Crytek transitioning into F2P company from packaged games

Friday, 8th June 2012 08:21 GMT By Johnny Cullen

Crytek CEO Cevat Yerli has admitted to Videogamer it’s transitioning into a fully free-to-play company from packaged games.

The transition will fully happen once its contracts on existing packaged titles for consoles and PC are up.

Crytek are currently working on Crysis 3 for EA Partners, Homefront 2 for THQ and Kinect title Ryse for Microsoft.

Once the switch happens, it F2P from there using GFACE, the company’s social platform.

“Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience,” said Yerli

“What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.”

Despite the transition, Yerli said it was aiming to make F2P titles on a AAA basis.

“As is evident in Warface, our approach is to ensure the best quality, console game quality,” he said. “That implies budgets of between $10m to $30m – so no compromise there – but at the price-point of $0 entry.

“I think this is a new breed of games that has to happen to change the landscape, and be the most user-friendly business model.



  1. mojo

    kind of a shocker.

    well, bye bye then.

    #1 3 years ago
  2. Maximum Payne

    But why ? its not like they aren’t seccessfull ?

    #2 3 years ago
  3. Dimaco

    Hmm, we’ll see then… Can’t say I’m gonna miss’em though, Crysis 2 was a real disappointment…

    #3 3 years ago
  4. Maximum Payne

    @3 Still one of best fps for console.

    #4 3 years ago
  5. Erthazus

    @2, They are actually successfull with F2P

    Warface – developed by Russian team is doing really well in Russia and soon will do well in China and in the EU or US.

    Other companies like Epic Games and etc. are going F2P road too for the PC. Epic said they will make exlusive game for the PC so it is probably “That” F2P one.

    #5 3 years ago
  6. GrimRita

    Why do some folk assume that F2P equals a drop in quality? Lots of companies have had success with F2P – Look at League of Legends probably the biggest one right now. Lord of the Rings Online saw an increase in revenue by going F2P – Guild Wars is another.

    Not only does it combat the pirates, but is puts the power in the players hands of spending money in something that they like, instead of buying a boxed product that turns out to be a turd and sits on the shelf gathering dust.

    #6 3 years ago
  7. TheBlackHole

    For once I actually agree with GrimRita.

    No offense :)

    #7 3 years ago
  8. Old MacDonald

    F2P doesn’t need to mean a drop in quality, but games as services can never offer the kind of memorable, story-based experiences that games as products can.

    F2P essentially means multiplayer. And multiplayer means the storytelling will suck, that there will be no proper ending(s), et cetera.

    So it’s not a good thing. Of all my favourite games from 30 years of gaming, a _very_ small percentage are multiplayer-focused, and NONE are multiplayer only. The best experiences have almost always come from single player-games.

    #8 3 years ago
  9. The_Red

    Bye bye Crytek.
    While F2P inherently does not equal super low quality or super stealing, so far I’ve only seen one truly top-notch F2P game that doesn’t steal from free-players: Tribes Ascend.

    That’s it. Hundreds of big F2P games and only ONE great title.

    #9 3 years ago
  10. GrimRita

    @8 Have you played some of the recent crop of sub based MMOs lately? Lack of content being one of the key reasons why players leave. Why pay for something that has few updates?

    I cant speak for how this will pan out on console gaming but PC gamers shouldnt see much of an impact overall.

    #10 3 years ago
  11. DSB

    @9 Have you played Team Fortress 2?

    I agree though. Making money based on artificial scarcity just doesn’t appeal to me in the end. There are good F2P MMOs out there, but most of them can’t compete with a product that’s bought and paid for.

    I think in Cryteks case, there’s a lot more cause for concern. The way they fucked up the Crysis 2 multiplayer was just a sight to behold. That was amateur hour.

    #11 3 years ago
  12. Bellisner

    I suspect they’ll receive kickbacks from licensing Cryengine 3 and any future engines; that’ll keep the coffers nicely filled.

    As Erthazus said, Epic are doing the same on at least one game and they’ve made a fair few bob of the various incarnations of unreal engine.

    So I don’t think they’ll fare too badly as an exclusively FTP company.

    #12 3 years ago
  13. Old MacDonald

    10: Subs based MMOs have many of the same problems, they’re still services designed to keep people playing for as long as possible instead of giving them a great experience that lasts for a few hours and then let them move on to have another great experience with another game.

    Good single player games are like good books and movies. But the F2P & subscription models does not work for single player games, so we’ll lose that awesome aspect of gaming if everyone follows Crysis’ lead.

    #13 3 years ago

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