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Three GRID 2 gameplay videos:Brands Hatch, Cote d’Azur and Paris tracks

Tuesday, 30th April 2013 09:30 GMT By Nick Akerman

Still haven’t seen enough of GRID 2 after our multiplayer blowout last week? We’ve got three single-player gameplay videos for you, showing off the Alfa Romeo 4C, Nissan Skyline R34 and Mazda RX7.

Codemasters is obviously keen on showcasing the long-awaited sequel’s tracks. First up we have an Alfa Romeo 4C making its way around Brands Hatch:

Secondly, fans of the Nissan Skyline R34 will be pleased to see the car whizzing around the Cote d’Azur circuit:

Still not had enough? Tough. Oh, go on then, here’s the Mazda RX7 blasting around Paris:

If you still haven’t overdosed on petrol fumes, Codemasters recently released another trailer highlighting the game’s many modes and features.

Now go lay down.

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18 Comments

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  1. Fin

    Terrific sense of speed.

    Must keep an eye out for preorder deals.

    #1 12 months ago
  2. EdNorton

    No cockpit view = no buy.

    I don’t understand why they make such stupid decisions. It’s a fucking racing game, Codemasters, a company that makes fucking racing games, and it’s a feature coveted by gamers. Fuck me.

    #2 12 months ago
  3. Fin

    @2

    Only 5% of people use the cockpit view. They have this data from metrics, so it’s not anecdotal.
    Why put effort, time, money into a feature you know only 5% of your user base will use?

    Just because you lot are loud doesn’t mean there’s a lot of you.

    #3 12 months ago
  4. EdNorton

    It’s still 5 percent of their fan base. While I understand they’re targeting the majority of fans in a business perspective, they should still deliver for their loyal fans and it’s a racing game either way, they should spend money to make it the complete experience, which includes the cockpit view.

    #4 12 months ago
  5. GK

    they count and see that spend more money then 5% can offer.so,its natural they take it out.but i dont understand,how intresting to play with cockpit? i like to see car witch i buying,car witch i upgrade and paint.so for those 5% no need this kind of staff because they cant see anyway.

    #5 12 months ago
  6. Fin

    @4

    How can fans be loyal if this is only the second game in a series?

    #6 12 months ago
  7. sg1974

    Hopefully they won’t ruin this like they did DiRT. And if I see a single reference to either drifting or some ‘racer’ whose sole job it is to sell fizzy drinks and sports wear….

    #7 12 months ago
  8. TheBlackHole

    @4

    It’s very simple.

    Cost of cockpit view > Profit (not revenue) from 5% of sales

    #8 12 months ago
  9. mkotechno

    No cockpit? Why not play with the D-pad like 15 years ago?.

    #9 12 months ago
  10. EdNorton

    @6 People bought the first game. They are now fans of what has turned into a series, with the next installment being Grid 2… doesn’t matter if it’s 2 games, it’s still 2 games that can have fans.

    #10 12 months ago
  11. EdNorton

    @5 Cockpit view gives you an in-car driving experience like how you would drive in real life. It’s a more immersive and realistic experience for some people and it’s great for racing sims like Gran Turismo 5.

    See this http://www.youtube.com/watch?v=H7RmsrvEjS4

    #11 12 months ago
  12. powerbuoy

    I like cockpit view as well but definitely get why they scrapped it seeing as so few players use it. You can always build your own cockpit ;) or at least play with a steering wheel. If you do it’d make more sense to use the hood view imo.

    #12 12 months ago
  13. OlderGamer

    The problem I have here isn’t cockpit view. But the fact that each video remineds of why I don’t enjoy racers much anymore. The control is too tuchy. And when you have real life locals and rea life cars alot of the games blur together. Watching the videos left me feeling like I could have been watching about any old racer. Nothing screamed buy me. It just sorta of whispered I have done that before.

    #13 12 months ago
  14. fihar

    @6
    Because it’s not. It’s still considered part of the TOCA series that started way back in the PSone era. Detailed cockpit views were the only thing missing from the series and the minute they were available, they got taken away. If they never included them in the first place, I’d be fine, but it really sucks knowing something that used to be there aren’t anymore.

    @7
    In their defense pure Rally game just doesn’t sell anymore (I don’t think most people would recognize someone like Loeb anyway), and advertising off-road racing as a form of extreme sports is a great move on their part IMO.

    @13
    We know, you’ve said this before. You’ve grown out of racers, we get it.

    Cockpit views are a blast. Play one of their F1 games and watch the opening lap unfolds from the cockpit view (preferably from somewhere in the middle or the back of the field, no fun if you’re driving a Redbull). Sh*t doesn’t get more real than that.
    They said that they pulled telemetry data from all of their racing games, but they must’ve left F1 201X out of the equation, cause there’s no way only 5% use cockpit view in those games.

    #14 12 months ago
  15. Fin

    @15

    “but they must’ve left F1 201X out of the equation, cause there’s no way only 5% use cockpit view in those games.”

    You and everyone you know who plays F1 in the cockpit view, plus everyone on the internet who complains about it, does not come close to 5%.

    Get over it.

    #15 12 months ago
  16. fihar

    @16
    Except for the fact that the third-person view in F1 2012 is as bad as Fallout 3′s third-person view. Better FOV yes, but no sense of grip at all.
    I’m not being dramatic, it actually is that bad.

    #16 12 months ago
  17. sg1974

    @14 You say that, but the two sequels sold less than their predecessor(s). So is there conclusive proof that their redirection reduced the loss of sales? Because it didn’t increase them. Review scores also fell each iteration.

    They created a good franchise with DiRT, and could of built on that without marketing it as a straightforward rally game (which it never was).

    #17 12 months ago
  18. fihar

    @17
    Ah, my mistake. I thought you were comparing Dirt to the Colin McRae games.

    I don’t know about sales but I loved Dirt 2. Dirt was good, but the presentation could’ve used a lot more work.
    And I actually shed some tears watching the Colin tribute video.

    You made the mistake of thinking Dirt is a new franchise. It’s not, it is part of the Colin McRae games. The redirection already happened in Dirt, they just took it one step further with Dirt 2 and another with Dirt 3.

    #18 12 months ago