Sections

Lost Planet 3: ‘it’s impossible to please everyone’

Thursday, 20 September 2012 07:28 GMT By Dave Cook

Lost Planet 3 is another venture between Capcom and a Western studio. VG247′s Dave Cook speaks with the developer to find out why teaming up with Spark Unlimited is paying off.

Capcom is fond of dipping its big toe in the Western dev pool, even if an endless score of gamers seems to fall out with the Japanese giant each time it does so. We see almost daily barbs fired at Ninja Theory for its treatment of ‘new Dante’, and to a lesser extend we see occasional jibes about the direction of Lost Planet 3.

Compared to the colourful, frequently hilarious and almost arcade-like veneer of Lost Planet 2, Spark Unlimited’s third instalment feels worlds away. You’re no longer a faceless merc in a Japan-centric environment, you’re Jim, a grizzled American working the frozen ice fields of E.D.N III to feed his family.

It’s easy to see why gamers – particularly fans of the franchise are approaching the game with caution, but give it the time of day and you’ll see that the series’ staples are still there. Huge Akrid beasts, stomping mechs, gunplay and a seense of isolation all recall the first game in the series.

So to learn more about Lost Planet 3′s risky about-face, VG247 caught up with Andrew Szymanski, Lost Planet 3′s producer and project lead at Capcom, Tokyo.

VG247: Managing expectations in the games industry is tough. How wary were you of the way fans would react to the westernised tone of Lost Planet 3, and what sort of fan feedback have you had since you announced?

Andrew Szymanski: The key feedback we’ve received from members of the press and public, that have actually played our demos at E3 and at Gamescom, is that they really enjoy the new direction we’re taking, and that they understand the concept. That concept is that we’re keeping the core pillars of the Lost Planet franchise intact while arranging them in a new way.

Of course, there will always be core fans that really enjoyed the previous games in the series who may be concerned at the changes, particularly on the surface level. The important thing to note is that we have the Capcom Osaka franchise team that made the first two games helping to guide the process to make sure that it remains true to what fans expect.

The franchise fans are very important to us and I hope that they will understand why we are changing what we are in order to keep the franchise relevant and vibrant.


There’s definitely a ‘darker and with more facial hair’ vibe going on.

This is becoming a wide-spread issue – not just with Capcom, but across the industry. There are a lot of studios currently balancing between classic franchise elements while trying to keep things feeling fresh in new instalments. How difficult is that to achieve?

It is a tricky balancing act. As you know it is impossible to please everyone. Change too much and fans may get upset; change too little and you are accused of letting things stagnate.
In a way we are lucky as Lost Planet as a franchise has a knack for re-inventing itself with each new instalment.

We’ve had the opportunity to do so again with Lost Planet 3 and, while going back to our roots in a certain sense – going back to a frozen world with a strong narrative for the campaign – we’ve also made sure to keep the core elements that make the franchise unique, including the large mechs, Akrid enemies, and multiple human factions.

I mean, it’s clear that this is a risky prospect, no matter what series you work on, so how strongly did you have to pitch this partnership and new direction?

I can only comment on this from the Capcom side. When Kenji Oguro -who is game director for the first two games and is the current creative director – approached me regarding doing a third Lost Planet game, he already had many thoughts about the direction he wanted to take.

That was namely, focusing on the early colonisation efforts on the planet and the colonists’ struggles to survive in those conditions. Capcom then worked closely with the Spark creative leads to craft a joint vision for the game in which both sides built consensus. We felt this allowed Spark to bring their unique skills to the table while ensuring that the title retains the Lost Planet essence.

It does seem different in that it leans towards an almost survival horror tone at points. Are you going for a sustained sense of horror throughout the campaign or is this still largely an action title?

It’s still largely an action title, but as gamers ourselves we recognize that having balls-to-the-wall action non-stop throughout can actually cause each enemy encounter to feel less meaningful.

That’s one reason why we are focusing on exploration and the sense of isolation and adventure in the title, and one way of doing that is through the more suspense-driven interior base sections in the game.

We call these ‘palate cleansers’ internally, and they serve to highlight Jim’s trepidation at exploring an unknown environment and allow us to create a foreboding atmosphere inspired by the original ‘Alien’ film.


Piloting Jim’s Rig switches the action to a first-person perspective.

Although you say it’s still an action title throughout, Jim’s Rig mech isn’t weaponised with all the huge cannons, missile launchers, fans of Lost Planet 2 might remember. How does Jim’s lack of readiness to face the Akrid factor into combat, gameplay and the plot?

It affects it in all areas, as the Lost Planet 3 mech – the Utility Rig – is designed as a piece of construction equipment, used to help build and maintain the colony. That’s exactly what Jim has been sent to the planet to do, and initially Jim, and the player, will be using it for that purpose.

Soon after arriving, however, Jim and the player will need to improvise to use the tools on the Rig to fight attacking Akrid. One of the key features of Lost Planet 3 is the dichotomy between being out of the Rig – in which Jim uses standard firearms – and inside of it. where Jim must use its construction tools to defeat enemies in melee combat.

We like that this turns standard convention on its head. Also, crushing giant insects with a massive drill never gets old [laughs].

What does the lack of weaponised Rigs mean for the wealth of different vehicles on offer? Will there be many types available this time around?

Well for the single-player campaign, Jim and the player will only be using one Rig. This is important as that Rig is Jim’s personal property and it factors in very heavily to the narrative. That is not to say that other mechs won’t appear piloted by other characters, however.

In terms of handling, the Rig is deliberately designed to be a huge, lumbering, tough, durable piece of machinery that is built to take the harsh conditions of the planet and keep on going and thus its abilities, upgrades, and attachments all keep that in mind.

So far we’ve shown the Claw Arm on the left side of the Rig that can be upgraded with a Winch to allow the claw to be shot out like a projectile, as well as the Drill Arm on the right side of the Rig that is, of course, used to destroy chunks of ice as well as fight Akrid. There are many more upgrades and attachments to be discovered.

Turning to Jim for a second, it’s clear that Lost Planet 3 is more character-driven, while the characters in Lost Planet 2 were largely faceless. Why did you decide to make this a more personal story?

One of the things that we felt strongly going in to Lost Planet 3 was the idea of returning to our roots with a strong protagonist and a narrative-driven campaign. While Lost Planet 2 was very good at what it did well – namely, providing an almost ‘party game’ style of shooter – the feedback from both within Capcom and from the gaming public was that they wanted to know who their character was and why he was going what he was doing.

With that in mind we decided to become so focused on Jim’s story for the third instalment.
This does preclude co-op for the ‘story mode’ campaign. The story of Lost Planet 3 is all about Jim’s journey from the time he arrives on the planet until the eventual conclusion.

The narrative contains themes of struggle, loneliness, solitude, and redemption and we feel strongly that having a co-op ‘clone’ of Jim follow him everywhere would do a disservice to the narrative.


Would sights like this be as poignant with a second person shouting in the background? Perhaps not.

That’s a shame that co-op won’t feature in the campaign as multiplayer is a huge part of Lost Planet’s DNA. You probably can’t share specifics about what you’re adding this time, but what staples do you absolutely have to retain this time around?

First, you are absolutely correct that Multiplayer is an integral part of the franchise DNA. While I can’t discuss details, I will say that when designing the various modes in the multiplayer suite we have focused on the three elements that make the Lost Planet franchise unique: multiple human factions, Akrid creatures, and giant machines. Figuring out how to bring all of these elements into the multiplayer has been very important to us.

Previously we’ve seen Japanese publishers enlisting Western studios to handle their long-standing IP and the typical reaction is one of cautious optimism. Do you feel we’re now at a turning point where gamers need not worry?

I do believe that with DmC and with LP3, Capcom is showing that collaboration with Western developers can result in something that is more than the sum of its parts. Capcom as a whole has had a lot of experience both positive and negative in this area and I believe it is informing us well at this point.

The key is to remember that the goal is not to re-create these franchises part-and-parcel with another developer – that would defeat the whole purpose. Instead, we are attempting to breathe new life into Lost Planet by infusing it with sensibilities and strengths that would not have been available had the title stayed with the internal team exclusively.

You’d have to imagine that – with money being such an issue in today’s industry, that publishers like Capcom don’t make these decisions lightly, but should other publishers be encouraged to take this approach?

No game is perfect, and no method of planning exists to make things turn out perfectly. We plan the best that we can to make sure that the project runs smoothly, but we also understand that the unexpected will happen and creative spontaneity has to be allowed in order for ideas to flourish. I’m sure that all publishers have their own unique best practices in this area.

Just finally, Why has Capcom overlooked Wii U for Lost Planet 3?

I wouldn’t say that we’ve ‘overlooked’ it, as we are constantly evaluating our portfolio as a publisher and considering the best way to bring or games to multiple platforms. That being said, at the moment we are focus on delivering Lost Planet 3 for the platforms that we have already announced.f

Latest

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

18 Comments

  1. naffgeek

    After playing the new Resident Evil Demo last night I would say it’s very possible to please no-one.

    I don’t usually get angry about this kind of stuff but Resi is one of my favourite franchises and they have totally missed the point of what made it so good.

    I probably think it is a good idea to bring western developers in as they might talk some sense back into them and stop them think COD is all the west want to play.

    #1 3 years ago
  2. Dave Cook

    @1 I agree with you mostly, but it’s a sweeping generalisation that COD is influencing everyone these days. Sales are dipping, and most (not all), but most devs have stopped trying to copy it and are slowly starting to get inventive again. Some really ace new IP out there in the works right now.

    #2 3 years ago
  3. KrazyKraut

    I think this time it sounds good : the char Jim have a face, a story. And the thoughts about, that he is a colonist with colony equipment, so workarounds are needed to survive. Thank for the interview.

    And yes, its hard to please everyone, but why not bringing EX Trooper (3DS and/or PS3) to EU/US. They could at least please two types of gamers. I prefer EX Troopers more than LP3. So looks like an import order again.

    #3 3 years ago
  4. naffgeek

    @2 yeah the COD thing is a bit cheap but it’s influence is tangible, I agree there is really good IP coming and its not a moan about games in general just the Resi franchise which I dearly loved.

    #4 3 years ago
  5. TheBlackHole

    “After playing the new Resident Evil Demo last night I would say it’s very possible to please no-one.”

    Dear god, when will people get over themselves and realise that franchises evolve over time. THINGS CHANGE. DEAL WITH IT.

    Resi used to be survival horror – that basically went out the window with RE3, when you were given every weapon under the sun in the first 30 minutes.

    If you want survival horror, play Amnesia, or Penumbra, or any number of Slenderman rips. Resident evil is now an action game, and IMHO it’s a damn good one at that.

    I’ve never been a huge fan of survival horror – I’m no good with scary games – but I like the post RE3 direction. I really enjoyed RE5 (never played 4), especially in co-op, and I’m looking forward to RE6.

    As for Lost Planet 3 – No hope this will be anything other than average. Bad developers generally make bad games. It’s just a fact. Like movie directors – no matter how much you talk them up, you already know the level of quality you’re going to get.

    #5 3 years ago
  6. TerraZet

    @5 ok, from reading that, all I got out of your comment was that you don’t know what the fuck you’re talking about.

    #6 3 years ago
  7. absolutezero

    Funny you should mention bad developers but this is the first game that the Lost Planet 3 team have created. It was a completely different team inside Spark that produce Liberty and Legendary.

    “Chasing CoD” is basically short-handed for “appealing to the lowest common demoninator casual passive audience”, most people that reularly purchase and play games are getting slightly tired of it.

    #7 3 years ago
  8. Patashnik

    Played a demo of this in Germany. It was pretty bland I have to say. Also, no option to invert the Y-Axis made it barely playable for me.

    I really enjoyed both LP1 and 2 despite the seconds faults (you really had to play it 2-4 player or not at all).

    I think I’ll stick to EX Troopers.

    #8 3 years ago
  9. inside-360.de

    @5: Play the 4th one and you will get one of the best Resi Games. There is action but there is still also some “horror and survival”. In my opinion Resi 5 was not working – just a cheap shooter with nice graphics. After the Resi 6 Demo I think, the Leon-Part is the best. The other two parts shouldn`t exsist…

    Oh sorry, here it goes for LP3 – I like, what I see and hear… hope, it will be a good game!

    #9 3 years ago
  10. TheBlackHole

    @6 I love it when people come on here to complain about a comment while offering nothing to the conversation.

    Welcome.

    #10 3 years ago
  11. mreko3230

    As someone who purchased the orginial Lost Planet on day one, I’m not thrilled about the direction of the new game. At the same time, I get it. There was a lot about Lost Planet that was to be desired and a lot of people just gave up on it after a few minutes of play. And although, you were “faceless” as they say in the second game, the first game not only had a story, but the person who’s image they used and voice was a famous Japanese actor, so a character driven story isn’t something new.
    I watched about 20 minutes of gameplay of LP3 and it just looks bland. Some of the ideas are alright, but it looks on the surface to be more of the same I’ve seen from other games. Hopefully, I’m wrong.

    #11 3 years ago
  12. Kabby

    They don’t exactly have a high bar to reach with this game anyway.

    #12 3 years ago
  13. naffgeek

    @5 Fair point actually, some people will probably like it, I just thought the player was way to close to the camera and everything was far too hectic.

    I just loved the way Resi was from 1-4 (and it did evolve). 5 wasn’t great but I still completed it and some of the DLC was cool.

    Things do evolve but hat doesn’t mean i have to like the direction they go in.

    #13 3 years ago
  14. Len

    @5 All I can say is pls, pls , pls play 4 it is the best of the lot (imo) by a country mile. Easily in my top 3 games of that gen and favs ever. You owe it to yourself to play it. I was sceptical when I first approached but oh my what roller-coaster ride it is. Just a brilliant videogame… :)

    #14 3 years ago
  15. Clupula

    Resident Evil 4 is my second favorite game of all time. RE5 was an okay action game, but a bad Resident Evil. I played the demo for 6. Really interested in Leon’s game. Chris’ seems like the most generic Gears of War meets Call of Duty bullshit you could possibly make. Girl I was playing it with kept making fun of it. I may end up playing that scenario with her when the full game is released, just so we can rank on it. Still not sure about Jake’s, though.

    As for this, if ever there was a series with no identity, it’s Lost Planet. They just keep trying and trying to throw as much shit against the wall and see what sticks with each installment. I have no interest in this one.

    #15 3 years ago
  16. Clupula

    And seriously, though, they bitch about not pleasing everyone yet won’t release E.X. Troopers in the West. Wouldn’t that be the best way to see which direction it’d be best for the series to take? Release this boring slog and the infinitely more exciting E.X. Troopers and compare sales.

    #16 3 years ago
  17. Da Man

    “Chasing CoD” is basically short-handed for “appealing to the lowest common demoninator casual passive audience”, most people that reularly purchase and play games are getting slightly tired of it

    Yes, because in the past Capcom has been known for producing intelligent video games for artistic adults, e.g. Resident Evil and Lost Planet.

    If you don’t spend enough money on toys you’re a low life casual and a pesky non gamer.

    First laugh of the day.

    #17 3 years ago
  18. stealth

    the game will be garbage

    end topic

    #18 3 years ago

Comments are now closed on this article.

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.