Beamdog interested in creating new RPGs while restoring classics

Tuesday, 27 March 2012 16:48 GMT By Stephany Nunneley

Beamdog’s Cameron Tofer has said the studio would love to see a resurgence in top-down, party-based, strategy-RPGs, and is not only interested in restoring the classics, but is interested in creating new RPGs as well.

“Imagine an alternate universe where instead of going to Oblivion and all that, we kinda just followed Baldur’s Gate,” Tofer said, which depends on how successful the enhanced editions of Baldur’s Gate and Baldur’s Gate II prove to be when released on PC and iPad this summer.

Providing this happens, and Beamdog find the audience, “the next logical step” could be a Baldur’s Gate 3 or “whatever [the next project] may be.”

Despite no confirmation on the matter Tofer said if it ever does come to pass, the team will likely use Kickstarter to fund the project which would be a top-down “hardcore strategy role-playing” title, which would “look friggin’ awesome.”

Upon release, Baldur’s Gate and Baldur’s Gate II will include interfaces, unreleased content, new characters, new quests, and new classes, each with multiplayer and expansion packs Tales of the Sword Coast and Throne of Baal, respectively.

While the desktop versions won’t see as much change as the iPad versions, Beamdog has reached out to the modding community in order to find code developed for the titles over the years.  This way, the enhanced editions of both games will be released polished enough to where the need for modding will no longer be necessary.

However, the iPad version will include a “radical departure from the interface” with larger text, the ability to zoom in and out with a screen pinch, and other “swishy and smooth” gameplay additions.

Baldur’s Gate is out this summer on iPad for less than $10, and will release on PC, and other platforms to be announced later this week. Balduer’s Gate II will release at a alter date.

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