E3 2012: Xbox’s Chris Lewis on 360′s now and the future

Tuesday, 5 June 2012 22:31 GMT By Patrick Garratt

Microsoft has just delivered what is likely to be its final E3 press conference before announcing its next generation. We spoke to Xbox Europe boss Chris Lewis on the state of 360′s game.

Xbox 360 and E3 2012

Microsoft’s press conference’s main stars were Call of Duty: Black Ops II, Halo 4, Forza Horizon, Splinter Cell and Tomb Raider.

It’s widely expected that both Microsoft and Sony will announce their next generation consoles at E3 next year.

You can get full coverage of all the E3 press conferences here.

E3 2012 is likely the last before we see Microsoft’s vision for its next console generation, and it was always going to be a contentious year for the Xbox project. Some have criticised Microsoft for spreading its software too thin and focusing on non-gaming aspects too greatly in the run-up to the hardware switch, but with the likes of Halo 4 and Forza Horizon out this financial year it’s a charge Chris Lewis, Microsoft’s Europe vice president of interactive entertainment, strongly denies. He believes Xbox 360′s game line-up’s in the best place it’s ever been.

We spoke to Chris on the phone from LA this evening on the past, the now and what comes next.

VG247: How do you think the conference went in general?

Chris Lewis: We’re very happy. I’m bound to say that because I’m biased, but generally, over the course of the last 24 hours since our press conference, the reaction from people has been very encouraging. They like the mission we’re on in terms of making the entertainment people love even more amazing. They like the line-up. We’re very proud of the fact that this is such a powerful line-up, the greatest line-up of games ever. We were unashamedly putting Halo 4 up there front and centre. We’re very pleased with the reaction, not only to that title, but to Gears of War, Forza Horizon and Fable: The Journey, of course. Having Usher on stage to help us talk more about Dance Central 3 we thought was powerful and worked very well.

The reaction was great. People are intrigued and excited about what they heard from us around Xbox SmartGlass. Again, the reaction to that was very positive, about the flexibility that it offers and the way in compliments the gaming experience. Very happy so far. There’s a lot of the show still to go, but my personal view is that people will get even more positive when they get their hands on the games.

“I think the line-up is first class, and very deep and very wide. I think this is not only a pretty powerful line-up, but we deliberately complimented these announcements with entertainment partnerships right across the region of Europe, as well as globally, and the connection point was Xbox for Windows 8 and SmartGlass.”

Your line-up this year does seem slighter than normal. You don’t seem to have as many titles, and I assume that’s because you’re about to enter a hardware transition.

I’m not convinced I agree with you. If I’m allowed to disagree with you, then I’ll take the opportunity. I look across the line-up of the sequels, the new IP, Wreckateer, Matter, LocoCycle, and all of the third-party line-up; especially for Europe, FIFA 13 looks amazing; what we have by way of our deep relationship with Activision and what we’re doing there with Call of Duty; I look at Ubisoft.

I think the line-up is first class, and very deep and very wide. I think this is not only a pretty powerful line-up, but we deliberately complimented these announcements with entertainment partnerships right across the region of Europe, as well as globally, and the connection point was Xbox for Windows 8 and SmartGlass. And the browser: being able to talk about that at this show, we think, gave a very good portfolio of announcements.

A lot of people have been saying you may have focused too heavily on services this time as opposed to software. Do you think that’s fair?

No I don’t, actually. We do have an embarrassment of riches, I think, in terms of the things that we have at our disposal to discuss, and as you can imagine in the run-up to this event we have to think very hard about the time available and how best to use it. But I think if you look back at what we covered, there is a lot of games content there, across the titles that I described earlier.

Whilst we’re excited about the vision to see the Xbox 360 central as that entertainment hub in the home, we remain committed to great content, great games, for the core and for the casual. Kinect: 19 million units and growing. What we’re been able to achieve with the Kinect technology around voice as well as gesture, I think, again, is something that we really wanted to talk about here at E3.

I like the balance of what we announced, but clearly you’re bound to get a positive opinion from me. People I’ve been speaking to here in the last 24 hours have given me a very strong sense of confidence based on what they heard from us.

I wanted to talk to you about Kinect. As far as I’m aware, the only two motion products that were shown in that presentation were Fable and Dance Central, and everything else was voice-related. There’s been a big focus on Kinect in the last few years, and it seems to me that in this presentation you really pulled back. Is this end of the “rush to motion”? Are you still completely committed to Kinect?

“Kinect, and all aspects of Kinect, are very central to what we’re talking about now and in the future.”

Kinect, and all aspects of Kinect, are very central to what we’re talking about now and in the future. Our relationship to Nike, for example, and what we showed for the fitness genre in that respect is very important. As well, as you say, Fable: The Journey is centrally orientated around Kinect. We’ve already had good success with Mass Effect and other titles with Kinect, so both for the core and the broad audience, Kinect, and very complimentary experiences to the game in question, is very important to what we’re doing.

So no: there’s no dropping back in any respect. Kinect has given a gravity-defying shot in the arm to the life-cycle, Pat, and we’re enjoying genuine growth year-over-year. Last year was bigger than the previous year, which is not something you expect at this point. We’re proud of what it’s doing for us, and it’ll remain very central to what we’re doing both from voice and physical gesture standpoint.

You gave over a lot of time to SmartGlass is the presentation. We’re seeing similar messages from Nintendo and Sony about connected eco-systems in the living room and the second screen. Do you think this is a trend that’s going to be central to Xbox in the future?

Our goal is to continually change the way folks consume their entertainment, and we listen very intently to what they’re looking for from us. Now, with SmartGlass suddenly tablets and phones, devices that you already have in the home, become great companions devices to the experience. They can hook up to the TV, they can share video, they can provide complimentary and additional information. We think it’s elegant and simple, a fluid way to navigate across the whole Xbox experience.

If you’re telling me that you think that’s a natural evolution of the way people want to consume digital entertainment, then I completely agree with you. I think people do a lot of that now. Often when people are watching a movie or the football, or whatever, often they have the laptop open and the phone going. I think being able to link your devices to what you’ve already got, via Xbox SmartGlass, opens up another dimension we can offer that no one else can.

You’ve done some more DLC deals this year. You’ve managed to tie up exclusive Call of Duty content again, and you’ve grabbed content for Tomb Raider. You’re very good at doing this. Why do you think publishers like putting their content exclusively on 360? Is it just because you pay more?

“We’re still growing. We were up last year over the previous year. The partners love the length of the life-cycle, because it means they can really stretch out the boundaries of the technology. Retail likes the longevity, and that we attach more games and experiences than any of our competitors.”

No. I think some of these titles are so enormous in their own right that become platforms in many ways. The additional, very compelling elements made available via DLC are very important to the consumers and the consumption patterns of the game. Why do they like working with us? Honestly, I think they’re pleased with the Xbox Live service, with the richness of experience that it offers their users. I think those exclusive windows are mutually very beneficial for both us and our third-party publishing partners. They’ve always been, and will continue to be, an important part of the mix, recognizing that there are a number of massive franchises now which, as I said, are almost like platforms in their own right.

And about the Xbox 360 hardware itself? There was no new SKU this year, there was no price cut and there was no peripheral. Is the end for 360? Are we seeing its death throes?

No, not at all. As I said earlier, we’re still growing. We were up last year over the previous year. The partners love the length of the life-cycle, because it means they can really stretch out the boundaries of the technology. Retail likes the longevity, and that we attach more games and experiences than any of our competitors. So no, we haven’t talked about the things that you reference simply because we think we’re in a very good place at the moment. We’re competitively priced. We enjoyed the number one position globally in 2011, which is what Don prophesized at E3 last year. Europe, as you can imagine, needed to play a very central part in that. Our business health and general economic health is fabulous. We’re pleased where we are. We’re in a very enviable position, I think, and our partners would agree.

Finally, then, the general consensus is that this is the last year of the current generation. Are you looking forward to moving on now, or are you a little bit nervous about heading out onto a new machine?

I’m genuinely proud of the progress we’ve made in terms of listening to what our consumers want. The architecture of the first version of Xbox, with the Ethernet port and the vision for online gaming, was a marvelous prophesy. I think we were very well placed back then, and I think we developed our proposition in a really powerful way, to the point where we can talk about connected and digital entertainment in a way that we might never have dreamt possible ten years ago.

I like where we are now. I like the fact we’re still growing. The economic model’s very good. Our partner eco-system is probably the healthiest it’s ever been. I think the challenge of the economic climate makes it tricky for everybody. of course, and there are pockets of European where that’s a little bit more of an exaggerated problem than others, and I think that’s choppy water for everybody to sail through, not just us. But I like where we are. I like the position we’re enjoying. The future’s very bright, but we’re enjoying great momentum right now, and long may that continue.


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  1. Lewis247

    All the xbox conference reminded me was that I really, really want halo 4.. and to see a new xbox to make the conference more interesting than just 90% blah blah blah kinect can speak spanish and so on.

    #1 3 years ago
  2. Moonwalker1982

    They really need to come with the new console next year, and all the signs show it too. Last year they ended their E3 with Halo 4 announcement and they ended this year with NOTHING for 2013 in terms of exclusives. Ok, the new Gears game but that’s it. That has to mean they are gearing up for next gen reveal at E3….i hope.

    #2 3 years ago
  3. daytripper

    MS underwhelm me somewhat these days, maybe its gaming fatigue on my part.

    #3 3 years ago
  4. Night Hunter

    This year was kinda bad for them, next year they really have to rock out with their cocks out! Show a lot of amazing stuff, we know that they have a couple of things in their pipeline, their Soho Studio, we haven’t heard anything from Rare in a long time, their AAAA game, Microsoft LEAP, both their Studios in Canada, the stuff Lionhead is doing besides The Journey …

    But most of all, and I know this comes from a gamer perspective right now, they really have to step up their game in terms of Worldwide Studios. Sony has absolutely great first party developers who really are interconnected and working well together. MS on the other hand has got a ton of money, they should use it, hire new talent, build up new or expand existing studios etc. etc. First Party doesn’t have to be an endless money pit if you just make the right games. It could really pay off.

    So Microsoft, you know I love you, but step the fuck up or step the fuck off! You can’t just rely on Forza, Gears, Halo and Fable for the rest of your lives because eventually people will get tired of it.

    Just my 2 cents.

    #4 3 years ago
  5. Telepathic.Geometry

    He didn’t half dodge those questions did he…

    #5 3 years ago
  6. daytripper

    @6 yep

    #6 3 years ago
  7. Patrick Garratt

    Heh. They’re not allowed to say anything “definite”. When you’re as senior as that it’s classed as an announcement if they give a solid detail, so they can only reiterate what’s been officially announced by the corp. Like, if I asked him for projections for Xbox for the coming year he wouldn’t be able to answer because it’d go on the record as “Microsoft”. You need to read between the lines a bit. It’s not just him. Same for any senior exec.

    #7 3 years ago
  8. Telepathic.Geometry

    Yeah, I get that, but it kind of means that interviewing someone who can’t give you anything but the company line is pretty much worthless, right. That must be frustrating…

    #8 3 years ago
  9. daytripper

    @8 understood. if possible pat, any chance you can upload the actual conversation as downloadable mp3 for these interviews in the future? be interesting to listen to i think.

    and how confident are you we will see new xbox/playstation system announcements next year?

    #9 3 years ago
  10. Patrick Garratt

    @9 – I always love doing these big interviews because it gives a good insight into how the top tier’s feeling about it all right now. I mean, yeah, he’s always going to say, “It’s amazing,” but there’s some hints in there. The stuff about Kinect is one of them. He said “future”. Also, the stuff at the end about the financial trouble is very interesting. He just came out with that. Does that mean they’re going to shrink their business away from countries like Greece, Spain, etc?

    Also, he vehemently opposed the suggestion that the games line-up was soft. I know he has to, but they’re not normally so bullish about it. And I asked him some stuff about bringing the $99 Xbox 360 subs model to Europe – I left it out as it’s not directly relevant to the E3 stuff – and he said they were looking at it.

    So yeah, sometimes it can be annoying, but if you understand the rules, as it were, you can still get great stories. I’ll do the subs model stuff tomorrow.

    #10 3 years ago
  11. Patrick Garratt

    @10 – I won’t for this one – there’d be some editing involved and I’m slammed – but in the future I can do if you’re interested, sure.

    #11 3 years ago
  12. daytripper

    @12 yeah, would be good thanks. the interviews on the podcasts you used to do were good, especially with rocksteady and the justaddwater guys

    #12 3 years ago
  13. speedxl01

    “The economic model’s very good” translation (charging for for something free like online play model’s very good)

    Seriously I hope they offer free online play for silver accounts, it’s really not difficult.

    “Also, the stuff at the end about the financial trouble is very interesting. He just came out with that. Does that mean they’re going to shrink their business away from countries like Greece, Spain, etc?”

    I think it really says that they have trouble with European users to see the value of paying for live gold and that they prefer other options..

    #13 3 years ago
  14. Ireland Michael

    “The greatest line up of games ever.”

    Hahahahahaha…. HAHAHAHAHAHAHA!

    Funny joke.

    #14 3 years ago
  15. Night Hunter

    “I think it really says that they have trouble with European users to see the value of paying for live gold and that they prefer other options..”

    And why should they, all they announce is mainly for americans, european users can’t take advantage of a lot of these features

    #15 3 years ago
  16. slayernl

    I loved the interview but you really should have asked him all the services NOT coming to Europe.
    So terrible because most of them are just internet services from companies that you can just watch on you pc now……………..

    #16 3 years ago
  17. Pytox

    Pc doesn’t like longevity

    #17 3 years ago
  18. Da Man

    Ahahahaha. Ahaha. I feel so secure now that thearse is gone. What a time to be alive now. Ahha, full caps mode.

    Anyway I didn’t get what they’re saying on TR dlc, is it permanently exclusive like Underworld was..

    #18 3 years ago
  19. Ge0force

    “The greatest line up of games ever.”

    It’s the same line-up as last year. And the year before. And the year before that. And…

    Now I think about it: it’s even the same as the original xbox line-up :)

    #19 3 years ago
  20. OrbitMonkey

    ^ Now your just trolling…. The origional Xbox had more games ;-)

    #20 3 years ago
  21. Henry

    @19 Should be timed exclusive. Chris Lewis said “exclusive window”.

    #21 3 years ago

Comments are now closed on this article.

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    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]