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Lost Planet 3: ‘it’s impossible to please everyone’

Thursday, 20 September 2012 07:28 GMT By Dave Cook

Lost Planet 3 is another venture between Capcom and a Western studio. VG247′s Dave Cook speaks with the developer to find out why teaming up with Spark Unlimited is paying off.

Capcom is fond of dipping its big toe in the Western dev pool, even if an endless score of gamers seems to fall out with the Japanese giant each time it does so. We see almost daily barbs fired at Ninja Theory for its treatment of ‘new Dante’, and to a lesser extend we see occasional jibes about the direction of Lost Planet 3.

Compared to the colourful, frequently hilarious and almost arcade-like veneer of Lost Planet 2, Spark Unlimited’s third instalment feels worlds away. You’re no longer a faceless merc in a Japan-centric environment, you’re Jim, a grizzled American working the frozen ice fields of E.D.N III to feed his family.

It’s easy to see why gamers – particularly fans of the franchise are approaching the game with caution, but give it the time of day and you’ll see that the series’ staples are still there. Huge Akrid beasts, stomping mechs, gunplay and a seense of isolation all recall the first game in the series.

So to learn more about Lost Planet 3′s risky about-face, VG247 caught up with Andrew Szymanski, Lost Planet 3′s producer and project lead at Capcom, Tokyo.

VG247: Managing expectations in the games industry is tough. How wary were you of the way fans would react to the westernised tone of Lost Planet 3, and what sort of fan feedback have you had since you announced?

Andrew Szymanski: The key feedback we’ve received from members of the press and public, that have actually played our demos at E3 and at Gamescom, is that they really enjoy the new direction we’re taking, and that they understand the concept. That concept is that we’re keeping the core pillars of the Lost Planet franchise intact while arranging them in a new way.

Of course, there will always be core fans that really enjoyed the previous games in the series who may be concerned at the changes, particularly on the surface level. The important thing to note is that we have the Capcom Osaka franchise team that made the first two games helping to guide the process to make sure that it remains true to what fans expect.

The franchise fans are very important to us and I hope that they will understand why we are changing what we are in order to keep the franchise relevant and vibrant.


There’s definitely a ‘darker and with more facial hair’ vibe going on.

This is becoming a wide-spread issue – not just with Capcom, but across the industry. There are a lot of studios currently balancing between classic franchise elements while trying to keep things feeling fresh in new instalments. How difficult is that to achieve?

It is a tricky balancing act. As you know it is impossible to please everyone. Change too much and fans may get upset; change too little and you are accused of letting things stagnate.
In a way we are lucky as Lost Planet as a franchise has a knack for re-inventing itself with each new instalment.

We’ve had the opportunity to do so again with Lost Planet 3 and, while going back to our roots in a certain sense – going back to a frozen world with a strong narrative for the campaign – we’ve also made sure to keep the core elements that make the franchise unique, including the large mechs, Akrid enemies, and multiple human factions.

I mean, it’s clear that this is a risky prospect, no matter what series you work on, so how strongly did you have to pitch this partnership and new direction?

I can only comment on this from the Capcom side. When Kenji Oguro -who is game director for the first two games and is the current creative director – approached me regarding doing a third Lost Planet game, he already had many thoughts about the direction he wanted to take.

That was namely, focusing on the early colonisation efforts on the planet and the colonists’ struggles to survive in those conditions. Capcom then worked closely with the Spark creative leads to craft a joint vision for the game in which both sides built consensus. We felt this allowed Spark to bring their unique skills to the table while ensuring that the title retains the Lost Planet essence.

It does seem different in that it leans towards an almost survival horror tone at points. Are you going for a sustained sense of horror throughout the campaign or is this still largely an action title?

It’s still largely an action title, but as gamers ourselves we recognize that having balls-to-the-wall action non-stop throughout can actually cause each enemy encounter to feel less meaningful.

That’s one reason why we are focusing on exploration and the sense of isolation and adventure in the title, and one way of doing that is through the more suspense-driven interior base sections in the game.

We call these ‘palate cleansers’ internally, and they serve to highlight Jim’s trepidation at exploring an unknown environment and allow us to create a foreboding atmosphere inspired by the original ‘Alien’ film.


Piloting Jim’s Rig switches the action to a first-person perspective.

Although you say it’s still an action title throughout, Jim’s Rig mech isn’t weaponised with all the huge cannons, missile launchers, fans of Lost Planet 2 might remember. How does Jim’s lack of readiness to face the Akrid factor into combat, gameplay and the plot?

It affects it in all areas, as the Lost Planet 3 mech – the Utility Rig – is designed as a piece of construction equipment, used to help build and maintain the colony. That’s exactly what Jim has been sent to the planet to do, and initially Jim, and the player, will be using it for that purpose.

Soon after arriving, however, Jim and the player will need to improvise to use the tools on the Rig to fight attacking Akrid. One of the key features of Lost Planet 3 is the dichotomy between being out of the Rig – in which Jim uses standard firearms – and inside of it. where Jim must use its construction tools to defeat enemies in melee combat.

We like that this turns standard convention on its head. Also, crushing giant insects with a massive drill never gets old [laughs].

What does the lack of weaponised Rigs mean for the wealth of different vehicles on offer? Will there be many types available this time around?

Well for the single-player campaign, Jim and the player will only be using one Rig. This is important as that Rig is Jim’s personal property and it factors in very heavily to the narrative. That is not to say that other mechs won’t appear piloted by other characters, however.

In terms of handling, the Rig is deliberately designed to be a huge, lumbering, tough, durable piece of machinery that is built to take the harsh conditions of the planet and keep on going and thus its abilities, upgrades, and attachments all keep that in mind.

So far we’ve shown the Claw Arm on the left side of the Rig that can be upgraded with a Winch to allow the claw to be shot out like a projectile, as well as the Drill Arm on the right side of the Rig that is, of course, used to destroy chunks of ice as well as fight Akrid. There are many more upgrades and attachments to be discovered.

Turning to Jim for a second, it’s clear that Lost Planet 3 is more character-driven, while the characters in Lost Planet 2 were largely faceless. Why did you decide to make this a more personal story?

One of the things that we felt strongly going in to Lost Planet 3 was the idea of returning to our roots with a strong protagonist and a narrative-driven campaign. While Lost Planet 2 was very good at what it did well – namely, providing an almost ‘party game’ style of shooter – the feedback from both within Capcom and from the gaming public was that they wanted to know who their character was and why he was going what he was doing.

With that in mind we decided to become so focused on Jim’s story for the third instalment.
This does preclude co-op for the ‘story mode’ campaign. The story of Lost Planet 3 is all about Jim’s journey from the time he arrives on the planet until the eventual conclusion.

The narrative contains themes of struggle, loneliness, solitude, and redemption and we feel strongly that having a co-op ‘clone’ of Jim follow him everywhere would do a disservice to the narrative.


Would sights like this be as poignant with a second person shouting in the background? Perhaps not.

That’s a shame that co-op won’t feature in the campaign as multiplayer is a huge part of Lost Planet’s DNA. You probably can’t share specifics about what you’re adding this time, but what staples do you absolutely have to retain this time around?

First, you are absolutely correct that Multiplayer is an integral part of the franchise DNA. While I can’t discuss details, I will say that when designing the various modes in the multiplayer suite we have focused on the three elements that make the Lost Planet franchise unique: multiple human factions, Akrid creatures, and giant machines. Figuring out how to bring all of these elements into the multiplayer has been very important to us.

Previously we’ve seen Japanese publishers enlisting Western studios to handle their long-standing IP and the typical reaction is one of cautious optimism. Do you feel we’re now at a turning point where gamers need not worry?

I do believe that with DmC and with LP3, Capcom is showing that collaboration with Western developers can result in something that is more than the sum of its parts. Capcom as a whole has had a lot of experience both positive and negative in this area and I believe it is informing us well at this point.

The key is to remember that the goal is not to re-create these franchises part-and-parcel with another developer – that would defeat the whole purpose. Instead, we are attempting to breathe new life into Lost Planet by infusing it with sensibilities and strengths that would not have been available had the title stayed with the internal team exclusively.

You’d have to imagine that – with money being such an issue in today’s industry, that publishers like Capcom don’t make these decisions lightly, but should other publishers be encouraged to take this approach?

No game is perfect, and no method of planning exists to make things turn out perfectly. We plan the best that we can to make sure that the project runs smoothly, but we also understand that the unexpected will happen and creative spontaneity has to be allowed in order for ideas to flourish. I’m sure that all publishers have their own unique best practices in this area.

Just finally, Why has Capcom overlooked Wii U for Lost Planet 3?

I wouldn’t say that we’ve ‘overlooked’ it, as we are constantly evaluating our portfolio as a publisher and considering the best way to bring or games to multiple platforms. That being said, at the moment we are focus on delivering Lost Planet 3 for the platforms that we have already announced.f

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18 Comments

  1. naffgeek

    After playing the new Resident Evil Demo last night I would say it’s very possible to please no-one.

    I don’t usually get angry about this kind of stuff but Resi is one of my favourite franchises and they have totally missed the point of what made it so good.

    I probably think it is a good idea to bring western developers in as they might talk some sense back into them and stop them think COD is all the west want to play.

    #1 3 years ago
  2. Dave Cook

    @1 I agree with you mostly, but it’s a sweeping generalisation that COD is influencing everyone these days. Sales are dipping, and most (not all), but most devs have stopped trying to copy it and are slowly starting to get inventive again. Some really ace new IP out there in the works right now.

    #2 3 years ago
  3. KrazyKraut

    I think this time it sounds good : the char Jim have a face, a story. And the thoughts about, that he is a colonist with colony equipment, so workarounds are needed to survive. Thank for the interview.

    And yes, its hard to please everyone, but why not bringing EX Trooper (3DS and/or PS3) to EU/US. They could at least please two types of gamers. I prefer EX Troopers more than LP3. So looks like an import order again.

    #3 3 years ago
  4. naffgeek

    @2 yeah the COD thing is a bit cheap but it’s influence is tangible, I agree there is really good IP coming and its not a moan about games in general just the Resi franchise which I dearly loved.

    #4 3 years ago
  5. TheBlackHole

    “After playing the new Resident Evil Demo last night I would say it’s very possible to please no-one.”

    Dear god, when will people get over themselves and realise that franchises evolve over time. THINGS CHANGE. DEAL WITH IT.

    Resi used to be survival horror – that basically went out the window with RE3, when you were given every weapon under the sun in the first 30 minutes.

    If you want survival horror, play Amnesia, or Penumbra, or any number of Slenderman rips. Resident evil is now an action game, and IMHO it’s a damn good one at that.

    I’ve never been a huge fan of survival horror – I’m no good with scary games – but I like the post RE3 direction. I really enjoyed RE5 (never played 4), especially in co-op, and I’m looking forward to RE6.

    As for Lost Planet 3 – No hope this will be anything other than average. Bad developers generally make bad games. It’s just a fact. Like movie directors – no matter how much you talk them up, you already know the level of quality you’re going to get.

    #5 3 years ago
  6. TerraZet

    @5 ok, from reading that, all I got out of your comment was that you don’t know what the fuck you’re talking about.

    #6 3 years ago
  7. absolutezero

    Funny you should mention bad developers but this is the first game that the Lost Planet 3 team have created. It was a completely different team inside Spark that produce Liberty and Legendary.

    “Chasing CoD” is basically short-handed for “appealing to the lowest common demoninator casual passive audience”, most people that reularly purchase and play games are getting slightly tired of it.

    #7 3 years ago
  8. Patashnik

    Played a demo of this in Germany. It was pretty bland I have to say. Also, no option to invert the Y-Axis made it barely playable for me.

    I really enjoyed both LP1 and 2 despite the seconds faults (you really had to play it 2-4 player or not at all).

    I think I’ll stick to EX Troopers.

    #8 3 years ago
  9. inside-360.de

    @5: Play the 4th one and you will get one of the best Resi Games. There is action but there is still also some “horror and survival”. In my opinion Resi 5 was not working – just a cheap shooter with nice graphics. After the Resi 6 Demo I think, the Leon-Part is the best. The other two parts shouldn`t exsist…

    Oh sorry, here it goes for LP3 – I like, what I see and hear… hope, it will be a good game!

    #9 3 years ago
  10. TheBlackHole

    @6 I love it when people come on here to complain about a comment while offering nothing to the conversation.

    Welcome.

    #10 3 years ago
  11. mreko3230

    As someone who purchased the orginial Lost Planet on day one, I’m not thrilled about the direction of the new game. At the same time, I get it. There was a lot about Lost Planet that was to be desired and a lot of people just gave up on it after a few minutes of play. And although, you were “faceless” as they say in the second game, the first game not only had a story, but the person who’s image they used and voice was a famous Japanese actor, so a character driven story isn’t something new.
    I watched about 20 minutes of gameplay of LP3 and it just looks bland. Some of the ideas are alright, but it looks on the surface to be more of the same I’ve seen from other games. Hopefully, I’m wrong.

    #11 3 years ago
  12. Kabby

    They don’t exactly have a high bar to reach with this game anyway.

    #12 3 years ago
  13. naffgeek

    @5 Fair point actually, some people will probably like it, I just thought the player was way to close to the camera and everything was far too hectic.

    I just loved the way Resi was from 1-4 (and it did evolve). 5 wasn’t great but I still completed it and some of the DLC was cool.

    Things do evolve but hat doesn’t mean i have to like the direction they go in.

    #13 3 years ago
  14. Len

    @5 All I can say is pls, pls , pls play 4 it is the best of the lot (imo) by a country mile. Easily in my top 3 games of that gen and favs ever. You owe it to yourself to play it. I was sceptical when I first approached but oh my what roller-coaster ride it is. Just a brilliant videogame… :)

    #14 3 years ago
  15. Clupula

    Resident Evil 4 is my second favorite game of all time. RE5 was an okay action game, but a bad Resident Evil. I played the demo for 6. Really interested in Leon’s game. Chris’ seems like the most generic Gears of War meets Call of Duty bullshit you could possibly make. Girl I was playing it with kept making fun of it. I may end up playing that scenario with her when the full game is released, just so we can rank on it. Still not sure about Jake’s, though.

    As for this, if ever there was a series with no identity, it’s Lost Planet. They just keep trying and trying to throw as much shit against the wall and see what sticks with each installment. I have no interest in this one.

    #15 3 years ago
  16. Clupula

    And seriously, though, they bitch about not pleasing everyone yet won’t release E.X. Troopers in the West. Wouldn’t that be the best way to see which direction it’d be best for the series to take? Release this boring slog and the infinitely more exciting E.X. Troopers and compare sales.

    #16 3 years ago
  17. Da Man

    “Chasing CoD” is basically short-handed for “appealing to the lowest common demoninator casual passive audience”, most people that reularly purchase and play games are getting slightly tired of it

    Yes, because in the past Capcom has been known for producing intelligent video games for artistic adults, e.g. Resident Evil and Lost Planet.

    If you don’t spend enough money on toys you’re a low life casual and a pesky non gamer.

    First laugh of the day.

    #17 3 years ago
  18. stealth

    the game will be garbage

    end topic

    #18 3 years ago

Comments are now closed on this article.

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    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

  • Square Enix’s Easter Surprise bundle contains five mystery PC games

    Square Enix offering another mystery bundle to customers in the UK, which comes with five mystery PC games for £3.99. As before, customers will be unaware of the games they are purchasing in the mystery bundle, but the bundle contains triple-A titles worth £40 combined. One of Square’s previous mystery bundles contained Tomb Raider, Just […]

  • From Software’s PSone game Shadow Tower coming to PSN

    Shadow Tower, the first-person action-RPG developed for the original PlayStation by From Software, will be released on PlayStation Network. In the 1998 title, players took on the role of a mercenary who has returned home to the Holy Land of Zeptar to find the place has been sucked into the Underworld. He must use the […]

  • PlayStation TV gets price cut in the UK, now £44.99

    PlayStation TV has received a price cut in the UK. After several retailers started offering the console for less than the RRP of £84.99, users on DealSpwn began to wonder whether this is an official price cut, and not just regular deals or stock clearance. Sony later confirmed the new price of £44.99. “Starting from […]

  • Fast & Furious expansion for Forza Horizon 2 is now available, for free

    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]