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Unreal Engine 4 demo’d, UDK hits 1.5 million installs

Friday, 8th June 2012 06:48 GMT By Brenna Hillier

Lots of exciting news for fans of the tech behind games as well as the final products. Check out the next generation of Epic’s ubiquitous Unreal Engine.

Unreal Engine 4 made its public debut on SpikeTV tonight, in an episode of GT.TV, which you can watch below. 1:00AMPDT. The engine was shown to press last month.

In other Unreal Engine news, Epic co-founder Mark Rein mentioned on Twitter yesterday that Epic had signed a “big new Unreal Engine 4 licensee” but couldn’t give details. (I assume it’s not Zynga.)

Rein also commented today that Unreal Development Kit – a free, revenue-share version of Unreal Engine – has reached 1.5 million installs. That’s a heck of a lot of novice, indie and hobby developers with access to one of the industry’s most respected toolsets.

Breaking news

13 Comments

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  1. Dimaco

    This doesn’t look all that exciting tbh, maybe because of the really poor art direction, I don’t know… Totally owned by SE Luminous demo, hands down.

    #1 2 years ago
  2. Erthazus

    HAnds down or not, what is in Unreal Engine 4 is nothing to what is in Luminous Engine.

    Fact is, i could play these games in 2009 or actually all of you could do that but because of greedy console manufacturers we will play these games only in 2013 or 2014. God damn, it was too long.

    Anyway, impressive demo. Can’t wait for the PC Demo and with Direct X11 and everything else.

    #2 2 years ago
  3. manamana

    It was good as a tech demo showing off some of the features. But what a bland and uninspired way to present it. Thats the least I expected from Epic. They got totally owned even by their own Samaritan UE3 demo from an eyecatching point of view. But yeah nice particles you got there CliffyB….

    #3 2 years ago
  4. xxJPRACERxx

    Wow, that’s impressive. The depth of field is movie quality, not the cheap DoF we have now. The volumetric fog is fabulous. The lighting is great. The physics too. Superb shaders. Post-processing is top-notch. Particles are really well done. All this with perfect anti-aliasing!

    I hope next-gen consoles won’t have a problem running it.

    #4 2 years ago
  5. sh4dow

    You guys should also watch the Developer’s Walkthrough (this should have been linked in the original article already). There may be a few things you won’t understand but there are some impressive features explained that you either don’t see in that demo linked up there or that need to be pointed out. For instance emissive materials. They could have just faked that in the Elemental Demo but it is being shown explicitly in the Developer’s Walkthrough.

    Developer’s Walkthrough

    I agree that the “past-gen” Samaritan demo was better though. I wonder why on earth they didn’t just improve on that. Oh well…

    #5 2 years ago
  6. Phoenixblight

    Its amazing what they had done to the engine the UI is so much more intuitive along with all the post processing, particle effects, dynamic lighting and volumetric fog. Can wait to see what is done with this engine.

    #6 2 years ago
  7. xino

    cool looking! dead impressive.

    but the question is..is that in-game or rendered?
    obviously i know it’s in real time..like many others:/

    i want my games to look like that but not as a cutscene!

    #7 2 years ago
  8. Phoenixblight

    @7 Thats a cinematic. If you want to see what is going real time and in game look at the walkthrough.

    #8 2 years ago
  9. xino

    ok i watched what Sh4dow posted.

    my god..
    the trailer is in-game!
    basically in-game cutscene.

    all the stuff happening is what happens in-game.

    this IS next gen:D

    #9 2 years ago
  10. Phoenixblight

    @9

    THats all depending on what the manufacturers do with their consoles but we can at least see that detail with the PC version of the game.

    I can’t wait to see next gen with this tech. The dynamic lighting and particle effects are absolutely superb!

    #10 2 years ago
  11. Ireland Michael

    The problem with the Luminous Demo is that Square Enix is that almost nobody else would be able to create a cinematic of that scope and detail. It sets a deceptively high bar.

    This demo shows off stuff that is realistically achievable by most developers’ budgets, and it has a very clear focus on showing off its strength. Some of the stuff going on in that trailer is damn impressive when you consider that it’s all in real time.

    #11 2 years ago
  12. Kuwabara

    Meh, i noticed bad shadows on the ground, weird looking lava streaming down, and the moment he walks outside and you see awesome snow and mountains, i’ve seen that already in uncharted 2.

    #12 2 years ago
  13. Phoenixblight

    @12

    This Demo was created by 14 artist within a few weeks not a full fledged team of designers, programmers and artists over 2 years.

    BTW Uncharted 2 couldn’t pull off those many particle effects in a scene. This gen could handle a few hundred of them in a scene where Epic with the UE4 can now go to a few million and it still runs effortlessly. Not to mention its lighting is no where near this level.

    #13 2 years ago