Reverb Publishing has nabbed an Unreal Engine deal securing the popular development tech for all its developers.
Thanks to a site licensing agreement, any developer signed with Reverb will now have full access to Unreal Engine tech, meaning studios don’t need to shell out for an individual license. Reverb is the first digital-only publisher to wrangle a deal of this kind with Epic.
Unreal’s multi-platform capacities match neatly with Reverb’s own publishing platform, which is compatible with Android, iOS, Mac, PC, PlayStation 3 and Xbox 360.
The publisher is understandably chuffed with the deal, which is another feather in its already-bristling indie-support cap – Reverb has committed to letting developers retain their IP rights, and has adopted a “no job too small” approach to garage developers.
Reverb has seen significant success with Unreal in the past, most notably the massively successful Dungeon Defenders, which has managed over 1 million sales on the PlayStation Network, Steam and Xbox Live Arcade. It’s also behind some notable upcoming indie titles: Grasshopper Manufacture’s Black Knight Sword and Sanctum 2.