There won’t be a PC version of Transformers: Fall of Cybertron because it’s outside the “area of expertise” for developer High Moon Games.
The studio has explained to Kotaku some of the reasoning behind why it isn’t developing a version of the game specifically for the keyboard and mouse crowd.
“Focus is one. I know that it’s not a huge leap to do a PC SKU, but it is different. It’s outside of our area of expertise, to be honest,” game director Matt Tieger said.
“I think there are a few things that are inherent in what PC consumers are looking for that frankly we didn’t deliver good on,” he added, referring to the PC release of War for Cybertron.
Tieger said developing on consoles made it easier to do things like control remapping and other stuff, while it was a different story on PC.
“We were spread so thin that I feel like we barely served that audience. Then there were some issues with continued support that were frankly beyond our control, but at the same time did not create a great experience for PC gamers that got it.”
Transformers: Fall of Cybertron launches this fall for PS3 and 360.
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