Tomb Raider players may “evolve” to identify with Lara

Monday, 18th June 2012 00:12 GMT By Brenna Hillier

You may start of wanting to protect the new Lara Croft, but at least one Crystal Dynamics employee hopes players will come to identify with the character’s strengths.

Speaking to EDGE, Tomb Raider art director Brian Horton said Crystal Dynamics doesn’t want to make a game “about a girl” just so male gamers have something to fancy.

“We’re making a game about someone who is inexperienced and who has to learn how to become a hero,” he said.

“Now, the fact that she is a woman is not lost on us, and that’s an important part of the dynamic of it being Tomb Raider, but it’s not our primary concern to distinguish that she is a woman. We are playing up the fact that she is human and believable.

“So far the reaction has been very positive from the people who have seen the game, they’re starting to care for her and I don’t think they’re as eager to objectify her, in fact I think they want to protect her.”

Horton’s message so far echoes that of director Ron Rosenberg, whose comment that players don’t want to project themselves on Lara Croft stuck in the throats of many fans. But the art director seemed to suggest that this protective feeling is just the first step of the emotional journey Crystal Dynamics is aiming for.

“I feel like some of those players might actually evolve their perspective. They might look at it in the beginning and say ‘I’m protecting her,’ but as they grow with her, become closer to her, they’d start to think ‘I am her’ giving them the fantasy and fulfilment of being Lara Croft,” he said.

Tomb Raider is expected on PlayStation 3 and Xbox 360 in early 2013. An arguably sexually threatening overtone in media and demos out of E3 2012 sparked something of a furore among critics and fans alike, with Crystal Dynamics backing away from some comments made to press. We had a very civilised chat about it which may interest you.

Thanks, SplatteredHouse.



  1. Talkar

    “So far the reaction has been very positive from the people who have seen the game”

    I’m guessing that these people are all either heavily invested in the game, or the people developing the game. So i would take that statement with a grain of salt.

    #1 3 years ago
  2. Ireland Michael

    I’ll appreciate her strengths as a character as soon as I start seeing them.

    #2 3 years ago
  3. KodyxDestroyer

    @2 Yeah, all we have seen so far is her getting the shit beat out of her by nature and have her moan sexually as it is happening.

    #3 3 years ago
  4. Moonwalker1982


    The reaction from the gamejournalists no doubt,and i’m quite excited for the game too.


    I really don’t get all this complaining and nonsense about her ‘moaning’ i didn’t see that anytime about Drake’s ‘sounds’ in Uncharted whenever he climbs a wall or anything like that. And in the scenes they show her screaming and stuf…i find it pretty normal that she’d panic and scream there.

    I find all this stuff about moaning a bit exeggerated really.

    #4 3 years ago
  5. roadkill

    This game is going to be so awesome! :)

    #5 3 years ago
  6. OrbitMonkey

    I don’t want to protect Lara… I want to craft her into a finely tuned killing machine that lays waste to every motherfucker on that island.

    #6 3 years ago
  7. silkvg247

    @3 I’ve seen the trailers and didn’t notice anything out of place with the noises made whilst in pain.

    I mean what do you expect her to do?

    “By jove I seem to have impaled myself on a spike!”

    #7 3 years ago

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