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Wii U processing speed “a little bit” low compared to 360 and PS3, says Harada

Wednesday, 11 July 2012 20:56 GMT By Stephany Nunneley

Tekken producer Katsuhiro Harada has said the graphical power of Wii U is about the same as PS3 and Xbox 360, but the CPU is a bit slower. Speaking with Digital Spy, Harada said despite this, it’s not that big of an issue. “As far as graphical processing and such, it’s not much of an issue, but as far as the CPU goes, the clock is kinda low. I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.” On the Tekken Tag Tournament 2 front, Harada said he’s planning to release the Wii U version of the game “as close as possible” to the PS3 and Xbox 360 versions, which release on September 14.

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24 Comments

  1. Erthazus

    Lol? This is real?

    Processor is the the Most important part of the console. Processing power is the most important part for console’s life span.

    This is a much bigger deal than “No multitouch” on the Nintendo’s Kitchen sink aka GamePad.
    So it’s not even close to 2005-2006 machines. Yeeeaaah.

    #1 3 years ago
  2. daytripper

    If good games are on the machine I’ll get it, for better visuals I’ll go PC/ps4/next Xbox

    #2 3 years ago
  3. The_Red

    @1
    Lower clock speed doesn’t always mean slower process but yeah, this is rather disappointing but not as big as “no multitouch”. That just unacceptable.

    #3 3 years ago
  4. OlderGamer

    Not worried.

    #4 3 years ago
  5. Clupula

    Is there anything about this system that doesn’t scream disaster?

    #5 3 years ago
  6. Ireland Michael

    Who cares? All that matters is if the games are any good.

    #6 3 years ago
  7. Christopher Jack

    @6, You can’t deny that limited performance also limits the potential.
    The current Wii is more than capable of dumbing down most of todays games graphics, but there’s more to it than textures that gets effected by weak hardware.

    #7 3 years ago
  8. Ireland Michael

    @7 “You can’t deny that limited performance also limits the potential.”

    No, it doesn’t.

    “Limited” performance (which was yesterday’s innovation) has never been necessary for good gameplay.

    Ever.

    #8 3 years ago
  9. The_Red

    @8
    That’s where you’re wrong. “Limited” performance of NES and Master System meant NO to FPS games. Heck, even Genesis had problems with original Doom. Same goes for MGS1. SNES and Genesis could never run it. PS1 and N64 could never run something like Shadow of the Colossus. So, yeah, more power CAN be necessary for good gameplay.

    Good gameplay needs a good design but many gameplay related items like AI or physics rely on performance. Also, you are forgetting about immersion. For many games like Alan Wake, immersion IS the gameplay. The kind of immersion and atmosphere in AW couldn’t happen on a last gen system like Wii. Then there are simulation games where realism in graphics and physics IS the gameplay.

    #9 3 years ago
  10. Erthazus

    Agree with everything “The_Red” said.

    Great example can be with PS2-Ps3 too. Assassins Creed game was impossible on the PS2 hardware for example but it is possible on the Ps3/Xbox 360 architecture.

    Technology should not limit devs. Technology is a tool for great games.

    #10 3 years ago
  11. OrbitMonkey

    And the real world fails to give a fuck, leaving the hardcore clutching their spec sheets and moaning “But Captain it doon’t have tha power!!”

    We’ve yet to see Ninty’s marketing blitz yet and thats a force more powerful than a million doubting forum commentator’s.

    #11 3 years ago
  12. fearmonkey

    @11 LMAO – that was pretty funny :)Sadly though, I agree with you.

    I admit to being the guy clutching the spec sheets but not for Nintendo. Nintendo doesn’t need the biggest specs, I don’t think that is going to hurt them.

    What has hurt them is no Super Mario 64 type of game which I was waiting for, and many others wished for that too. The hardcore Nintendo fans will get it but I’ll wait on a Wii-u until it has that, and by that time MS and maybe Sony will have something new out.

    That being said, MS and Sony better have better than a 6670 GPU on the next gen!!

    #12 3 years ago
  13. The_Red

    @10
    Thanks.

    Even legendary Nintendo games like Mario 64 would have never existed if they had stayed with the “limited performance” of SNES. Different games have different needs. Sure, a 2D Mario might not need top tier PC power / PS4 / Xbox 720 stuff but what about the Empire Total War. Aside from mouse requirement, there’s no way you can enjoy games like that without some serious processing power to render the game at its essential glory.

    I’m really tired of people trying to downplay importance of visuals in games. Many people including myself and #10 actually have BETTER gameplay experience when certain games look at their best. Certain games like Retro City Rampage are fun BECAUSE of their 8-bit graphics just as stuff like Empire Total War or Forza 4 are fun because of their extremely complicated visuals or super strong physics.

    In short: FUCK saying “graphics aren’t important compared to gameplay”. Gamers should stop using that stupid excuse for dated looking games. That’s just it. An excuse.
    EVERY aspect of a game should be at its best. Gameplay, Sound, Music, GRAPHICS and the rest. They all matter and in some regards, all of the others (Sound, visuals…) ADD to gameplay.

    #13 3 years ago
  14. fearmonkey

    @13 – I agree with you, but your not going to convince the gamers that parrot the “graphics don’t matter” mantra.

    It’s more than just simply better textures, lighting and polygon counts on objects, it’s better animation, better physics, more objects on the screen, better AI, and better Sound/music options.

    Games like Skyrim look great now, but the world is mostly barren when it comes to life. A few foxes, wolves, bears, and deer but the world doesn’t really feel alive. Better water physics for more realistic waves and motion, more particles for explosions, spells, and events.

    Same thing with games like GTA, each game gets better but we haven’t yet hit that tons of people in a city feeling really.

    Does it make the game actually better, maybe not, but to those who like immersion; better graphics, physics, and lighting make a world of difference.

    #14 3 years ago
  15. CPC_RedDawn

    Most of you complaining that CPU processing power is the most important thing you are VERY VERY wrong.

    As long as the architecture is efficient and has a decent amount of L2 and L3 cache then it will be fine. Just look at AMD CPU’s now compared to Intel. Most of AMD’s have more cores and are clocked higher (upto 4.2GHz at stock now) and they are mostly not as fast or efficent as Intel’s.

    Also, everyone knows that nowadays games are more GPU dependant that CPU depended seen as we have entered HD gaming. More pixels to render the graphics power needed, the physics and A.I are all going to stay the same. But the shader/pixel/and geometry calculations are all going to rise the higher you up the resolution, anti aliasing, etc. As long as they opt for 720p as a standard and slap at least 1GB a VRAM onto whatever GPU chip they have in there it will do just fine.

    #15 3 years ago
  16. CPC_RedDawn

    @14 – fearmonkey : “Games like Skyrim look great now, but the world is mostly barren when it comes to life. A few foxes, wolves, bears, and deer but the world doesn’t really feel alive. Better water physics for more realistic waves and motion, more particles for explosions, spells, and events.”

    You obviously have not played Skyrim on PC maxed out with graphics and texture mods enabled.

    #16 3 years ago
  17. fearmonkey

    @16 – I have the PC version and a high end card, and the mods do indeed look great, but my point was regarding Skyrim on consoles not the PC.
    (and it still doesn’t have the animal-insect life I was talking about, though you can increase it but its not the same)

    And your right with your post above that games are more GPU than CPU dependent, but that changes when you add online play, more physics, more characters on the screen, better animation, and sound options etc.

    #17 3 years ago
  18. Cangriman

    @9- I agree to some extend of what you said. This is for everyone but I quote you because of what you wrote.

    I have been visiting vg for a very long time, but it seen that every time I want to post something it doesn’t let me. So while I know who are all the regulars and such, I haven’t have the opportunity to be part of the community because of what I said. So hopefully this post can be read.

    While I agree that most of those game couldn’t be done because of the “limited” performance, I failed to see something. How come with the current-gen we haven’t see a jump in gameplay like when 2D went to 3D. We still are playing games that their core mechanics were creating years ago with the fifth generation. And since you guys mentioned GTA, if innovation were limited by performance, how come GTAIV still play the same as GT3? So what was the excuse for this generation? Limited performace? But wasn’t that the excuse of previous generation?

    Now, if innovation were limited by hardware, how come the PC market is not leading the gaming industry? Why does Skyrim play the same way on PC as on console? If PC is more powerful, and we know it is, why there is not innovation in that platform. Why the PC is not innovating the way we play, why there is not new standard for all the genre?

    This generation is all about graphics, sadly, multiplayer, and DLC. And I can tell that the next generation will be the same. While many people said gameplay is more important that graphics, we still haven’t seen something new in a long while. We are in a industry of copy and paste, if someone find a good selling formula, everyone wants to copy it, or be a [insert name] killer. Like in this case CoD, we are still playing the same game as when CoD4 was released, yet people still buy it, and everyone wants to copy it. Gamers scream innovation, but when a game with innovation is release, no one wants to buy it.

    What is the point of having better texture, physics, more characters on the screen, better animation, and sound, and anything else you want to add, if were are still playing games that their core mechanics were created years ago? But now we played them with a new coat of color, and added feature, but still the same standard. Hopefully I’m wrong and the next-gen will be bring new stuff to the table.

    #18 3 years ago
  19. wania01

    @18 – The PC isnt leading the market because of the price. While it doesnt cost as much as people think, it still does cost more for a gaming PC. A console is a simple box where u buy it and youre set. Thats one reason. Since console sales have grown so large, many developers and publishers focus on consoles rather than the PC. Its all about money. You cant except the PC to just innovate, to put it….awkwardly. Developers cant develop 4 different versions of a game, for each console. Thats not how it works. Not enough man power.

    Consoles are whats slowing everything down. While more “next-gen” engines are being built to accommodate next-gen consoles, there are some next-gen engines right now that suck on consoles. The Metro 2033 engine can’t be used for anything on a console. If you can you should play that. Now Frostbite 2 from EA. Compare BF3 on the PC to consoles. Map size and the amount of players is limited on consoles. They cant handle it. Bigger and better engines means bigger and better worlds. More ways to play. Next-gen engines dont just mean next-gen visuals. It may stay that way for a little longer but thats because people still buy the shit thats thrown in their face. I like now Black Ops 2 gives players “choice” by letting them snipe or use a rifle for two minutes in the game. GREAT WAY TO PROVIDE GAMERS WITH CHOICE…

    Theres a lot more to it. Games will soon change though. Im sure im not the only one that has been sick of the same shit over and over again in the games that have released in the past couple years. But just keep in mind, its all about the money.

    #19 3 years ago
  20. Telepathic.Geometry

    @Cangriman: We can see your post fine so don’t worry. :)

    I think that the jump this generation from last was mostly fidelity, as far as PS3 and 360 go, motion controls as far as the Wii was concerned, and the rise in online gaming and downloadable bite-sized/indie gaming.

    All four changes DID have a big effect on gaming. I think that the graphical fidelity allowed games like Dead Space, Bioshock and (say) Skyrim to transport the gamer into that world. You can say it’s superficial, but I think it really has an effect on the gamer.

    Also, the Wii gave me some of the finest gaming experiences ever, including Excite Truck, Metroid Prime 3 and Geometry Wars Galaxies (I still say it plays better with a wiimote).

    Downloadable games have allowed me, when I really get busy, to keep on enjoying high quality gaming without having to commit to a big gaming session, or get up off my couch for that matter.

    And finally, online gaming. I’m not a CoD type, but I’ve had some incredibly satisfying gaming experiences taking down demons and rogue players alike in both Demon’s Souls and Dark Souls, and other games like Borderlands and Portal 2 really helped me appreciate what an enjoyable element of gaming online can be.

    So that was the benefit of last generation. I think it was very significant. The question is now, what the fuck is the next generation going to do?

    I don’t think that Nintendo needs to build a PS4 beater of a console, but considering that they need to support a TV screen AND the tablet controller (and possibly two), I think that they actually need a console appreciably more powerful than a 360 or a PS3.

    I know that Nintendo will make good games and will make profit this generation too, they always do, don’t they, and I don’t care about console power as a general rule, but I don’t want the console to be limited by penny-pinching suits in Kyoto who are satisfied to scrimp on the console power and then pass the engineering problems on to some poor bastard dev to solve.

    #20 3 years ago
  21. DrDamn

    @Cangriman
    “How come with the current-gen we haven’t see a jump in gameplay like when 2D went to 3D.”

    We have but it’s been in a different space to graphics. This generation has been about the explosion of online elements in games and is as significant in impact as 2D to 3D for me. Not simply the easy at which you can play against friends but also the less obvious elements. Asynchronous online play, challenges, global scoreboards, interesting takes of what online means and can be used for like Demon’s Souls, Dragon’s Dogma.

    XBLA/PSN releases have also been big this generation. Cheaper, easy access, demos as standard. Big advances over the previous generation and a really good level of innovation and variety in gameplay experiences as a result.

    On a more general level the core gameplay mechanics of the more standard genres have remained the same but there have been big advances in AI, physics and control mechanics made possible by the extra horsepower under the hood. These have enabled a lot of new and refined gameplay experiences. Stuff we take for granted as the transition has been more progressive, but things that are very apparent when you go back to older titles.

    #21 3 years ago
  22. ManuOtaku

    “I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.”
    Its seems to me based on the quoted above, that it is lower on purpose, because they are experimenting with what it can do, and what cant, remember is two images this console will be supporting,not a common thing for consoles, therefore i think a lot of testing is needed, and maybe they are multiple reasons for this, but one thing is clear they are experimenting with it.

    #22 3 years ago
  23. poketrainer

    This means nothing. A newer piece of tech will more than likely destroy the 360/PS3′s CPU even at lower speeds. Why are people ignoring this? This is like saying your Core 2 Duo at 3.2Ghz is superior to your Core i7 at 2.4Ghz.

    Jeez people.

    #23 3 years ago
  24. Psychotext

    Probably because he said that they’ve had to use creative solutions just to get it to work (and that it’s not like the PS3 solution where the tech is just exotic)… doesn’t really sound like it’s going to destroy the 360 / PS3 CPUs. Just sounds like they’ve chosen a cheap, low power CPU to go with a much more capable (and by all accounts it is) GPU.

    People are getting too hung up on the clock speed aspect without actually reading into what was written. Though it doesn’t help that the full quote isn’t in the article I guess:

    “For example on PS3 it was kind of difficult at first, but if you made good use of the different cores, you could split up the processing tasks and you could achieve very good effects. But this is kind of a different issue than that.”

    #24 3 years ago

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    Far Cry 4′s latest DLC pack, Hurk Deluxe, seems like good fun, judging from this video. The Hurk Deluxe Pack was released today on all platforms. It comes with five new missions. The video below takes a look at the “Call of the Wild” mission. In the walkthrough you’ll get to see some of the […]

  • Battlefield Hardline beta date confirmed on Xbox Store

    The beta date for Battlefield Hardline has popped up on the Xbox Store, confirming the rumoured date. The listing for the Battlefield Hardline beta is available for anyone to see right now on the Xbox Store. Granted, it’s for Xbox 360, but unless EA is starting this beta early on Xbox 360, this will pretty […]

  • GTA player flies jets backwards in impressive stunts

    Doing stunts with jets in GTA 5 can be impressive, but it’s nothing like flying them backwards. Making videos of your jet stunts has become too mainstream. Which is why the latest video from YouTube channel GTA5Videos is all about defying that. The video below features some insane stunts mostly done by flying jets backwards, […]

  • CoD: Advanced Warfare balance patch out, System Hack nerfed, HBRa3 buffed

    The latest patch to Call of Duty: Advanced Warfare is here with some major changes to game balance. Making good on the promise to nerf System Hack, developer Sledgehammer Games has released the latest patch to Advanced Warfare to do just that, and much more. The patch is out now on Xbox platforms, with PlayStation […]

  • Grinding three purples in Borderlands: The Pre-Sequel may crash your game [UPDATE]

    Update: Gearbox Software has announced there’s currently a hot-fix in place for Borderlands: The Pre-Sequel as a temporary solution to crashes caused with the DLC update. Until a permanent fix can be made, the hotfix should correct crashing issues. All will be fixed in the next major game update. Original Story A bug that snuck […]

  • Havoc maps up the tempo for Call of Duty: Advanced Warfare

    Dave Cook dons his Exo suit to find the new Havok DLC maps a great change of pace for Call of Duty: Advanced Warfare. Given that Call of Duty: Advanced Warfare places great emphasis on verticality, it’s little wonder that Sledgehammer Games has designed the first of its four DLC map packs with elevation and […]

  • G2A responds to deactivated Far Cry 4 keys debacle

    G2A, one of the third-party sellers that were named in the ongoing episode of deactivated Far Cry 4 keys has decided to release a statement. G2A is a well known third-party key sellers online. Most users know it through its sponsorship deals with many YouTube and Twitch channels. The service sells keys both through its […]

  • Petroglyph’s Victory resurfaces with Korean co-developer

    End of Nations, Mytheon and Grey Goo developer Petroglyph Games seems to have salvaged a stalled project. Victory popped up back in early 2013 after Trion Worlds took End of Nations in-house. Petroglyph’s attempt to crowdfund the unusual strategy title ended in iniquity, but it vowed to do whatever it could to bring the game […]

  • Far Cry 4 Hurk Deluxe DLC now available

    Far Cry 4′s latest DLC pack adds new story missions and a pile of new weapons. Far Cry 4: Hurk Deluxe is now available on PC and Xbox platforms, and is rolling out to the PSN in line with local network updates. The pack bundles five story missions, including Yak Farm, Blood Ruby and Hurk’s […]

  • Yes, Resident Evil: Revelations 2 has microtransactions

    Resident Evil: Revelations 2 has microtransactions, but thankfully they’re not as outrageous as initial reports suggested. The subject of Resident Evil: Revelations 2′s microtransactions arose earlier today with reports filtering out of a European press event that you’ll be able to pay to keep playing after your character dies. The ramifications of this are pretty […]

  • Play mini-games to unlock Magicka 2 content

    Magicka 2 publisher Paradox Interactive has invited fans to earn in-game rewards by playing other games. The Magicka website will host various mini-games in the build up to Magicka 2′s launch later this year on PC and PS4. Playing these games controbutes to a community score total which will eventually unlock in-game content as well […]

  • Deactivated Far Cry 4 keys were purchased through Origin

    Far Cry 4 owners who found their games deactivated without warning may be surprised to learn where they came from. Many copies of Far Cry 4 purchased through third-party re-sellers have been deactivated without notice. Although resellers affected by the deactivations argued that they had made authorised purchases, Ubisoft has denied this. The publisher told […]

  • Will Assassin’s Creed visit Japan in 2016?

    The next Assassin’s Creed game after Victory may finally bring ninja and assassins together. An Assassin’s Creed fan has spotted what certainly looks like a heavy hint that the next game after Victory will be set in Japan. Ubisoft forums member Cornik22 was looking through the Assassin’s Creed 4: Black Flag official art book when […]

  • Resident Evil HD modder aims to restore original, terrible voice acting

    Resident Evil and its early sequels are justifiably famous for their simply dire voice acting. Some Resident Evil fans feel they just can’t enjoy the experience of exploring Umbrella facilities if someone isn’t talking at them with absolutely no regard for pacing, content or tone. As a result, modder Bunny has stepped up to the […]

  • Record iPhone sales drive Apple to revenue spike

    The iPhone is still going strong – in fact, it’s selling better than ever. Apple has announced its financial results for the quarter ending December 27 2014, exceeding expectations with a 29.5% increase in revenues to $74.6 billion. This was a new record for the company. One of the key factors in this spike is […]

  • HoloLens has “mind-blowing” potential for games, says Microsoft CEO

    Microsoft’s VR wearable HoloLens is going to be great for games, according to CEO Satya Nadella. Speaking to investors, Nadella made Microsoft’s entertainment plans for the device explicit. “It’s also getting clearer how the games people love today will evolve to mind-blowing experiences in the future when designed for the mixed reality that Windows 10 […]

  • EA Q3: Battlefield 5 still on for holiday 2016, PGA Tour 15 spring release confirmed

    EA announced its financial results for its Q3 fiscal year 2015 quarter, ended December 31, 2014, noting total net revenue $1.13 billion in total net revenue compared to $808 million year-over-year. For the nine months ending December 31, total net revenue came in at $3.3 billion. Net revenues were up 39% and net income came […]

  • Players logged 113M single-player hours in Dragon Age: Inquisition, other EA games stats

    Ahead of its Q3 2015 earnings release, Electronic Arts has released a game infographic showing some interesting stats compiled through gameplay from October – December 2014. For FIFA 15, over 3.3 billion goals were made; 73 million knockouts occurred in EA SPORTS UFC; over 10 million families were created in The Sims 4; 113 million […]

  • Hyrule Warriors has shipped 1 million units worldwide

    Koei Tecmo has announced shipments of its Wii U hack and slash action title, Hyrule Warriors, has shipped one million units worldwide. The Omega Force-developed title was released in Japan on August 14 and in the west on September 26. Two packs of DLC for the game are slated for February alongside the version 1.5.0 […]

  • Xbox Games Store discounts Never Alone, Dragon Age: Inquisition, more

    This week’s deals available through the Xbox Games Store will be valid until February 2 with titles such as Battlefield 4, Dragon Age Inquisition, Never Alone, and Titanfall discounted. Discounted titles with an asterisk are for Xbox Live Gold members only. Xbox One Just Dance 2015* – 40% Another World* – 50% Never Alone* – […]

  • Say hello to Mortal Kombat X’s latest character: Reptile

    As promised, one of two character reveals this week for Mortal Kombat X has occurred: it’s the acid-spitting Reptile. Nice! Watch the video above. Mortal Kombat X is slated for release on April 14 and will be available on PC, PS3, PS4,Bxo 360 and Xbox One. Thanks, MrTGJelly (Trent).

  • Twisted fairy tale Woolfe: The Red Hood Diaries hits Steam Early Access

    Woolfe: The Red Hood Diaries, the successful Kickstarter from GRIN Studios, has launched on Steam Early Access. The PC title is described as a “cinematic fable featuring a vengeful Red Riding Hood,” who armed with an axe sets out on a quest to avenge the murder of her parents. Gameplay features action-platforming, combo-based hack ‘n […]

  • Dead or Alive 5: Last Round delayed to late March on Steam

    Koei Tecmo has announced it is delaying the PC release of Dead or Alive 5: Last Round to March. According to an updated listing on Steam (thanks, AGB), the fighter was delayed “in order to provide you with the best experience possible.” To apologize for the delay, Team Ninja will offer the Halloween 2013 Set, […]

  • Dragon’s Dogma Online will be F2P “no plans” for western release

    Dragon’s Dogma Online will be a free-to-play title for PC, PlayStation 4 and PlayStation 3. Set for release this year, Dragon’s Dogma Online has a lobby which will support up to 100 players, is open-world, and the executive producer is Hiroyuki Kobayashi. Players can form groups with up to four players or pawns while raids […]

  • Watch this release video for Borderlands: The Pre-Sequel DLC Lady Hammerlock

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel releases today on PC, PlayStation 3 and Xbox 360, and coinciding with the release is the launch trailer. In the Lady Hammerlock DLC, players are introduced and will be able to step into the shoes of Sir Hammerlock’s sister, Lady Aurelia the Baroness. The DLC will run […]

  • Free DLC for Tales of Zestiria takes place after main storyline

    Free DLC will be released in Japan for Tales of Zestiria, and while Bandai Namco has yet to state whether it will be released westward with the core game this summer, it’s an interesting slice of content. According to information from Jump posted by Siliconera, the DLC Alisha After Episode: What Is Reflected In The […]

  • This video of a Paris flat looks the real deal, but it’s all Unreal Engine 4

    I’m not entirely sure when, or how, this fella managed to sneak into my secret flat in Paris and film it, but since it’s out there I may as well share it with you. All joking aside, this video is rather amazing. It provides a virtual tour of a flat located in Paris; however, it’s […]

  • The Witness passes key development milestone, still no release date

    The Witness has seemingly come back from the dead. Creator Jonathan Blow has posted an update on the game’s development. Surely you still remember The Witness? Jonathan Blow’s follow-up to Braid, which was shown during the PlayStation 4 reveal event all the way back in February 2013? Well, today we got our first development update […]

  • You can now take selfies in World of Warcraft

    The latest patch to World of Warcraft has added a S.E.L.F.I.E. Camera to the game. And it does exactly what it sounds like it does. Patch 6.1 is currently being deployed to World of Warcraft’s Public Test Realms (PTR). There’s a massive list of patch notes, but the most pressing one, other than Twitter integration, […]

  • Hellblade: early gameplay and prototype footage revealed

    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]