Xbox One self-publishing: there’s work to be done

Tuesday, 30 July 2013 11:56 GMT By Dave Cook

Xbox One will now allow self-publishing following another policy u-turn from Microsoft, but what do the developers think? VG247′s Dave Cook speaks with inXile, Hello Games, Vostok & Bossa to find out.

To say that Microsoft’s rolled-out reveal of all things Xbox One has been rocky so far is to put it kindly. First we saw immense scorn from all corners of the industry following the company’s heavy-handed DRM policies, which were then quickly revoked.

Then Microsoft came under pressure from the independent sector following confirmation that Sony will allow self-publishing on PS4. The development community became quite vocal on the matter, slamming the company for not giving a hoot about the small-to-mid-tier scene. Oddworld co-creator Lorne Lanning said some pretty heated things to us on the matter, and suggested the Xbox team be fired for such gross oversight.

But then Microsoft performed its second big about-face by confirming self-publishing on Xbox One. Sneers and cheers were uttered from both sides of the issue but as I said in my recent opinion blog on the subject, we still don’t know the small print of the decision. From where I’m sitting there’s still little to celebrate.

We still don’t know what caveats and clauses lurk below the sentiment, so I decided to ask a group of independent studios what they thought of Microsoft’s sentiment. Some of these teams operate in the consoles space, while others are PC developers. Given how PS4 is encouraging many PC teams to bring their games to Sony’s machine, I thought this was apt.

Here we go, and please note that these are simple transcripts without any headline-grabbing editing or paraphrasing. I wanted to give an accurate portrayal of what these studios think on the matter, so that’s all you’ll hear from me in this piece. Now then, over to the developers:

Brian Fargo: inXile Entertainment

(currently working on Wasteland 2 and Torment: Tides of Numenera)

“Microsoft has been locked into a retail mindset for some time and up until now you needed to be a boxed games publisher in order to be on XBLA. Every entertainment industry has moved over towards a more open model in which having a rich and diverse selection of content is a killer app in itself. Every indie deserves a shot at the same audience as the big guys.”

Sean Murray: Hello Games

(Currently working on Joe Danger and Project Skyscraper)

“We’ve been talking to Microsoft about this for a while. The things that have been leaked is that you could self-publish on 360, and use your machine as a dev-kit. I guess that’s what XBLIG already was on the current 360. Microsoft didn’t properly support that, and it became a kind of wasteland.
“So while this is totally a good move, it only works if Microsoft promote self-published games equally with their own and with those of EA/Ubisoft or whatever. I think that’s what Steam and iOS are doing really well. If they don’t learn that lesson and indie games are hidden away, then self-published games will again end up in a little cul-de-sac that people won’t know about or be able to discover the best games in.
“I really appreciate Microsoft listening to developers and making this happen, but giving access is only the start of making something that can help bring amazing games to their console.”

Henrique Olifiers: Bossa Studios

(Currently working on Surgeon Simulator 2013)

“Microsoft’s self-publishing announcements is good news indeed. Any steps towards removing barriers between game creators and their players will boost creativity and the availability of original content for us all. It certainly fuels our interest in the platform, I’m now curious about the details that are hopefully surfacing shortly.

“Unfortunately, this is not the core issue we should be talking about. The elephant in the room is discoverability, and it remains to be solved by both Sony and Microsoft. There’s no point in allowing indies getting their games on the platform if no one is going to find them.

“If the digital stores remain editorial, run by a team wielding the ultimate power over who gets exposure and who is forgotten, this will all be in vain because editors will never get it custom-tailored for each individual player as it should be like.

“Every time a digital store wastes ‘shelf space’ by offering me to buy a game I already own, I die a little bit inside. If this is a result of lack of vision or sheer laziness to check it against my library, I honestly don’t know.

“But I’m certain that in this day and age there’s no excuse: look up the games I play before suggesting me something new; pool what my friends are buying and playing as I’m likely to get into that too; peer into my achievements to find out what kinds of games I enjoy the most. And for all that’s sacred, please, don’t push me a DLC of a game I don’t have.

“All these scenarios are missed opportunities to allow us, gamers, to discover something special we will buy and enjoy based on our behaviour and play patterns. This is absolutely crucial to bring developers close to their players, giving big devs and indies alike a chance to successfully build their audiences based on quality, content and affinity with the fanbase — as opposed to be destined to obscurity because an editor somewhere never gave your title a chance in the limelight.”

Oleg Yavorsky & Ruslan Didenko: Vostok Games

(Currently working on Survarium)

Yavorsky: “I find it a pretty positive move, especially for a Ukrainian studio like ours who historically had it a real challenge to even start speaking with a console holder about bringing our game to the platform. I can see the tendency for new consoles potentially getting as open a development platform as PC, which is definitely great. Such moves make us consider releasing on next-gen consoles much more seriously.”

Didenko: “This is undoubtedly going to increase the number of projects available on Xbox One; it opens a possibility to take the risk to create innovative projects. At the same time it’s important to avoid the large wave of low-quality projects as that may be detrimental to the image of the console.”

Let us know what you make of the above in the comments box, and thanks to all developers who participated in our discussion.


  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]


  1. MCTJim

    OMG what a bunch of whiners. We want to self publish but we want you to promote our game just like the big guys…then get a publisher and pay them to promote your game on xbox live…you wanna play you gotta pay. Such entitlement attitudes they have.

    #1 2 years ago
  2. Lengendaryboss

    That doesn’t seem to be the attitude at Nintendo and Sony, so if MS can’t play along it then its fair to point it out.

    #2 2 years ago
  3. _LarZen_

    I think neither Sony or Microsoft are going to drop the ball on the Indie scene. Not after seeing how gamers react when Sony at E3 showed of Indie games on the press conference.

    And how developers and gamers are praising self publishing.

    So I think both Sony and Microsoft are going to make Indie games stand out on their systems. It’s the “new” big thing in the gaming world and it’s going to be even bigger in the years ahead.

    I have confidence in that XBO and PS4 is going to be great systems to play Indie games on.

    #3 2 years ago
  4. Tech-N9ne

    I don’t get the point of this article, the self publish thing was leak then MS confirmed it, but they have not yet given any details. So why not wait till we get details, before we start writing such articles with assumption rather than facts.

    #4 2 years ago
  5. Dave Cook

    @4 They’re commenting on what they’d like to see. No harm done.

    #5 2 years ago
  6. MCTJim

    @2 so they are entitled? pffftt to that….how much more do they want? Dev kits..check..self publish..check….free upgrades and patches..check…from this article..THIS article….they seem to think they are entitled to everything….for nothing. They already they would make it visible. How much more do they want? Self publish means just that self publish.

    as for Sony and you know their plan and how they run their infrastructure? No you dont…and neither do I.

    It really bothers me that these whiny babies think everything should be free or damn close and then demand they promote their game…PUBLISHERS do that. Far as I am concerned they can all get lost until their attitudes of entitlement are put in check.

    #6 2 years ago
  7. bitsnark

    ““Every time a digital store wastes ‘shelf space’ by offering me to buy a game I already own, I die a little bit inside. If this is a result of lack of vision or sheer laziness to check it against my library, I honestly don’t know.

    “But I’m certain that in this day and age there’s no excuse: look up the games I play before suggesting me something new; pool what my friends are buying and playing as I’m likely to get into that too; peer into my achievements to find out what kinds of games I enjoy the most. And for all that’s sacred, please, don’t push me a DLC of a game I don’t have.”

    Completely agree with this.

    Digital store fronts aren’t hemmed in by physical constraints, they should be much smarter and tailored to the individual consumer. If the Xbox Dashboard can tell me that I need a new Gold sub, than they sure as heck can suggest me games that I might like based on my history rather than showing me what I already own.

    #7 2 years ago
  8. Tech-N9ne

    @5 I guess.

    I think the assumption that discovery will be an issue is a bit pre-mature, MS already allow self publishing on Window & Windows Phone 8 stores discovery and promotion of apps and games by everyone is pretty good. That’s the example we should be expecting on XB1 not the indie scene on the 360.

    #8 2 years ago
  9. Kanok

    @4 Xbox One self-publishing detail that’s going to reveal at Gamecom 2013.

    #9 2 years ago
  10. tCruzin

    @tech n9ne, there is no real point to this article. This site has been riding the hate wave any chance they get.
    As you said, the info was leaked so there was really no “Second about face” but of course people jumped the gun and made it that.

    #10 2 years ago
  11. Eregol

    @6 You think they’re asking for everything for free?
    They’ll have to pay for their dev kits. Sony are currently loaning them, so they’ll need to pay eventually. Using an XB1 as a dev kit? They said it could be done, but only if you engineer it to do so, essentially hacking your XB1. My guess is that if you have an XB1 and you want to develop then MS will charge you for the dev license and add that to your account.

    Once the game is on the store, both MS and Sony will take a cut of whatever sales the game(s) make. So, it’s in the interests of the devs and MS/Sony to make sure that the games get the advertising they deserve, as more sales = more moola for both sides.

    Not sure how logical business sense here is eluding you.

    #11 2 years ago
  12. Dave Cook

    @10 “Hate wave?” I like my Xbox 360, I play it more than my PS3. A lot more, yet I like both formats.

    Who’s hating what now? I’m confused.

    #12 2 years ago
  13. Kalain

    What I would like to know is how much it is to Self-publish on both consoles?

    Is there an initial outlay of money and a cost per update/publish you can do? Interesting to see those numbers.

    #13 2 years ago
  14. Lengendaryboss

    We are talking about promoting indie games which is something i see Nintendo and Sony do this has nothing to with infrastructure

    I was talking about them promoting indie titles and having good relations with them, now please point out where i mentioned:

    “as for Sony and you know their plan and how they run their infrastructure? No you dont…and neither do I.”

    As for your last paragraph: that can be applied to any situation: Why does Microsoft and Sony promote various multiplatform titles (Tomb Raider, Bioshock Infinite, Assassin’s Creed 3 etc etc) even though they are not the publishers? Why does Sony and Nintendo promote various indie and AAA games on the store even though they are not publishers? Why does Microsoft do the same? Thats because its about maintaining good relationships with those publishers and small developers.

    #14 2 years ago
  15. DrDamn

    It’s not about promotion, it’s about visibility and discovery. For example Sony will help market self published titles on the PS Blog. Sony have also restructured the PSN Store to make Indie titles more visible, not to mention the prominence Sony have given indie titles at shows and through PS+.

    The point is that Indie titles are important and rather than sitting back and arrogantly waiting for them to come to you the platform holders need to go out and show why Indies should come to them. They have a lot of choice about where they make their titles available now, and if your platform isn’t attractive then they will go elsewhere. Consoles need indie games, indie developers don’t need consoles.

    #15 2 years ago
  16. Kreion

    Consoles don’t NEED indie games. I’ve seen this thrown around a lot and it’s not exactly a fact. The one that has them will obviously be more popular because it has more games, but I’m willing to argue that if both Sony and Microsoft had gone against indies then they’d simple stay on the PC. Indies can be influential, but you need to take into account that most of them are not, at least when compared to massive publishers.

    Indies should be roving their merit by presenting the big companies with their work and going “there, look what we can do!” then they can become discoverable. Just because a game is made by an indie development house it doesn’t mean shit, all it means is that it hasn’t been backed by a publisher. There’s as many generic and crappy indie games as there are AAA games, if they want to be played then they should make themselves stand out. ideally by not making another side-scrolling-retro-pixel-platformer

    One more point to add to my rant, wth is this shit about the IOS making indies discoverable. It’s one of the biggest damn wastelands of crap games out there (MS indie section aside, that also has a lot of shit). At least Sony are paying attention to what they do, IOS just stick whatever up -.-

    *sigh* well regardless, all I require from a MS indie section is that they kick of broken and rubbish games and have some sort of rating. Though you might have to remove that last part, I was going to say good things would float to the top that way but I somehow doubt it.

    #16 2 years ago
  17. DreadSabot

    Henrique Olifiers: Bossa Studios – had a great comment and a great point. It is not just enough to allow self publishing, there needs to be an engine in place to allow these games to be advertised to the people that are most likely to buy them. Whichever company figures that code out to handle this properly and mind you they all have enough metadata based on your library and the amount of time you spend in each game to do this – would be the leader in the Indie scene for years to come.

    #17 2 years ago
  18. Irani

    Excellent , Thanks Microsoft , You Will Victory /// Shame To Trickster Sony ///

    #18 2 years ago
  19. DrDamn

    “all it means is that it hasn’t been backed by a publisher”

    Isn’t backed by a publisher, not hasn’t. Hasn’t implies tried and failed whereas isn’t is a choice made by the developer.

    “it’s not exactly a fact.”

    Of course not, it’s an opinion. Publishers are becoming more and more risk averse and the AAA model which worked in the past isn’t going to continue to work. For the industry to move forward it needs to evolve and part of that is through supportive self publishing schemes which encourage innovation and risk taking.

    #19 2 years ago
  20. FuntimeBen

    With all these 180′s I’m dizzy trying to remember what the hell the Xbox One is bringing to the table this holiday season. If Microsoft is being real and not just making lip service, this is exciting news. I pre-ordered a PS4 partly because of their stance on indies – Its cool to hear that microsoft is following suit.

    I will say I don’t completely believe the hype. Microsoft has a way of making their policies suit their needs rather than those of the business partners or users. If they can show a little heart – I’m excited to see what Microsoft brings to market.

    #20 2 years ago
  21. Eregol

    #21 2 years ago
  22. MCTJim

    @14 its simple..yes they need infrastructure which includes policy. No matter how much MS gives these self righteous indies, they want more for free…they can all get lost with this entitlement attitude.

    MS gets paid to promote..indies want self publish..thats what self publish means. MS also said they a system to be in we know what it like Sony and Nintendo..we dont know the policy..its all vague from them all.

    When I read stuff about how THEY feel they should be on the same ground as AAA titles..all I do is laugh..the whole point of self publish is self publish and self promote.

    #22 2 years ago
  23. bradk825

    One of the quotes seems to suggest the guy wants all games promoted equally on XBL, equal to the AAA titles. I can see the desire, but I also see a big challenge with that. Have you seen the XBLIG section? There’s a shit-tonne of games on there, and must of them are definately not the next big thing. Why should they all get the same attention?

    Most of those games are either poorly made side-scollers, or one of several digging games with bad graphics trying to rip off the success of Minecraft. It reminds me of indie movies that come out shortly after a good movie. “2012″ comes out, and then “Oh shit the weather is bad” comes out two months later, made with a budget of $200, has the some storyline but with shitty acting and the special effects are a shaky camera, a hose and a big piece of sheet metal.

    Should Wal-Mart give equal shelf space and signage to “Ohe shit the weather is bad” that they gave “2012?” Nobody would agree that’s the case, no matter what feel-good “connect viewers to their audience” things they say. So on that topic, should Minecraft and Minebuilder/digger/maker/explorer all get the same treatment? Of course not.

    That being said, when an indie game hits XBLIG and it’s fantastic, original, fun, well-made, should it be promoted on the dashboard? Sure thing. I don’t have a problem with that at all, and if it looks good enough I’ll buy it, but I don’t think every Tom, Dick and Harry should get equal treatment handed to them. Make a great game and earn your place, don’t expect it to be given to you. And please quit whining about not wanting to pay a publisher, and then whining that you want advertisement.

    #23 2 years ago
  24. Lengendaryboss

    Ok what you said has absolutely no relevance to what i said and also there are a lot of flaws in your paragraphs.

    Just going to leave this here:

    What i was originally talking about.

    #24 2 years ago
  25. MCTJim

    entire article is about SELF publish and indie devs weighing in….whining they want everything for free..which they are being given…which in turn should be SELF promoted..want promotion then pay a publisher…no? then quit whining.

    nice try on your “spinster” tactics though…Self Promotion/self here:

    #25 2 years ago
  26. DrDamn

    “Have you seen the XBLIG section?”

    No I couldn’t find it … /boomtish!

    ^ Is the point

    #26 2 years ago
  27. Lengendaryboss

    What the article is about and what i’m actually saying are two different things.

    This is what i said: “now please point out where i mentioned:”
    Your words: “as for Sony and you know their plan and how they run their infrastructure? No you dont…and neither do I.” Because if you can’t do that i not spinning anything, i’m asking for proof by your exact words where i mentioned “infrastructure”.
    1. A woman who has remained single beyond the conventional age for marrying.
    2. A single woman.
    3. A person whose occupation is spinning.
    None of it technically applies to me nor does it apply to me in anyway.
    Still doesn’t apply to me but this is what you think you’re looking for: i never twisted anything is it not what you said at 6? Twisting is like this:

    “Rebecca: “I’m not that fond Jessie”. Miley tells Jessie the next day: “Um, Jessie, Rebecca says she doesn’t like you cause your ugly.”

    #27 2 years ago
  28. MCTJim

    @28..What the article is about and what i’m actually saying are two different things…

    I cant read your mind..I was left out of that conversation in your head.

    its implied here as I see it:
    That doesn’t seem to be the attitude at Nintendo and Sony…

    and spinster has another meaning….and I am too lazy to keep having a link war in this thread.

    So if you wish to continue, by all means knock yourself out, I am going out to lunch.

    #28 2 years ago
  29. Lengendaryboss

    Your point was centred on promoting and i responded, sure it was vague. But at @14 and 24 its clear i’m talking promotion anything after @14 its fixating on something off topic to my point.

    #29 2 years ago
  30. Eregol

    MCTJim: Where are you getting this crap from that they want everything for free?
    They don’t want to be promoted over and above their station, they just want their games to have some sort of exposure, Steam and PS3 are managing this pretty well, so why not in the next gen too?

    Indies want to self publish, as signing up to a publisher could mean losing control of their ip, which they definitely do not want. As soon as you sign up to a publisher you are no longer an indie. Kind of defeats the purpose really

    #30 2 years ago
  31. MCTJim

    @30 well everything that MS has given them for nothing..want free patching…done…want to be able to self publish…done..we want you to promote our game the same as a AA or AAA title…are you kidding me…SOME devs think it should be more and more and they want exposure for this and that just like a AA or AAA title. All this is going to accomplish is a bucket load of crap on the marketplace…yes crapware.. most indie titles are rip offs and duplicates….you want some promotion..they are giving that but its the entitlement attitudes of SOME dev’s that rub me the wrong way….it seems like its never enough…you want them to put you in the spotlight, its called get a publisher..but but we dont want to lose our IP or pay any fees to promote our IP…bunch of whiney crapware making babies.

    end rant

    #31 2 years ago
  32. Gigabomber

    people keep forgetting that MS brought indie games to consoles and there is no indie section on PSN, there’s less than 100 titles that could even be considered indie. Sony did a good zig by avoiding the press this time around, MS has tired themselves out.

    #32 2 years ago
  33. Phoenixblight


    “people keep forgetting that MS brought indie games to consoles and there is no indie section on PSN”

    That may be so. Only they just set up a section forgot about it and now for the Xbox One they are getting rid of that section along with closing down XNA. PSN has done more help with indies with PS Plus which helped the developers get brand recognition something MS didn’t do at all. There is plenty of articles talking about MS and their XBLIG and horrendous market.

    #33 2 years ago
  34. AwesomeGus

    @5 I’m sorry but i have to disagree that there is harm done. This is a popular website and a lot of people view these articles. By writing articles full of assumptions it gives a negative view of microsoft where they have supprised us with policy turn arounds allready. They are doing everything they can to try and make the perfect console for everyone which apparantly is very hard with lots of people bitching and whining about the little things when it does exactly what we want, and that is play video games.

    #34 2 years ago
  35. Eregol

    Re. free patches: You know that not only indies were crying out for this right? Konami refused to patch Silent Hill and Z.O.E collections because of the cost involved.
    You do realise that self publishing will only be in the loosest sense? They no longer have to be tied to a publisher, a good deal for the indie, but the game will still have to go through a vetting process before it’s allowed on the system, probably no dissimilar to how Steam avoids getting 101 terrible products on it’s service.
    There’s no way that just because they’re allowing self publishing that it will lead to a deluge of crapware, just more sorting of the wheat from the chaff.
    All they’re really asking for is for their games to be easily discoverable, a click or 2 away from any store front. It’s not a lot to ask and is easily do-able. These people make some great games, and making them easily available to the consumer benefits the indie div, the console maker and the consumer.

    #35 2 years ago
  36. bradk825

    @36 I kind of steered clear of the argument between you guys but just want to point out one thing. You state “All they’re really asking for is for their games to be easily discoverable, a click or 2 away from any store front. It’s not a lot to ask and is easily do-able.”

    But the article states: So while this is totally a good move, it only works if Microsoft promote self-published games equally with their own and with those of EA/Ubisoft or whatever.

    At least that dev is expecting free promotion, not just being a click or 2 away from the dashboard.

    #36 2 years ago

Comments are now closed on this article.

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.