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Level-5: understanding Japan’s best-kept secret

Thursday, 6 December 2012 08:58 GMT By Dave Cook

Level-5 has created some of the most successful Japanese exports of the generation, yet its inner workings remain a mystery. Dave Cook speaks with the CEO Akihiro Hino to gain some insight.

Level-5

Based in Fukuoka, Japan. Founded by president and CEO CEO Akihiro Hino.

Creators of Professor Layton and the Curiuos Village, the Ni No Kuni series, Inazuma Eleven, Dragon Quest VIII, Dark Cloud and Rogue Galaxy.

Level-5 has a busy schedule for 2013, with key future releases Fantasy Life for Nintendo 3DS, Gundam Age and Little Battlers to look forward to.

The city of Fukuoka rests on the northern shore of Kyushu, Japan’s third-largest island. It’s said to be a place where metropolitan living, clean streets, and innovation are commonplace, and serves as one of the country’s key entertainment-producing hubs. Among the prosperity and potential sits Level-5, arguably one of the most successful game studios in Japan today.

Founded in 1998, Level-5′s notoriety in the West has grown considerably over the years, thanks to critically-acclaimed releases such as the stellar PS2 role-playing epic Dragon Quest VIII, and of course its highly successful Professor Layton series, which saw it building a strong working relationship with Nintendo.

The Layton series is itself a phenomenon – having surpassed lifetime sales of 13 million units sold in March this year – but it’s still rare to hear the company talking about its good fortune, or about the way it operates internally. Typically, Nintendo or other publishers do all the talking on its behalf.

Here in the West, developers and their publishers often wax lyrical during pre-planned and often-expensive press junkets, giving game critics an insight into how they function. Yet here is Level-5, a company that remains relatively guarded in the West, saying very little on these shores itself, but still enjoying significant success.

It’s a mystery to many, yet a growing number of its games are globally recognised. In 2010, Level-5 released a set of photos from within its lush Fukuoka HQ, giving the impression that the studio was doing rather well indeed.

Try this glittering view on for size:

This rare glimpse sparked new interest in the press concerning Level-5′s inner workings, and highlighted a studio enjoying great success across the globe. It’s a studio that has always fascinated me, yet I’ve actually known very little about it.

I was lucky enough to secure an email interview with Level-5 President and CEO Akihiro Hino in an attempt to strip back some of the mystery and ask him about how the company operates, the role of its newly-opened ‘International America’ studio, and its next releases Ni No Kuni: Wrath of the White Witch, and Professor Layton Vs Ace Attorney.

It’s important to note that Hino conceptualises and produces every game that comes out of Level-5, suggesting that he has a good eye for quality. In fact, Hino holds standards in high regard, as suggested in his official Level-5 mission statement. This keen eye for quality and bankable concepts is an asset that has helped the studio become one of the ten largest game companies in Japan today.

Among his company’s many qualities, Hino attributes Level-5′s current standing to its broad reach beyond Japan’s borders, “I believe that it’s because some of our original titles such as the Professor Layton series or the Inazuma Eleven series have gained so much traction outside of Japan.

“I also believe that it’s because we put in the time and effort to make every single release a success, even if it doesn’t end up becoming a franchise. Our company started with only ten people, and we’ve grown to house close to 300 staff as well as new departments, such as PR, marketing, and sales. We’ve also expanded our stage beyond video games into anime, manga, and movies.

“Time moves extremely fast in this generation, and so it is very important to predict what audiences want now more than ever before.”

“But we still maintain the ideals we had at the beginning: We want to create five-star titles that everyone can enjoy. We’re striving to become one of the top entertainment brands in the world.”

It didn’t start this way for Hino of course, as he first got his foot in the door at now-defunct studio Riverhillsoft in the early ’90s. His first job was as lead programmer on PlayStation survival horror title Overblood, and after work had wrapped on the game’s sequel, Hino decided to branch off with a group of colleagues with a view to creating his own company.

Hino was initially unsure of his ability to form a company that could compete as an independent studio, so he turned to Sony and began talking business. Sony quickly offered him a PlayStation 2 publishing deal on the provision that he create his own studio first, and as such, Level-5 was born. In 2000 the studio began work on its first title, the critically-acclaimed RPG Dark Cloud.

It wasn’t until 2007 that Level-5 released its first self-published game: the runaway Nintendo DS hit Professor Layton and the Curious Village. While the game was published by Nintendo in the West, Hino had proved that his growing studio could stand up on its home turf among a sea of giants.

Hino agreed however that these are now volatile times, and that the gaming populace and market at large are becoming harder to predict as the industry advances, “I believe that our success can be attributed to LEVEL-5’s speed and flexibility as an organization.

“I may be at the helm, but our greatest strength as a company is our ability to adapt quickly so that we don’t miss out on opportunities, whether they are in production or advertising. Time moves extremely fast in this generation, and so it is very important to predict what audiences want now more than ever before.

“I believe we will eventually see things separate into two polar extremes,” Hino added in regard to the way software might shift moving forward, “One type of game that can be picked up and played on the go, such as those on cell phones for example, while console and PC games will be more cinematic, with higher quality imagery. Games continue to grow and develop based on these loose definitions.”

“Ni no Kuni began as a concept that for our 10th anniversary as a company, we wanted to create something that we were passionate about and that would have meaning, instead of focusing on sales.”

In an attempt to catch wider trends and to branch out into the global market, Level-5 opened its first Western site earlier this year, dubbed ‘Level-5 International America’. The studio recently released the GUILD01 collection on Nintendo 3DS, which is a four-game compilation featuring contributions from Grasshopper Manufacture founder Suda 51, creator of Dreamcast oddity Seaman Yoot Saito and Ogre Battle creator Yasumi Matsuno.

I asked Hino what Level-5 International America exists to achieve, and whether or not this expansion overseas could lead to a collaboration with Western studios further down the line, “One way they benefit us is to help us understand the culture outside of Japan. Another is to make LEVEL-5’s entertainment available to everyone in their native language. Level-5 International America is an invaluable partner to making these things happen.

“We don’t have any plans to partner with any Western studios at this time. However, these types of collaborations between two popular studios seem to create hype and set player expectations that could be compared to the feeling you get at a celebration in some ways.

“From a developer’s point of view, these opportunities are very appealing, as we get to understand and learn each other’s culture, techniques, technology, and see a new point of view on product development.”

So that’s not a ‘no’ on the Western collaboration front, but given Hino’s scant reply to questions regarding the way in which his studio operates, I got the feeling that it’s still an area that remains shrouded – whether this is deliberate or not remains up for debate.

Thankfully Hino seemed much happier to discuss the studio’s incoming releases – Ni No Kuni: Wrath of the White Witch and Professor Layton vs Ace Attorney – due for release on PS3 and 3DS next year respectively.

Working with the ‘Disney of Japan’

Hino believes that through Level-5, and his involvement with local movement the Game Factory Friendship, he can help turn the studio’s home of Fukuoka into what he calls the “Hollywood of the gaming industry.” Collaborating with Studio Ghibli – widely regarded to be the Japanese equivalent of Disney – is a solid step towards realising this lofty goal.

The partnership resulted in the development of Ni No Kuni: Wrath of the White Witch on PS3, and the Japan-only DS release Ni no Kuni: Shikkoku no Madōshi. The PS3 game has yet to launch in the West, despite releasing in Japan back in November last year.

Hino confirmed that the delay is largely down to translation, with the game’s entire script resulting in, “a million Japanese characters.” Given the size of the RPG, it’s no surprise that localisation has taken so long.

“We gave Studio Ghibli and Momose-san a general plot idea and the high concept of the world. Then we gave them complete freedom to create their own world that would realise Studio Ghibli’s style to the fullest.”

I ask Hino to go back to the beginning, and to recall how the collaboration with the artistic driving force came about, “Ni no Kuni began as a concept that for our 10th anniversary as a company, we wanted to create something that we were passionate about and that would have meaning, instead of focusing on sales.

“We discussed the idea with Studio Ghibli to give the game its unique identity, which is more important than anything else when creating a game. We had many discussions with Momose-san, the animation director from Ghibli, about each character’s concept art, the art boards, and the story boards.

“We also had the actors give us their performance advice at the motion capture studio for direction. Momose-san was overjoyed that the game ended up very close to Studio Ghibli’s hand-drawn animation style, to the point that it’s like playing a game inside a Studio Ghibli film.”

Hino’s not wrong. Ni No Kuni really does capture the essence of what makes Studio Ghiibli’s films so endearing. It follows orphaned boy Oliver who is sucked into an alternate reality and begins a long quest to find his mother Arie. it’s a turn-based RPG that feels like a solid amalgamation of Level-5′s work to date.

It has the art style of Ghibli combined with the colourful palette of Dragon Quest VIII, the charm of Professor Layton and the strategic thinking of Dark Cloud, Rogue Galaxy and other Level-5 titles. It’s a wonderful celebration of all the things Hino strives for, and its an end-product that relied heavily on mutual respect.

“We gave Studio Ghibli and Momose-san a general plot idea and the high concept of the world,” Hino explained. “Then we gave them complete freedom to create their own world that would realise Studio Ghibli’s style to the fullest. Since we gave them free reign to work exactly as they do when creating an animated film, we did not ask them to do anything outside of their comfort zone. All-in-all it went very smoothly.”

The puzzling professor

Level-5 is also working on the madcap Professor Layton Vs Ace Attorney for Nintendo 3DS, in with the studio’s flagship hero crosses paths with Capcom’s blundering lawyer Phoenix Wright. The game takes the pair back to the days of witch hunts, in which innocent women were charged with witch craft – which of course is the perfect kind of court case for Wright-flavoured escapades.

It’s a bizarre crossover, but the project’s strange nature is exactly why Hino pursued it in the first place, confident that the freedom of both franchises would yield positive results, “When the project began, I was very excited to see what kind of story would evolve when the worlds of Professor Layton and Ace Attorney were merged.

“The main characters wander into a place where knights and magic are reality, and they have to tackle a large puzzle called a Witch Trial in a world where common sense is invalid. The story unfolds in a way that’s never been done in either series, and I think that players will be excited to see how it all works.

“We have many, many elements included in the game, and it will not only be a puzzle-solving game, but true entertainment.”

“It’s interesting how at first, having the two characters and their distinctive styles in the same game seems very fresh and unique, but as you progress through the game, the two characters and their worlds start to collide and this fusion starts to feel like it was normal all along.”

Beyond Level-5′s crossover, the core Layton series is approaching its final chapter. The game’s working title is Professor Layton and the Azran Legacies, and it’s also in development for 3DS. Hino teases that this will be a vast, globe-spanning outing for the professor, and one that the studio has gone to great lengths to achieve.

Hino explained, “We are preparing some grand mechanics that are fit for such an end. I think the story will also end up being the best in the series as the truth behind Professor Layton and all the characters who have become regulars in the series is revealed.

“This will be an adventure that traverses the entire world, a first in the series, allowing the player to move around the world map freely. And of course, the sheer volume of puzzles will be greater than ever before. We have many, many elements included in the game, and it will not only be a puzzle-solving game, but true entertainment.”

“When establishing LEVEL-5, I was set on creating games that would bring the children of today the same excitement I felt as a child. This single desire is what inspired us to start this company.”

Will the series continue on with a new lead or off-shoot? Hino isn’t entirely down on the idea, “I don’t know for sure. We haven’t planned anything yet, but I feel that there are many great possibilities in the style of Professor Layton, so we many end up creating something similar to it or in the same vein.”

While Layton’s adventures are coming to a close, his mark on the industry – in terms of sales, critical reaction and the educational nature of its puzzles – have been felt far and wide. Looking back, Hino is grateful for the series’ success, and for the success is has brought to Level-5′s door.

“Yes. It has been deeply rewarding,” he admitted, “being that Professor Layton was the first title we published ourselves here in Japan. Of course, I always hoped that it would be accepted in the West, but I never expected it to become this popular. It’s the greatest feeling to know that Professor Layton is so well loved in the United Kingdom, because the series is set in England and the character is modelled as a true English Gentlemen.”

Level-5 is an entity that has enjoyed great success so far, penetrating Western markets with a great deal of success, and enjoying the kind of sales that should ensure its future for many generations to come. It’s refreshing that Hino has never lost site of what makes games special along the way.

Going back to Hino’s official company statement one last time, there is a particular line that sets out his vision for Level-5, and it paints a noble, humble view on why his studio makes games in the first place.

“When establishing Level-5, I was set on creating games that would bring the children of today the same excitement I felt as a child. This single desire is what inspired us to start this company.”

Judging by the playful, entertaining nature of Level-5′s games, and millions of titles it has managed to sell worldwide, I’d say Hino has stayed the course so far. Wouldn’t you agree?

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9 Comments

  1. matirishhh

    Amazing studio. Very good interview Dave. You could also attach the latest behind the scenes video from Ni-no Kuni.

    #1 2 years ago
  2. Dave Cook

    @1 funnily enough I wasn’t aware of the clip until this morning, thanks to the way my shift works. But good point, I should attach it :)

    Thanks for the feedback!

    #2 2 years ago
  3. Ireland Michael

    Level 5 is one of the few remaining great examples in Japan for the quintessential eastern gaming experience.

    Although White Knight Chronicles was honestly utter garbage, almost everything else this studio has released has been absolutely stellar, and they are the benchmark for JRPGs in general. Dragon Quest VIII is still one of the greatest JRPGs ever made.

    #3 2 years ago
  4. Dave Cook

    @3 “Dragon Quest VIII is still one of the greatest JRPGs ever made.”

    Absolutely :)

    #4 2 years ago
  5. Ireland Michael

    It was the first time I evet played an RPG and truly, genuinely felt like I was in a huge world of immense scope and size. And thats saying a lot, considering I’m an Ultima fan.

    It completely redefined the genre and set incredibly high new standards for the genre in general. Even to this day, very few other video games have been able to come even close to matching its sense of scale and immersion.

    It doesn’t surprise me that Hino has such a strong hand in the involvement of every game the company produces. Level 5 is one of the very few companies where I can say that a demand for excellence and quality isn’t just PR buzztalk, but a genuine mindset of the studio. I hope these guys keep going for a long time to come – Square Enix could learn a thing or two from them right now, to be honest.

    #5 2 years ago
  6. Dragon246

    Great studio, although they aren’t doing very hot in japan right now, with some big releases not living up in sales. Hope they jump back though.

    #6 2 years ago
  7. KrazyKraut

    Some weeks ago I played Overblood 2 on PSX and read Akihiro Hino in the opening credits…sounded familiar and BAM I checked and knew where I heared it. Thx for the interview.

    #7 2 years ago
  8. Dave Cook

    @7 small world :) No worries, cheers for reading.

    #8 2 years ago
  9. kwando1313

    Hmm… Was wondering about this part here: “Professor Layton vs Ace Attorney – due for release on PS3 and 3DS next year respectively.” Can we take that as confirmation that Professor Layton vs. Ace Attorney will be localized for next year?

    #9 2 years ago

Comments are now closed on this article.

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    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]