Crytek USA helping with development on Ryse: Son of Rome, working on its own “things” as well

Saturday, 20th July 2013 21:12 GMT By Stephany Nunneley

Crytek USA, which is made up of Vigil team members Crytek picked up during the THQ auction, is working with the main development team of Ryse: Son of Rome. This is according to producer Mike Read, speaking with Siliconera. Crytek USA, which consists of around 30 staffers, is also working on its own “things,” but Read wasn’t able to offer up any information on to what it could be. Ryse: Son of Rome is an Xbox One exclusive slated for release in November.



  1. KoojoPanda

    Heard this is a pretty terrible QTE, pseudo on-rails mess. The devs told IGN that it’s all about the cinematic experience, but if that’s the case, this would fare better on the more powerful PS4.

    #1 1 year ago
  2. monkeygourmet

    The Caligula Kinect 2.0 enabled DLC will be awesome!

    Achievment unlocked : Mother Fucker!


    #2 1 year ago
  3. TD_Monstrous69


    #3 1 year ago
  4. Francis O

    Quicktime events for the win

    #4 1 year ago
  5. zoopdeloop

    @1 I’m all in for a cinematic gaming experience as long as the setting,characters etc are appealing to me…These do not.
    Rome, bulky gladiators etc are too generic and boring for me.Now if it was a good game about Asterix,Obelix and the gauls it would have been far more interesting and fun :)

    #5 1 year ago

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