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Dark Souls & the art of sadism: From Software speaks

Friday, 21 September 2012 16:37 GMT By Dave Cook

Dark Souls was a cult hit for Japanese developer From Software. VG247′s Dave Cook speaks with the studio to reflect on the game’s development, success and future.

From Software was founded in Tokyo during 1986, but chances are you didn’t know about the studio until it released Dark Souls last year. It’s one of those Japanese developers that has a lot of games under its belt, but for some reason or other, it never had a strong Western voice.

In 2009, Demon’s Souls launched in Japan and the game quickly became a thing of cult legend. Once the West caught wind of its unique online features, crushing brutality and thoroughly rewarding progression, we wanted to experience it for ourselves.

But still, as creator Hidetaka Miyazaki tells us, while critical acclaim for the game was high, sale forceasts were woeful, “at the time when we just wrapped up development, the evaluation and sales forecast in our company were not good, so I did not even imagine that I could be given another opportunity to develop a similar title again.”

But eventually, the persistence of Western critics saw Demon’s Souls imported and reviewed in droves. The game finally had a footing in the West and eventually it was licensed for Europe by Namco Bandai as Demon’s Souls: Black Phantom Edition. It had a limited print run, but that initial wave of copies was quickly snapped up by gamers as word of mouth spread.

Regardless, Miyazaki’s peers weren’t convinced that a sequel would see the same success, “I had to convince company board or other members of the team but I did not tend to do that actively to be honest. I was reluctant to convince them when I was working on Demons Souls. That’s my bad habit.”

“Dark Souls is a game offering a feeling of accomplishment which may be relatively rare among other games nowadays.”

Miyazaki may have felt sheepish about pushing for the development of Dark Souls, and who could blame him given the financial risk involved? After all, the success of Demon’s Souls could have just been a fluke.

But something must have worked because fast forwarding to today, From Software is now gearing up to launch Dark Souls’ first DLC expansion, ‘Artorias of the Abyss’ on PS3 and Xbox 360. The studio’s fan base has swelled considerably and demand is finally in place for more of the studio’s output.

The combined force of From Software’s vastly expanded ‘Souls’ format in Dark Souls and the marketing clout of Namco Bandai – not to mention its infamous ‘Prepare to Die’ slogan – paid off, and according to VGCharts most recent tally, the game has shifted over 1.67 million units worldwide.

Miyazaki offers us his own take on why he feels Dark Souls is a superior game, “One of the main achievements is the feeling of exploration given by the connected multi-level map. Another favourite is that players can share a moment of the bell ringing in online mode. As a creator of the game I have experienced both success and failure but I feel that our policy of creating a game that all gamers, regardless of different nationalities can immerse themselves in, was not wrong and it was supported by our development team.”


Finding a new fire in Dark Souls gives you an overwhelming sense of relief.

The release of Dark Souls was a global event, rather than a staggered spread like Demon’s Souls, so it’s touching that Miyazaki and his team wanted to make something that was globally inclusive. Collaboration with strangers is a key element of the game after all, with in-game messages and a vast Wiki guide community all growing and working together to help everyone beat the game.

It’s hard, so very, very hard, but it’s not the same kind of difficulty that comes with just bumping the challenge up to hard or expert mode. Instead, part of the gruelling experience is learning to be disciplined.

Run hastily around a blind corner, raise your shield too slowly, or simply swing weapons like you’re playing Bayonetta, and you’ll find yourself extremely dead, extremely fast. Discipline is the key, so in many ways your biggest enemy in Dark Souls is yourself.

But when you succeed and land that final killing blow on a particularly tough boss that’s been putting you through hell for hours, man does it feel sweet. Gratification makes the punishment bearable, and few games can match Dark Souls’ level of risk-reward, because everything is a potential risk.

Miyazaki knows it too, and while this angle was entirely deliberate, it wasn’t a sly shot at the easy nature or lack of creativity in the industry today, “what Dark Souls is offering is a feeling of accomplishment. That is the game concept of Dark Souls, so it looks a difficult game. Dark Souls is a game offering a feeling of accomplishment which may be relatively rare among other games nowadays”

“However,” he adds, “this does not mean [the industry] lacks creativity, but a shift of values offered by games. If the game industry lacks creativity, this will result in a stagnation in value that games offer, but I believe that games are still a media providing players with new and diverse value.”

Games today do feel easier than their old-school counterpart – by and large. After all, you wouldn’t take a game like the original 1987 Mega Man and say that something like Halo was easier, because it’s absolutely not. Instead, it’s the context of the challenge that sets them apart.

“I am grateful for all who have played and highly evaluated Dark Souls, and honestly glad of the fact that people say it was a success.”

One tasks you with memory mapping stages and hazards, while the other tests your ability to react on the fly. So which is Dark Souls? It’s both, and in greater measure, which understandably resulted in many players abandoning it before they really got started.

Regardless, Miyazaki wasn’t prepared to go easy on you, “Ideally I wanted players to feel despair at first and then tiny hope while facing bosses. Enemies that do not drive players hopeless are not fearful at all, and can not offer that feeling of accomplishment once you beat them. Without a tiny piece of hope players may give up facing them. or struggling to beat them up.

Do the latter and you’ll earn yourself the elation that comes with beating the seemingly impossible. It’s seriously worth the heartache just to feel it, and those who have felt it will likely agree that few games can match that same sense of achievement.

Arguably one of the toughest areas of Dark Souls is Sen’s Fortress, a dank, depressing husk of a castle rammed full of thin walkways, swinging blades and merciless rolling boulders. We ask Miyazaki to explain himself for his crimes against humanity, “I personally enjoyed designing connections of the overall map, and the trap of the giant rolling ball. Our development team called it “Mugen Goro goro” that means ‘endless rolling’ in Japanese.

We ask Miyazki if he can shed light on any elements of Dark Souls that were perhaps chopped or changed radically, but as is the nature of From Software, he’s cautious of giving too much away, “As for evolution through the development process I remember that the location of Darkroot Garden was changed by the development term. The dungeon was actually placed to be reached after Anor Londo.”

Whatever its final form, Dark Souls has upset, frustrated, depressed and brought joy to gamers across the world. It’s a testament that people are willing to give new ideas a chance, and more importantly, to trust in relatively unknown Japanese quantities like From Software in the West.

But as From Software are now known to a wider, global audience, could Miyazaki see his team returning for a third ‘Souls’ game? He tells us that while he would jump at the chance if fans demand was there, the decision is ultimately, not his to make.

However, Miyazaki is a man humbled by the success of a game that is basically designed to grind you down into the ground, before giving you the gift of short-lived accomplishment, “I am grateful for all who have played and highly evaluated Dark Souls, and honestly glad of the fact that people say it was a success.”

What’s your view? Share your best and worst Dark Souls moments with us below.

Dark Souls: Artorias of the Abyss launches on PS3 and Xbox 360 across Europe October 24.

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20 Comments

  1. Lord Gremlin

    Worst moment? Anor Londo Archers. Come on, you all know that bit. Best moment? Equipping ring of fog and kicking bastards into the abyss below.

    #1 3 years ago
  2. Deacon

    My worst moment was those little toxic dart fuckers in Blighttown. Oh and maybe those bastard curse frogs.

    Best moment was managing to leg it past that giant hydra for the first time. And perhaps Sens’ Fortress.

    I’m gonna soil my nappy when they announce a sequel…

    #2 3 years ago
  3. Dave Cook

    My worst moment was that first thin walkway in Sen’s Fortress. I was levelled way beyond the ideal cap for enemies there, but I just kept on getting kicked of ledges and into swinging blades.

    Then I upped my poise and was an immovable tank. Rolled right through the bastards.

    #3 3 years ago
  4. kezwar

    I loved Demon’s Souls, and rank its completion among my finest gaming achievements. I’ve had Dark Souls since last Christmas, and have only just taken it out of its shrink wrapping this week. I’ve already racked up 20 hours.

    I’ve still a long way to go, so I can’t offer my best/worst moments. What I can say is that Dark Souls and its predecessor, like Dave said, offer a sense of gratification that is totally unmatched in modern AAA gaming.

    It’s been said a thousand times but it’s 100% true-the Souls games are punishingly hard, but rarely does they feel unfair. I’ve lost count of the amount of times I’ve repeatedly died just through my own unwillingness to change tactics or hold back a little.

    There’s no hand-holding,and make no mistake Dark Souls does not suffer fools gladly. It can be soul-destroying at times, but it really is a joy to play, and the pay off of felling a foul beast is one of the most satisfying feeling’s in all of gaming.

    #4 3 years ago
  5. Dave Cook

    @4 yeah absolutely on the fact that it never feels unfair. When you die, it’s your own fault – be that because you haven’t figured out an enemy attack pattern yet, or you just plain screwed up.

    You dust yourself off and maybe try again five or even ten more times and then you nail it. It just feels like you really earned that victory. But it’s short lived because then you encounter something else that destroys you in the same way.

    So rewarding :)

    #5 3 years ago
  6. Hunam

    My worst moment was getting to the catacombs far too early and basically getting stuck on a run loop to get out. Took me about 4 hours to actually get to a bonfine outside of the area with my souls.

    Best moment, crafting my ultragreatsword with plus 10 fire and beating the final boss to a pulp with it. Then having someone invade my game on NG+ and just literally poking him with the sword leading to his untimely demise. Basically anything to do with that sword.

    #6 3 years ago
  7. jldoom

    I enjoyed the article, good stuff. As for my best moment is taking two invaders and owning them 1 on 2 in that forest area (I forget the name at the moment).

    I haven’t completed the game as of yet, but I feel like I may be ready for another round of getting my ass whooped.

    #7 3 years ago
  8. Dave Cook

    @6 “and just literally poking him with the sword leading to his untimely demise”

    So much fun when you do that to an invader :D

    @7 thanks, glad you liked the article.

    #8 3 years ago
  9. Telepathic.Geometry

    My worst moment in Dark Souls was Sen’s Fortress. Sure, now I can breeze through it, but it really spoiled the rhythm of the game for me and just in my opinion of course, crossed the line from tough to plain sadistic. But everything else was pure gold. I especially loved the fact that you could join a covenant and basically play a hidden meta-game. /praises the sun

    #9 3 years ago
  10. Gadzooks!

    I found the catacombs hard because of the need for holy weapons, but Anor Londo archers were crazy tough. Also, Sif kicked my ass mercilessly for a very long time.

    It’s the hardest game I’ve ever finished, but every corpserun I knew was entirely my fault and not wonky code or cheap deaths.

    Intuitive, balletic combat that demands mastery and rewards it greatly. Deeply satisfying.

    #10 3 years ago
  11. tgchan

    one of the best games I have ever played… and I am playing everyday for ~22 years already

    #11 3 years ago
  12. Adam-Meerfeld

    I had a genuine Dark Souls experience my 1st time,
    My by far worst moment was when I was in Blight Town, I just couldn’t take it
    I hated the place, And didnt know my way around, I only wanted
    To find my way out to the safety of my Firelink Shrine.
    So when I climbed out the other end( didn’t even bother with Quelaag)
    And reached Firelink I was so excited, only to find out that that golden
    Basterd, Lautrec assassinated the Firekeeper, that was despair in it’s finest.
    Focused me completely on finding that basterd again.

    Best moment, defeating Ornstein& Smough no doubt.
    Killing the Four was also extremely cool.

    #12 3 years ago
  13. Rafa_L

    I think I can safely say dark souls is my favorite game. Hundreds of hours were spent on both Dark Souls and Demon Souls till I got their platinum.

    It was all about discipline, as the article said, your enemy is yourself, when you rush, are careless or over confident.

    On my initial playthrough, I think the worst places were blightown, because of the toxic darts, and some falls. Also the catacombs were stressful.

    When I got the hang of the game, my problem was with invaders, man, I hated being invaded, those backstabers. I even would disconect when invaded, later I started seeing it as a chalenge, and now, for me, the game is all about invasions, be it on the forest, or the kiln, pvp still gets the game going for me, and I can’t wait for the DLC.

    #13 3 years ago
  14. illuminatusv

    This game has so many cool moments. First when the crow is catching you and travels you to Lordran. Then when you see who is throwing that boulders at you on the roof of Sen’s Fortress. Then when you see Anor Londo for the first time. Then when you locate the secret way to that cats covenant that saves you 20000 souls. And many more!

    Best moment of course killing that annoying Anor Londo snipers and of course fu**ing Ornstein & Smough. Worst moment getting the trident for all rare weapons achievement/trophy. I don’t know how many channelers I needed to kill to get one (approx. 300+).

    #14 3 years ago
  15. Telepathic.Geometry

    Ooh, same here. Getting that Channeler’s Trident was possibly even worse than getting the pure Bladestone. :-/

    #15 3 years ago
  16. YoungZer0

    @1: Yes, that, very much that. That was the part where i stopped playing. Demon’s Souls had some cheap deaths, but in Dark Souls, it seems like they tripled it.

    Finished the game last month and i gotta say … i don’t think i’ll be playing Dark Souls 2, if it ever comes out. So bored and unsatisfied by the ending.

    Pity to see that no one at vg247 bothered to check out Spec Ops. :/

    #16 3 years ago
  17. Dave Cook

    @16 I played Spec Ops: The Line to death. I really enjoyed it.

    #17 3 years ago
  18. Sir Durg

    Ah Dark Souls. The best game ever. I’ve been playing video games for thirty years. This was a great gaming experience. Hard and thoroughly rewarding and I haven’t finished it yet (stuck on Firesage Demon, but I will win).

    Worst moment so far – probably the Capra Demon, this dude was impossible without a summon buddy or two.

    Best moment, gotta be ringing that first bell. Or draining New Londo Ruins.

    I desperately hope that a sequel will be produced.

    #18 3 years ago
  19. Tuco

    Whoa, that was an extraordinarily uninformative and uninteresting interview.

    “So, I heard your game is quite hard”
    “Life is a bitch, mate”
    “Are you making a new one?”
    “Fingers crossed!”

    #19 3 years ago
  20. OrbitMonkey

    ^ ooh burn! Lay your interview down & show us how its done!

    Oh you havn’t got one have you?

    All talk no trousers mate.

    P.s. That means you got no bollocks btw.

    p.p.s. Bollocks means testicles .

    #20 3 years ago

Comments are now closed on this article.

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    The Witcher 3: Wild Hunt is going to be a rather long game. If you are a completionist, you could spend over 200 hours playing the game, according to CD Projekt RED. Answering a question pertaining to game length on Twitter, senior game designer Damien Monnier said if “you do everything” the game will last […]

  • Limited edition Batman: Arkham Knight Steel Grey PS4 announced

    A limited edition bundle for Batman: Arkham Knight has been announced which includes a Steel Grey PS4 with a custom design based upon the Rocksteady title. It comes with a matching DUALSHOCK 4 Wireless Controller, the game on Blu-Ray, and exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. There’s also a […]

  • Super Mario 64 HD project receives takedown notice from Nintendo

    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]