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  1. Blackened Halo

    a czech website BattleForce – 7/10

    http://www.battleforce.cz/clanky/2586-recenzia-the-bureau-xcom-declassified

    #1 11 months ago
  2. zme-ul

    ok … this looks bad

    #2 11 months ago
  3. Chavalier_GS

    GameStar Hungary review – 8.1/10

    http://www.gamestar.hu/the-bureau-xcom-declassified-teszt.html

    #3 11 months ago
  4. redwood

    maaan.. I was gonna get this game, but now I is confuuuuuused

    #4 11 months ago
  5. oreogod

    @#4

    Whenever I see anything about review embargos I figure someone somewhere high up is worried about something. I mean, if you were sure you’re game was going to get smashing reviews, if it really was gonna be a pretty sweet game, you’d want word to get out and help drive preorders.

    #5 11 months ago
  6. Sunshyme

    Not a big surprise it doesn’t deliver. It already looked average the last times they showed it. Nevertheless it’s still worth trying. A 7 or 8 is quite good. Not a masterpiece or instant buy but not the rubbish I was afraid of.

    #6 11 months ago
  7. Blackened Halo

    #5 There is always an embargo for reviews. Bad game or good game …

    #7 11 months ago
  8. zme-ul

    EuroGamer – 7/10
    http://www.eurogamer.net/articles/2013-08-20-the-bureau-xcom-declassified-review

    #8 11 months ago
  9. Phil Owen

    I’m behind on this one, but I really like it. It’s got tremendous personality, really snappy writing and the combat is tense as hell. Plus, my crew looks like this: http://cloud-2.steampowered.com/ugc/595886652828930869/A8375840495DCE07D73A2910A5D29A0BCC9350D5/

    #9 11 months ago
  10. Blackened Halo

    #9 Isnt Sean Connery as James Bond in the middle? :D

    #10 11 months ago
  11. mikybcz

    Zing – 8/10 http://www.zing.cz/recenze/1042/the-bureau-xcom-declassified-kdyz-ne-rusove-tak-kdo

    #11 11 months ago
  12. DreamCleaver

    I thought as much… :<

    #12 11 months ago
  13. TheWulf

    Yeah, that’s about what I was expecting.

    The initial feedback was to keep everything about the game, but change the name. And what did they do? Let’s see…

    * They dropped the amazing detective elements which everyone actually liked in order to turn it into a Mass Effect clone that no one liked.

    * They dropped the stylised, almost cartoony visuals which actually showed some talent in favour of generic, uncanny valley nonsense.

    * They dropped the genuinely scary undercover aliens (offering no explanation for the bizarre tesseract aesthetic) and went with dull cannon-fodder aliens.

    * They kept XCOM in the name.

    They did exactly the opposite of what would have made this a brilliant game on every single damned count. I want to slap them for it. I hate it when someone high up in design just completely fucks up a game, I really do. It happened recently with Dragon Commander, which has so many poor design choices that I don’t know whether to love or hate it.

    This is why I often prefer proper indies. Why? Because they actually stay true to their vision. Anything bigger than an indie tends to flip-flop around and end up becoming more of a generic mush having lost their original vision. I’m tired of generic mush. If it were food it would be somewhere between junk food and tasteless gruel.

    I want flavourful, exotic things made by talented chefs.

    Well, so to speak.

    I hate it when projects lose their vision like this.

    They hate it because it’s not XCOM enough! Let’s make it more generic in an attempt to make it more XCOM!

    No, you idiots. It was disliked because you were trying to shoehorn XCOM into an otherwise unique and interesting looking game.

    Idiots. Bloody idiots.

    #13 11 months ago
  14. DSB

    Saw it coming from miles away. Mediocre covershooter is mediocre.

    #14 11 months ago
  15. karak

    We enjoyed it.
    I mean its not perfect but it was an enjoyable game none the less.
    https://www.youtube.com/watch?v=QKHXvPLB3KE

    #15 11 months ago