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Wii U: “Our competitors need to react to what we’re doing”, says Reggie

Tuesday, 27 November 2012 09:41 GMT By Dave Cook

Wii U is innovating while platform holders like Sony and Microsoft are chasing faster processors and prettier pictures, Nintendo of America head Reggie Fils-Aime has claimed in a new interview. The exec feels that Nintendo’s competitiors need to act fast if they’re going to keep up.

Speaking with CNET, Fils-Aime downplayed claims that Wii U will appear irrelevant once PS4 and Xbox 720 launch, stating, “In the end, our competitors need to react to what we’re doing in the marketplace and need to figure out what their innovation will be.

“It’s likely that faster processors and pretty pictures won’t be enough to motivate consumers. They need to react to what we’ve done and we need to continue innovating with the Wii U and we will.”

Responding to claims that Wii U is not – in fact – a ‘next-gen’ console at all, Fils-Aime continued, “For us, launching new systems is about bringing new consumer experiences to the marketplace and we’re doing that with Nintendo land and third-party publishers are doing it with games like ZombiU. For us, now is the right time to launch new hardware.”

What’s your take on the Wii U’s prospects? Strong first-week sales of 400,000 units across America suggest Nintendo is looking at a successful format. Share your thoughts below.

Thanks Eurogamer.

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85 Comments

  1. alimokrane

    While I suppose they are doing something different, they need to get off their high horse because at some point, they won’t have a winning formula and they will crash own.

    For me, Wii U is a disaster! Having a tablet-size controller on my hand and having to keep up with two screens at the same time is a MASSIVE turn off and a CHORE! I wont be buying the console no matter what games come out for it, exclusive or not.

    They have taken it way too far with their supposed innovation this time and I dont like it AT ALL. I’d happily settle for far prettier graphics, thank you very much.

    #1 2 years ago
  2. unacomn

    The whole “Wii U will appear irrelevant” thing really speaks to how much the people are actually omitting the fact that the Wii was also launched with significantly less powerful hardware, and a “gimicky” control scheme, and yet, it’s outsold the other consoles by more than 20 million units. That’s not a little, that’s as much as the original Xbox sold it’s in entire life. And that was with the Xbox 360 on the market and the PS3 barreling down the way.

    Now it’s alone, it’s got a different “gimicky” control scheme (which looks fantastic for asymmetric multiplayer), it’s already sold well, it has better hardware than the old Wii, capable of running current games, so unless the new Xbox and Playstation really change up things, like, really change up things, I don’t think Nintendo is going to shed a sweat.

    #2 2 years ago
  3. Fin

    @2

    You can’t really compare Wii and Wii U. The Wii was a perfect storm – you had a large segment of people that went out and bought it based on the simple controls, accessibility and price.
    Those people aren’t looking for a new console, the either still have the Wii (which they never bought games for – it had the lowest software attach rate this gen, best I can remember) or have moved on to play Angry Birds and Cut the Rope on their phone and tablet. They’re not going to shell out £250+ for a console that, in their eyes, does the same thing as their iPad.

    I don’t think it’s going to kill Nintendo, but they’re not going to lead next gen with it.

    #3 2 years ago
  4. Dragon246

    @3
    +1

    #4 2 years ago
  5. Gadzooks!

    #2

    Correct.

    Ninty are not pandering to tech whores and pixel counters, they are continuing to evolve the medium with new ways to play.

    It’s a winning strategy, but it doesn’t appeal to the statisticians that post here. All they care about is having the biggest number, and innovative gameplay doesn’t fit neatly into a metric that can be waved at a rival.

    Some of them have the barefaced cheek to call themselves gamers.

    As usual though, their opinions have no impact on the outcome. Gamers will buy the WiiU. Forumites will not understand why.

    #5 2 years ago
  6. unacomn

    @Fin True, very true, about the perfect storm thing. That’s why they made the controller a tablet. Dangle it in front of the right reluctant people, and bam, “like a tablet, but more games” at the same price.

    #6 2 years ago
  7. SplatteredHouse

    I wish our competitors would feel the need to react to what we’re doing, thought Reggie.

    #7 2 years ago
  8. monkeygourmet

    @3

    It’ll do fine.

    Remember Nintendo are also killing it with the 3DS and even DS to a certain extent.

    There already making profit out of the box which is the main thing and the best strategy for a company in this space.

    Take the PS3. Even if it out sells the Wii in the long term, it only started turning profit mid way into its life. That’s a long haul for investors to take into consideration. Same with 360 obviously, added to that you had the RROD situation.

    The only thing that could confuse things next gen would be the subscription model. The PS4 / 720 could appear better value you if it was subbed at £20 a month, people can be tricked into contracts much easier than forking out £500 on a new machine.

    This is something the Wii didn’t have to worry about over the much more expensive PS3.

    The only thing with this are less people will own both the PS4 and 720 consoles. The contracts based model may force people to choose which machine they want and stick with it.

    I mentioned before, there’s a good chance the Wii U will become a second console for people just like the Wii did last gen.

    #8 2 years ago
  9. Gekidami

    Looking at Nintendos last quarterly financials, i wouldnt say they’re “killing” anything. Unless of course they’re trying to commit suicide with a $367 million operating loss…

    #9 2 years ago
  10. Fin

    @6

    More games? Have you see the Apple App Store or Google Play recently?

    @8

    Yeah, like I said, it’s not going to kill Nintendo, but I really can’t see it being the moneymaker the Wii was.

    #10 2 years ago
  11. monkeygourmet

    @10

    They could always do a 4 – 5 year generation with the Wii U, then out beef the 720 and PS4 then!

    That would be interesting, maybe they have timed things better. :)

    #11 2 years ago
  12. ManuOtaku

    I think that people needs to realize that a casual will not remain a casual its entire life, he/she will evolve to a more avid gamer, this has always been the case in gaming, and in other many things/situations in life, therefore i think the casuals the Wii bringed to the business will jump to the WiiU, because they are becoming more avid gamers, especially craving for more nintendo titles, thats what they will want, and within time experience other consoles as well, because of this, and that the WiiU will share a better indie line up, and third party line up, it will do well, just like the 3DS with the DS situation, i think it will come close to wii numbers.

    #12 2 years ago
  13. Fin

    @12

    They don’t though, casual gamers generally stay casual. Parents, family etc, they don’t go from playing Wii Sports to wanting Black Ops, they go from playing Wii Sports to playing Angry Birds. They also don’t have any brand loyalty – they’ll just play whatever is put in front of them (which is why I think that market segement has now moved onto phones and tablets).

    The Wii came out seven months before the first iPhone, does everyone really think the audience that bought the Wii hasn’t moved onto smartphones?

    #13 2 years ago
  14. ManuOtaku

    #13 well i do believe they do, all avid gamers started like casuals, and furthermore casuals first started with one type of game, and then going for multiple type of genres, is the normal cycle of any hobby you start like casual and then became avid, first the person taste something and then as the adquire taste getting stronger they keep seeking more and more diverse feelings under the same experience, is like heavy metal fans, most of the metal headers started with bands like ac/dc, judas priest, iron maiden, hellowen, etc and then they keep evolving listening to speed metal, trash metal, death metal, etc, you keep broadening your tastes, which makes you more avid in the end, but i grant that will make an interesting investigation for an study on the subject.

    “The Wii came out seven months before the first iPhone, does everyone really think the audience that bought the Wii hasn’t moved onto smartphones?”

    no i dont think so, if that was the case nintendo titles wouldnt be on the most sold list of this gen, is the same as the 3DS with the DS, we might believe the DS players went to smartphones, but they are upgrading their handhelds to the 3DS as well, it will happen with the wiiU too.

    #14 2 years ago
  15. Clupula

    I know plenty of Wii owners who could definitely be defined as casuals who bought the system after seeing it on Oprah, played Wii Fit once or twice, and then moved on to iPhone. The Wii U isn’t even on their radar anymore.

    Yes, some casual gamers become hardcore gamers, but not all of them. Many of them move on to the next thing and unless Nintendo start appearing on all the “women sitting around a table gossiping” shows again, the Wii U will not get those people again.

    #15 2 years ago
  16. Shuklar

    Ohh they’re reacting alright, just like the rest of us. The reaction is simply laughter though.

    #16 2 years ago
  17. Joe Musashi

    It’s not appropriate to use a comparison of games that are sold in a box and recorded on one set of sales figures against games that are given away (and monetized via in-app purchases) and not recorded in the same set of sales figures. Angry Birds isn’t tracked in the same way as Mario Galaxy, for example. So implying that smartphone products don’t compete for the same customer mindshare that Nintendo (and other) products do in such a way is a skewed analysis.

    Nintendo have acknowledged this threat to their demographic with Iwata making dismissive comments about how such free games as cheapening the(ir) market.

    There’d be no need for such comments if the markets had no overlap. But they do.

    JM

    #17 2 years ago
  18. Dragon246

    Well, I never expected him to say anything different. After all he is an employee who needs to serve his company.
    One thing though, no one is talking out input methods for 720 and ps3 except a kinect2 rumor. I think we should have got some indications by now if next-gen consoles supported touch screen /dual screen interface, because that will impact next-gen game development significantly.
    The industry itself (3rd party devs) don’t expect any upturn in sales because of wiiu, seeing how ubisoft (3rd party supporting wiiu most)ceo has gone on record that next-gen consoles from sony and ms are needed by industry. I don’t know how long ninty consoles can last without 3rd party support that ms and sony consoles enjoy and will continue to enjoy.

    #18 2 years ago
  19. gomersoul

    None of this changes the fact that we are all a bit disappointed with the wii u. It’s a bit shit compared to what we were hoping for from a company that made so much money on the wii. I got a wii, only wii sports and mariokart were games i kept, the rest was shovelware. good job they released this before microsoft and sony announced their consoles, then they would have looked a bit pathetic with this fisher price next gen console….

    #19 2 years ago
  20. monkeygourmet

    @19

    Sweeping statement much?

    There’s a lot of shovel ware on all consoles once costs to develop on them come down.

    Wii was cheap to develop for from the off, so yes there was a lot of shit out there.

    Even so, it doesn’t take a genius to find the games that offer real playability.

    The Wii was host to at least 30 games that every gamer should try at least once. Considering you can pick one up second hand for about £40 I’d say that was a pretty good investment.

    Troll harder next time.

    #20 2 years ago
  21. monkeygourmet

    Watchdogs from Ubisoft has already talked about its use of tablets in the gameplay.

    I think it’s safe to assume that the new consoles will use tablet style controllers at some point, I mean Somy are already copying with Vita connectivity and MS with Smartglass, so it’s only a matter of time before they add the tablet into a control scheme.

    Then que loads of Sony & MS fans trying to make out its the best thing ever ala Move and Kinect.

    I’m sure then everyone will be loving it just the same as always! lol :)

    #21 2 years ago
  22. gomersoul

    @20 why didn’t you come up with a defence for the wii U? I was just saying the wii was a gimmick that me and millions of others bought into, a perfect storm indeed. I wouldn’t make the same mistake again. Do you even know what trolling is? go on wikipedia, bell end

    #22 2 years ago
  23. Phoenixblight

    @21

    “I mean Somy are already copying with Vita connectivity and MS with Smartglass”

    They were in development of those two object and released them before the WiiU so I wouldn’t go far as saying its copying.

    #23 2 years ago
  24. DrDamn

    @Monkey
    What Sony are doing with Vita is an extension of what they already did with PSP. If anything Nintendo are copying Sony some regards. The streaming is very remote play.

    #24 2 years ago
  25. CrimsonThunder

    Oh God this article is hilarious. Reggie thinks people should react? Sony and Microsoft aren’t reacting because they think you’re a joke and you are.

    Pretty much agree with most of the comments in here. The Wii brought in a lot of casuals but they would have moved on a long time ago. Nintendo lost majority of their hardcore fans with the Wii, that was their biggest mistake.

    Yes, the Wii has a huge number of consoles sold, but most of them are full of dust and haven’t been used in years.

    Once the next Sony and Microsoft consoles come out the Wii U will be irrelevant just like the Wii.

    #25 2 years ago
  26. monkeygourmet

    @22

    “I got a wii, only wii sports and mariokart were games i kept, the rest was shovelware”

    The rest was shovel ware…

    That’s just obviously not true, hence why I thought it was trolling or flame bait or whatever else you want to call it.

    I’m tired of trying to defend Wii U, it’s selling we’ll, it’s got some nice launch games etc etc…

    MS and Sony will probably bring out tablet controllers and more powerful machines. There’s not much else to say really.

    I don’t know why people feel they have been mislead by Nintendo with the Wii U.

    #26 2 years ago
  27. monkeygourmet

    @23 & 24

    I know, I should choose my words carefully. I don’t want to get pulled up on this again.

    Nintendo is innovative with how the use there devices, they don’t invent them.

    Mario 64 – Crash Bandicoot
    Mario – Sonic
    Mario Kart – Crash Team Racing
    Gameboy – Game Gear
    Wii Remote – Move
    F Zero – Wipeout
    Zelda – ???
    Smash Brothers – PS Allstars
    Wii Fit – your shape fitness evolved
    N64 pad + Rumble – Dual Shock
    Pokemon – Monster Rancher / Digimon
    Mario Party – Rayman Ribbids

    These aren’t all things Nintendo invented, more things they actually backed and made popular rather than jumping on a band wagon.

    That’s quite a lot of ‘imitation’ from other companies / devices.

    #27 2 years ago
  28. G1GAHURTZ

    ^ Yep.

    Nintendo certainly innovated a lot, way back, when they used to be a company who targeted core gamers.

    #28 2 years ago
  29. ManuOtaku

    I think he stated the obvious, of course they will react and/or are reacting right now, in some sort of way, being in applications or products like smartglass and or in a price point view, etc, in a lot of areas, and this gen was an example, the wii obviously make them react with move an kinect, but this is business and is the way it goes, is a common practice on all business side of things, once a device is popular it will have some sort of reaction from the competition.

    Having said that i think the wii has been called many names, but irrelevant is not a fiting one, because if it was irrelevant then we wouldnt had move and kinect in the first place, for being irrelevant it will needed a lot of things, like no relevant sales, not having games with the most sold numbers, which indicates a good following and that gamers liked the console, good strong line ups for is entires lifecycle, the wii was the most prolific for nintendo made titles, and even a great deal of third party efforts,etc, i think the wii, as being as underpowored as it was, it was the most relevant console since the NES days, and i will say the DS was the same, and both were the most riskies moves this business has seen in a lot of time, something that is in itself pretty relevant, just because both did succeded and both were used as inspiration for doing devices like them from the competition.

    p.s nintendo with the wii did please the core gamers, like any other console they had done in the past, we had two zeldas games, two mario 3d titles, two metroid titles, a mario 2d main title (which a lot of time passed since one) saying that it did forgot is core, is not valid, to the eyes of nintendo avid fans.

    #29 2 years ago
  30. DrDamn

    @27
    Its an incestuous little industry, you can produce a similar list for other platform holders and developers. Any list you produce is going to be tempered by your personal tastes and preferences though. Nintendo innovates, but so does everybody. You’ll just see the stuff you connect with more.

    #30 2 years ago
  31. G1GAHURTZ

    MS and Sony don’t have to “react”.

    We’ve already seen MS’s 720 plans from 2010. They are infinitely more appealing than what Nintendo has managed to bring with the WiiU.

    I’m sure that whatever Sony have also, almost certainly, been working on is just as much of a leap over the WiiU as well.

    #31 2 years ago
  32. Ireland Michael

    @28 Nintendo can still innovate, when they actually bother.

    The problem right now is that they simply don’t bother half as much as they used to.

    #32 2 years ago
  33. SlayerGT

    While I agree with most of you, there is one demographic that no one has mentioned that is a big part of Nintendo’s business, and there is an endless supply of them..kids. And as long as Nintendo maintains their image, they’ll be in good shape.

    #33 2 years ago
  34. Dragon246

    Someone ruffled the ninty nest here. Its hilarious how anything remotely not in love with ninty is considered trolling now. Keep up the facade, its good fun.

    #34 2 years ago
  35. monkeygourmet

    RE Nintendo innovating,

    It’s true, less seems to come out lately. But they’ve been in the game longer too.

    We’re already seeing that with Gears of War, God of War etc…

    You fall back on your reliable stable. This is why it was hard and stupid for Sony to make PS Allstars, they haven’t got the quality there yet. Maybe in a few years, but Bioshock Big Daddy? Get outta here!

    They do rely on their ‘pedigree’ stable a little too much but the innovation is still alive if you look for it.

    Things like Animal Crossing, Wave Race, Miiverse, Smart Guide, DS etc…

    All are risky ventures that have been frowned upon, but nearly always work out well.

    I admire the fact that Nintendo takes risks and see’s them through.

    Sony to me seem un confident and arrogant from a business perspective and unsure of their own devices.

    #35 2 years ago
  36. ManuOtaku

    I really dont understand why is wrong, or it is an issue, to realize that they did react or had reacted to some nintendo strategies, with move, kinect, smart glass, and vita-ps3 or ps4 iteration is a proof they are doing it, and they will do it, iam not saying is bad or anything on those lines, iam enjoying all of them too, but saying they didnt react or will not react is denying what is happening in the industry, of course is not that they will change their direction or overall strategy, like nintendo did with the blue ocean philosphy, and thankfully they will never do, we need different styles and tastes in this industry, is good and healthy, but that doesnt mean they will add something on their overall strategy to cater to the nintendo crowd too, i dont see the problem realizing this, that will not make them less (sony, microsoft), it is common business practice and pretty common sense too, really dont understand the denial in this topic.

    #36 2 years ago
  37. monkeygourmet

    @36

    It is common, I just have more respect for the person who took the original ‘risk’, or Nintendo, as I like to call them! ;)

    #37 2 years ago
  38. OlderGamer

    Well some folks here get it, and some don’t.

    For the record I agree with Reggie. Graphics aren’t the biggest factor in gaming anymore. Nintendo proved that with Wii, proved that with 3DS, and are going to stick with that for idea for WiiU. And while traditional Trip A studios and pubs continue to see hard times, many devs and much talent has jumped into other areas of gaming. You can’t keep making square pegs when the market offers you round holes.

    Nintendo does so well, because for the most part they can connect with what large numbers of people want. And they offer that. The WiiU GamePad was a gamble. It is expensive to make, would be in short supply, and was risky to see if both Devs and Gamers would/could want to use it. I bet within five years tablets and console gaming go hand in hand. Tell me honestly, that Move and Kinect weren’t both brought to market due to the success of Wii?

    Btw Gek, WiiU(like SmartGlass and Vita) was also in development before WiiU launched. You have zero point with that one bud. MS and Sony want to ride their current consoles as long as posible before bringing us new hardware. Also GBA was used in Gamecube games(PSO)(Four Swords Link)(others etc). Heck even the GameBoy has been using two screen(rather well at that) for a long time too. Duel Screens weren’t just interduced. Nintendo has been making use of the idea for a while now.

    But I think Reggie is right, look for the other guys to follow suit in one form or another with a second screen to console function.

    Let me sum up everything some of you guys are feeling:

    Wah Wah Wah, I don’t like Nintendo. Sniff Sniff. Why do they keep selling?

    Cause that is pretty much it right there. The answer is easy:

    Because there are more of them(that enjoy Nintendo systems/games) then there are of you. Again Nintendo knows what the market wants and delivers.

    End of.

    #38 2 years ago
  39. Clupula

    @26 – How can it be considered trolling to say that you didn’t like the other games a system had to offer? If the stuff to him was shovelware, to him it was shovelware. It’s his opinion.

    @29- How can someone call eight titles over the lifetime of a system proof that the hardcore were being catered to, when the competitors had three times as much EACH every year, geared towards the hardcore?

    #39 2 years ago
  40. Clupula

    @35 – I find it hilarious that the company that constantly puts out new IP’s and takes constant chances is being called afraid of risk, while the company that has stuck with the same five franchises for thirty years is being credited as brave.

    As for All-Stars, I agree they shouldn’t have done a Smash Brothers format, but to say that they don’t have the characters…if anything, they haven’t used enough of them. Big Daddy shouldn’t be in there, but I can think of ten great Playstation characters that should have been instead, that would have reflected the brand more. All-Stars, for the most part, seems to be more a celebration of marketing more than the Playstation legacy, which is quite robust. I personally prefer its characters to Nintendo’s any day of the week (although I still think Sega’s blow Sony’s away).

    #40 2 years ago
  41. monkeygourmet

    @40

    And they send them out to die. Again, a problem with SONY not the individual devs.

    And, if he thought the stuff was shovel ware, he obviously doesn’t understand what the word means.

    Mario Galaxy, Skyward Sword shovel ware? Come on… :/

    #41 2 years ago
  42. ManuOtaku

    #40 Cupula “I find it hilarious that the company that constantly puts out new IP’s and takes constant chances is being called afraid of risk, while the company that has stuck with the same five franchises for thirty years is being credited as brave”

    Not denying that Sony puts new IP´S, and thank God for that, i mean they do bring new Ip´s, and not saying they are risk free neither, they arent and of course theres a risk on that, but one cannot put on the same level this with the overall change in strategy nintendo did with the Wii and DS, that was a major risk and shift for nintendo, if they failed with those, we will not be talking about nintendo anymore, if a new ip fail, when is doing a new board project and start a new one all over again, or re do it with better improvements, in the worst case is lossing an X amount of money, therefore both are not on the same level of risk, by the way, having new ip´s nonthelss is a great thing, being sony, microsoft, or nintendo.

    Which leads me to another point, nintendo stucking with the same 5 franchises for 30 years, man you really want to denied the new ips nintendo help created or created since the n64 days, i dont mind that you believe that, but dont put it like it is true or fact, even if you had said stucking with the same 5 characters, will not be true.

    #42 2 years ago
  43. Dragon246

    @41
    And you assume you understand the meaning of a fanboy huh?
    I know how much ninty innovated, considering their last new franchise was pikmin in 2001, and that’s more than a decade now.

    Some people here are getting too high thinking everything x company does “is in-tune with the market”. Remember, its an open market, no company stays the tog dog forever. People forget the past easily, when the situation was different.
    Who knows, both sony and ninty had their days, maybe now its Microsoft’s turn to shine?

    #43 2 years ago
  44. Clupula

    I think, if anything, Sony are worse with supporting their sequels than they are with their new IP’s. God of War Ascension, Starhawk, and whatever the new Ratchet & Clank series aren’t getting anywhere near the press that Beyond: Two Souls and Last of Us have gotten or even Heavy Rain or Infamous did when they were first announced.

    Sony kinda put all their hype into supporting a new IP and then the subsequent games in the franchise kinda have to stand on their own.

    #44 2 years ago
  45. Clupula

    @42 – please do educate me on the new franchises and no, you can’t count ones that are now owned by Microsoft because of Rare and no, you can’t count titles like, say, Xenoblade, because not only is it not a franchise yet, but the use of the prefix “Xeno” was purposely used to try to evoke memories of their previous “Xenogears” and “Xenosaga” titles from Square and Namco.

    #45 2 years ago
  46. ManuOtaku

    #45 chibi robo, batallion wars, custom robo, pikmin, disaster day of crisis, dynamic blade, luigis mansion etc.

    P.S xenoblade it does count, it only has xeno on its title for reverance of the creator, but it was firstly name monado Beginning of the World, they call it xenoblade in honor to the creator Tetsuya Takahashi, its another story.

    #46 2 years ago
  47. OlderGamer

    Credit needs to be given too when an exisiting IP gets a new and different way to play. You can’t call every Mario game the same, for example. New SMB, Galaxy, Paper, etc deffenitly different games. And different IPs. How one treats their top IP is very important. Over do it and it kills public interest and that can sap sales and damn your IP. What is the point of making 4 Uncharted games that play exactly the same?

    If I have 12 in house franchises, and mix them up, hold onto some, while promoting others. It works. I don’t need 35 different IP. I don’t need a new IP every year. I just need to be smart enough to know how to handle the IPs that I do have.

    Add to that if my IPs are fan favs and loved, why wouldn’t I want to give the fans what they want? NSMB WiiU is selling extremly well. I wouldn’t want to make my next Mario release a 2D sidescroller tho. I would want it to be a Paper Mario or a 3D mario. Or a Mario Kart. Or Smash Bros. Or…well you get the idea.

    #47 2 years ago
  48. polygem

    this is a vg247 classic: nintendo article: clupula and dragon are back, bashing full force. you can count on them. ALWAYS. the rest is just history repeating.
    they will tell you starhawk is better than mario galaxy because it is more innovating. kirby is a shovelware kids game, little big planet is a masterpiece. they will tell you the wii u tablet is shit because you only have 2 eyes but will praise ps3/vita. there really is no need to argue. i hate to say it, it sounds offensive but, honestly, i think it must be true: they just can´t feel the nintendo magic. it´s a gene missing or something. you cannot blame them for it but you can try to ignore them.

    #48 2 years ago
  49. monkeygourmet

    @45

    Creating all these new franchises is very commendable. But if the competition is keeping up with you without having to do that, all the while your haemorrhaging money, would you say that was wise?

    Nice for gamers (hence why I’ve got my PS3 for Uncharted, Yakuza etc…) but maybe a poor move from Sony’s behalf.

    Remember a lot of the Sony Ip’s are just average games: Infamous etc… Their multiplatforms are weak too.

    Ideally you need:

    PS3 – Exclusives
    360 – Multiplatform and Exclusives
    Wii / Wii U – Exclusives

    #49 2 years ago
  50. Clupula

    @46 – Pikmin is the only one of that list I actually would count. Chibi Robo was something my ex girlfriend’s 7 year old sister played. And did Day of Disaster even get released in the West? I know it didn’t come out in North America, because I remember people upset about that.

    And as for Xenoblade, they can say it was in honor of its creator, but let’s be honest about that. It’s a way to try to make people initially think the Xeno series was continuing on the Wii. That’s what most people I know thought when they heard the title, until I’d correct them.

    #50 2 years ago
  51. monkeygourmet

    @48

    :D

    Same old same old.

    Same blinkered view, not understanding what people are trying to say.

    #51 2 years ago
  52. Clupula

    @49 – Excuse you on saying Infamous is just average. That series is some of the most fun I’ve ever had gaming. I can’t think of another game that has inspired such maniacal frenzied raving from me at the NPC’s as they ran in terror from me.

    Any game that can inspire me to yell, “Bow, you dogs! BOW TO YOUR NEW GOD!” at people who aren’t really there is not an average franchise.

    #52 2 years ago
  53. Clupula

    @47 – so, by your logic, instead of creating new IP’s Sony should be making Kratos Paint and Uncharted Card Battle (which I actually think they’re doing…which is fucking stupid) and Ratchet & Clank Go To The Movies and Scott Shelby Sings!

    #53 2 years ago
  54. monkeygourmet

    @50

    Okay smart arse.

    What do you define as an ‘adult’ game?

    You keep preaching on about Nintendo = Childish, I own every console, and very rarely do I play a game that I would feel is ‘adult’ in themes.

    Unless you mean gore or something, or realistic graphics? If that’s the case you don’t even understand the meaning of the word.

    So, what kind of games do you play that make you feel like a big boy?

    Edit:

    Don’t worry, your comments about infamous spoke volumes!

    #54 2 years ago
  55. polygem

    @47: exactly: mario is not mario, zelda is not zelda and so on. paper mario and galxy are completeley different to each other and nsmb, so are skyward sword and spirit tracks, kirby mass attack and epic yarn, dk country returns and jungle climber. i could go on with those examples…even completeley different genres often. it´s obvious, yet always ignored by so so many…i don´t get it, but i am out of here anway. really don´t want to have the same discussion all over again.

    @monkey: i really do respect your patience!

    ;)

    #55 2 years ago
  56. ManuOtaku

    #50 Please man we are talking about new IP´S without any barrier or any issue you want to bring to leassener my point, they do make them or help made new ips, i put all those examples, if you dont like them, fine is your preference or likings, but has anything to do with the point of the existance of new IPS on nintendo side, even if they are only in japan, they are physical not ethereal, they were released over there, they do exist also, they did put, money, time and effort as well, they exist.

    Sadly i like all the sony ip´s, but i could have play that game too, saying for instance, i do not care for any Sony IP´S is something only teenagers wet/bloody dreams, i passed that fase i long ago,so i dont count them as new IP´S, i only ask how will i look if i said or think that?

    #56 2 years ago
  57. Clupula

    @56 – That’d be your opinion. I’m the first to admit I’m rather dismissive of the different branches of Call of Duty, so I wouldn’t hold that against you if you felt that.

    #57 2 years ago
  58. monkeygourmet

    @52

    Try Prototype 2 aswell, it will probably give you a hard on.

    I guess we must be different ages?

    I enjoy those type of games but I actually view them as childish. Funny how age can bring a bit of perspective.

    #58 2 years ago
  59. ManuOtaku

    #57 will You be fine if i said that?, i mean that i keep saying sony doenst have new ip´s, because i dont like them, really , more so if i will spent every sony topic or thread, to state the same thing over and over again, saying sony has no new IP´S and the only ones doing new ips were microsoft and nintendo, man with all due respect i dont believe you, you will be the first one to jump onto me for saying those things, which i dont believe for the record here.

    #59 2 years ago
  60. Clupula

    @54 – An adult game, to me, is defined by the themes, by the aesthetic, by the complexity of the gameplay, not strictly by the gore or nudity, even though those obviously can be part of it. If it’s something that deals with more grown-up issues, like mortality or politics or sexuality, than that is an adult game.

    Games for children tend to stay with bright color palettes, cartoonish designs, and simplistic themes. You’re a guy. You have to rescue the princess. While that can certainly be twisted to be an adult story, the general theme itself is universal enough that children can understand it and so, by itself, it does not qualify as adult, unless other elements are thrown into the storyline/visuals to change that.

    #60 2 years ago
  61. monkeygourmet

    @55

    I work as a behavioural therapist for people with Autism.

    I use these forums as practice for my work! ;)

    #61 2 years ago
  62. polygem

    infamous 1 was really good, not great, 2 really sucked big time (edit: too harsh, but it indeed was average, had to force myself to finish it). if that is the quality we are discussing about i have to agree with monkey, probably totally different ages. different ages AND sun system.
    but wait i wanted to ignore….

    #62 2 years ago
  63. Clupula

    @58 – I found the Prototype games to be a bit mindless, really. They seemed like they were trying too hard to make my character a “badass” or whatever.

    I think one of the main reasons I like the Infamous series more than the Prototype one is that you have a choice with Infamous how to act. You can actually be heroic if you choose. In Prototype, you’re pretty much expected to kill as many innocent bystanders as possible and that’s your only option.

    I choose to be evil in the game, but I like that if I wanted to do things the hard way and try to help strangers, I could.

    Plus, I’m a New Yorker and I didn’t like how inaccurate the map of NYC was in Prototype. I’m not expecting street-by-street, but there are no elevated lines next to Central Park. GTA IV gave you an idea that the creators knew the city. Prototype does not.

    #63 2 years ago
  64. OlderGamer

    No Clupula, I don’t think that. But I do think it is a bad idea to release so many of the same IP in one gen. Space IP releases out a bit more. Make your fans write you and beg you before you put another one out. Esp if you’re not going to be able to mix up the gameplay.

    Alot of Sony franchises don’t lend themself to cross genere play. I mean what if the GoW guy was playing baseball with the girl from Heavenly Sword? You would be like Wtf? But if Mario was pitching to Kirby it just works. So you can have Mario Sluggers.

    #64 2 years ago
  65. monkeygourmet

    @60

    I would agree with what Michael O Conner has said on here before though..:

    Stories on games are usually awful.

    Hence gameplay to me will always be king.

    Gameplay transcends age, that’s the beauty of it. It can make old people feel young again etc…

    A good example would be Wii sports Resort.

    My father has been quite ill recently, I brought my Wii over and put on Wii sports resort and loaded the plane flying level.

    He could immediately play it, and it brought a huge smile to his face just flying around.

    Now, if I’d put on Heavy Rain, he wouldn’t have even bothered looking at it.

    So, the supposed maturity of content really is important in the grand scheme of things IMO.

    It’s nice to have a mixture but give me Mario Galaxy over Uncharted any day of the week!

    #65 2 years ago
  66. DrDamn

    Serious point, Nintendo wasn’t taking a risk with the Wii, it would have been taking a risk trying to compete directly with MS and Sony. They competed – and won the sales war – by obviously not competing. Making themselves a viable option by being different. Discuss. :) (and stop bitching)

    #66 2 years ago
  67. polygem

    @61: OOOOOUCH!

    :D

    @60: if you really think RDR, GTAIV, infamous, COD, halo are adult games that truly deal “with more grown-up issues, like mortality or politics or sexuality”….man, i suggest to start reading good literature! a new world of MATURE will be opened for you. those games are teen games, nothing else. no shame in enjoying them, i do as well, sometimes because of their cheesyness, that doesn´t make them more mature than paper mario though, not at all.

    #67 2 years ago
  68. Clupula

    And for the record, I liked Infamous 2 more than 1. More to do, more interesting mechanics, and the part at the end of the game, if you play the evil route was one of the most powerful feelings I’ve ever felt during a videogame, right up there with the gravity gun at the end of Half Life 2.

    I will admit, however, that I did enjoy the first LittleBigPlanet, mostly for the ability to create levels. It’s why I never picked up LitteBigPlanet 2, since I dedicated 45 hours of my life to making a level in the first one, the expanded options the second one gives would have meant I’d have never accomplished anything ever again. Same reason my ex, years ago, banned me from ever buying an RPG Maker.

    #68 2 years ago
  69. ManuOtaku

    #66 well thats a valid point Doc, i think it will be the glass of water analogy here, i really see your point, but i think it was a risk, because they went for an unproved and unknown target, they didnt had the certainty it will work, but again great point and pretty valid.

    #69 2 years ago
  70. monkeygourmet

    @67

    +1

    Agreed!

    They are teenage power fantasies! :)

    #70 2 years ago
  71. ManuOtaku

    #68 Cupula “Same reason my ex, years ago, banned me from ever buying an RPG Maker”

    You know what they say, a married man cannot fight for justice, thats why batman and superman are singles, that applies very well to gamers and their hobby. :)

    #71 2 years ago
  72. DrDamn

    @69
    Obviously it was a risk in pure terms, but they had to. They didn’t have any other option but to take that sort of risk.

    #72 2 years ago
  73. Clupula

    @65 – Interestingly, I’ve managed to get about six women I know who never played videogames before to sit down and play Heavy Rain and afterwards want to buy Playstations. I remember I let one I know start playing and she sat down there for 7 hours until she beat it. She hated videogames before and considered them childish or mindless and that single game changed her mind. The other day she thanked me after beating episode 5 of The Walking Dead, because she said she would have never known videogames were capable of inspiring emotion until I asked her to give Heavy Rain a try.

    Interestingly, though, she still tells me she hates games where she has to use the right analog stick to move the camera, but that’s neither here nor there.

    #73 2 years ago
  74. ManuOtaku

    #72 Doc , oh yes they didnt had other option, the gamecube establish that in a hard way, a very …very…. under apprecieatted console.

    #74 2 years ago
  75. Clupula

    @71 – very true.

    #75 2 years ago
  76. monkeygourmet

    @66

    I imagined Keanu Reeves meme from Bill and Ted saying that! :)

    It’s a good point though.

    It was the move of a confident and understanding stratigist IMO. They had obviously all been reading the ‘book of five rings’! ;)

    Move away from the market : Divide
    Create new revenue : Conquer

    Like a wise old samurai.

    I see Sony as the fat feudal lord.

    MS is Afro Samurai! ;)

    #76 2 years ago
  77. Clupula

    And I’d hardly consider Red Dead Redemption a teenage power fantasy, unless many teenagers dream about losing their horse in the middle of nowhere and skinning rabbits. The others I can see. The developers of Infamous made no bones about the fact that the game is a power fantasy, based on graphic novels. And most people actually seemed to complain that GTAIV was not enough of one.

    #77 2 years ago
  78. monkeygourmet

    Are you seriously telling me you didn’t want to shoot a beaver with your big gun when you were a teenager?! ;)

    #78 2 years ago
  79. Clupula

    +1 for innuendo.

    #79 2 years ago
  80. OlderGamer

    “And I’d hardly consider Red Dead Redemption a teenage power fantasy, unless many teenagers dream about losing their horse in the middle of nowhere and skinning rabbits.”

    They might if they lived in the games time period and setting.

    #80 2 years ago
  81. monkeygourmet

    @79

    :D

    #81 2 years ago
  82. Clupula

    @80 – Alright, I understand it’s a way to relieve your youth, but for most people, it’s not one. :p

    #82 2 years ago
  83. monkeygourmet

    @82

    Zing! :)

    #83 2 years ago
  84. OlderGamer

    ;) lol

    #84 2 years ago
  85. BrahManDude

    Reggie your full of shit

    #85 2 years ago

Comments are now closed on this article.

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    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]