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Wii U games using dual-Gamepads will launch “sometime next year,” says Nintendo

Saturday, 15 September 2012 21:42 GMT By Stephany Nunneley

Wii U will have games which use dual-Gamepads “sometime next year,” NoA has told 1UP. GamePads won’t be sold separately in the US at launch, as in Japan, due to the fact it may cause confusion among consumers since there aren’t any games require two at the moment. “The launch window is all going to be single-GamePad. The dual-GamePad functionality, we expect to start seeing that in games sometime next year,” Bill Trinen said. “Our feeling is, we’re not going to sell another GamePad if you don’t have something to use it with. We’ll make that available as an additional accessory when there’s content to support it.” Until then, co-op and multiplayer games can be played using a WiiMote and Nunchuck. Wii U launches in November in the US and Europe.

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37 Comments

  1. Jaha-BRN

    Don’t break it !

    #1 3 years ago
  2. monkeygourmet

    Mario 3DU will prob use 2 game pads…

    Good way to sell another really…

    By that time a price drop on pads and a Wii play style pack-in…

    Or £99.99 for another pad plus Mario 3dU…

    I’ve got this Pachter shit locked! ;)

    #2 3 years ago
  3. lexph3re

    Ironically, I know people who have put off and Sold their Vita’s for lack of similar content on release. I wonder how many of those people will hold off on this device until it has all reported functionality?

    #3 3 years ago
  4. G1GAHURTZ

    @1: Exactly.

    This pad is a mistake IMO. Seems like almost everything about the Wii U needs some long winded explanation because of it.

    I’ve also got a feeling that they’re not selling it separately because they don’t want people to combine it’s price with the price of the Wii U and realise how expensive the whole ‘bundle’ actually is.

    Maybe they should have forgotten about fitting their entire console strategy around some radical, unnecessary ‘innovation’, and thought the whole thing through properly.

    Might have been better to release a pad as an accessory…

    #4 3 years ago
  5. monkeygourmet

    Can’t anyone understand?

    They will need extra functions to showcase when the PS4 / 720 release, that’s all.

    With the Vita, Sony showcased off features as if they were going to be included in the final build… I don’t recall Nintendo saying 2 pad games were going to be available on launch?

    I still don’t get why people don’t ‘understand’ this console, what are they going to say when it sells out at Christmas?

    #5 3 years ago
  6. Dragon246

    @5
    Still the vita hater eh Mr. Patcher?
    On the topic, 2 gamepad games can only be possible with awful graphics (probably ps2 standard)by todays standard, as wiiu will be unable to process images on 3 screens with cpu weaker than 360, still manages to have the audacity to ask double the price.

    #6 3 years ago
  7. monkeygourmet

    @6

    Like 3D on PS3 and 360?

    It will be at a compromise I’m sure, but it’ll rarely be used as it’ll split the demographic too much. Maybe a couple of years down the line ala Skyward Sword, Motionplus.

    By the way, I love the Vita as a machine, just hated Sony’s treatment of it.

    #7 3 years ago
  8. Jaha-BRN

    @6

    Not necessarily to stream the game feed on two gamepads but most certainly for assymetric gameplay with at least two players.

    #8 3 years ago
  9. kevinw729

    The rumors about the lag on dual Gamepad wielding have not gone away – and it would seem, as soon as the Japanese media started running questions about the slow down on the demonstrated games, and the avoidance of Nintendo executives to talk about two Gamepad operation on the Wii-U; then a story like this appears with the usual “wait and see” comment!

    I just say to Nintendo US reps – if the dual Gamepad feature dose not appear in good order then this could be a PR disaster!

    #9 3 years ago
  10. SlayerGT

    I heard the gamepad should run you 120-150 bucks. My friend who is eager to purchase a WiiU is only really worried about the pad. Since replacing it will be quite expensive. His worry was the battery firstly. Can it be replaced and how good is it, bringing up his dislike for 360′s battery packs having been through 3 now that don’t hold charges. I told him that I was worried about this with the PS3 controllers back in the day, not being able to replace them. But that the batteries in the DS3′s outlast the joysticks…this is his new concern. The quality of the materials used and how well they’ll hold up to “hard-core” gameplay. Personally I’ve had my PS3 since launch and when Sony finally got “shock” back I bought two new DS3s. Some, what..4 years later, I’m only on my third controller and its in good shape. His hope is that the WiiU pad is kid tested :)

    #10 3 years ago
  11. DrDamn

    @9
    Has anything been even demoed with two screens yet?

    @10
    Photos of the back of the pad show a biggish panel with screws – so I’d say the battery is likely replaceable. I’ve had problems with 360 battery packs – they seem to have a reasonably limited use time – never had problems with my PS3 pads. Though I probably used the 360 battery packs more initially.

    #11 3 years ago
  12. TheBlackHole

    So what if it breaks? You can’t replace it?

    #12 3 years ago
  13. Dave Cook

    @12 not initially no, as they arent selling them solo.

    #13 3 years ago
  14. TheBlackHole

    @13 That’s utterly ridiculous.

    To be honest, I really don’t understand how they decided that having a unique, 1-person only controller on a console filled with multiplayer games was a good idea.

    How many children are going to argue over ‘who gets the tablet’.

    #14 3 years ago
  15. Joe Musashi

    Nintendo are not selling additional Gamepads commercially yet. However, they will sell consumers replacements for broken Gamepads – the consumer has to contact Nintendo customer services.

    @14 “How many children are going to argue over ‘who gets the tablet’.”

    Pester-power = sales.

    JM

    #15 3 years ago
  16. TheBlackHole

    @15

    But that misses the point – only one kid can use the tablet in a 4 player game. It’s completely nuts.

    #16 3 years ago
  17. monkeygourmet

    @12

    Im guessing it’s pretty solid. Nintendo products are usually pretty hardy.

    The screen can’t really crack if it’s anything like the second screen on the DS.

    You’d prob have to stamp directly on it to break it, maybe im underestimating things, but if you let your children excercise that much anger and destruction when playing videogames, you prob deserve it if they manage to break it.

    I suppose, it depends if you let your kids be ‘baby sat’ by the console or TV.

    #17 3 years ago
  18. monkeygourmet

    @16

    But the other kids have a different perspective on gameplay.

    If your kids really have this much trouble sharing, they’re prob a bit to young to play videogames.

    It was the same back in the day too, it’s not a new problem thats been created.

    Everyone would want the joystick with the autofire buttons when we used to play on the Amiga…

    We just took turns

    #18 3 years ago
  19. G1GAHURTZ

    They can break in a million ways, including technical faults, accidental spills and general wear and tear. Not to mention the fact that the more complex something is, the more likely it is to break.

    I must have been through at least half a dozen 360 controllers purely because the repeated left thumbstick clicking that sprinting requires in CoD eventually stops working after about 200 hours.

    Having said that, I think the D-pad on my 1993 Gameboy would probably still work if I tried it…

    That was back when Nintendo actually built quality hardware, though.

    #19 3 years ago
  20. DrDamn

    @16
    What MG said. One of the key points of the controller is asymmetric gaming. I.e. the person with the screen controller has a different objective/perspective in the game. Like hide and seek, one person counts and the others hide.

    #20 3 years ago
  21. monkeygourmet

    @19

    Yeah, i think your being too precious of it…

    Anything can break if you try and smash it to bits.

    Im sure it’s strong enough unless you go mental on it.

    I can’t believe how many pads on the 360 you’ve gone through! ;)

    My original wired one is still working fine!

    #21 3 years ago
  22. Fin

    Hm, something people have touched on is the technical limitation – will the Wii U even be able to render three different scenes at once? (one for TV, one for each gamepad)

    #22 3 years ago
  23. G1GAHURTZ

    @21:

    I only use a wired pad for the extra fraction of a millisecond advantage, or whatever, I get over wireless ones.

    I was thinking that I should maybe sue Activision to pay for my new pads, because sprinting CoD definitely appears to be the culprit…

    I was delighted when MW2 gave you infinite sprint. I’m pretty sure I only used one pad all the way through about 400 MW2 hours, but they changed it back again after that.

    Clicking the left thumbstick every 6-8 seconds over a period of about 200 hours is bound to break something though, I suppose.

    Let’s hope that for all those run-and-gunners who intend to buy Black Ops 2 on WiiU, Treyarch give you an option to change the sprint button.

    #23 3 years ago
  24. monkeygourmet

    @23

    My weak thumbs give out before the pad does when it comes to sprinting in COD! ;)

    #24 3 years ago
  25. DrDamn

    @22
    How do you mean? A regular Wii can do four player split screen – i.e. render 4 different scenes at once. If necessary you scale back the complexity of the screens to meet the frame rate targets.

    Has it got enough memory? Absolutely. 1080p = ~2m pixels. 720p = ~1m pixels. Each pad has an estimated resolution of 854×480 = ~400k. So main screen @ 720p and two pads is still less than 1080p in terms of pure pixel throughput. This is one of the key reasons the WiiU needs and has more memory than the PS3/360. It has double the memory.

    #25 3 years ago
  26. TheBlackHole

    I get that the one with the tablet has a different perspective on gameplay, but of course one part of the game is going to be more fun than the other.

    I just can’t see this taking off like the Wii did. Will happily eat my hat if (when) I’m proven wrong.

    #26 3 years ago
  27. DrDamn

    @26
    Agree this is a much harder sell than the Wii – it’s no where near clear enough as it stands. Not sure how you are still having difficulty with how this works though. It’s a pad, you pass it around the room depending on who is “it”. Everyone gets a turn – like many real world games from the year dot.

    #27 3 years ago
  28. TheBlackHole

    I get how it works, I just don’t think it will be that simple.

    #28 3 years ago
  29. DrDamn

    @28
    Why wouldn’t it be that simple?

    #29 3 years ago
  30. monkeygourmet

    @28

    I think the key is; making both the experiences fun.

    For example, the Zelda Nintendoland minigame.

    The player with the pad is the ‘archer’, long range player. He uses the pad to aim and take out enemies and threats from a distance.

    The other players are the ‘melee’ players. They use the motionplus Wiimotes to attack troops on the ground. (If the controls are like Skyward sword, this will be great fun).

    So, 2 play styles, both fun! And the key fact being, you have to work together to take down enemies. :)

    As long as they follow this kind of template, everyone should be happy!

    #30 3 years ago
  31. TheBlackHole

    @30

    Indeed, that sounds great, but then doesn’t that kind of experience limit the usefulness of the shared gameplay perspectives to minigames and party games?

    How will they incorporate it into more hardcore, co-op/campaign-led experiences? Can devs make each independent gameplay type fun enough to keep both/all parties interested for the duration of a campaign?

    #31 3 years ago
  32. DrDamn

    @30
    It’s a good point that it needs to be easy to switch around, but given the dev knows what sort of experience they are providing then this should be covered.

    #32 3 years ago
  33. monkeygourmet

    @31

    Well, thats the Golden question really.

    Same could be said about Wiimote, Kinect, Move etc…

    Non of them provided better experiences than the pad. I think it really boils down to lazy ports and ‘tacked on’ controls. Wether the Wii U is any different remains to be seen.

    At worse we’ll see a lot of minigames and map screens using the second screen, at best we’ll prob have some of the most uniques experiences yet seen in gaming.

    It’s a gamble really, im just glad Nintendo like to take them. They are like the Willy Wonka of the gaming factory, although they torture less children.

    Zombie U’s multiplayer sounds like a good indication of a dev thinking outside the minigame box.

    #33 3 years ago
  34. DrDamn

    @31
    Party games can be as hardcore as you like. Just because it’s not a campaign or OMP it doesn’t somehow make it non-hardcore. I hate the terms hardcore/casual as they tend to mean something different to every one.

    As a campaign type game which could work asymmetrically? How about Dungeons and Dragons. Players use a Pro-pad, Dungeon Master uses the game pad. That could be awesome.

    #34 3 years ago
  35. monkeygourmet

    @34

    I thought that would be a fantastic idea too!

    It could be Balders Gate style, 4 player top down with the Dungeon Master on the Tablet choosing where to spawn beasts / loot etc…

    Best dungeon crawler EVAR!!! :)

    #35 3 years ago
  36. Fin

    @25

    The regular Wii rendering 4-player splitscreen isn’t really relevant, it’s rendering each of them at quarter res (presumably as low as 160×120).

    While you’re right (I think, I’m not fully up to date on graphics pipelines) that rendering at 1080p v 720p+2*gamepads would require less screenbuffer memory, you’re not taking the computational considerations into account. Rendering a single scene at 1080p requires more memory sure, but rendering three different scenes, one at 720, one at gamepad, one at gamepad, is far more taxing on the processor.

    #36 3 years ago
  37. DrDamn

    @36
    Hence my irrelevant point prior to that ;). If you have to render 3 scenes it is more taxing, but no more so than split screen gaming. Each scene will obviously not be the quality of a single screen output, but it will be possible because split screen is possible. You just scale things back a bit.

    #37 3 years ago

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    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]

  • PS Store Easter sale discounts MGS: Ground Zeroes, Far Cry 4, more

    The Easter Sale is live on the EU PS Store, with Metal Gear Solid 5: Ground Zeroes for less than £10, FIFA 15 Deluxe Edition for £30 and other savings. Some of the PlayStation 3, PS4 and Vita discounts are valid through April 8, other through April 15. PlayStation Plus members can also take an […]

  • Bloodborne video: how to unlock the first shortcut in Old Yharnam

    Here’s a video for Bloodborne players showing a quick way to unlock the first shortcut in Old Yharnam. It also provides a look at things you may have missed in Central Yharnam and The Sewers, courtesy of VaatiVidya. Don’t forget, we have guides posted for the game with more updates coming soon. Bloodborne released in […]

  • Bloodborne issue prevents summons at Vicar Amelia fight

    A Bloodborne bug has prevented players calling on help to take on one of the nasty early bosses. Bloodborne bosses are significantly easier to take down in co-op. Unfortunately, at least one of them is proving difficult to find help for – and not just because not many players have obtained the Small Resonant Bell […]

  • Mass Effect 3 on sale on EU PSN, but not free

    Mass Effect 3 is discounted on the European PSN, but it’s not free. Update 2: The option to add to cart now lets you choose between the free trial or full version. The full version is on sale for £6.49 or £5.84 for PlayStation Plus members. The free trial is of course is still available, […]

  • Elite: Dangerous Race to Elite winners announced, one player makes £10,000

    The winners of Elite: Dangerous’ Race To Elite competition have been announced, with one player receiving the grand prize of £10,000. Back when Elite: Dangerous launched, developer Frontier announced a competition that would award players to first reach Elite rank in trading, exploration, or combat, a prize of £1,000 each. The grand prize – £10,000 […]

  • GTA 5 Online Heists guide: How to make the most money with Special Bonuses and Elite Challenges

    You’re not hitting heists for the good of your health. Here’s how to max cash rewards. Money. GTA Online players love it. Greenbacks are the core of the entire experience, allowing you to buy the best weapons, vehicles and stupid haircuts. Heists, as promised, gives more opportunities than ever to earn serious cash, but once […]

  • PlayStation 4 firmware update 2.50 coming tomorrow

    PlayStation 4 firmware 2.50, codenamed Yukimura, is due for release tomorrow, March 26. Firmware update 2.50 for PlayStation 4 will be launching tomorrow, March 26, Sony has announced. Codenamed Yukimura, the system update is promised to bring suspend/resume feature, trophy sync improvements, accessibility options, and much more. 2.50 has been in beta testing a while […]

  • GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges and more

    Heists aren’t the only addition in GTA Online’s latest DLC – there’s a lot of content that can earn you big RP and cash payouts. GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges While heists are the talking point and big payoff after more than a year of waiting, there’s a […]

  • Battlefield Hardline: what’s the best Police sniper rifle?

    What’s the best bolt-action, Police sniper rifle for the Professional class in Battlefield Hardline? Let us help you answer that question. As you’re probably aware, Battlefield Hardline weapons are class specific and faction specific. This makes deciding on a good weapon and loadout much harder than it was in Battlefield 4. Which is where Westie […]

  • Evolve 1.3 patch nerfs Wraith, adjusts Kraken

    Evolve is receiving a new patch that aims to put an end to the Wraith’s dominance. Evolve developer Turtle Rock outlined a few of the changes coming in patch 1.3. The patch brings balance changes to the monsters – mainly the Wraith – as well as other various changes to Hunters’ tools based on player […]

  • Bloodborne: watch the opening 40 minutes

    The opening minutes of Bloodborne really do set the stage for what’s to come. They’ll also help you decide if this game is for you. Arekkz Gaming has captured the first 40 minutes of Bloodborne. Complete with the opening cutscene, and the first few obstacles you’ll face. The video is commentary free, so wear headphones […]

  • YouTube will relaunch livestreaming service with focus on eSports and gaming – report

    According to industry sources, Google is preparing to relaunch YouTube’s livestreaming service with a focus on eSports and gaming. According to anonymous sources speaking to TheDailyDot, Google is planning to bring back YouTube’s livestreaming service. The company is said to have started recruiting around 50 engineers with experience in the field, “a pretty big statement […]

  • I think I’m too old for Final Fantasy 15

    Final Fantasy 15 was nine years in the making – and counting. Are we the same people we were in 2006? Final Fantasy 15: Episode Duscae A demo available for PS4 and Xbox One. Offers a couple of hours of gameplay. More if you jump over the borders. Bundled with Final Fantasy 15 Type-0 and […]

  • New multiplayer mode for Splatoon announced

    Nintendo has sent over three screenshots for Splatoon along with information on the Wii U another of the title’s multiplayer modes. Called Ranked Battle, it keeps track of each player’s online ranking. Splat Zones is one of the additional ways to play online in this mode. It differs from Turf War, which is the main […]

  • 2015 WoW Arena World Championship has a $250,000 prize pool

    Blizzard has announced the WoW Arena World Championship will culminate at BlizzCon 2015. World of Warcraft 3v3 Arena teams from around the globe will compete for spot at the 2015 WoW Arena World Championship and for a share in the $250,000 prize pool. Online qualifiers will be held for North America, Southeast Asia, Australia, New […]

  • The Crew two-hour demo now available in US, tomorrow in the UK

    Ubisoft has announced a free trial of its driving MMO The Crew will be available tomorrow, March 25 in the UK. It’s live today in North America. For current players, the Vintage Car Pack and Vintage Live Update, including a new PvP mode, are now available. The Vintage Car Pack included the Chevrolet Corvette C2 […]

  • Minecraft Mass Effect Mash-Up and Pattern Texture Pack out from today

    A Mass Effect Mash-up pack and the Pattern Texture Pack will release on PlayStation 3, PS4 and Vita today in North America and tomorrow in Europe. The Pattern Texture Pack is also available for Xbox consoles today. The Mass Effect Mash-Up pack contains the Mars Facility from Mass Effect 3 plus textures and craftable items […]

  • The Talos Principle expansion pack Road to Gehenna announced

    An expansion for The Talos Principle has been announced titled Road to Gehenna. The expansion follows the narrative of Uriel, Elohim’s messenger, as he explores a “strange, hidden part of the simulation” on a mission of “mercy and redemption.” Uriel is attempting to free the souls of the damned “at all costs.” Road to Gehenna […]

  • Twitch Plays Pokemon finally catches ‘em all – even the rare Mewtwo

    Twitch Plays Pokemon players have captured all 151 original Pokemon which were included in a modified version of Pokemon Red, and this includes the rare Mewtwo. It took 39 days for Twitch players to catch ‘em all. Have a look at the impressive feat for yourself below. Thanks, Polygon.

  • GameStop will have limited units of Majora’s Mask New 3DS XL back in stock

    Those who missed out on the Limited Edition Majora’s Mask New 3DS XL will have another opportunity to purchase it outside of eBay. Tomorrow only, GameStop stores in the United States will have four units in stock, according to and internal memo sent to Kotaku. This is every store in the country, and again, only […]

  • Second phase of Fortnite closed Alpha launches today

    Fortnite’s second closed Alpha test will go live this afternoon, according to the official website. Those currently participating will have until April 14 to test the online aspects for 12 hours per day (noon -12am EDT). All progress from the previous Alpha test will be wiped, and other changes are listed in the patch notes. […]

  • Dragon Age: Inquisition: Jaws of Hakkon out now on PC, Xbox One

    As promised yesterday, the single-player DLC for Dragon Age: Inquisition, Jaws of Hakkon, is now available on PC and Xbox One. It will run you or £11.99 or your regional equivalent. The new content expands the land of Thedas with mountainous regions and forests, and it is full of “vicious enemies.” Players will also be […]

  • Call of Duty: Advanced Warfare trailer shows Ascendance gameplay

    Activision has released a new gamepay trailer for Call of Duty: Advanced Warfare to support the Ascendance DLC which releases next week. Ascendance, will release first on Xbox consoles March 31 and includes the next chapter of the Exo Zombies Saga, Infected, along with four new multiplayer maps: Perplex, Site 244, Climate and Chop Shop. […]

  • Batman: Arkham Knight will be a digital only release on PC – report

    It appears Batman: Arkham Knight will not see a physical release on PC, according to ShopTo. The retailer was told by its buyer the Rocksteady game will only be released on PC in digital form. ShopTo is currently double checking the information. If accurate, it is unknown if this will be case in North America […]

  • Bloodborne patch focusing on load times, performance optimizations in the works

    A patch for Bloodborne which will address load times is in the works, Sony has said The load times were one of the issues noted in Digital Foundry’s report on the From Software title. Sony told Eurogamer the patch would also explore other issues as well. “The development team is currently exploring another patch for […]

  • Gearbox would “love” to have entire Borderlands collection on current-gen

    An Xbox One and PlayStation 4 version of the original Borderlands game is something Gearbox Software is interested in, according to studio boss Randy Pitchford. Speaking in the latest Major Nelson podcast, Gearbox CEO Randy Pitchford said should Borderlands: The Handsome Collection prove successful, 2K Games might consider a current-gen version. “The fact that The […]

  • Wolfenstein: The Old Blood artwork shows the catacombs, dock, more

    Over the weekend we posted Wolfenstein: The Old Blood artwork along with news of a retail release in Europe. Today, we have better quality images of said artwork to share with you. Enjoy. The standalone prequel will be released digitally on May 5 on PC, PS4 and Xbox One in North America, and digitally on […]

  • Slender: The Arrival terrorizes PS4 and Xbox One this week

    In case you forgot, what with Bloodborne out today and other high profile releases of late, Slender: The Arrival is out today on PlayStation 4 in North America. The scary game will arrive on Xbox One tomorrow, March 25, and in Europe on PS4. Slender: The Arrival is an expansion on the original Slender game […]

  • World of Warcraft’s WoW Token rollout slated after launch of patch 6.1.2

    Blizzard has announced it will start rollout its WoW Token option in the weeks following the launch of patch 6.1.2 on March 24. WoW Token allows players to exchange in-game gold for game time and vice versa. Blizzard will release WoW Token first in realms serving North America, Oceania, and Latin America and will expand […]

  • The Evil Within: The Consequence dated for April, teaser video released

    Part 2 of Juli Kidman’s adventure in The Evil Within will arrive next month with the release of The Consequence. Above is a brief teaser showing some of the “madness” Kidman will encounter. The Consequence will arrive on Tuesday, April 21 on PC, PlayStation 3, PS4, Xbox 360 and Xbox One. European PlayStation players will […]

  • Bloodborne sometimes “struggles to run at a smooth frame-rate” per performance analysis

    Bloodborne has been analyzed by Digital Foundry and according to the report, even with a 30fps cap the game sometimes “struggles to run at a smooth frame-rate.” The game’s day-one 2.69GB update 1.01 is “essential” as it contains improvements to game performance and stability and the frame-rate tests run by Digital Foundry were in single-player […]

  • Borderlands: The Handsome Collection reviews round-up

    Borderlands: The Handsome Collection reviews are out in the wild so we decided to catch a few of them for you. Borderlands: The Handsome Collection is out today on PlayStation 4 and Xbox One. The collection packages Borderlands 2 and Borderlands: The Pre-Sequel along with each game’s DLC content on one disc. Better graphics and […]

  • Evolve, Forza Horizon 2, WWE 2K15 are this week’s Deals with Gold

    Evolve, Forza 2 Horizon and WWE 2K15 are just some of the games which are part of this week’s Xbox Deals with Gold. You can also pick up the Call of Duty: Advanced Warfare Pro Edition for 20% off as well as the standard edition for 33% off. For the Xbox 360 crowd, there’s also […]

  • Xbox 360 2015 Spring Value bundles now available starting at $250

    Microsoft is offering a discount on three Xbox 360 bundles with prices starting at $250. The Xbox 360 2015 Spring Value bundles feature various content such as a Kinect, 500GB console bundle and one month of Xbox Live Gold. Xbox 360 500GB Spring Value Bundle: comes with Plants vs. Zombies Garden Warfare download and Fable […]

  • Rainbow Six Siege beta sign ups now open

    Ubisoft is letting everyone register for the upcoming Rainbow Six Siege closed beta. Rainbow Six Siege is due for a closed beta sometime this year. Ubisoft has opened registration to everyone. All you need to do is enter your preferred platform and log in using your Uplay account. You will be entered into a waiting […]

  • Advanced Warfare: Exo Zombies map Infection is creepy

    The upcoming chapter in Call of Duty: Advanced Warfare’s Exo Zombies mode is called ‘Infection’ and Activision has been slowly revealing bits and pieces about it. A few teasers have been dropping ahead of Ascendance launch this month. The teasers are about the second episode in the Exo Zombie story, Infection. First off, the map. […]

  • This is the Bloodborne press kit in all its glory

    Bloodborne is a gorgeous game so it’s only fitting that the press kit it came in is a reflection of that. The pictures capture the many amazing bits of the Bloodborne press kit. A press kit is what’s usually sent to the reviewers alongside the review copy. They’re usually very ornate and almost all of […]

  • This Hearthstone turn is taking over 40 hours and you can watch it happen

    A very smart Hearthstone player has rigged his game to make one turn take over 40 hours, and it has been going for over 22 already. Hearthstone player Mamytwink set up a game against his friend to try and achieve the record for the longest turn in Hearthstone ever. Basically, Mamytwink set the game up […]

  • The Witcher 3: Geralt’s beard grows over time, but not Gandalf-long

    The beard of The Witcher 3 protagonist Geralt will grow over time, but you can trim it if you choose to. As part of a recently published impressions piece by German magazine Gamestar (translated by NeoGAF), The Witcher 3: Wild Hunt developers revealed that Geralt’s beard will in fact grow over time. Not content with […]

  • Sony mistakenly abandons Bloodborne trademark in the US

    The administration side of Sony Computer Entertainment has not been in the best of shapes recently. Sony has abandoned four game trademarks yesterday, one of which is for Bloodborne. The trademarks were all registered with US Patent and Trademark Office. All of the games trademarks pertain to unreleased games and Sony would’ve had to either […]

  • Payday 2 will be supported until 2017

    Payday 2 developer has announced that it will continue to support the game for the next two years. Payday 2 developer Overkill has revealed today that it’s planning to support the game until 2017. What this means is that more free content as well as paid DLC are in the works for release later. Payday […]

  • These are the top Call of Duty: Advanced Warfare weapons, according to the developer

    Based on their overall kill-to-death ratio, what are the best guns in Call of Duty: Advanced Warfare? Developer Sledgehammer reveals the top 5. Sledgehammer’s Michael Condrey has revealed on Twitter the top 5 weapons in Advanced Warfare based on their overall kill-to-death ratio. Here’s the list: ARX-160 – Hole Puncher Ameli – Heavy HBRa3 – […]

  • H1Z1 has sold more than 1 million copies

    H1Z1 has already sold over 1 million copies on Steam. H1Z1 may still be in Early Access on Steam, but it has already sold more than 1 million copies. Daybreak president John Smedley announced on Twitter earlier. H1Z1 launched in January and instantly became a hit. The game has consistently been on Steam’s top 10 […]