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Kickstarter crowdsourcing numbers starting to dip

Wednesday, 13th March 2013 09:57 GMT By Nick Akerman

After a strong couple of years, it appears the Kickstarter craze appears to be slowing.

Analysis from Michael Wolf at research group NextMarket Insights suggests the amount of projects on Kickstarter has heavily depleted over the past few months.

Of 89,000 projects started between June 2012 and February 2013, 37,000 have been successful. The numbers are dwindling though. From July 2012, around 4,000 Kickstarter projects were started. Just 2,366 pages were made in December of last year.

Money going into projects is also stalling. Over $30 million was spent on successful projects in July 2012, with that number dropping below the $30 million in February 2013.

As noted on Venturebeat, a Kickstarter spokesman isn’t bothered by the lowered sum:

Kickstarter is still so new and this is just the beginning of the first chapter. We’re committed to sharing our stats and hope it helps everyone understand the Kickstarter community better.”

Is Kickstarter’s popularity taking a slight dip due to a lack of final products? Will consumers start investing again once old projects come good? Let us know your thoughts.

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14 Comments

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  1. unacomn

    *looks at Torment, Shroud of the Avatar and Dreamfall Chapters*
    Sure, dude who needs to validate his analyst job.

    #1 1 year ago
  2. DGOJG

    It’s no wonder the numbers are starting to dip. The big rush with everyone and their cat using it to back “the next big thing” led to hundreds of projects either being lost within the pile or ignored entirely.

    I would imagine people have become wise to how the site actually works as more of an investment which may ultimately not be fulfilled in the end rather than the “pay now to guarantee you get all this stuff”.

    Some of the other larger projects have yet to be fully realised either with them needing much a longer time-scale then they previously set themselves, some failing and others never being heard from again.

    #2 1 year ago
  3. Gnosis

    @1: The two titles are not very good examples. Both are successors to extremely well known and popular games. Especially Ultima has a very long running history and I’m not surprised at all that after the horrendous Ultima 9, the fans of the series are more than happy to see Lord British himself going back to the roots. Without EA.
    Projects with less known or “no-name” developers are often not as lucky as these two.

    #3 1 year ago
  4. DSB

    I think it’s pretty clear that new projects are really struggling these days.

    Nostalgia projects like Torment, Dreamfall etc. would probably be fine even without Kickstarter. I always thought it was the most interesting as a platform for new projects, giving people a chance to actually move games forward, but it has really gone in a pretty disappointing direction.

    #4 1 year ago
  5. livewired500

    There was definitely a rush of new and good ideas and there is going to be a lull until they come to fruition. Besides, people don’t spend a lot in Feb and March as they recover from the holidays until tax season.

    Kickstater isn’t just for video games. There has been a lot of pretty bad ones to pop up lately. Who really wants a vagina chandelier? The projects that are really good are getting funded easily though and some way over funded like the 3Doodler.

    I think it is one of the best ways for artists of all kinds to get projects funded and don’t think it is going anywhere soon. It could fall off a little bit, but I don’t think it is due to lack of popularity.

    #5 1 year ago
  6. povu

    The initial rush is over and people have learned to be a bit more critical in what they invest in.

    I think game kickstarters will continue at a reasonable pace though. We’ll have to see how some of the big games like Double Fine Adventure and Wasteland 2 turn out, the willingness of people to kickstart projects will probably be influenced by how good those games are.

    #6 1 year ago
  7. ps3fanboy

    people that for years wanted a remake and sequels, of their favorite older games. now have got what they wanted, so it is understandable the kickstarter thing will take a dive. if game makers thought that the kickstarter was a new way to found their million dollars game idea. they are dead wrong, because over the time we have seen it just don’t work that way.

    #7 1 year ago
  8. Old MacDonald

    Not surprising. Those who always claimed there would be a “crowdfunding crash” are dead wrong, but people are becoming more cautious. This is the time to wait and see, most projects that have been funded after Double Fine Adventure are still way off. Besides, there’s a lot less tolerance of poorly thought out campaigns. Many devs want to jump on the bandwagon, but don’t understand the nature of Kickstarter.

    #8 1 year ago
  9. unacomn

    Oh look, the Veronica Mars movie just raised a million in 5 hours. Yep, Kickstarter is… like, almost unused by anyone these days.

    #9 1 year ago
  10. Samuel

    @9: That was my first thought too. Great timing for this story to be posted on this day, when that Kickstarter has just made nearly $1 million in a few hours.

    #10 1 year ago
  11. DSB

    We live in a world where Chris Taylor gets left for dead and Richard Garriott (who paid 30 million dollars to ride a rocketship) is handed a million dollars without anyone batting an eyelash.

    I’m scared.

    #11 1 year ago
  12. YoungZer0

    The guy who did Space/Dungeon Siege? But I’m betting it’s the fact that he does not have a beard.

    #12 1 year ago
  13. DSB

    Dungeon Siege is alright, but really he’s the guy who did Total Annihilation/Supreme Commander. In my opinion they’re some of the best RTS games in history.

    The great irony is that he was left to do a new project because someone else succesfully funded a Total Annihilation tribute called Planetary Annihilation.

    #13 1 year ago
  14. sh4dow

    And how many of the “successful” projects were actually finished on time, had everything that was promised and fulfilled what the majority of people expected in terms of quality?

    I’ve felt screwed over again and again with the projects I supported (not only did both of the things I just mentioned happen, I didn’t even get the physical rewards I was promised for one project), so I won’t invest a cent on there any more.

    #14 1 year ago