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Crytek opens US studio, offers “new start” for Vigil staff

Monday, 28th January 2013 21:49 GMT By Brenna Hillier

Crytek has established a new development studio in Austin, Texas, with some former Vigil Games employees finding a new home with the German-owned firm.

Crytek USA will be the company’s ninth studio and its first in the US.

The new office comes as something of a surprise, following so closely behind Crytek Istanbul’s foundation this month, but a couple of comments from Crytek staff suggest the firm didn’t have to look far to find staff.

“We are extremely excited about the work that we will be undertaking from our strategic new location in Austin, with David Adams and his team of 35 experienced developers,” Crytek CEO Cevat Yerli said.

“I’m thrilled to be a part of the newest Crytek studio, which will boast some of the brightest development talent in the industry,” newly-appointed Crytek USA CEO David Adams, co-founder of Vigil Games, added.

Smelling a well-behaved, hygienic and honest rat of the kind you’d be only to happy to welcome into your home, Gamasutra pressed Crytek for details. Representative Jens Schafer “strongly hinted” that Crytek may have snatched up a portion of the shuttered team’s most experienced staff.

Asked whether Crytek had rescued Vigil Games, Schafer said the new studio is “more like a new start for” the developer.

Not all Crytek USA staffers are former Vigil employees; just the 35 mentioned in the press release. In a later interview, Yerli told Gamasutra that the studio wasn’t set up just to snatch up Vigil staff, instead drawing on Austin’s talent pool in general – but Vigil’s dissolution presented an opportunity.

“Austin was high on the list. It was pretty much highest on the list. We saw this as an opportunity. These guys are jobless, we can save their jobs at the same time, we can move Crytek forward in the US, and make steps that are in line with our strategies,” he said.

“It would be pretty much safe to say that this team will be working on online games,” he added.

“Online games and kick-ass triple-A productions. It is going to be quite a significant investment for Crytek over the next five years.”

Vigil developed Darksiders and Darksiders 2 and was not purchased in THQ’s auction. The fate of the Darksiders IP is unknown; it may be part of ongoing auctions for other THQ properties, and Crytek does not hold the rights.

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12 Comments

  1. absolutezero

    I never really thought about it before now but thats more or less the 40k game they were developing dead in the water right?

    #1 2 years ago
  2. Maximum Payne

    How the fuck Crytek have so much money !

    #2 2 years ago
  3. mobiugearskin

    Because they make games that sell and license out their engine.

    I really hope the Darksiders IP finds a home. Id like to see it follow the Vigil staff to Crytek, really.

    #3 2 years ago
  4. Erthazus

    @2, they have a lot of money because of engine, games.
    MS exclusivity.

    and so on.

    #4 2 years ago
  5. Edo

    @2 They are also making military simulators.

    #5 2 years ago
  6. YoungZer0

    Ja! Just like i haz been saying. Se are taken oser zhe world.

    #6 2 years ago
  7. DSB

    That’s just nuts :P

    Great though. I want to see that mystery project they were doing.

    #7 2 years ago
  8. monkeygourmet

    Lets see Ryse using Kinect 2 please.

    After re-watching the 2011 e3 trailer, it does make me wonder if it wasn’t running on 720 spec hardware. Looked far to good to be running on 360.

    #8 2 years ago
  9. Maximum Payne

    This is like their 8th studio.
    yesterday people talk how Killzone 2 sales were ”low” 2.5 mill or what ever but when Crytek make that amount of sales then they just open 4 more studios.

    #9 2 years ago
  10. Gheritt White

    @2: They don’t, although they think they do. They have weak management and have overextended themselves through hubris. Moral’s not great in their Frankfurt office and the churn rate is high. Unless they do great things next gen, they could well be next on the chopping block in two or three years time.

    #10 2 years ago
  11. mistermogul

    I hope someone picks up the Darksiders IP and continues with it. Would be a shame to see that disappear…

    #11 2 years ago
  12. Kabby

    Where is Crytek getting this capital? Their games aren’t exactly super successful.

    #12 2 years ago

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