The Elder Scrolls Online announced for PS4 and Xbox One

Tuesday, 11th June 2013 03:37 GMT By Stephany Nunneley

Bethesda caused an outbreak of choking in surprise when The Elder Scrolls Online was announced as console release during Sony’s E3 conference. A new trailer accompanied the news, along with word of an exclusive beta for PS4 fans.

The PlayStation 4 and Xbox One versions will launch alongside the Mac and PC releases in northern spring 2014. You can sign up for beta testing on any platform at the MMORPG’s website.

Sony said “a beta” will be made available “first” exclusively on PlayStation 4; it’s not clear whether this means beta testing in general or, as is more likely, one of a series of tests.



  1. Razor

    Did they say exclusive beta? :lol :lol :lol

    #1 2 years ago
  2. voxelman

    Didn’t the Beta start in March?

    #2 2 years ago
  3. Tavarish

    “#ESO is coming to #PS4 and #XboxOne!” so exclusive beta that was mentioned is for console version of the game.


    #3 2 years ago
  4. John117

    Hilarious, considering how a wreck Skyrim was on PS3 I guess they could really need the beta feedback from PS4 the most considering Xbox One is basicly the same as PC version.

    #4 2 years ago
  5. fearmonkey

    @john – different engine entirely from Skyrim and the others which was built on gamebryo. The ps3 had memory issues mostly, because of the halved 256×256 rather than a unified 512mb. This time its all unified on PS4, and x86 based, no issues.

    #5 2 years ago
  6. backup

    Pc gamers crying

    #6 2 years ago
  7. LooneyLad

    Here is ur super mega awesome console running Watch Dogs on like….what, 10 fps ? Enjoy ur gaming ;)

    #7 2 years ago
  8. backup

    @7 10fps really ?
    get an appointment from Eye specialist

    #8 2 years ago
  9. TheWulf

    Isn’t this one of a long line of MMOs now to try this? Others including Final Fantasy and Champions Online, all of whom were unable to reach an agreement with Microsoft as to whom the player should be paying due to XBox Live Gold? Didn’t every attempt look promising to the point of including XBox-capable code until that happened?

    The thing is is that for instanced RPGs at least, the hardware was never truly the barrier, it was Microsoft itself that was the barrier. So what’s going to happen here is that it’s either going to fall through, or the subscription is going to be $25 a month, while it’s $10 a month for everyone else.

    And I’m not attacking consoles, here, just Microsoft’s business practises. There are already MMOs on the Playstation 3. A good number of them, if I recall. MMOs which aren’t available on the XBox 360. And I’ll say it again, this isn’t a hardware issue, this is a Miscrosoft being greedy buttheads issue.

    So it’ll be very interesting to see which way this goes. If it goes down the $25 a month route, I’d be very interested to see just how desperate 360/One gamers are for an MMO. Probably not that desperate, I doubt.

    What a weird choice, Bethesda.

    They should have chosen the Playstation 4.

    Other names are coming back… there were a number of exclusive console MMOs that fell through (True Fantasy, Quest, BigWorld, et al), Vanguard: Saga of Heroes was announced but never happened, TERA was supposed to end up on the 360 and didn’t, and then there was Huxley, All Points Bulletin, and even Dust 514… oh and Defiance! That’s supposed to be 360-bound too, but everything fell quiet on that front.

    I believe the only one that managed it was Phantasy Star Online, by reneging to Microsoft’s greed, and that didn’t last long.

    So I’m really not talking out of my arse, here. You can look it up.

    The Playstation 4 would have been a much better choice.

    #9 2 years ago
  10. LooneyLad

    Haha, its not me, its you. Thought for a console peasant those 10fps might seem like 60 ;)
    Just check the rest of the feedback for the video, you’ll see who’s in need for an eye exam. Cheers !

    #10 2 years ago

Comments are now closed on this article.