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The story of NeoGAF part two: scandal and control

Thursday, 16 May 2013 13:18 GMT By Alex Donaldson

Alex Donaldson continues his discussion with NeoGAF owner Tyler Malka, where they discuss the site’s often volatile relationship with the industry. Oh, hello there Denis Dyack.

Missed part one of Alex and Tyler’s chat? Be sure to check it out here to learn more about the history of NeoGAF’s existence.

One of the key contributing factors to NeoGAF’s astonishing growth since 2006 has been due to the site becoming a hub for a wide range of activity. It’s a primary source of news and traffic for many gaming websites, and a site visited by famed developers or their representatives.

Combine that with 100,000 members and some 50,000 posts per day and you have a recipie for anarchy and scandal. As part of my ongoing discussion with NeoGAF’s lone owner, Tyler ‘EviLore’ Malka, we discussed how on earth managing such a vast number of people works, keeping the boards free and functional without hitting legal trouble or turning the them into landfill.

For Malka, finding the balance hasn’t always been easy – but the path to NeoGAF’s current moderation handbook is one decorated with well-publicised bumps in the road – the most famous of which are a collection of damaged industry figures – a stark warning to others wanting to get involved on the gaming world’s most notorious message board.

For or Against

Malka and NeoGAF’s most infamous public feud was with Denis Dyack, the founder and CEO of Too Human developer Silicon Knights. The clash between the membership and administration of the board, and Dyack himself made headlines in the gaming world. After tensions boiled over, Dyack and Malka both made public statements about the actions of the other.

“When [Denis] Dyack joined NeoGAF, he did it in a promotional capacity,” Malka told me. “He was going to – ‘oh, here, I’m the CEO of Silicon Knights, we’re making this game, I’ll answer people’s questions about the game,’ that sort of thing.

He interfaced with the community, answered questions. All of that is fine, because he’s doing so in threads about the game that already exist due to interest – ‘interest’ – in Too Human. There were no issues there.”

What Dyack encountered in those threads didn’t please him. Many on NeoGAF weren’t too complimentary to the game, and he, of course, didn’t like that. For some time he politely did battle with detractors in Too Human threads, and then, snapping, decided to create a thread asking users if they were ‘For or Against’ the game.

It was a bet. After the game released, the votes would be tallied; if the game’s critical reception was positive, those who had voted against would have their accounts branded ‘Owned by Denis Dyack,’ and the reverse for Dyack if GAF opinion more closely matched post-release impressions. It was a rather amusing, if slightly melodramatic call to arms from Dyack.

“I was basically calling out people who had no way of assessing the game,” Dyack told 1up at the time. “All I wanted to point out to people is that this is so ridiculous.” Dyack was trying to do the impossible; call out the more ludicrous aspects of message board rhetoric.


Remember this?

Malka said he still has little time for Dyack’s attitude. He describes the ‘For or against’ thread as “incredibly juvenile and, honestly, a little bit awkward. I kind of played it hands-off because it was hilarious.

“But the breaking point was when he went on to the 1up Yours podcast and had an hour-long prepared statement about why NeoGAF was the worst website on the internet, and why it should be shut down by the FBI because people on there have a negative reaction to the preview coverage for Too Human and think that it’s probably going to be a bad game.”

Malka could almost live with that, but was particularly irritated when Dyack returned to NeoGAF after the podcast containing his comments had been released and continued posting and promoting his game as normal.

“I’m like, ‘No, I don’t think you have the privilege of doing this anymore after spouting that level of vitriol’,” Malka recalled. He put out a cutting public statement, putting Dyack down and announcing he’d be banned from NeoGAF. “You are Baldur, Denis,” he wrote, referring to the lead of Dyack’s ill-fated game. “You’re the poorly animated bald Norse technogod.”

“There had been so much juvenile drama up to that point that I didn’t have any sorts of regrets about having a sort of public hanging and tearing into him,” Malka says when asked if he’d do it all again.

“Of course, history proved one side the victor,” he added of the ‘For or Against’ debate. Too Human sits with a middling MetaCritic score of 65, and the planned trilogy will now almost certainly never be made.

Even after his banning, Dyack maintained his point had been made. “NeoGAF is considered to be the worst, and I would say is probably the worst forum,” he told VG247 in 2008. “And so, you might as well pick the worst one. Why not?”

Contributing to Society

Dyack wasn’t the first or the last industry figure to fall foul of NeoGAF’s members. Around a year before the ‘Too Human’ incident, Microsoft’s Corporate VP of Global Marketing, Jeff Bell, had been outed for going on the attack against a NeoGAF member in a private message.

Bell had put in a fairly awkward performance at Microsoft’s E3 2007 Press Conference a week before and had become a topic of ridicule on GAF, as so often happens after press conference performances.

Unlike Dyack, Bell had kept his presence and his GAF account secret. He didn’t really post. One user got his blood up, though, and he sent a simple private message: “And your contribution to society is… what?”

The user in question posted a thread about the strange message received from an inactive member with the username ‘Bell801.’ Bell’s Live gamertag was ‘BigDaddy801’ – the connection was made, and further NeoGAF ‘detective work’ only proved it further. It hit the news.

“The Jeff Bell incident was probably a turning point,” Malka revealed. “There at least appeared to be significant consequences for his employment. He did quietly resign after the incident played out, and it was a big scandal that hit all the gaming media and everything like that.”

“After that point, I definitely saw a shift on NeoGAF. Major industry figures were a lot more careful. They weren’t just interacting on a human level – they were sort of just sticking to very strict PR handler sort of promotional things. At a moment’s notice anything anybody can say on NeoGAF could instantly become a scandal, so … People were more careful.”

Finding the correct balance in this area is a major concern for Malka. He publicly referred to the Jeff Bell incident as “a mistake,” and said that user anonymity should be protected, even for public figures. Even so, he warned those wishing to remain anonymous should act with discretion so not to rouse suspicion from would-be ‘detectives.’

Because of that Malka doesn’t require or keep any sort of list of industry figures with accounts on GAF. “I let it be unless I have a reason to think otherwise,” he added. “For example, recently we had a Maxis employee who was running this incredible misinformation campaign… sort of trying to shape the discussion about SimCity by creating news threads where they’d damage control the SimCity problems – that would be the slant on things.

“This was actually figured out independently by the user-base. They were looking at his post history, and seeing a strange narrative, and we’re looking at your personal post history and seeing that you live where Maxis is located. They figured it out on their own, and at that point I have to take action.

“This is inappropriate behaviour, to try to anonymously try to influence the perception of these things. Information flow via the creation of new threads is an important aspect of NeoGAF. We want threads that are about news items to not have an editorial slant built into them if at all possible.

“Obviously, editorials of themselves are fine – but not when we’re just talking about news. Save that for the reactions. When that’s compromised, we take action. I don’t keep this master list of industry people or anything. That would be inappropriate.”

Net Neutrality

The rising importance of roles such as the community manager has of course had an impact on boards like GAF, and it’s something Malka notes he is acutely aware of. A need to not ‘owe’ anything to these people is why the site eschews all official publisher relationships, despite many wishing to get involved with the site.

“If you’re a community manager acting in an official capacity, you’re labelled as such, you’re not allowed to start new discussion threads about anything to do with what you’re representing, you’re not allowed to copy-and-paste PR material or anything like that. You’re not allowed to do any sort of direct promotional action. You’re allowed to interface with the community, answer questions, clarify things, help people out with any of their issues. Anything along those lines is fine.

“Beyond that, we simply don’t hesitate to remove them from the community entirely. It’s valuable to have a sort of official presence, but it’s more valuable to maintain the site’s integrity and neutrality. I’ve had to ban all sorts of people.” Malka laughed. “There was… well, I don’t need to get into specific names, I suppose.”

Offers do come. Malka detailed examples of the sorts of deals he’s offered to get involved with the usual video game promotion machine. “Publishers have come to me in the past wanting to – well – basically inviting me to different behind-closed-doors events, wanting to fly me out, or a representative out, pay for everything, you know, do the whole PR deal. I turn them down. That’s because I think it’s important that NeoGAF retains sort of… its neutrality.

“The point is we’re really minimalist. We don’t have any sort of publisher relationships. I think that’s important.” That’s true enough for Malka, but what about his moderation team, I ask? Some are game developers themselves, while others are particular pariahs of certain communities with close ties to the companies behind those games. He understands, he explains, but isn’t all that concerned.

“There’s always a potential for conflict of interests, right? It’s happened in the past. For instance, one of my admins works for a game studio, and it was standard practice for major gaming threads at the time to be stickied on the gaming side for clarity purposes. The Turok game official thread got stickied as well, and people were like ‘Er… we don’t really know if this is major enough’.

“So there was a potential conflict of interests there, so we decided to just do away with the concept entirely and set the line pretty clearly. We do have different backgrounds with the mod team; people from the videogame industry, people from the press, or people with very strong leanings in one direction or another.

“I think everyone does their best – and I’m overseeing everything as well. I talk to people if I ever see any problems, but there’s very little that I’m worried about on a day to day basis.”

Even with ties severed, some companies still try to exert pressure over NeoGAF when things they aren’t a fan of crop up on the site. It’s a song-and-dance any member of the gaming press is familiar with, but Malka refuses to join in with his site. His policy of neutrality, refusing to get involved with publishers, helps.

“We have been threatened with publisher blacklisting on many, many occasions. I don’t know if they’ve followed through with any of the threats, because I’m not actually on any of the PR lists to begin with; I wouldn’t know that I’ve been removed from any of them.” He chuckled at the concept.

“It was just things like news being leaked; the same sort of scenario where it’s on the entirety of the internet, and you still want to remove it. Things where they knew they had no legal basis with threatening the site, but decided to anyway, because that’s what they’re used to. Their normal interactions with video game websites – where they just threaten to blacklist them – that is their default avenue for these things.”

“That’s how ridiculous the whole scenario is. That happened more in the past – it hasn’t been as much of a threat lately. I think the publishers have a bit more awareness of what NeoGAF is, and perhaps have a little bit more sense about how to interface with communities than they did in the past, where they’d treat every website like the same sort of entity as they did in the past. NeoGAF is not a fan reviews website.”

The Long Arm of the Law

It was late 2011, several months before the final release of Mass Effect 3, when Microsoft made a cock-up of epic proportions – somewhere somebody’s finger slipped on a button, and a beta build of Mass Effect 3 intended for internal use was made available to thousands of users. The build happened to include a vast majority of the game’s near-final script, including the final decision and the controversial closing moments of the game.

Threats from publishers to blacklist NeoGAF from press lists it wasn’t even on are easy to brush aside, but not so easy to hand-wave away are threats of a more serious, legal nature. NeoGAF’s brush with Microsoft over the Mass Effect 3 leak – which was quickly dissected and posted onto GAF and many other websites – is the most recent and most public case of the board being legally threatened.

“It was already on the entirety of the internet at that point,” Malka recalls, clearly still fairly frustrated by the chain of events. “Microsoft attempted damage control and they sent their lawyers after me. They were some pretty significant threats.”

Malka believes Microsoft’s efforts to cover their mistake and most likely appease an angered EA was a mistake, as forcing GAF and other sites to remove the information just poured fuel on the fire.

“The damage had been done, the discussion had already gone its course,” he said. “Removing the leaked info after the discussion had already happened meant afterwards there was a lot of bad PR on Microsoft’s end. It’s entirely unrealistic to try to remove information from the internet after it’s already on there. It’s not going to happen. In attempting to do so, you look silly – it’s the Barbara Streisand effect, right?

“We don’t allow linking of or discussion of pirated content, pirate impressions of things or anything like that – but we did allow discussion of leaked information, which I think is perfectly reasonable. I think it’s pretty ridiculous to take legal action based on things like that – but these corporations have lawyers on staff that need to be suing someone or threatening to sue someone to keep their jobs. It is what it is.”

As bad a taste as removing the information left in Malka’s mouth, it is better than the alternative, which returns us to a running theme in my conversation with him – a clear desire to protect NeoGAF from harm and to ensure its long-term future.

“We’re a small, independent website – sometimes these sort of things need to be done to not get into a long and bloody legal battle where the site would be run into the ground. Even if we win a lawsuit, y’know, in some cases we’d still lose the website due to the financial pressures. Sometimes those things need to be done.”

With scandals, legal issues and moderation wrangles in its wake, NeoGAF appears to be at a point where its future is by and large stable. With success comes interest from larger companies, and bizarrely as he struggled for advertising deals on one hand, Malka was receiving multi-million dollar offers on the other.

More on that in our third and final part.

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8 Comments

  1. Gheritt White

    I <3 GAF.

    GAFfer 4 lyfe.

    #1 2 years ago
  2. NocturnalB

    Wow, I never knew half of these things. Good read, i reckon i’ll head over to GAF now actually lol. Nice article.

    #2 2 years ago
  3. RealName

    Completely ridiculous how bought off that place is by publishers and developers. Marketers, especially ones who work for Sony, are allowed to run wild on NEOGaf selling their trash. Just read some of the post by people who own the Vita over there. Complete PR garbage. I guess as long as the checks clear ever month he’ll allow the marketers to stay around. Or am I suppose to believe that when Sony announced the PS4 stage presentation a few weeks back most of GAF already had KAZ gifs ready to go at the drop of a hat. It was a well orchestrated campaign did by PR companies who own multiple accounts.

    #3 2 years ago
  4. Ireland Michael

    Trying to remove information from the Internet is like trying to get rid of a splinter by sawing off your entire foot.

    Its already there. If you try to get rid of it like that, you’re just going to end up making an even bigger mess, and the blood will flow everywhere so fast you won’t be able to keep up.

    #4 2 years ago
  5. rbevanx

    @4 Yeah I joined not long ago after so many articles everywhere have linked to it.
    Also found it to be more of a PR machine filled with poor wannabe comedians.

    I’m more than happy for the likes of vg247 to go though the rubbish for me and link the good stuff saving my time.

    #5 2 years ago
  6. The_Red

    A superb follow-up. I knew about most of Dyack stuff but never knew he had the balls to return to GAF just after his 1UP talk. Can’t wait for part 3.

    #6 2 years ago
  7. GwynbleiddiuM

    @5 “Trying to remove information from the Internet is like trying to get rid of a splinter by sawing off your entire foot.”

    Come visit Iran sometime and live through a vivid and painfully realistic practice of your statement. :D

    #7 2 years ago
  8. nerdstick

    @3: I love how Sony’s PR apparently built up hype with all those Kaz gifs..for Kaz to not even be in the presentation. Are you kidding or really that delusional?

    #8 2 years ago

Comments are now closed on this article.

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    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]