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Beyond: Two Souls – death comes to us all

Thursday, 16 August 2012 12:48 GMT By Dave Cook

Beyond: Two Souls isn’t a game trying to be a movie or some attempt to bridge the divide between them. Quantic Dream view it as a convergence – a third new form of entertainment that puts its actors fully to the test. VG247′s Dave Cook goes behind the scenes to learn more.

David Cage is a to-the-point kind of guy. He’s entirely committed to the idea of games being spawned from a single vision and sticking to them throughout the project.

We’re not even five minutes into Cage’s Beyond presentation before he shares his vision by reminding the crowd that while they’re all very different people, they all share something in common:

One day we will all die.

That fear of the unknown, the stomach churning realisation that all of this will disappear once we die is enough to make blood run cold, and that is a very powerful emotion indeed.

Cage wants you to feel something while playing Beyond, and the only way to do that – he says – is to employ talented actors to deliver on his vision. Ellen Page was Cage’s first choice for lead Jodie Holmes.

Beyond’s script is at least 2,000 pages long – that’s longer than three or four movies, Cage tells us – and it was based entirely around Page playing the lead. Although the actor wasn’t officially on board or aware of the game, Page accepted immediately and was officially on board.

That was then, but some twelve months of constant, daily shooting later Cage firmly believes that his ensemble cast have grown as actors, and that the decision to use full motion capture techniques – rather than standard mo-cap – is a significant step for the industry a a whole.

Standing at the front of the conference room, Cage explained, “We gained another dimension in the performance because with full performance capture, we had body language. If you look at me as I say this, you can see how I’m saying it. You lose that in motion capture.”

In regular motion capture, faces, voices and body movement are recorded separately, and this often jars when all three components are melded together. This is how Heavy Rain was shot, but with Beyond Cage wanted to up his standard.

With Beyond, Cage’s cast of 160 people were acting out everything at once on almost non-existent sets. There are very few props, meaning each actor had to simply imagine they were running down a grassy hillside while being chased by cops, or fighting on the roof of a train.

It wasn’t easy, Cage explained, but this illusion and need for imagination is part of the creative process. As a voice over on the studio footage explained, “We take the real world and make it fake. Take the fake versions of the real things and make them real again.”

While it sounds like a silly, roundabout and costly way to do business, Cage revealed that Beyond’s budget is roughly the same as Heavy Rain’s, purely because of full performance capture. There is very little in the way of post-capture animation. Most of what you see in-game has been acted out by the actors.

Cage explained, “Beyond has been in development for three years, but the budget hasn’t been crazy as we’ve tried to be very smart. Everything must be planned precisely so that everything is where is should be, limiting the amount of post-animation.”

This straight-forward process was achieved by scanning in the actors’ bodies before filming began. Cage explains that – while a lengthy process – doing this gave Quantic Dream life-sized avatars of each actor, precise right up to a millimetre.

Every NPC has been played by an actor who wet through this same process – be it young toddler sitting on a park swing, a young girl playing with her dolls, or Jodie and her family sitting down to enjoy dinner. It’s a remarkable effort that pays off well.

We see Ellen Page and an actor playing a currently unknown character talking in the studio. As Jodie, Page talks about the spirit Aiden than has been hounding her since she was a child:

“He’s always decided for me. It’s time I make my own choices”, Page says with the same determination and grit we’ve seen from Jodie in Beyond’s previous trailers.

It sounds like Jodie is in for a rough time in Beyond. We were shown Page acting out more of her lines on set, shouting at her parents for keeping her indoors all the time while her friends go out and play, weeping over the body of a dying friend, and being hunted by police like a dog.

On that note, Cage opened up the floor to questions, but not before reiterating his mission statement for Beyond, “What I’m interested in my work is emotion. How do we trigger emotions in the player? ”

“Games try too hard to trigger adrenaline by letting you just shoot someone, but they overlook smaller emotions that are more complex to trigger, but at the same time are rewarding,” Cage added.

“I’m not a failed movie director who couldn’t make it in films and that’s why I’m a game director,” Cage continued, “I am just passionate about the way this medium is moving. I’m interested in how you can tell a story through interactivity, where you are the actor.”

Cage concluded by saying, “The most challenging part of my work is to redefine what interactivity means. Look, you can turn on the lights in a scene and it can mean something, you can choose to shoot someone and it means something, but you can choose to do nothing, and that too can mean something.”

Interactivity versus cinematics – It’s an issue many developers have struggled with over the years, perhaps most famously Hideo Kojima’s love for over-long cutscenes that wrench control from a player’s hands.

Pitfalls like this don’t fly with Cage, who firmly believes that Beyond will place you as an actor in the vivid digital world he has created. He also believes that going into the next generation of hardware, we will see more studios adopt this trend.

Whatever happens, Beyond: Two Souls is shaping up nicely, and the apparent quality of the end product does the painstaking work of its actors justice. But will it be enough to make the rest of the world sit up and pay attention?

Beyond: Two Souls is heading to PS3 exclusively at an unconfirmed date. Keep an eye out for our full David Cage interview soon.

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24 Comments

  1. Da Man

    Beyond: Two Souls isn’t a game trying to be a movie
    Sure it is. Annoying ‘cinematic’ camera angles, plaguing many console videogames. As if there was a lack of them on PS2/Xbox or current gen.

    #1 3 years ago
  2. Phoenixblight

    I call these games interactive movies. Because they focus more on telling a story through cutscenes and dialog and less on actual gameplay. The gameplay being centered on simon says or just simply moving around. I liked Heavy rain but just felt it wasn’t worth the 60$. I should have waited until it was 30 or less to get it than I wouldn’t have had such a bitter taste in my mouth.

    #2 3 years ago
  3. Gadzooks!

    #1

    It’s just a badly scripted, hammily acted movie really, that you have to press a button to continue with once in a while.

    Calling what Cage makes ‘games’ is just wrong. In the same way Dragons Lair needed to be prefaced: ‘laserdisc game’, Cage’s ‘games’ need some nomenclature to differentiate them from actual games with, you know, gameplay.

    #3 3 years ago
  4. Dave Cook

    @1 and 2 it isn’t like Heavy Rain btw. Ever play Ghost Trick on DS? It’s like that :)

    #4 3 years ago
  5. Phoenixblight

    No never played that but I had watched of the gameplay for Two SOuls it seemed very much like heavy Rain with some movement and a shit load of cutscenes and little to no gameplay. Yeah you can possess some of the NPCs but you can’t do anything with that besides interacting with more movies. Warped a simple puzzle platformer does more with possession than this game.

    #5 3 years ago
  6. _LarZen_

    I just love these type of games, cant wait to try this out.

    Haters gonna hate, and should take a screwdriver and stick it in the eye.

    #6 3 years ago
  7. Dave Cook

    @5 that’s perfectly reasonable man, those kind of games aren’t for everyone :)

    #7 3 years ago
  8. Phoenixblight

    I will be playing it for sure I am just not paying the full price for it. I will either wait for the price to come down to at least half way or I wlll gamefly it.

    #8 3 years ago
  9. Da Man

    Oh wow, #6 careful with the vaseline there.. Good grief, reminds me of rock star fans willing to kill over an album.

    GZ +1

    #9 3 years ago
  10. ManuOtaku

    #4 Dave Ghost trick was great, good use of the stylus, if thats the case that this game remind you of Ghost Trick, now is on my radar, more so than before, due my perception that this game would had too much heavy rain similarities.

    #10 3 years ago
  11. OrbitMonkey

    Hopefully this will be as unintentionally hilarious as Fahrenheit and not as po-faced as Heavy Rain.

    #11 3 years ago
  12. HeavyD-Love

    Loved Heavy Rain experience. Unique. One of a kind. That’s what everyone complains the industry needs these days, then when QD delivers….people still complain.

    I’ll be getting this day 1.

    #12 3 years ago
  13. ManuOtaku

    #12 dont get me wrong i did like a lot heavy rain, and kudos to QD, the thing is that having played omikron and farenhait, i did thought this game will have some sort of more traditional gameplay inputs, of course i knew the story will be the heavy focus, but they also put heavy focus on the QTE, which in my eyes put the game behind their previous two works, and if i may say so, i now compare it with asuras warth, also a very heavy story-cinematic game, but it did had more traditional gameplay input, i think heavy rain would benefit from being like Asuras, in that particular regard, but to sum things up like i said i did like the game, just that more traditional gameplay was needed IMHO, a good critic is needed to polish a good game into a great one, i hope that is the case with their newest game, and i will be getting their next game, just to give them the benefit of the doubt, they deserve it.

    #13 3 years ago
  14. Beta

    Awesome, I loved Heavy Rain despite it’s flaws (E.G. Acting :P). I’m quite a fan of cinematic gaming so I’ll definitely be picking this up :)

    #14 3 years ago
  15. Dave Cook

    @13 there are no QTEs in Beyond mate. It’s like Ghost Trick by Capcom. Ellen Page’s character gets herself in a predicament, and you control the spirit Aiden to help get her out of it.

    The bit we saw had her pinned down by cops, and you control Aiden to help her escape. The spirit can interact with matter, and so it grabs a petrol pup fro a petrol station, sprays petrol everywhere, and then tears down a neon sign that sparks the petrol and burns tons of cops alive.

    It’s all about chain reactions and using Aiden’s power over matter to escape. He then possesses a chopper pilot and nosedives it down onto the street, killing more guys.

    I dunno, it seem cleveer. I think if you check out Ghost Trick it’d give you a good idea :)

    #15 3 years ago
  16. Dave Cook

    @13 there are no QTEs in Beyond mate. It’s like Ghost Trick by Capcom. Ellen Page’s character gets herself in a predicament, and you control the spirit Aiden to help get her out of it.

    The bit we saw had her pinned down by cops, and you control Aiden to help her escape. The spirit can interact with matter, and so it grabs a petrol pump from a petrol station, sprays petrol everywhere, and then tears down a neon sign that sparks the petrol and burns tons of cops alive.

    It’s all about chain reactions and using Aiden’s power over matter to escape. He then possesses a chopper pilot and nosedives it down onto the street, killing more guys.

    Then more things, like throwing cars around, ripping objects in half and battering down doors blocking Jodie’s path.

    I dunno, it seems clever. I think if you check out Ghost Trick it’d give you a good idea :)

    #16 3 years ago
  17. Dragon246

    These games are not made for everyone, but people just try to shit on something they dont like.
    Typical internet flamers and xbots.
    For them , anything except shooting someone in the face is not gaming. Good luck to them. I for one, value story over gameplay in such kind of games and video games provide a way to give players multiple endings which is just not possible with non-interactive media.
    Haters gonna hate.
    @14,
    Exactly my views. Cinematic gaming definitely has a place in today’s industry.

    #17 3 years ago
  18. hypeb147

    Why does he keep making all these games about the supernatural? That kinda stuff gives me the creeps. I was so happy Heavy Rain was a good plain old fashioned thriller.

    #18 3 years ago
  19. bitsnark

    @16

    BZZZZZT!

    HOLD THE FUCKING PHONE.

    It’s like Ghost Trick you say? Just how interactive is it; are there certain things that you’re guided toward or are there multiple ways to solve the situation.

    If its the former, rather than the latter, I can’t say I would be that impressed in all honesty.

    #19 3 years ago
  20. speedxl01

    I think some gamers miss the point of this game, it’s about the history and how it is presented, the multiple options you have, they want you to feel emotions and care about the character, sure gameplay it’s not traditional but for me it doesn’t matter.

    I really like this kind of games.

    #20 3 years ago
  21. Dave Cook

    @19 there are many ways to complete each scenario David Cage told us. Many, many ways :)

    #21 3 years ago
  22. Clupula

    I’m very excited for this game. Loved Heavy Rain. In fact, I’ve even been able to get people who never played games before to start playing them after letting them experience it. I’m happy to see something unique being made in this day and age of Call of Duty shooters being shit out ad nauseum. Can’t wait for this.

    #22 3 years ago
  23. Dannybuoy

    They must be doing something right. No one’s started banging on about graphics yet!

    #23 3 years ago
  24. ManuOtaku

    #24 Erthazus is busy playing his vita :), so dont invoke him please

    #24 3 years ago

Comments are now closed on this article.

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    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]