War of the Vikings: producer talks beards, boob armour and brutality

Sunday, 18th August 2013 13:18 GMT By Brenna Hillier

Fancy a bit of sword-and-board on the coast of merry England? Brenna got an early look at War of the Vikings, Fatshark’s beardier and more brutal followup to War of The Roses.

War of the Vikings producer Gordon Van Dyke is very excited about his new game, for several reasons: it improves on the already proven formula of War of the Roses; it gives Fatshark the chance to shed some historically accurate light on the oft-misrepresented Viking invasions; and it’s full of beards.

Beards are really important to Van Dyke. I’m not sure why; I guess everyone has a hobby. The inclusion of amazing beards presents an interesting tension for War of the Vikings; historically, the cultures that produced Vikings (Viking is a profession, not a culture, Van Dyke explained) were pagan, and as such, hadn’t embraced the Roman fashion of going being clean-shaven. On the other hand, an elaborate lengthy beard is not an asset on the battlefield, especially during the up-close-and-personal melee which still dominated warfare during this period.

To solve this dilemma, Fatshark is building builds into its unlock system. Van Dyke said that in both War games, the developer hoped to avoid de-emphasising skill; unlocks are mostly cosmetic rather than providing the kinds of perks that make it impossible for newbies to compete with veterans. The longest and fanciest viking bears will be reserved for the best players; the kind of warriors who can afford to be showy and cocky, because they’re so skilled.

On the Saxon side, things are a bit different; this is another area in which Fatshark has had to compromise on its historical accuracy ideals, because in reality, towns founded by viking raiders (like York, did you know that?) and Saxon settlements were pretty similar, and warriors from both factions would have looked almost exactly the same. That’s not ideal for video games, so Saxon design has been tweaked to reflect the strong Roman influence that lingered in Britain.

What definitely is historically accurate is the presence of women on battlefields. Van Dyke described his meeting with an expert on viking warfare and home cultures, pantomiming his delight when the archaeologist confirmed that women could and did become vikings. Free from the encroaching Christian and Roman values which undermined female independence across Europe, the pagan Nordic nations followed a meritocracy. Becoming a viking was like being an elite athlete; if you had the skill and trained hard, you could choose a career which brought you fame and fortune. It didn’t matter what you kept under your loin cloth as long as you were good with edged weapons.

Although Fatshark intends to introduce a flashier version at some point, to represent elite, less realistic Valkyrie-type units, when War of the Vikings launches women characters will use the same basic character model as male ones. Given how women would have had to bind themselves for battle and loaded themselves up with armour, this isn’t as silly as it sounds, and Van Dyke is both adamant and proud of his intention not to introduce “boob armour”, which makes absolutely zero practical sense. On the Saxon side, Van Dyke admitted women in battle were far less common, as only very wealthy women from independent families would have had the chance to choose a warrior life. He seemed happy to sweep this one under the rug, too, along with beards.

Since the game itself is still a ways off, we mostly spent our time chatting about how rad beards are, how ridiculous chainmail bikinis are, and how the vikings were actually much cleaner and more civilised than the cultures they kept beating up and selling into slavery. But Van Dyke did show me some alpha footage, casually captured last time he was back in the office and which he said was already out of date. The map on show was set around a monastery, and the action seemed to split between a garden inside the walls and the edge of a forest outside.

Van Dyke gestured excitedly at the screen, pointing out power attacks, how one weapon was used to advantage against another, and how one player easily fended off two others by remaining calm and timing swings correctly. The battle as a whole was quite chaotic; the two factions may have begun at opposite ends but once the opposing forces closed in on each other the flow of battle shattered into multiple little knots of duels – one-on-one, two-on-one, and three-on-one.

The impression I took away was of a game that’s doing the best it can to to represent a period of history, and doing it a lot better than popular culture and even many history books have done (did you know vikings never wore horned helmets? I had an illustration of one in a text book at high school). The non-historical concessions are made consciously, with careful consideration, and in the name of crafting a better game.

War of the Vikings is due on PC in early 2014. It will be on show at gamescom, PAX Prime and Tokyo Game Show.



  1. Talkar

    Yes i knew that vikings didn’t wear horned helmets, and it pisses me off every damn time a movie or game depicts them with them x)
    But damn i can’t wait to slaughter some saxons, rape some women, and burn down their farmsteads! Dýrð í bardaga!

    #1 1 year ago
  2. sh4dow


    #2 1 year ago
  3. Biscuitpants

    let us rape dem white bitchz

    #3 1 year ago
  4. YoungZer0

    @2: I second that.

    #4 1 year ago
  5. Citrus raptor


    During battle, no, and maybe not even during the ‘viking’ era, but the whole horned helmet thing didn’t come from nowhere: …which the overly realistic seem to imply.

    #5 1 year ago
  6. Talkar

    Those were ceremonial helmets, used very rarely and even then, not all viking used them.

    #6 1 year ago
  7. Citrus raptor


    I know they’re ceremonial, that’s what I searched for on Google :P

    Just saying that horned helmets did exist, that they weren’t just made up by Hollywood or whatever many say they were. A misconception met with another misconception, if you get what I mean?

    #7 1 year ago
  8. TheWulf


    That’s not completely correct, but it is mostly correct. In the earlier eras of viking history, priests (alone) were known to wear horned helmets, but never the fighters.

    Where the confusion arises is because the vikings were originally thought to wear winged helmets, but that was found to be incorrect. The winged helmets were more the fare of celtic warrior heroes, who often did have such adornments. In popular culture, these fancier types of armour became attributed to vikings.

    The vikings actually had very pragmatic armour aimed more towards mass manufacture over fine worksmanship, which counters another misconception. This was something that they picked up from the saxon peoples, as saxon and viking armour was actually very similar.

    The more artsy-fartsy stuff that was more about fine worksmanship rather than mass manufacture? Again, the celtic warrior heroes. Because that was celtic culture, and it was more about the band of heroes rather than the warrior horde/army.

    Interestingly though, much of what was actually historically celtic has been attributed to vikings in modern culture, which is probably where a lot of the confusion arises. The design of Thor in Marvel comics, for example, is a very celtic take on a viking. The actual Thor of Norse legend is always depicted in robes or simple armour, and he’s never been (I believe) depicted with a helmet — that was all Marvel.

    I think that Marvel really bolstered the celtic-themed vikings more than any other source. How to Train Your Dragon was perhaps the most modern instance of vikings behaving more like celts.

    Suffice it to say, though… it’s interesting!

    It’s very odd really that viking culture was supplanted and replaced with celtic culture, even down to the aesthetics, as though it would be a sin to base something off of the celts. As someone who has some interest in European history, especially the non-saxon side of things… well, I find it intriguing.

    I like both the vikings and the celts, but what we have these days are p much celts called vikings.

    #8 1 year ago
  9. wildBoar

    They’re all going to be talking perfect english, just very angrily aren’t they? ugh, it’s a shame really, ancient norse is pretty beatiful. It would’ve added so much to the historical feel.
    Like wulf said they’re basically Celts dressed up as Vikings.

    And the part about the horns was made up by up by the christians to demonize the vikings after scandinavia had been christened. I believe that’s where christmas comes from as well, made to replace the norse tradition of celebrating the winter solstice.

    #9 1 year ago
  10. GwynbleiddiuM

    As a Viking who was born on the wrong side of the planet I have only one thing to say to this: BRING IT ON! And.. with Oden on our side, We are victorious!

    #10 1 year ago
  11. Rocketbilly

    I appreciate the lack of boob armor. It always looks ridiculous and the sheer senselessness of it irritates me. So many games take themselves deadly seriously and then the women run around with giant metal boob plating because…
    1. Game designers are often dumb.
    2. Many game designers think women are defined by having big boobs.

    #11 1 year ago
  12. DSB

    Christ, what a nerdgasm. Did Urkel fucking explode all over this comment section?

    How come vikings bring out all the geeks? What’s wrong with ninjas? Oh. Right. Beards.

    #12 1 year ago
  13. sebastien rivas

    Something wrong with size C, D, and up?

    #13 1 year ago

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