Tue, Jul 10, 2012 | 03:41 BST

Tekken producer feels Wii U Game Pad is “distracting”

The Wii U Game Pad’s two-screen offer has a lot of interesting potential applications, but Tekken producer Katsuhiro Harada doesn’t think they necessarily fit the fighting genre.

Speaking to Eurogamer about Tekken Tag Tournament 2, Harada indicated he hasn’t quite decided how to use the Game Pad in the team brawler.

“Looking at the small screen and the big screen at the same time is pretty distracting for a fighting game,” he said.

“So we’re thinking of making it useful as a way of having shortcuts. Or, by making progressing through the game more convenient. Or by playing alone on the GamePad screen.”

Tekken Tag Tournament is due on PlayStation 3 and Xbox 360 in September, and is expected to arrive on Wii U during the console’s launch period.

6 comments

#1

Dark
10/07/12, 3:52 am

Finally someone who speaks some sense.

#2

rrw
10/07/12, 4:30 am

so what happens to tekken wii U then

#3

Kabby
10/07/12, 4:43 am

It plays Snoop Dogg music videos on the controller and gets renamed to Tekken Motherfuckers, Word Up Edition.

#4

Gekidami
10/07/12, 6:19 am

Its true, really. In the end you’re still taking your eyes off the screen and therefore away from the actual gameplay. So when push comes to shove, whats the difference between looking down at an extra screen and just hitting start and having the same screen on the same TV? Either way, your connection to the gameplay is broken. Only difference is one will pause the game whilst the other will leave you vulnerable.

#5

The_Red
10/07/12, 12:12 pm

You DON’T have to make every single genre work with every single control type.

Seriously, you wouldn’t use mouse in a fighting or platforming game. Does that make mouse strange / useless / distracting? NO. Fighting games were meant to be played with arcade sticks or at least gamepads. Just use normal / pro Wii-U controller for fighting games like yours and leave the Wii-U to RTS titles or stuff like Rayman Origins.

#6

DrDamn
10/07/12, 12:15 pm

@5
Agree. One of the advantages the WiiU has over the Wii is that the controller is a lot better suited to other stuff. Devs should be able to simply ignore the screen if they want to – or users could use it to access system stuff unrelated to the game.

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