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Nintendo is making games, not art, says Iwata

Friday, 2 August 2013 08:16 GMT By Dave Owen

Nintendo president Satoru Iwata has stated that the company needs to focus on creating games that resonate that customers, rather than art. The point was made during a long interview with Toyo Keizai Online.

In the wake of recent dire financial results for the Wii U system, Iwata restated the beleaguered console’s place in the current game’s market with the belief that better software support in the coming months can revive its fortunes.

“It’s difficult to say ‘the Wii U is a system that does such and such’ in a simple manner, and understanding it takes time.” Iwata said. “While we unfortunately had a period in the first half of 2013 where releases were sparse and hardware sales have lulled, I don’t think that the concept and potential of the Wii U have been rejected.”

To bring customers to the platform, Iwata believes that Nintendo should not focus on making games into art, but on creating games that resonate strongly with their audience.

“Nintendo developers are extremely insatiable when it comes to whether what they make resonates with customers or not. They’ll do anything to achieve it.” Iwata said. “Both Miyamoto [Shigeru] and I repeatedly say, ‘It’s not like we are making pieces of art, the point is to make a product that resonates with and is accepted by customers’.

“Creating is like an expression of egoism,” Iwata went on to say. “People with a strong energy to create something have a ‘this is the strength I believe is right’ sort of confidence to start from. Their standpoint is that ‘this is the right thing to do, so this must be what’s good for the customer, as well.’ But the final goal of a product is to resonate with and be accepted by people. You can’t just force your way through. By saying ‘the point is to be accepted’, I mean, if you go to a customer with your idea and you realise they don’t understand it, it’s more important that they do, and you should shift your idea.”

This interview follows the news that the Wii U sold only 160,000 units worldwide between April and June. This means that, after strong launch sales, the system has shifted only 3.61 million in its lifetime.

Thanks, GameSpot.

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40 Comments

  1. Joe Musashi

    This is precisely the same straw-man logic that my wife uses when presenting me with a less than satisfactory meal.

    Iwata, get your ass back into the kitchen!

    JM

    #1 2 years ago
  2. Dragon246

    “Iwata believes that Nintendo should not focus on making games into art, but on creating games that resonate strongly with their audience.”

    Oh, okay. 8 Mario games in 2013 prove that. *cough*milking*cough*

    “It’s difficult to say ‘the Wii U is a system that does such and such’ in a simple manner, and understanding it takes time.”
    Uh, how ’bout making a console that resonate strongly with consumers?

    Really, Wii U is walking dead, with more dead less walking. 10k outside of Japan and US. That really says it all. Worse than Wii, 3DS, PSP, Vita, PS3,360.

    #2 2 years ago
  3. monkeygourmet

    Awww their being humble! :)

    This is a strange comment IMO. I find games like Pikmin, Mario Galaxy etc… Incredibly artistic.

    Maybe not as much as something like Journey, but Journey was created from the ground up for that kind of experience.

    #3 2 years ago
  4. KAP

    I was gonna draw a abracte portrait of every Nintendo IP on a large canvas, I was soon told I was infringing copyright laws and told to burn and bury it.

    #4 2 years ago
  5. monkeygourmet

    Also, it’s kind of ironic he should say this.

    With the Miiverse, Nintendo has created the biggest platform for art and artists in the videogame space.

    #5 2 years ago
  6. monkeygourmet

    @2

    How did Sony NOT manage to get the Vita to resonate with customers?

    At least with the Wii U, you can see their difficulties (a lot were brought on by themselves, name etc…).

    The Vita has 2 sticks for FPS, a touchscreen for casuals, online games and movie store, big name AND Indie releases etc… etc…

    I mean, how did they have all that and STILL manage too struggle?

    #6 2 years ago
  7. DrDamn

    @3
    “This is a strange comment IMO. I find games like Pikmin, Mario Galaxy etc… Incredibly artistic.”

    I think the point he is making is that they should be games first and foremost. If they are artistic too on some sort of level that’s not a bad thing, but make games which people want to play.

    @6
    Not really necessary to go in that direction is it? We have enough of *those* sort of threads already.

    #7 2 years ago
  8. redwood

    @6 IMO vita has longer legs than the wii U… just wait.

    #8 2 years ago
  9. spazman

    aw Iwata, u presided over a console built for 7 year old’s, and now the 7 year old’s have all grown up and want ps4′s – bless

    #9 2 years ago
  10. Bringit

    BREAKING NEWS: 7 Year Olds don’t exist anymore, says Spazman.

    The top forum commentator told VG247 that they’ve all grown up.

    When asked if it’s possible that there could be new 7 year-olds coming through Spazman just said ‘Aw bless.’

    #10 2 years ago
  11. monkeygourmet

    @7, 8

    Im not saying it won’t.

    Im just trying to bring it to people’s attention that sometimes you can have what looks like a sure fire success of a device on paper, then for whatever reason, the public doesn’t ‘bite’.

    It’s often not as simple as:

    “Uh, how ’bout making a console that resonate strongly with consumers?”

    For someone heavily into sales figures and such, that’s an incredibly childish view of a console launch.

    The Xbone’s introduction, even with all of MS’s marketing might and goodwill after the 360 is a good example of this.

    Likewise the PS3 after PS2.

    #11 2 years ago
  12. Clupula

    Really, the quicker Nintendo can force this out-of-touch salaryman to resign, the better off they will be.

    Yes, we’re going to recover with disposable product. Wonderful. Let’s not strive to be anything more. Let’s not attempt to maybe branch out and get the attention of people who previously wrote you off.

    Let’s just make toys.

    #12 2 years ago
  13. Clupula

    @6 – Price. I would probably pick one up if it was $150.

    At least in the States, $250 is home console price, not a portable, which carries the perception of not being worth the same type of investment.

    #13 2 years ago
  14. The_Red

    Of course. If Da Vinci had released 42 sequels and spin-offs for Mona Lisa, they wouldn’t have called him an artist.

    #14 2 years ago
  15. Lengendaryboss

    @The_Red
    HAHAHA ;)
    http://www.youtube.com/watch?v=yLxzXyZFj8M

    #15 2 years ago
  16. DrDamn

    @11
    Absolutely but it is simple to respond to Dragon’s points without dragging the Vita into the conversation which will inevitably derail the conversation.

    If the games resonate and the console is priced well then it’s moot, unless you’ve done something like created a console which stabs you in the eyes whilst you play.

    #16 2 years ago
  17. Clupula

    @16 – Ah, you mean the Virtual Boy.

    #17 2 years ago
  18. monkeygourmet

    @12

    All consoles are ‘toys’ IMO. And; your right about price for the Vita, especially the memory sticks.

    Isn’t that the gamble though?

    Release older (cheaper) tech that makes profit sooner but has a shorter life span, or more cutting edge tech that has high R&D and manufacturing price, but has potentially more ‘shelf life’?

    The latter used to work, but these days, even cutting edge products are practically out of date by the time they get to market.

    By the time Vita picks up, people are not so ‘wowed’ by it’s features, which begs the question, why target such high end performance in a console?

    Im not saying the Wii U approach is right by the way, Im just pointing out there are positives and negatives to both sides.

    One negative I never agree with though, are idiots saying somethings for children because it isn’t crazy powerful.

    There has to be a good balance between power / price / services. So far the PS4 looks to be getting that right IMO.

    #18 2 years ago
  19. Francis O

    @8
    PS Vita will have longer legs than the Wii U because Sony isn’t making another handheld gaming device.

    There will be a Wii U 2 or Wii 3.

    But on topic, Nintendo is about making games, and their games are good. No amount of bashing from the Vg247 drones can stop that. Sales have already increased due to Pikmin 3 and that’s just the start.

    Looking forward to picking up Pikmin 3 and Splinter Cell this month. Then The Wonderful 101 in September.

    #19 2 years ago
  20. Clupula

    @19 – Oh, I’m afraid you seem to have not seen this week’s Japanese sales.

    The Wii U is back to being outsold by the PS3…a seven year old system with a very high profile successor on the way in a few months. And the Vita.

    Those sales increases you spoke of? They are gone.

    I’m afraid this station is very operati…

    Wait. Wrong speech.

    #20 2 years ago
  21. Lengendaryboss

    @Francis
    “PS Vita will have longer legs than the Wii U because Sony isn’t making another handheld gaming device.”
    The exact same thing was echoed by Patcher and we both know how wrong he is right? So if PS Vita has long legs wouldn’t Wii U also being out? Oh but wait only when it concerns Nintendo right?

    http://www.nintendo-insider.com/2013/07/22/pachter-nintendo-dominate-handheld-make-great-first-party-software/

    http://www.youtube.com/watch?v=UKfceBq-j9Y
    Splinter Cell? is it not another shooter with stealth elements and action packed moments? ;) Thats the question :D

    All in good jest Francis :P

    #21 2 years ago
  22. Clupula

    @21 – Don’t you know shooters are bad…unless they’re on Nintendo systems? Duh!

    #22 2 years ago
  23. Francis O

    @LegendaryCommentStockingChump

    - I should rephrase what I meant.

    The PS Vita is strong enough to where Sony doesn’t have to make another handheld any time soon.

    ****Stealth*****
    Splinter Cell
    Metal Gear

    ****Shooter*****
    Battlefield
    Call of Duty

    #23 2 years ago
  24. Francis O

    @22

    Clupula, work on your failing YouTube channel.

    #24 2 years ago
  25. Clupula

    Hahahahahaha…work on having something in your life other than the internet, son.

    There’s a whole world out there, outside your door. Might want to check it out sometime, instead of worrying about something I put very little effort or care into other than it being something kinda fun for me to do every now and then.

    I mean, the last video I did was basically me saying, “Oh hey. I’m not dead,” because I hadn’t had the time nor interest in doing one in two months.

    You, on the other hand, your entire self-worth seems to revolve around Youtube and that’s just really, really sad.

    Go out. Meet a girl. Meet a boy. Take a walk in a park. Go to a club. See a band. There’s so much more than the internet out there.

    #25 2 years ago
  26. Lengendaryboss

    @Francis
    Good, good thats right backtrack. especially on MGS

    “And second, you don’t have to shoot people all the time in Watch Dogs, there are stealth and hacking elements. Metal Gear Solid 4 isn’t a shooter, yet there are plenty of guns and shooting.”

    So back then it wasn’t a shooter but includes lots of shooting and apparently didn’t have stealth and now it does. backtrack much further Francis and you will fall into a pit of your own hypocrisy :D :P :) ;)

    http://www.vg247.com/2013/07/25/call-of-duty-ghosts-confirmed-for-wii-u-november-release/#comment-515821

    Edit: you don’t have to shoot people in MGS, you can stun them (Stun Knife) punch X2 kick, CQC them, grenade them, sneak by. Shooting is a option and only to a point mandatory in boss fights lethal or otherwise. You clearly haven’t played MGS4.

    #26 2 years ago
  27. Professor Zoom

    Wii u is crap. That’s all that needs to be said…

    #27 2 years ago
  28. Lengendaryboss

    @27
    False.

    #28 2 years ago
  29. viralshag

    I rate Clupula a 2/10 on the human scale based on his YouTube channel… Try harder!

    ;)

    #29 2 years ago
  30. Francis O

    @Clupula

    Son? Bitch please…

    Trust me, I’m not worrying about your shitty YouTube channel. You spend so much time bashing Nintendo on here, you could do that on YouTube and make a little extra money for a rainy day.

    It’s funny how you think you know my life or something? My work revolves around the internet, but I get plenty of time away from it.

    Meet a boy? Sorry, I’m not like you brokeback Legendarychump. Not that I have anything against gays.

    #30 2 years ago
  31. Clupula

    @29 – Really, I better start raising my subscriptions soon, before the UN does something about me. lol

    #31 2 years ago
  32. Lengendaryboss

    @Francis
    Thats right Francis stoop to cheap comebacks, you need something else besides blatant hypocrisy to fall back on.

    “Not that I have anything against gays.” Hmmm you imply me and him are that on more than one occasion when we are not and say you have nothing against gays even though you know its offensive.

    Yep i think we need a larger pit.

    #32 2 years ago
  33. Francis O

    Legendarychump

    Nobody is back-tracking. Look at how many threads where I said the PS Vita is fine. It just needs games.

    Like I said, MGS, Splinter Cell, Watch Dogs, have shooting, but they are not shooters. COD, Battlefield, Medal of Honor are pure shooters

    #33 2 years ago
  34. Professor Zoom

    #28 Not false…

    #34 2 years ago
  35. Lengendaryboss

    @Francis
    Keep telling yourself that.

    Edit: Do i have that link that infamous comment you made about Infamous SS? No i won’t.

    #35 2 years ago
  36. Lengendaryboss

    @34 and Francis as well.
    http://pleated-jeans.com/wp-content/uploads/2012/07/when-you-prove-that-you-are-right-in-an-argument.gif

    #36 2 years ago
  37. Clupula

    @30 – Hey, Francis, with how often you bring up the gay thing, I couldn’t be sure you weren’t projecting, so I tried to cover all the legal bases with my suggestion to you to just go out and do things that don’t revolve around the internet. You’re under the impression that this shit is important.

    And yes, I suppose I could start playing amateur Michael Pachter and giving my predictions and opinions on videogame stuff, if I wanted. It’s a hobby of mine, but it’s not a focus of my life. I’m too busy playing music, acting, and shopping scripts around to add being a self-proclaimed analyst to the list of things I do.

    On the other hand, I will say if I had good video capture software, I’d probably start putting up some reviews and recommendations of stuff I own, but that’d be the extent of it. This is a hobby. It’s something fun and therapeutic for me. I’m not interested in being your internet competition, although I can totally understand why you’d want me to be.

    What better way to make you the hero you style yourself to be than for you to have a nemesis? Any storyteller can tell you that a hero is nothing unless he has a strong villain to overcome.

    #37 2 years ago
  38. Sini

    it’s over people http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html
    only reason why nintendo is still in home console space instead of focusing only on handhelds is because they deluded themselves with wii that they could hold onto casuals. Nintendo decay has been plain to see for over a decade now. Wii U lost casuals and it’s following the trend of selling less than gamecube.

    #38 2 years ago
  39. Dragon246

    So…….I smell butthurt :D
    I was hoping for some popcorn stuff.

    #39 2 years ago
  40. Ireland Michael

    Because the current Microsoft and Sony lineup are so artistic, right?

    Please.

    I’ll give Sony credit for actually trying from time to time, but beyond them, gaming right now is about as artistic as a wet plastic bag floating in the wind.

    #40 2 years ago

Comments are now closed on this article.

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    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]