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The story of NeoGAF part two: scandal and control

Thursday, 16 May 2013 13:18 GMT By Alex Donaldson

Alex Donaldson continues his discussion with NeoGAF owner Tyler Malka, where they discuss the site’s often volatile relationship with the industry. Oh, hello there Denis Dyack.

Missed part one of Alex and Tyler’s chat? Be sure to check it out here to learn more about the history of NeoGAF’s existence.

One of the key contributing factors to NeoGAF’s astonishing growth since 2006 has been due to the site becoming a hub for a wide range of activity. It’s a primary source of news and traffic for many gaming websites, and a site visited by famed developers or their representatives.

Combine that with 100,000 members and some 50,000 posts per day and you have a recipie for anarchy and scandal. As part of my ongoing discussion with NeoGAF’s lone owner, Tyler ‘EviLore’ Malka, we discussed how on earth managing such a vast number of people works, keeping the boards free and functional without hitting legal trouble or turning the them into landfill.

For Malka, finding the balance hasn’t always been easy – but the path to NeoGAF’s current moderation handbook is one decorated with well-publicised bumps in the road – the most famous of which are a collection of damaged industry figures – a stark warning to others wanting to get involved on the gaming world’s most notorious message board.

For or Against

Malka and NeoGAF’s most infamous public feud was with Denis Dyack, the founder and CEO of Too Human developer Silicon Knights. The clash between the membership and administration of the board, and Dyack himself made headlines in the gaming world. After tensions boiled over, Dyack and Malka both made public statements about the actions of the other.

“When [Denis] Dyack joined NeoGAF, he did it in a promotional capacity,” Malka told me. “He was going to – ‘oh, here, I’m the CEO of Silicon Knights, we’re making this game, I’ll answer people’s questions about the game,’ that sort of thing.

He interfaced with the community, answered questions. All of that is fine, because he’s doing so in threads about the game that already exist due to interest – ‘interest’ – in Too Human. There were no issues there.”

What Dyack encountered in those threads didn’t please him. Many on NeoGAF weren’t too complimentary to the game, and he, of course, didn’t like that. For some time he politely did battle with detractors in Too Human threads, and then, snapping, decided to create a thread asking users if they were ‘For or Against’ the game.

It was a bet. After the game released, the votes would be tallied; if the game’s critical reception was positive, those who had voted against would have their accounts branded ‘Owned by Denis Dyack,’ and the reverse for Dyack if GAF opinion more closely matched post-release impressions. It was a rather amusing, if slightly melodramatic call to arms from Dyack.

“I was basically calling out people who had no way of assessing the game,” Dyack told 1up at the time. “All I wanted to point out to people is that this is so ridiculous.” Dyack was trying to do the impossible; call out the more ludicrous aspects of message board rhetoric.


Remember this?

Malka said he still has little time for Dyack’s attitude. He describes the ‘For or against’ thread as “incredibly juvenile and, honestly, a little bit awkward. I kind of played it hands-off because it was hilarious.

“But the breaking point was when he went on to the 1up Yours podcast and had an hour-long prepared statement about why NeoGAF was the worst website on the internet, and why it should be shut down by the FBI because people on there have a negative reaction to the preview coverage for Too Human and think that it’s probably going to be a bad game.”

Malka could almost live with that, but was particularly irritated when Dyack returned to NeoGAF after the podcast containing his comments had been released and continued posting and promoting his game as normal.

“I’m like, ‘No, I don’t think you have the privilege of doing this anymore after spouting that level of vitriol’,” Malka recalled. He put out a cutting public statement, putting Dyack down and announcing he’d be banned from NeoGAF. “You are Baldur, Denis,” he wrote, referring to the lead of Dyack’s ill-fated game. “You’re the poorly animated bald Norse technogod.”

“There had been so much juvenile drama up to that point that I didn’t have any sorts of regrets about having a sort of public hanging and tearing into him,” Malka says when asked if he’d do it all again.

“Of course, history proved one side the victor,” he added of the ‘For or Against’ debate. Too Human sits with a middling MetaCritic score of 65, and the planned trilogy will now almost certainly never be made.

Even after his banning, Dyack maintained his point had been made. “NeoGAF is considered to be the worst, and I would say is probably the worst forum,” he told VG247 in 2008. “And so, you might as well pick the worst one. Why not?”

Contributing to Society

Dyack wasn’t the first or the last industry figure to fall foul of NeoGAF’s members. Around a year before the ‘Too Human’ incident, Microsoft’s Corporate VP of Global Marketing, Jeff Bell, had been outed for going on the attack against a NeoGAF member in a private message.

Bell had put in a fairly awkward performance at Microsoft’s E3 2007 Press Conference a week before and had become a topic of ridicule on GAF, as so often happens after press conference performances.

Unlike Dyack, Bell had kept his presence and his GAF account secret. He didn’t really post. One user got his blood up, though, and he sent a simple private message: “And your contribution to society is… what?”

The user in question posted a thread about the strange message received from an inactive member with the username ‘Bell801.’ Bell’s Live gamertag was ‘BigDaddy801’ – the connection was made, and further NeoGAF ‘detective work’ only proved it further. It hit the news.

“The Jeff Bell incident was probably a turning point,” Malka revealed. “There at least appeared to be significant consequences for his employment. He did quietly resign after the incident played out, and it was a big scandal that hit all the gaming media and everything like that.”

“After that point, I definitely saw a shift on NeoGAF. Major industry figures were a lot more careful. They weren’t just interacting on a human level – they were sort of just sticking to very strict PR handler sort of promotional things. At a moment’s notice anything anybody can say on NeoGAF could instantly become a scandal, so … People were more careful.”

Finding the correct balance in this area is a major concern for Malka. He publicly referred to the Jeff Bell incident as “a mistake,” and said that user anonymity should be protected, even for public figures. Even so, he warned those wishing to remain anonymous should act with discretion so not to rouse suspicion from would-be ‘detectives.’

Because of that Malka doesn’t require or keep any sort of list of industry figures with accounts on GAF. “I let it be unless I have a reason to think otherwise,” he added. “For example, recently we had a Maxis employee who was running this incredible misinformation campaign… sort of trying to shape the discussion about SimCity by creating news threads where they’d damage control the SimCity problems – that would be the slant on things.

“This was actually figured out independently by the user-base. They were looking at his post history, and seeing a strange narrative, and we’re looking at your personal post history and seeing that you live where Maxis is located. They figured it out on their own, and at that point I have to take action.

“This is inappropriate behaviour, to try to anonymously try to influence the perception of these things. Information flow via the creation of new threads is an important aspect of NeoGAF. We want threads that are about news items to not have an editorial slant built into them if at all possible.

“Obviously, editorials of themselves are fine – but not when we’re just talking about news. Save that for the reactions. When that’s compromised, we take action. I don’t keep this master list of industry people or anything. That would be inappropriate.”

Net Neutrality

The rising importance of roles such as the community manager has of course had an impact on boards like GAF, and it’s something Malka notes he is acutely aware of. A need to not ‘owe’ anything to these people is why the site eschews all official publisher relationships, despite many wishing to get involved with the site.

“If you’re a community manager acting in an official capacity, you’re labelled as such, you’re not allowed to start new discussion threads about anything to do with what you’re representing, you’re not allowed to copy-and-paste PR material or anything like that. You’re not allowed to do any sort of direct promotional action. You’re allowed to interface with the community, answer questions, clarify things, help people out with any of their issues. Anything along those lines is fine.

“Beyond that, we simply don’t hesitate to remove them from the community entirely. It’s valuable to have a sort of official presence, but it’s more valuable to maintain the site’s integrity and neutrality. I’ve had to ban all sorts of people.” Malka laughed. “There was… well, I don’t need to get into specific names, I suppose.”

Offers do come. Malka detailed examples of the sorts of deals he’s offered to get involved with the usual video game promotion machine. “Publishers have come to me in the past wanting to – well – basically inviting me to different behind-closed-doors events, wanting to fly me out, or a representative out, pay for everything, you know, do the whole PR deal. I turn them down. That’s because I think it’s important that NeoGAF retains sort of… its neutrality.

“The point is we’re really minimalist. We don’t have any sort of publisher relationships. I think that’s important.” That’s true enough for Malka, but what about his moderation team, I ask? Some are game developers themselves, while others are particular pariahs of certain communities with close ties to the companies behind those games. He understands, he explains, but isn’t all that concerned.

“There’s always a potential for conflict of interests, right? It’s happened in the past. For instance, one of my admins works for a game studio, and it was standard practice for major gaming threads at the time to be stickied on the gaming side for clarity purposes. The Turok game official thread got stickied as well, and people were like ‘Er… we don’t really know if this is major enough’.

“So there was a potential conflict of interests there, so we decided to just do away with the concept entirely and set the line pretty clearly. We do have different backgrounds with the mod team; people from the videogame industry, people from the press, or people with very strong leanings in one direction or another.

“I think everyone does their best – and I’m overseeing everything as well. I talk to people if I ever see any problems, but there’s very little that I’m worried about on a day to day basis.”

Even with ties severed, some companies still try to exert pressure over NeoGAF when things they aren’t a fan of crop up on the site. It’s a song-and-dance any member of the gaming press is familiar with, but Malka refuses to join in with his site. His policy of neutrality, refusing to get involved with publishers, helps.

“We have been threatened with publisher blacklisting on many, many occasions. I don’t know if they’ve followed through with any of the threats, because I’m not actually on any of the PR lists to begin with; I wouldn’t know that I’ve been removed from any of them.” He chuckled at the concept.

“It was just things like news being leaked; the same sort of scenario where it’s on the entirety of the internet, and you still want to remove it. Things where they knew they had no legal basis with threatening the site, but decided to anyway, because that’s what they’re used to. Their normal interactions with video game websites – where they just threaten to blacklist them – that is their default avenue for these things.”

“That’s how ridiculous the whole scenario is. That happened more in the past – it hasn’t been as much of a threat lately. I think the publishers have a bit more awareness of what NeoGAF is, and perhaps have a little bit more sense about how to interface with communities than they did in the past, where they’d treat every website like the same sort of entity as they did in the past. NeoGAF is not a fan reviews website.”

The Long Arm of the Law

It was late 2011, several months before the final release of Mass Effect 3, when Microsoft made a cock-up of epic proportions – somewhere somebody’s finger slipped on a button, and a beta build of Mass Effect 3 intended for internal use was made available to thousands of users. The build happened to include a vast majority of the game’s near-final script, including the final decision and the controversial closing moments of the game.

Threats from publishers to blacklist NeoGAF from press lists it wasn’t even on are easy to brush aside, but not so easy to hand-wave away are threats of a more serious, legal nature. NeoGAF’s brush with Microsoft over the Mass Effect 3 leak – which was quickly dissected and posted onto GAF and many other websites – is the most recent and most public case of the board being legally threatened.

“It was already on the entirety of the internet at that point,” Malka recalls, clearly still fairly frustrated by the chain of events. “Microsoft attempted damage control and they sent their lawyers after me. They were some pretty significant threats.”

Malka believes Microsoft’s efforts to cover their mistake and most likely appease an angered EA was a mistake, as forcing GAF and other sites to remove the information just poured fuel on the fire.

“The damage had been done, the discussion had already gone its course,” he said. “Removing the leaked info after the discussion had already happened meant afterwards there was a lot of bad PR on Microsoft’s end. It’s entirely unrealistic to try to remove information from the internet after it’s already on there. It’s not going to happen. In attempting to do so, you look silly – it’s the Barbara Streisand effect, right?

“We don’t allow linking of or discussion of pirated content, pirate impressions of things or anything like that – but we did allow discussion of leaked information, which I think is perfectly reasonable. I think it’s pretty ridiculous to take legal action based on things like that – but these corporations have lawyers on staff that need to be suing someone or threatening to sue someone to keep their jobs. It is what it is.”

As bad a taste as removing the information left in Malka’s mouth, it is better than the alternative, which returns us to a running theme in my conversation with him – a clear desire to protect NeoGAF from harm and to ensure its long-term future.

“We’re a small, independent website – sometimes these sort of things need to be done to not get into a long and bloody legal battle where the site would be run into the ground. Even if we win a lawsuit, y’know, in some cases we’d still lose the website due to the financial pressures. Sometimes those things need to be done.”

With scandals, legal issues and moderation wrangles in its wake, NeoGAF appears to be at a point where its future is by and large stable. With success comes interest from larger companies, and bizarrely as he struggled for advertising deals on one hand, Malka was receiving multi-million dollar offers on the other.

More on that in our third and final part.

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8 Comments

  1. Gheritt White

    I <3 GAF.

    GAFfer 4 lyfe.

    #1 2 years ago
  2. NocturnalB

    Wow, I never knew half of these things. Good read, i reckon i’ll head over to GAF now actually lol. Nice article.

    #2 2 years ago
  3. RealName

    Completely ridiculous how bought off that place is by publishers and developers. Marketers, especially ones who work for Sony, are allowed to run wild on NEOGaf selling their trash. Just read some of the post by people who own the Vita over there. Complete PR garbage. I guess as long as the checks clear ever month he’ll allow the marketers to stay around. Or am I suppose to believe that when Sony announced the PS4 stage presentation a few weeks back most of GAF already had KAZ gifs ready to go at the drop of a hat. It was a well orchestrated campaign did by PR companies who own multiple accounts.

    #3 2 years ago
  4. Ireland Michael

    Trying to remove information from the Internet is like trying to get rid of a splinter by sawing off your entire foot.

    Its already there. If you try to get rid of it like that, you’re just going to end up making an even bigger mess, and the blood will flow everywhere so fast you won’t be able to keep up.

    #4 2 years ago
  5. rbevanx

    @4 Yeah I joined not long ago after so many articles everywhere have linked to it.
    Also found it to be more of a PR machine filled with poor wannabe comedians.

    I’m more than happy for the likes of vg247 to go though the rubbish for me and link the good stuff saving my time.

    #5 2 years ago
  6. The_Red

    A superb follow-up. I knew about most of Dyack stuff but never knew he had the balls to return to GAF just after his 1UP talk. Can’t wait for part 3.

    #6 2 years ago
  7. GwynbleiddiuM

    @5 “Trying to remove information from the Internet is like trying to get rid of a splinter by sawing off your entire foot.”

    Come visit Iran sometime and live through a vivid and painfully realistic practice of your statement. :D

    #7 2 years ago
  8. nerdstick

    @3: I love how Sony’s PR apparently built up hype with all those Kaz gifs..for Kaz to not even be in the presentation. Are you kidding or really that delusional?

    #8 2 years ago

Comments are now closed on this article.

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    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]

  • May Xbox Games with Gold: Mafia 2, CastleStorm: Definitive Edition, F1 2013

    Microsoft has announced the free games Gold members will be able to pick up through Xbox Live. On Xbox One, Gold users can download CastleStorm: Definitive Edition for the month,and Pool Nation FX is being offered for an additional month. Starting May 1, Xbox 360 Gold members can download Mafia 2 through May 15, and […]