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Wii U processing speed “a little bit” low compared to 360 and PS3, says Harada

Wednesday, 11 July 2012 20:56 GMT By Stephany Nunneley

Tekken producer Katsuhiro Harada has said the graphical power of Wii U is about the same as PS3 and Xbox 360, but the CPU is a bit slower. Speaking with Digital Spy, Harada said despite this, it’s not that big of an issue. “As far as graphical processing and such, it’s not much of an issue, but as far as the CPU goes, the clock is kinda low. I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.” On the Tekken Tag Tournament 2 front, Harada said he’s planning to release the Wii U version of the game “as close as possible” to the PS3 and Xbox 360 versions, which release on September 14.

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24 Comments

  1. Erthazus

    Lol? This is real?

    Processor is the the Most important part of the console. Processing power is the most important part for console’s life span.

    This is a much bigger deal than “No multitouch” on the Nintendo’s Kitchen sink aka GamePad.
    So it’s not even close to 2005-2006 machines. Yeeeaaah.

    #1 3 years ago
  2. daytripper

    If good games are on the machine I’ll get it, for better visuals I’ll go PC/ps4/next Xbox

    #2 3 years ago
  3. The_Red

    @1
    Lower clock speed doesn’t always mean slower process but yeah, this is rather disappointing but not as big as “no multitouch”. That just unacceptable.

    #3 3 years ago
  4. OlderGamer

    Not worried.

    #4 3 years ago
  5. Clupula

    Is there anything about this system that doesn’t scream disaster?

    #5 3 years ago
  6. Ireland Michael

    Who cares? All that matters is if the games are any good.

    #6 3 years ago
  7. Christopher Jack

    @6, You can’t deny that limited performance also limits the potential.
    The current Wii is more than capable of dumbing down most of todays games graphics, but there’s more to it than textures that gets effected by weak hardware.

    #7 3 years ago
  8. Ireland Michael

    @7 “You can’t deny that limited performance also limits the potential.”

    No, it doesn’t.

    “Limited” performance (which was yesterday’s innovation) has never been necessary for good gameplay.

    Ever.

    #8 3 years ago
  9. The_Red

    @8
    That’s where you’re wrong. “Limited” performance of NES and Master System meant NO to FPS games. Heck, even Genesis had problems with original Doom. Same goes for MGS1. SNES and Genesis could never run it. PS1 and N64 could never run something like Shadow of the Colossus. So, yeah, more power CAN be necessary for good gameplay.

    Good gameplay needs a good design but many gameplay related items like AI or physics rely on performance. Also, you are forgetting about immersion. For many games like Alan Wake, immersion IS the gameplay. The kind of immersion and atmosphere in AW couldn’t happen on a last gen system like Wii. Then there are simulation games where realism in graphics and physics IS the gameplay.

    #9 3 years ago
  10. Erthazus

    Agree with everything “The_Red” said.

    Great example can be with PS2-Ps3 too. Assassins Creed game was impossible on the PS2 hardware for example but it is possible on the Ps3/Xbox 360 architecture.

    Technology should not limit devs. Technology is a tool for great games.

    #10 3 years ago
  11. OrbitMonkey

    And the real world fails to give a fuck, leaving the hardcore clutching their spec sheets and moaning “But Captain it doon’t have tha power!!”

    We’ve yet to see Ninty’s marketing blitz yet and thats a force more powerful than a million doubting forum commentator’s.

    #11 3 years ago
  12. fearmonkey

    @11 LMAO – that was pretty funny :)Sadly though, I agree with you.

    I admit to being the guy clutching the spec sheets but not for Nintendo. Nintendo doesn’t need the biggest specs, I don’t think that is going to hurt them.

    What has hurt them is no Super Mario 64 type of game which I was waiting for, and many others wished for that too. The hardcore Nintendo fans will get it but I’ll wait on a Wii-u until it has that, and by that time MS and maybe Sony will have something new out.

    That being said, MS and Sony better have better than a 6670 GPU on the next gen!!

    #12 3 years ago
  13. The_Red

    @10
    Thanks.

    Even legendary Nintendo games like Mario 64 would have never existed if they had stayed with the “limited performance” of SNES. Different games have different needs. Sure, a 2D Mario might not need top tier PC power / PS4 / Xbox 720 stuff but what about the Empire Total War. Aside from mouse requirement, there’s no way you can enjoy games like that without some serious processing power to render the game at its essential glory.

    I’m really tired of people trying to downplay importance of visuals in games. Many people including myself and #10 actually have BETTER gameplay experience when certain games look at their best. Certain games like Retro City Rampage are fun BECAUSE of their 8-bit graphics just as stuff like Empire Total War or Forza 4 are fun because of their extremely complicated visuals or super strong physics.

    In short: FUCK saying “graphics aren’t important compared to gameplay”. Gamers should stop using that stupid excuse for dated looking games. That’s just it. An excuse.
    EVERY aspect of a game should be at its best. Gameplay, Sound, Music, GRAPHICS and the rest. They all matter and in some regards, all of the others (Sound, visuals…) ADD to gameplay.

    #13 3 years ago
  14. fearmonkey

    @13 – I agree with you, but your not going to convince the gamers that parrot the “graphics don’t matter” mantra.

    It’s more than just simply better textures, lighting and polygon counts on objects, it’s better animation, better physics, more objects on the screen, better AI, and better Sound/music options.

    Games like Skyrim look great now, but the world is mostly barren when it comes to life. A few foxes, wolves, bears, and deer but the world doesn’t really feel alive. Better water physics for more realistic waves and motion, more particles for explosions, spells, and events.

    Same thing with games like GTA, each game gets better but we haven’t yet hit that tons of people in a city feeling really.

    Does it make the game actually better, maybe not, but to those who like immersion; better graphics, physics, and lighting make a world of difference.

    #14 3 years ago
  15. CPC_RedDawn

    Most of you complaining that CPU processing power is the most important thing you are VERY VERY wrong.

    As long as the architecture is efficient and has a decent amount of L2 and L3 cache then it will be fine. Just look at AMD CPU’s now compared to Intel. Most of AMD’s have more cores and are clocked higher (upto 4.2GHz at stock now) and they are mostly not as fast or efficent as Intel’s.

    Also, everyone knows that nowadays games are more GPU dependant that CPU depended seen as we have entered HD gaming. More pixels to render the graphics power needed, the physics and A.I are all going to stay the same. But the shader/pixel/and geometry calculations are all going to rise the higher you up the resolution, anti aliasing, etc. As long as they opt for 720p as a standard and slap at least 1GB a VRAM onto whatever GPU chip they have in there it will do just fine.

    #15 3 years ago
  16. CPC_RedDawn

    @14 – fearmonkey : “Games like Skyrim look great now, but the world is mostly barren when it comes to life. A few foxes, wolves, bears, and deer but the world doesn’t really feel alive. Better water physics for more realistic waves and motion, more particles for explosions, spells, and events.”

    You obviously have not played Skyrim on PC maxed out with graphics and texture mods enabled.

    #16 3 years ago
  17. fearmonkey

    @16 – I have the PC version and a high end card, and the mods do indeed look great, but my point was regarding Skyrim on consoles not the PC.
    (and it still doesn’t have the animal-insect life I was talking about, though you can increase it but its not the same)

    And your right with your post above that games are more GPU than CPU dependent, but that changes when you add online play, more physics, more characters on the screen, better animation, and sound options etc.

    #17 3 years ago
  18. Cangriman

    @9- I agree to some extend of what you said. This is for everyone but I quote you because of what you wrote.

    I have been visiting vg for a very long time, but it seen that every time I want to post something it doesn’t let me. So while I know who are all the regulars and such, I haven’t have the opportunity to be part of the community because of what I said. So hopefully this post can be read.

    While I agree that most of those game couldn’t be done because of the “limited” performance, I failed to see something. How come with the current-gen we haven’t see a jump in gameplay like when 2D went to 3D. We still are playing games that their core mechanics were creating years ago with the fifth generation. And since you guys mentioned GTA, if innovation were limited by performance, how come GTAIV still play the same as GT3? So what was the excuse for this generation? Limited performace? But wasn’t that the excuse of previous generation?

    Now, if innovation were limited by hardware, how come the PC market is not leading the gaming industry? Why does Skyrim play the same way on PC as on console? If PC is more powerful, and we know it is, why there is not innovation in that platform. Why the PC is not innovating the way we play, why there is not new standard for all the genre?

    This generation is all about graphics, sadly, multiplayer, and DLC. And I can tell that the next generation will be the same. While many people said gameplay is more important that graphics, we still haven’t seen something new in a long while. We are in a industry of copy and paste, if someone find a good selling formula, everyone wants to copy it, or be a [insert name] killer. Like in this case CoD, we are still playing the same game as when CoD4 was released, yet people still buy it, and everyone wants to copy it. Gamers scream innovation, but when a game with innovation is release, no one wants to buy it.

    What is the point of having better texture, physics, more characters on the screen, better animation, and sound, and anything else you want to add, if were are still playing games that their core mechanics were created years ago? But now we played them with a new coat of color, and added feature, but still the same standard. Hopefully I’m wrong and the next-gen will be bring new stuff to the table.

    #18 3 years ago
  19. wania01

    @18 – The PC isnt leading the market because of the price. While it doesnt cost as much as people think, it still does cost more for a gaming PC. A console is a simple box where u buy it and youre set. Thats one reason. Since console sales have grown so large, many developers and publishers focus on consoles rather than the PC. Its all about money. You cant except the PC to just innovate, to put it….awkwardly. Developers cant develop 4 different versions of a game, for each console. Thats not how it works. Not enough man power.

    Consoles are whats slowing everything down. While more “next-gen” engines are being built to accommodate next-gen consoles, there are some next-gen engines right now that suck on consoles. The Metro 2033 engine can’t be used for anything on a console. If you can you should play that. Now Frostbite 2 from EA. Compare BF3 on the PC to consoles. Map size and the amount of players is limited on consoles. They cant handle it. Bigger and better engines means bigger and better worlds. More ways to play. Next-gen engines dont just mean next-gen visuals. It may stay that way for a little longer but thats because people still buy the shit thats thrown in their face. I like now Black Ops 2 gives players “choice” by letting them snipe or use a rifle for two minutes in the game. GREAT WAY TO PROVIDE GAMERS WITH CHOICE…

    Theres a lot more to it. Games will soon change though. Im sure im not the only one that has been sick of the same shit over and over again in the games that have released in the past couple years. But just keep in mind, its all about the money.

    #19 3 years ago
  20. Telepathic.Geometry

    @Cangriman: We can see your post fine so don’t worry. :)

    I think that the jump this generation from last was mostly fidelity, as far as PS3 and 360 go, motion controls as far as the Wii was concerned, and the rise in online gaming and downloadable bite-sized/indie gaming.

    All four changes DID have a big effect on gaming. I think that the graphical fidelity allowed games like Dead Space, Bioshock and (say) Skyrim to transport the gamer into that world. You can say it’s superficial, but I think it really has an effect on the gamer.

    Also, the Wii gave me some of the finest gaming experiences ever, including Excite Truck, Metroid Prime 3 and Geometry Wars Galaxies (I still say it plays better with a wiimote).

    Downloadable games have allowed me, when I really get busy, to keep on enjoying high quality gaming without having to commit to a big gaming session, or get up off my couch for that matter.

    And finally, online gaming. I’m not a CoD type, but I’ve had some incredibly satisfying gaming experiences taking down demons and rogue players alike in both Demon’s Souls and Dark Souls, and other games like Borderlands and Portal 2 really helped me appreciate what an enjoyable element of gaming online can be.

    So that was the benefit of last generation. I think it was very significant. The question is now, what the fuck is the next generation going to do?

    I don’t think that Nintendo needs to build a PS4 beater of a console, but considering that they need to support a TV screen AND the tablet controller (and possibly two), I think that they actually need a console appreciably more powerful than a 360 or a PS3.

    I know that Nintendo will make good games and will make profit this generation too, they always do, don’t they, and I don’t care about console power as a general rule, but I don’t want the console to be limited by penny-pinching suits in Kyoto who are satisfied to scrimp on the console power and then pass the engineering problems on to some poor bastard dev to solve.

    #20 3 years ago
  21. DrDamn

    @Cangriman
    “How come with the current-gen we haven’t see a jump in gameplay like when 2D went to 3D.”

    We have but it’s been in a different space to graphics. This generation has been about the explosion of online elements in games and is as significant in impact as 2D to 3D for me. Not simply the easy at which you can play against friends but also the less obvious elements. Asynchronous online play, challenges, global scoreboards, interesting takes of what online means and can be used for like Demon’s Souls, Dragon’s Dogma.

    XBLA/PSN releases have also been big this generation. Cheaper, easy access, demos as standard. Big advances over the previous generation and a really good level of innovation and variety in gameplay experiences as a result.

    On a more general level the core gameplay mechanics of the more standard genres have remained the same but there have been big advances in AI, physics and control mechanics made possible by the extra horsepower under the hood. These have enabled a lot of new and refined gameplay experiences. Stuff we take for granted as the transition has been more progressive, but things that are very apparent when you go back to older titles.

    #21 3 years ago
  22. ManuOtaku

    “I guess they’re trying to keep power consumption down so we have to come up with creative ways to get around that and that’s taking a little bit of time.”
    Its seems to me based on the quoted above, that it is lower on purpose, because they are experimenting with what it can do, and what cant, remember is two images this console will be supporting,not a common thing for consoles, therefore i think a lot of testing is needed, and maybe they are multiple reasons for this, but one thing is clear they are experimenting with it.

    #22 3 years ago
  23. poketrainer

    This means nothing. A newer piece of tech will more than likely destroy the 360/PS3′s CPU even at lower speeds. Why are people ignoring this? This is like saying your Core 2 Duo at 3.2Ghz is superior to your Core i7 at 2.4Ghz.

    Jeez people.

    #23 3 years ago
  24. Psychotext

    Probably because he said that they’ve had to use creative solutions just to get it to work (and that it’s not like the PS3 solution where the tech is just exotic)… doesn’t really sound like it’s going to destroy the 360 / PS3 CPUs. Just sounds like they’ve chosen a cheap, low power CPU to go with a much more capable (and by all accounts it is) GPU.

    People are getting too hung up on the clock speed aspect without actually reading into what was written. Though it doesn’t help that the full quote isn’t in the article I guess:

    “For example on PS3 it was kind of difficult at first, but if you made good use of the different cores, you could split up the processing tasks and you could achieve very good effects. But this is kind of a different issue than that.”

    #24 3 years ago

Comments are now closed on this article.

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    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.