Trent Oster has revealed EA Edmonton, also known as BioWare, had a spy RPG in the works during 2009 before it was cancelled by EA.
“It had a working title of Agent,” he said. “The concept was to do the other half of GoldenEye, the idea being that James Bond isn’t just a gun that walks around the world and shoots people. He’s a suave manipulator, he’s a talented martial artist, he’s a secret agent.
“We wanted to cross that 007 with Jason Bourne, where he’s been modified in some way; you’re not sure what, but he’s definitely deadly.
“We really wanted to push the acting side, the digital acting. We really wanted to be very high drama, very intense scenes. I always think of the scene in the second Bourne movie where Jason Bourne’s choking the guy out with a book and he’s right in his face and it’s this very intense moment. That was one of the key things we wanted to carry off.”
Oster said that “fundamentally EA didn’t believe in the concept,” so it wasn’t given the green light.
“It doesn’t matter how hard you struggle you just can’t make it happen if the company’s not behind it.”
We know that’s technically The Professor from The Bourne Identity in the header, but, it’s what we personally think would have been a good mash-up for a 007/Bourne spy fella.
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