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Xbox founder slams Microsoft’s last 5 years, have been “painful to watch”

Wednesday, 13 February 2013 11:46 GMT By Dave Cook

Xbox 360′s last five years have been “painful to watch”, due to Microsoft’s increased focus in turning its console into a multimedia hub at the behest of gaming. That’s the statement of Nat Brown, a Microsoft engineer who joined the company when it was conceptualising the original Xbox in 1999.

Brown has penned a personal blog post – entitled “Stupid, Stupid Xbox!!” – in which he voiced his concern over Microsoft’s direction as of late.

He begins, “I was a founder of the original Xbox project at Microsoft and gave it its name”, before recalling the gratification felt after the console enjoyed success after launch.

However, things haven’t been so good lately, as Brown continued, “But the past 5 years, and the last year in particular, have been simply painful to watch. Coasting on past momentum. Failing to innovate and failing to capitalize on innovations like Kinect.

“Touting strategic and market success when you’re just experiencing your competitor’s stumbling failure (yes, Sony, Nintendo – you are, I’m afraid, stumbling failures). A complete lack of tactical versus strategic understanding of the long game of the living room.”

Brown’s beef with Microsoft is not that it views consoles as an integral part of the living room experience – in fact, he welcomes its inevitability in his post – but he also argues that Microsoft is going about it all wrong.

He continued, “No, more and better content was always the point and the plan. My gripe is that, as usual, Microsoft has jumped its own shark and is out stomping through the weeds planning and talking about far-flung future strategies in interactive television and original programming partnerships with big dying media companies when their core product, their home town is on fire, their soldiers, their developers, are tired and deserting, and their supply-lines are broken.”

The lack of indie support is also an issue, he suggested, “Xbox’s primary critical problem is the lack of a functional and growing platform ecosystem for small developers to sell digitally-/network-distributed (non-disc) content through to the installed base of xBox customers, period.

“Why can’t I write a game for Xbox tomorrow using $100 worth of tools and my existing Windows laptop and test it on my home Xbox or at my friends’ houses? Why can’t I then distribute it digitally in a decent online store, give up a 30% cut and strike it rich if it’s a great game, like I can for Android, for iPhone, or for iPad?”

Brown closes this section with a rather damning accusation, “Microsoft, you are idiotic to have ceded not just indie game developers but also a generation of loyal kids and teens to making games for other people’s mobile devices.”

On the issue of Microsoft’s so-called ‘success’ in the multi-media market, Brown added, “Microsoft is living in a naive dream-world. I have heard people still there arguing that the transition of the brand from hardcore gamers to casual users and tv-uses was an intentional and crafted success. It was not. It was an accident of circumstance that Microsoft is neither leveraging nor in control of.”

He then closes with, “So, because these two critical issues – user expereince and indie content – are not nearly in order and I see big investments in future interactive content happening, as well as idiotic moves to limit used games or put harder content protection into place than exists in mobile or tablets – i predict massive failure and losses here.

“And it makes me sad. Because it just doesn’t have to fail, even though it has been punted around poorly for 5 years. xBox just needs somebody with a brain and focus to get the product in order tactically before romping forward to continue the long-term strategic promise of an xBox in every living room, connected to every screen.”

It’s a damning post. What do you make of Brown’s testimony? Should Microsoft stop spreading its bases thin and focus on core games while giving indies a leg-up? Let us know below.

Thanks GI,biz.

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41 Comments

  1. manamana

    Oh boy and how right he is. Since Kinect it went downhill with Xbox.

    #1 2 years ago
  2. Myth

    Almost hard to believe this guy isn’t currently employed in the industry with all that insight…

    Actually, he hasn’t worked in the industry since 2000 from what I can tell, and his title at Microsoft was never higher than Software Architect according to his LinkedIN.

    Are we really sure we want to credit this guy with creating the Xbox?

    #2 2 years ago
  3. RandomTiger

    I like this guy, I need to read his full post.

    #3 2 years ago
  4. Gheritt White

    OMG, I couldn’t agree more.

    Also, last five years = Don Mattrick. JUST SAYIN’

    #4 2 years ago
  5. Fin

    @1

    Yeah? Why do you think that?

    #5 2 years ago
  6. SplatteredHouse

    Even reading as much as I have so far of that article, I am confident I will find myself in at least 90% agreement – Microsoft are, and have increasingly been, rudderless and drifting.

    I stopped buying things from them for that very reason. That was why my 360 had to go, and did. Completely terrible platform direction, and alternating between jumping at shadows, and running around like headless chickens. This will be among the traits, that if present/maintained would destroy any likelihood that MS get ANOTHER chance with me. I enjoyed Xbox, I thought they had a great thing, but were victims of circumstance, but around the timeframe mentioned, they changed – things became increasingly noticeably ad/media driven, – and lately, they’ve just been flailing around.

    “No, more and better content was always the point and the plan. ”
    That’s the saddest thing in all of it, in my view. That they intended to offer a broader range of content, and instead they’re championing the few (the most “loyal” publishers), their community is nomadic, fickle and the strategies intended to give them an edge on Sony, didn’t gain them, as much as they just cost everybody else. As far as this idea of unifying services, transferring them between Microsoft platforms. GFWL.

    #6 2 years ago
  7. Gadzooks!

    He’s not entirely wrong.

    Losing indies will be a huge mistake, Kinect is just not up to the job it is being handed, and the stubborn refusal to relinquish any small amount of control over the platform is turning devs and communities away.

    I don’t know many console owners that plan to stay with Xbox next-gen. I think MS are going to have a very very hard time. A serious kicking will probably be needed to get them on track again.

    #7 2 years ago
  8. DarkElfa

    Nothing good will ever happen as long long as Bill Gates’ douche-bag drinking buddy remains in control of Microsoft.

    Balmer is a big, bald buttfuck and he never should have been left in charge of MS or even given the responsibility of tying his own shoes laces.

    #8 2 years ago
  9. Psychotext

    Did he completely miss XBLIG or something? Half of his rant basically doesn’t apply because of it. Sure, the games on there might not sell particularly well… but that’s as much in the hands of the devs failing to market their titles as anything else.

    I could write a game tomorrow in XNA and as long as it passed peer certification it would find its way onto the platform. I don’t need a dev kit or anything more complicated than a copy of Visual Studio (even that isn’t completely required) and a 360.

    #9 2 years ago
  10. Dave Cook

    @9 he mentions XBLIG in his post, saying that Microsoft has handled it improperly, or something to that effect. It’s in there though :)

    #10 2 years ago
  11. Jeff Patarken

    @8 Thanks to you, I now have “Ballmer the Big Bald Buttfuck” playing in my head to the tune of “Rudolph The Red-Nosed Reindeer”.

    #11 2 years ago
  12. Psychotext

    @10: I see, I only read the text above. Cheers.

    #12 2 years ago
  13. Dave Cook

    @12 no worries :) Read the full thing though, it’s insane.

    #13 2 years ago
  14. Mike W

    Well MS became accustomed to announcing how much they a sell month instead of some annoucing some interesting titles.

    That’s my beef with them. They’re stroking their own ego and it’s going to come back and bite them ass, if they don’t get their shit together.

    #14 2 years ago
  15. DrDamn

    Tend to agree with a lot of that to be honest – and on balance particularly this bit … “Touting strategic and market success when you’re just experiencing your competitor’s stumbling failure”. They have all been caught out by the emergence of mobile gaming and the development/distribution models they benefit from. Stuff like XBLIG, PS Minis, PS Mobile just demonstrate they don’t fully understand it too.

    #15 2 years ago
  16. SplatteredHouse

    @11: Do you suppose that can land under a defensible definition of parody. :p
    @14: They placed their priorities with publishers, to such an extent that they began to feel consumers concerns were secondary, is my suspicion. As long as the scores and buys come in, what does much else matter, right?

    #16 2 years ago
  17. G1GAHURTZ

    Microsoft is finished. Just like Sony and Nintendo…

    …oh, and PC gaming.

    Lets all buy Samsung instead.

    They’re the new Apple.

    #17 2 years ago
  18. BraveArse

    Nailed it IMO. I haven’t used either of my 360s much at all in the last year +, because of all the things mentioned. I’m due for live renewal soon and this will be the first time since Live started that I won’t be bothering to pay. MS need to start speaking to and exciting their customer base instead of their share holders, admittedly as do the other platform holders to a lesser extent.

    No one likes to feel like yet another cash berry to be popped.

    #18 2 years ago
  19. TheBlackHole

    Well, I can’t see anyone in the industry hiring him in future with that kind of attitude.

    #19 2 years ago
  20. OlderGamer

    This guy really sums it up nice.

    And like Gadz, I know next to no one that wants a next gen xbox. Most of my friends and family have gone/will go WiiU + PC. That is my plan as well.

    #20 2 years ago
  21. manamana

    @5 just to make one thing clear: I play all consoles and like them all. That being said, M$ has build-up very much momentum with the Kinect but didn’t delivered *anything* noteworthy inhouse wise. Still they pushed the hardware, sold a heck of them and let third party developers grab all the glory with titles like Dance Central to cater the “casuals”. Yet they had nothing but Rare’s awkward bundled titles.

    Also M$ had a chance to build upon their XBLA but couldn’t manage to come somewhat close to the simple Apple App-Store infrastructure. Don’t get me wrong, I played a lot of XBLA titles last year. But look how many titles are launched in the App-Store. Seems like Apple has titally taken over small to big developers on arcade like games. M$ was pretty close to that too but they totally forgot about that, putting it behind some three-click away, simple texted green buttons instead of pushing them into your face.

    I hope that with the next Xbox they continue to build upon XBLA and on a strong first party line-up.

    #21 2 years ago
  22. The Dude

    Yep, agree!

    #22 2 years ago
  23. stretch215

    I’ll most likely be grabbing both consoles again next gen. Though, if the rumored nextbox specs are true I’ll be going ps4 first.

    #23 2 years ago
  24. fearmonkey

    Im off to read the article, but I agree with what he has been quoted with here. Over the life of the 360, it seems MS forgot what made the Xbox brand cool in the first place.

    #24 2 years ago
  25. daytripper

    The current OS is awful imo, not surprised it was designed by someone who has very little interest in gaming, she is all about the apps yo!

    #25 2 years ago
  26. OlderGamer

    I am not a big MS supporter, but one thing that strikes me is that Netflix is watched more then games are played on xb360(and PS3). So it is somewhat understandable that the companies will want to focus on apps and expand the things you can do with your systems.

    It is also understandable that a website full of dedicated gamers won’t feel the sameway.

    #26 2 years ago
  27. sh4dow

    I agree with basically everything he says.
    This generation has made me a “late adopter” and in the next one, console manufacturers may have to see how much cash they can rake in without my support.

    #27 2 years ago
  28. manamana

    Why I have to watch adverts in an already payed environment is also beyond me and a reason to hang out more on PS3.

    #28 2 years ago
  29. Diingo

    The future of gaming rests in the hands of actual gamers, not the publishers. Valve is proving this to be true with their infrastructure of Steam – allowing gamers to build their own content then release it to the public however way they wish. With console makers, they put up walls restricting that innovation.

    #29 2 years ago
  30. DSB

    I think his post makes a lot of sense.

    Especially in terms of the design. I remember making an angry post that sounded eerily similar when I bought my second 360, and getting jumped by angry fanboys, but honestly I think the PS3 is every bit as bad.

    Managed to get a Sony DVD/online player that has the same interface, and it just makes me throw up in my mouth a little bit.

    You pretty much have the choice between navigating through a herp derp X/Y axis, or a bunch of useless fucking squares that have little to no functionality, beyond putting distance between you and what you’d like to (eventually) press.

    I can’t tell if it’s lazy or reactionary or what, but it makes those designers look fucking stupid. It pisses me off just thinking about it :P

    How can you live in a world with so many devices that do so many things right, and still do so many things wrong?

    #30 2 years ago
  31. Cobra951

    It’s funny how there are maybe 4 of those many square tiles on the Xbox interface that I actually care about. But at least they’re still there. I can still go (more or less) directly to my games and launch one. I have never used a console for anything else, and I probably never will. But if there’s big money to be made from the dumb casuals, I can’t blame Sony or MS for going after their pockets. They lose me only if they take away or dilute the functionality that matters to core gamers.

    #31 2 years ago
  32. SplatteredHouse

    I’d embrace the reinstatement of the shards in a heartbeat. Tiles, pah.

    #32 2 years ago
  33. DSB

    @31 But that’s the whole difference between good design or bad design. Good design is more direct, bad design is less so. (Well, part of good design at least).

    Sure, it’s not a huge hassle to start a game, unless it’s on the HDD. And really, who cares about digital, right? :P

    It’s not like Microsoft could be making a killing on letting people download all their games, they’re better off if they pick them up at Gamest… Oh, hey, wait a minute.

    #33 2 years ago
  34. Da Man

    He’s right, alas you have to be thankful to Sony once again. The original Xbox was the epitome of a gaming machine, great visuals, exceptional library of games and a pioneer of online services, way before PC/Steam let alone other consoles.


    D-Sub learning math and UI design through internet games blogs. Amazing.

    #34 2 years ago
  35. DrDamn

    @33
    Pins are helpful on the 360 interface but essentially a big admission that the core interface sucks badly for finding things. There are too many ways to get to the same place and they are long winded too, with lengthy delays waiting for lists to populate. You’d hope with 3.5Gb reserved for the OS that would be significantly improved with Durango. Under the bonnet the 360 OS is light years ahead of the others too.

    #35 2 years ago
  36. Cobra951

    @33: Actually it’s still plenty easy to navigate to your games. ‘Rb-Rb-A’ gets you there, ordered by most recently played. And of course, just pressing ‘A’ after booting up the system launches the disc game. But then it takes 6 ‘Rb’ presses and ‘A’ to get to the system menu from a boot-up. Haha! I just hold ‘Rb’ down to whiz by all the media fluff I never even look at. That and ‘Lb’ to go back to Home or Games from System is the sum total of what I do on the tiled nightmare.

    #36 2 years ago
  37. kezwar

    I agree 100% I’ve seen no innovation whatsoever from Microsoft in years. And I am no fanboy.

    #37 2 years ago
  38. kezwar

    from a gaming perspective I mean.

    #38 2 years ago
  39. DSB

    @36 And that actually makes sense to you?

    It’s a games console, no? Shouldn’t that functionality kinda be front and center, instead of RB+RB+RB+RB+RB+RB+A?

    And why on earth am I going through a social pane with an avatar store on my way there? Is the 360 somehow more of an instant messenger than a games console?

    Nevermind the superfluous login screen, or the fact that the biggest panes are the least used.

    Maybe Microsoft simply doesn’t know how people use their consoles, which is every bit as scary, as thinking that their designers have completely missed 10 full years of design innovation.

    It just fundamentally doesn’t make any sense. Most games have better interfaces than that today.

    #39 2 years ago
  40. fearmonkey

    @39 Don’t worry DSb, soon you will be able to talk to your console and wave your hands in the air to navigate its menus, no more LB – RB.
    excited yet? lol….

    This is what happens when you let alot of these big execs make decisions…
    An exec (who probably plays minimal amount of games) thinks something is a good idea, and the others all jump in because they dont want to risk their jobs by disagreeing.

    #40 2 years ago
  41. DreadSabot

    I agree with some of what he said. There has been a sent of drifting lately with no real push to innovate, but I am not sure if that has been for 5 years. i would say more like the last 2 years where they have let Sony steal the spotlight back a bit.

    On the same token the announcements they made for the X1 sold me on the tech side and I did like the games. I have always felt other than STEAM and maybe Stardock very few companies know how to promote indie games. I doubt Sony will be much better at it – especially based on the mess their current market place is.

    Android has a good market but its the sales and spotlights in STEAM which lead to impulse buys for me – I never feel the same way in Android market.

    The funny thing about Xbox is that they originated the whole self publish deal with XNA and that is in my opinion what led to the hacking of the 360, so it is no surprise they are shying away from it this time.

    The sad thing though in the last 3 gens it seems like the system that got hacked wound up be the winner of the race in the long run.

    #41 2 years ago

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  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]