E3 2012: Xbox’s Chris Lewis on 360′s now and the future

Tuesday, 5 June 2012 22:31 GMT By Patrick Garratt

Microsoft has just delivered what is likely to be its final E3 press conference before announcing its next generation. We spoke to Xbox Europe boss Chris Lewis on the state of 360′s game.

Xbox 360 and E3 2012

Microsoft’s press conference’s main stars were Call of Duty: Black Ops II, Halo 4, Forza Horizon, Splinter Cell and Tomb Raider.

It’s widely expected that both Microsoft and Sony will announce their next generation consoles at E3 next year.

You can get full coverage of all the E3 press conferences here.

E3 2012 is likely the last before we see Microsoft’s vision for its next console generation, and it was always going to be a contentious year for the Xbox project. Some have criticised Microsoft for spreading its software too thin and focusing on non-gaming aspects too greatly in the run-up to the hardware switch, but with the likes of Halo 4 and Forza Horizon out this financial year it’s a charge Chris Lewis, Microsoft’s Europe vice president of interactive entertainment, strongly denies. He believes Xbox 360′s game line-up’s in the best place it’s ever been.

We spoke to Chris on the phone from LA this evening on the past, the now and what comes next.

VG247: How do you think the conference went in general?

Chris Lewis: We’re very happy. I’m bound to say that because I’m biased, but generally, over the course of the last 24 hours since our press conference, the reaction from people has been very encouraging. They like the mission we’re on in terms of making the entertainment people love even more amazing. They like the line-up. We’re very proud of the fact that this is such a powerful line-up, the greatest line-up of games ever. We were unashamedly putting Halo 4 up there front and centre. We’re very pleased with the reaction, not only to that title, but to Gears of War, Forza Horizon and Fable: The Journey, of course. Having Usher on stage to help us talk more about Dance Central 3 we thought was powerful and worked very well.

The reaction was great. People are intrigued and excited about what they heard from us around Xbox SmartGlass. Again, the reaction to that was very positive, about the flexibility that it offers and the way in compliments the gaming experience. Very happy so far. There’s a lot of the show still to go, but my personal view is that people will get even more positive when they get their hands on the games.

“I think the line-up is first class, and very deep and very wide. I think this is not only a pretty powerful line-up, but we deliberately complimented these announcements with entertainment partnerships right across the region of Europe, as well as globally, and the connection point was Xbox for Windows 8 and SmartGlass.”

Your line-up this year does seem slighter than normal. You don’t seem to have as many titles, and I assume that’s because you’re about to enter a hardware transition.

I’m not convinced I agree with you. If I’m allowed to disagree with you, then I’ll take the opportunity. I look across the line-up of the sequels, the new IP, Wreckateer, Matter, LocoCycle, and all of the third-party line-up; especially for Europe, FIFA 13 looks amazing; what we have by way of our deep relationship with Activision and what we’re doing there with Call of Duty; I look at Ubisoft.

I think the line-up is first class, and very deep and very wide. I think this is not only a pretty powerful line-up, but we deliberately complimented these announcements with entertainment partnerships right across the region of Europe, as well as globally, and the connection point was Xbox for Windows 8 and SmartGlass. And the browser: being able to talk about that at this show, we think, gave a very good portfolio of announcements.

A lot of people have been saying you may have focused too heavily on services this time as opposed to software. Do you think that’s fair?

No I don’t, actually. We do have an embarrassment of riches, I think, in terms of the things that we have at our disposal to discuss, and as you can imagine in the run-up to this event we have to think very hard about the time available and how best to use it. But I think if you look back at what we covered, there is a lot of games content there, across the titles that I described earlier.

Whilst we’re excited about the vision to see the Xbox 360 central as that entertainment hub in the home, we remain committed to great content, great games, for the core and for the casual. Kinect: 19 million units and growing. What we’re been able to achieve with the Kinect technology around voice as well as gesture, I think, again, is something that we really wanted to talk about here at E3.

I like the balance of what we announced, but clearly you’re bound to get a positive opinion from me. People I’ve been speaking to here in the last 24 hours have given me a very strong sense of confidence based on what they heard from us.

I wanted to talk to you about Kinect. As far as I’m aware, the only two motion products that were shown in that presentation were Fable and Dance Central, and everything else was voice-related. There’s been a big focus on Kinect in the last few years, and it seems to me that in this presentation you really pulled back. Is this end of the “rush to motion”? Are you still completely committed to Kinect?

“Kinect, and all aspects of Kinect, are very central to what we’re talking about now and in the future.”

Kinect, and all aspects of Kinect, are very central to what we’re talking about now and in the future. Our relationship to Nike, for example, and what we showed for the fitness genre in that respect is very important. As well, as you say, Fable: The Journey is centrally orientated around Kinect. We’ve already had good success with Mass Effect and other titles with Kinect, so both for the core and the broad audience, Kinect, and very complimentary experiences to the game in question, is very important to what we’re doing.

So no: there’s no dropping back in any respect. Kinect has given a gravity-defying shot in the arm to the life-cycle, Pat, and we’re enjoying genuine growth year-over-year. Last year was bigger than the previous year, which is not something you expect at this point. We’re proud of what it’s doing for us, and it’ll remain very central to what we’re doing both from voice and physical gesture standpoint.

You gave over a lot of time to SmartGlass is the presentation. We’re seeing similar messages from Nintendo and Sony about connected eco-systems in the living room and the second screen. Do you think this is a trend that’s going to be central to Xbox in the future?

Our goal is to continually change the way folks consume their entertainment, and we listen very intently to what they’re looking for from us. Now, with SmartGlass suddenly tablets and phones, devices that you already have in the home, become great companions devices to the experience. They can hook up to the TV, they can share video, they can provide complimentary and additional information. We think it’s elegant and simple, a fluid way to navigate across the whole Xbox experience.

If you’re telling me that you think that’s a natural evolution of the way people want to consume digital entertainment, then I completely agree with you. I think people do a lot of that now. Often when people are watching a movie or the football, or whatever, often they have the laptop open and the phone going. I think being able to link your devices to what you’ve already got, via Xbox SmartGlass, opens up another dimension we can offer that no one else can.

You’ve done some more DLC deals this year. You’ve managed to tie up exclusive Call of Duty content again, and you’ve grabbed content for Tomb Raider. You’re very good at doing this. Why do you think publishers like putting their content exclusively on 360? Is it just because you pay more?

“We’re still growing. We were up last year over the previous year. The partners love the length of the life-cycle, because it means they can really stretch out the boundaries of the technology. Retail likes the longevity, and that we attach more games and experiences than any of our competitors.”

No. I think some of these titles are so enormous in their own right that become platforms in many ways. The additional, very compelling elements made available via DLC are very important to the consumers and the consumption patterns of the game. Why do they like working with us? Honestly, I think they’re pleased with the Xbox Live service, with the richness of experience that it offers their users. I think those exclusive windows are mutually very beneficial for both us and our third-party publishing partners. They’ve always been, and will continue to be, an important part of the mix, recognizing that there are a number of massive franchises now which, as I said, are almost like platforms in their own right.

And about the Xbox 360 hardware itself? There was no new SKU this year, there was no price cut and there was no peripheral. Is the end for 360? Are we seeing its death throes?

No, not at all. As I said earlier, we’re still growing. We were up last year over the previous year. The partners love the length of the life-cycle, because it means they can really stretch out the boundaries of the technology. Retail likes the longevity, and that we attach more games and experiences than any of our competitors. So no, we haven’t talked about the things that you reference simply because we think we’re in a very good place at the moment. We’re competitively priced. We enjoyed the number one position globally in 2011, which is what Don prophesized at E3 last year. Europe, as you can imagine, needed to play a very central part in that. Our business health and general economic health is fabulous. We’re pleased where we are. We’re in a very enviable position, I think, and our partners would agree.

Finally, then, the general consensus is that this is the last year of the current generation. Are you looking forward to moving on now, or are you a little bit nervous about heading out onto a new machine?

I’m genuinely proud of the progress we’ve made in terms of listening to what our consumers want. The architecture of the first version of Xbox, with the Ethernet port and the vision for online gaming, was a marvelous prophesy. I think we were very well placed back then, and I think we developed our proposition in a really powerful way, to the point where we can talk about connected and digital entertainment in a way that we might never have dreamt possible ten years ago.

I like where we are now. I like the fact we’re still growing. The economic model’s very good. Our partner eco-system is probably the healthiest it’s ever been. I think the challenge of the economic climate makes it tricky for everybody. of course, and there are pockets of European where that’s a little bit more of an exaggerated problem than others, and I think that’s choppy water for everybody to sail through, not just us. But I like where we are. I like the position we’re enjoying. The future’s very bright, but we’re enjoying great momentum right now, and long may that continue.


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  1. Lewis247

    All the xbox conference reminded me was that I really, really want halo 4.. and to see a new xbox to make the conference more interesting than just 90% blah blah blah kinect can speak spanish and so on.

    #1 3 years ago
  2. Moonwalker1982

    They really need to come with the new console next year, and all the signs show it too. Last year they ended their E3 with Halo 4 announcement and they ended this year with NOTHING for 2013 in terms of exclusives. Ok, the new Gears game but that’s it. That has to mean they are gearing up for next gen reveal at E3….i hope.

    #2 3 years ago
  3. daytripper

    MS underwhelm me somewhat these days, maybe its gaming fatigue on my part.

    #3 3 years ago
  4. Night Hunter

    This year was kinda bad for them, next year they really have to rock out with their cocks out! Show a lot of amazing stuff, we know that they have a couple of things in their pipeline, their Soho Studio, we haven’t heard anything from Rare in a long time, their AAAA game, Microsoft LEAP, both their Studios in Canada, the stuff Lionhead is doing besides The Journey …

    But most of all, and I know this comes from a gamer perspective right now, they really have to step up their game in terms of Worldwide Studios. Sony has absolutely great first party developers who really are interconnected and working well together. MS on the other hand has got a ton of money, they should use it, hire new talent, build up new or expand existing studios etc. etc. First Party doesn’t have to be an endless money pit if you just make the right games. It could really pay off.

    So Microsoft, you know I love you, but step the fuck up or step the fuck off! You can’t just rely on Forza, Gears, Halo and Fable for the rest of your lives because eventually people will get tired of it.

    Just my 2 cents.

    #4 3 years ago
  5. Telepathic.Geometry

    He didn’t half dodge those questions did he…

    #5 3 years ago
  6. daytripper

    @6 yep

    #6 3 years ago
  7. Patrick Garratt

    Heh. They’re not allowed to say anything “definite”. When you’re as senior as that it’s classed as an announcement if they give a solid detail, so they can only reiterate what’s been officially announced by the corp. Like, if I asked him for projections for Xbox for the coming year he wouldn’t be able to answer because it’d go on the record as “Microsoft”. You need to read between the lines a bit. It’s not just him. Same for any senior exec.

    #7 3 years ago
  8. Telepathic.Geometry

    Yeah, I get that, but it kind of means that interviewing someone who can’t give you anything but the company line is pretty much worthless, right. That must be frustrating…

    #8 3 years ago
  9. daytripper

    @8 understood. if possible pat, any chance you can upload the actual conversation as downloadable mp3 for these interviews in the future? be interesting to listen to i think.

    and how confident are you we will see new xbox/playstation system announcements next year?

    #9 3 years ago
  10. Patrick Garratt

    @9 – I always love doing these big interviews because it gives a good insight into how the top tier’s feeling about it all right now. I mean, yeah, he’s always going to say, “It’s amazing,” but there’s some hints in there. The stuff about Kinect is one of them. He said “future”. Also, the stuff at the end about the financial trouble is very interesting. He just came out with that. Does that mean they’re going to shrink their business away from countries like Greece, Spain, etc?

    Also, he vehemently opposed the suggestion that the games line-up was soft. I know he has to, but they’re not normally so bullish about it. And I asked him some stuff about bringing the $99 Xbox 360 subs model to Europe – I left it out as it’s not directly relevant to the E3 stuff – and he said they were looking at it.

    So yeah, sometimes it can be annoying, but if you understand the rules, as it were, you can still get great stories. I’ll do the subs model stuff tomorrow.

    #10 3 years ago
  11. Patrick Garratt

    @10 – I won’t for this one – there’d be some editing involved and I’m slammed – but in the future I can do if you’re interested, sure.

    #11 3 years ago
  12. daytripper

    @12 yeah, would be good thanks. the interviews on the podcasts you used to do were good, especially with rocksteady and the justaddwater guys

    #12 3 years ago
  13. speedxl01

    “The economic model’s very good” translation (charging for for something free like online play model’s very good)

    Seriously I hope they offer free online play for silver accounts, it’s really not difficult.

    “Also, the stuff at the end about the financial trouble is very interesting. He just came out with that. Does that mean they’re going to shrink their business away from countries like Greece, Spain, etc?”

    I think it really says that they have trouble with European users to see the value of paying for live gold and that they prefer other options..

    #13 3 years ago
  14. Ireland Michael

    “The greatest line up of games ever.”

    Hahahahahaha…. HAHAHAHAHAHAHA!

    Funny joke.

    #14 3 years ago
  15. Night Hunter

    “I think it really says that they have trouble with European users to see the value of paying for live gold and that they prefer other options..”

    And why should they, all they announce is mainly for americans, european users can’t take advantage of a lot of these features

    #15 3 years ago
  16. slayernl

    I loved the interview but you really should have asked him all the services NOT coming to Europe.
    So terrible because most of them are just internet services from companies that you can just watch on you pc now……………..

    #16 3 years ago
  17. Pytox

    Pc doesn’t like longevity

    #17 3 years ago
  18. Da Man

    Ahahahaha. Ahaha. I feel so secure now that thearse is gone. What a time to be alive now. Ahha, full caps mode.

    Anyway I didn’t get what they’re saying on TR dlc, is it permanently exclusive like Underworld was..

    #18 3 years ago
  19. Ge0force

    “The greatest line up of games ever.”

    It’s the same line-up as last year. And the year before. And the year before that. And…

    Now I think about it: it’s even the same as the original xbox line-up :)

    #19 3 years ago
  20. OrbitMonkey

    ^ Now your just trolling…. The origional Xbox had more games ;-)

    #20 3 years ago
  21. Henry

    @19 Should be timed exclusive. Chris Lewis said “exclusive window”.

    #21 3 years ago

Comments are now closed on this article.

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    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]

  • May Xbox Games with Gold: Mafia 2, CastleStorm: Definitive Edition, F1 2013

    Microsoft has announced the free games Gold members will be able to pick up through Xbox Live. On Xbox One, Gold users can download CastleStorm: Definitive Edition for the month,and Pool Nation FX is being offered for an additional month. Starting May 1, Xbox 360 Gold members can download Mafia 2 through May 15, and […]