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Quantic Dream shows incredible tech demo Kara

Wednesday, 7 March 2012 22:32 GMT By Johnny Cullen

As promised this morning, Quantic Dream has aired a new tech demo, codenamed Kara, from GDC that will set up the foundations for its next project.

Quantic Dream unveils Kara tech demo at GDC. This looks absolutely incredible.

The demo introduces a recently-built android known as Kara as she’s assembled and checked before showing unusual behaviour and is dissembled. The video continues seeing her pleading for her life.

The tech is running in real time on a PlayStation 3, although isn’t directly taken from a project currently in development at the French developer. Rather, it’s a pointer in a similar vein to The Casting tech demo that showed us what effectively became Heavy Rain.

The demo was first shown as part of a GDC session hosted by Quantic co-founder David Cage.

You can watch it above right now, via Eurogamer.

Speaking with the site, Cage admitted that the demo, running from a completely new engine compared to the technology used for Heavy Rain, was finished a year ago. The new engine, according to Cage, only has 50% of its features right now.

“There are people doing more interesting things or different things, perhaps, but I feel we’re pretty alone in what we’re trying to explore,” he said, referring to whatever project the company does have coming next.

“What we’re trying to create is really interactive entertainment for an adult audience. We don’t pretend that we’re cleverer than anyone else – but there are so many games out there that provide limited entertainment, and we try to make something for a more mature audience.”

The next Quantic project will be exclusive to Sony.

We’ll have an interview with Cage going live tomorrow afternoon.

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37 Comments

  1. Lloytron

    Cool! Lets hope that this time they remember to focus on gameplay rather than just the technology.

    #1 3 years ago
  2. Cormac

    That was pretty incredible I hope the new game as good voice acting as that. HR’s was terrible mostly.

    and also, does david cage have a fettish for skinny white weman with short hair naked?

    just kiddin’ cant wait to see more about whatever they are working on.

    #2 3 years ago
  3. xino

    cool.
    but it looks like Heavy Rain but with more fluid on movement and animation, that’s the only and major difference. Heavy Rain still looks good and amazing.

    Since it’s a cutscene I wonder how the movement animation will be fluid during gameplay.

    it was moving.

    @2
    i like women with short hair, very nice and sexy.
    You only get those types in France, and David Cage is french so now you know why he choose that type of female character.

    #3 3 years ago
  4. osric90

    Heavy Rain was a truly complete experience. It’ll be hard to make it better for Quantic Dream… but I said that before and I was wrong so, bring it on.

    #4 3 years ago
  5. Johnny Cullen

    Umm… wow.

    #5 3 years ago
  6. absolutezero

    Oh hey that was actually really good, it felt like Cage has actually gotten himself an editor to keep him in line.

    I know its more about the tech but im more interested in that story and World.

    #6 3 years ago
  7. DSB

    That was nothing short of amazing.

    @6 I completely agree. I’m not much for the whole “Watch a movie – Do a quicktime event while you do” concept, but that sort of pathos is something most games sorely miss.

    #7 3 years ago
  8. Moonwalker1982

    Yes this was impressive, but is it really that much better than Heavy Rain? I highly doubt that. And i don’t know, but i just really really dislike how a otherwise pretty woman looks with short hair. Just like the lady in Heavy Rain, that hairdo was absolutely horrible, lol.

    Either way, i hope it’s going to be used for more than just one game though. And as much as i enjoyed Heavy Rain, a game with a bit more gameplay would be good this time though.

    #8 3 years ago
  9. xxJPRACERxx

    Nice, but I think the main engines (Unreal, Frosbite and Cry Engine) can easily do the same, it’s just they don’t put their focus on it.

    Just watch some Cry Engine facial demos, they look on par/better than this. Or Enslaved.

    #9 3 years ago
  10. Erthazus

    I’m not impressed at all. While her animations are fantastic, her lips are not exactly accurate when it comes to speaking.

    Also, Cryengine 3.0 has by far more impressive demo with facial animation or Nvidia’s latest tech also is jaw dropping or Unreal Tech demo with Samaritan.

    also, i’m not so sure that it is the right time to do a PS3 game for PS3. Heavy Rain was… Well, below 30 frames per second, but it was amazing at that time.

    but so far, it’s cool, but i’m not impressed to be honest. It’s a good work, but it’s not a technology advanced facial animation.

    #10 3 years ago
  11. Sini

    He didn’t check fucking, the number one reason why this would ever go commercial in real life.

    #11 3 years ago
  12. jdfoster00

    @10 … You’re forgetting this is 1 year old tech… (plus it runs on ps3 unlike Unreal tech with Samaritan… For ps3.. this is amazing.

    #12 3 years ago
  13. Colin Gallacher

    JASON…JAAAASON. :D

    Anyway, that was amazing. The movements looked…just natural.

    #13 3 years ago
  14. Erthazus

    @12, For PS2 something like God Of War 2 is amazing too, but i’m looking in to the future, so i’m just not impressed.

    I was impressed by Heavy Rain demo for PS3 at that time (2006): http://www.youtube.com/watch?v=CGmos84ezdQ

    #14 3 years ago
  15. Telepathic.Geometry

    That was a pretty nice short movie in and of itself. Interested to see where the game goes. I really liked Heavy Rain, I had never played anything else like it when I first played it. That goes a long way with me.

    #15 3 years ago
  16. jdfoster00

    @Erthazus @10 “Kara’s the very first thing we’ve done with this brand new engine, so it’s not optimized – it’s got 50% of the features that we have right now, as Kara was done a year ago.” from David Cage

    So there’s more – holy ….

    (Beautiful this is too http://i.minus.com/ilG8l9DdWgsap.gif

    #16 3 years ago
  17. PsychoboyUK

    one word to describe this piece WOW!! David Cage and Quantic have done it again.

    Will be great to see where they take this!! After seeing the HR “Audition” video in 2006 I had the same reaction!!! I for one am not afraid to say while watching this I choked up a bit and a tear hit my eye!

    Please Quantic please make this one as good as HR!!! Thanks for the vid guys :)

    #17 3 years ago
  18. diego-rbb-93

    Its amazing, but its also a signal about PS3 Full Power already seen.

    Uncharted 3 did all what it could. I´m not hoping to see again a new jump on graphics, as I think Ps3 have already arrived to the highest graphic level possible.

    I feel more impresionated about the film quality of this demo rather than the graphics, which are astonishing, but not so much as the first time I saw Heavy Rain running.

    #18 3 years ago
  19. loveaya

    This is what a X360 player can never enjoy~

    #19 3 years ago
  20. Erthazus

    @18, completely agree. I’m really impressed by the emotion, but not with the technology.

    Heavy Rain demo in 2006 was a jaw dropping at that time.

    #20 3 years ago
  21. KAP

    My god!
    That was amazing, truly astounding. Reminded me of the intro scene to Ghost in the Shell.
    I love QD because they try to do something not many other developers try to do.
    I appreciate them for that. I’d take a Heavy Rain over a COD or Halo any day of the week.
    David Cage, you the man!

    #21 3 years ago
  22. Night Hunter

    Aside from the fact that I hate David Cage because he is a self absorbed and condescending bastard this really is impressive. Maybe not on the technical side but I would really like to see this as a real game, it’s high time we let real actors do the work ;)

    #22 3 years ago
  23. LOLshock94

    That was actually pretty terrible… and cage was the guy who said he had better tech then the la noire devs…the cheek.

    #23 3 years ago
  24. absolutezero

    To be fair that looks a fuckload better than the creepy dead eye’d LA Noire freakshow.

    Oh god facial ticks so bad because im lying, I actually can’t control my face.

    #24 3 years ago
  25. LOLshock94

    Seems like cage is trying to attract the WOW community by having a robot woman who cleans and has sex….BA DUM TSS

    #25 3 years ago
  26. LOLshock94

    P.S cage is so original he didn’t copy the script on irobot. guy cant write for shizzles

    #26 3 years ago
  27. No_PUDding

    If Heavy Rain had more conventional 3rd person character control mechanics, I’d have loved it. Maybe an aiming control, for guns or torchlights.

    There was something incredibly tactile and satisfying about the reciprocity the game demonstrates regarding even the most minor actions.

    Everything is acknowledged, and everything has an impact. It’s time consuming to write I imagine, but it for me was so engaging it allowed me to see past the middling-to-awful story, down-right crap voice acting, clunky animation and strange sci-fi directions.

    Hopefully the next game is sci-fi upfront, so nothing can be questioned in that regard.

    #27 3 years ago
  28. TD_Monstrous69

    Wow…just..wow…my jaw dropped about maybe a minute into the demo. I loved Heavy Rain, and I look forward to whatever it is they’re making next, especially with the very impressive tech on display here.

    #28 3 years ago
  29. HauntaVirus

    I hope a new game from them is coming this year, they seem to have longer dev cycles though so most likely next year.

    #29 3 years ago
  30. speedxl01

    Impressive!

    And he said the demo is a year old! I’m really waiting for their next game, Heavy Rain was awesome.

    #30 3 years ago
  31. harmundo

    PC’s are more powerful than this. Im not impressed at all. Its good for a PS3 but “nothing special” for PC.

    #31 3 years ago
  32. Joe Musashi

    Personally, I can’t see anything on a technical level that this footage is showing off that didn’t seem possible in Heavy Rain. Which is fine by me – I thought the level of detail (particularly in the environments) was outstanding in Heavy Rain.

    Where this does impress me is the level of humanity that comes across. Which I guess is also the message in this short story. The writing, acting and technical execution combine to really good effect.

    That combination really raised Heavy Rain above being merely a QTE game (with shockingly bad movement controls) to a compelling interactive experience that left a very strong lasting impression.

    Great stuff. Good to know there’s developers out there that are more adventurous and mature than just trying to render an M-15 at the bottom of the screen.

    JM

    #32 3 years ago
  33. Old MacDonald

    I didn’t quite understand what was so incredible about this, PS3 or not. It’s just a tech demo, and it doesn’t really show anything we haven’t already seen in Heavy Rain or LA Noire. It’s more refined maybe.

    #33 3 years ago
  34. ManuOtaku

    I hope this new game is more like indigo prohecy and/or omikron rather than heavy rain, dont get me wrong i did like heavy rain, especially the story , but i want more traditional gameplay input on their next game, like their former,previous mentioned games,at least a mixture between the three games, perhaps.

    #34 3 years ago
  35. The_Red

    Mind… Blown… dead. Fuck me, that was unexpected. I don’t care about the graphics or the game, it was a really sweet short movie.

    #35 3 years ago
  36. HeavyD-Love

    I’ll put it simply…

    Whatever game Quantic Dream releases next is going to get my money.

    #36 3 years ago
  37. revolting

    Emotionally, that was very stirring, and the setting seems really interesting, too. However, as others have pointed out, the Heavy Rain tech demo was also amazing, far more so than the finished product turned out to be. This Kara thing is definitely intriguing, and no doubt I’ll pick it up and be wowed by it, but I just hope that this time the game play is a bit more involving than “waggle left stick to pee, press x to flush.”

    #37 3 years ago

Comments are now closed on this article.

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    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]