Sections

Spielberg & Lucas discuss the ‘Titanic’ future of gaming

Thursday, 13th June 2013 11:58 GMT By Dave Cook

Steven Spielberg and George Lucas have all discussed the future of gaming in a new panel session. Spielberg in particular wants to see immersion in games rise to unprecedented levels moving forward.

Variety reported on the panel session, which was held at the USC School of Cinematic Arts, during which Spielberg said, “The second you get the controller something turns off in the heart, and it becomes a sport. We’re never going to be totally immersive as long as we’re looking at a square, whether it’s a movie screen or whether it’s a computer screen.

“We’ve got to get rid of that and we’ve got to put the player inside the experience, where no matter where you look you’re surrounded by a three-dimensional experience. That’s the future.”

Spielberg is currently working with Microsoft to create a live-action Halo series for Xbox One, and given what he’s said above, it could be some form of transmedia cross-over similar to Remedy’s Quantum Break game and TV show combo.

Lucas expressed an interest in games geared towards females, what he described as the ‘Titanic’ of the games industry. The Star Wars creator said, “The big game of the next five years will be a game where you empathise very strongly with the characters and it’s aimed at women and girls They like empathetic games.

“That will be a huge hit and as a result that will be the ‘Titanic’ of the game industry, where suddenly you’ve done an actual love story or something and everybody will be like ‘where did that come from?’ Because you’ve got actual relationships instead of shooting people.”

What do you think of the above? When will gaming’s ‘Titanic’ moment come and who will deliver it?

Earlier today, Guillermo Del Toro discussed the nature of movie game tie-ins and how he wants them to be more substantial moving forward. He’d like to see them made with three-year dev cycles for one. Read up on what he said here.

Latest

7 Comments

  1. Malmer

    I’m not a girl, but I would love a game where you empathize strongly with the characters and have actual relationships rather than shooting people in the face.

    Not that I don’t love shooting people in the face – I can’t wait for the next Killzone – but having something that makes the heart go soft would be nice too.

    Preference isn’t tied to sex.

    #1 2 years ago
  2. Gheritt White

    I’ve *always* said that the minute gaming nails the rom-com gnere, we’ll be able to go broader in a more genuine way.

    #2 2 years ago
  3. Ireland Michael

    I know plenty of games already where I empathise with the characters and don’t shoot people in the face,

    Mind you, sometimes gaming itself feel a bit like the Titantic.

    #3 2 years ago
  4. zinc

    So Spielberg thinks we need the holodeck? Good luck with that Steve 0_o

    Oh & by the by, its good writing that helps immersion, not techno gadgetry.

    *watches Indy 4*

    Oh, you’d forgetten that?

    #4 2 years ago
  5. salarta

    This may be insulting toward Spielberg and Lucas, but I don’t think either of them or any director with a long history in film can understand video games as video games. Where the panel took place says everything in and of itself, it was held at the School of Cinematic Arts. I think they’re bound to look at video games as more of a movie that has more immersion and some gameplay included instead of a video game that may or may not have cinematic moments.

    #5 2 years ago
  6. fearmonkey

    Titanic? That fits the Xbone – All I know is that “my heart will go on” with the PS4.

    #6 2 years ago
  7. Citrus raptor

    @5 Was about to say something similar.

    They don’t really understand that games can become like a second nature due to mechanics and various ways of engaging the player; being interesting enough to block everything else out, and promiss seeing things follow through after being teased and worked for.

    It’s more than graphics and realism; not only about trying to mimic irl.

    #7 2 years ago

Comments are now closed on this article.