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Naughty Dog not keen on “terrifying”, “tough” next-gen transition

Tuesday, 20th December 2011 03:57 GMT By Brenna Hillier

Uncharted developer Naughty Dog isn’t champing at the bit for a new generation of hardware, finding the shift from one machine to another something of a nightmare.

“The geek inside you is always excited about a shiny new toy, but then the practicality of it starts to set in: this is going to be a lot of hard work,” co-president Evan Well told Eurogamer.

“When you’re going to new technology, every day is a slog, progress is slow and it really takes a different kind of attitude and mentality to get through that kind of push and it’s not right for everybody.”

Naughty Dog has weathered transitions before, and Well described the move from PS2 to PlayStation 3 as the studio’s “darkest days”.

“We lost people on a weekly basis – people just couldn’t get through it,” he said.

“It’s tough and we’re definitely walking into it with open eyes,” he added, describing hardware transitions as a “double edged sword”.

Naughty Dog’s other leader, Christophe Balestra, agreed, calling the prospect “terrifying”.

“We made some mistakes with our move from PS2 to PS3 and we won’t make those again. I guess we’ve done it a couple of times,” he added.

The Sony-owned Naughty Dog’s second team is currently working on new PlayStation 3 exclusive The Last of Us, but Balestra said the Uncharted team, currently engaged in post-launch support for Uncharted 3: Drake’s Deception, hasn’t settled on a new project yet.

“I think the team’s going to regroup and we’re going to figure out what’s going to be the next move is for that team,” he said.

“Next-gen, current-gen – that’s totally in the air,” Wells noted.

Thanks, Gamefront.

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30 Comments

  1. Christopher Jack

    They should be looking forward to it if the Vita is any indication that Sony has learnt their lesson about how to design a console, don’t just jump a piece of hardware into a developer’s lap & expect them to work miracles with it.

    I believe the easier it is to develop for, the more developers it’ll attract, thus creating a larger library, & attracting a larger audience. Microsoft did a good job of understanding that & if the 360 had lower failure rates & larger brand recognition, it would have crushed Sony in the early stages.

    #1 3 years ago
  2. Erthazus

    “Vita is any indication that Sony has learnt their lesson about how to design a console”

    ahaha. Awesome joke man.

    http://www.vg247.com/2011/12/20/sony-apologises-for-vita-launch-day-problems/

    #2 3 years ago
  3. Christopher Jack

    @2, What the hell on you about? I was talking about the ease to develop for the platform, not it’s success rate which will remain questionable for some time, just like any other electronic device.

    A successful troll at least reads the entire comment before replying with their own smart arse comment. Now unless you’re going to contribute to the conversation rather than critique other readers comments, please move along

    #3 3 years ago
  4. Jet Black

    I really hope Sony have learned their lesson from this generation & make the PS4 much easier for developers to program on… Just create a platform that is simple, with a great tools set & plenty of horse power.

    #4 3 years ago
  5. Patrick Garratt

    And don’t put some kind of space age disc format in it this time.

    #5 3 years ago
  6. Christopher Jack

    @5, Kinda good selling point, as long as it’s backwards compatible with older discs, who cares?

    #6 3 years ago
  7. DSB

    @6 The people who have to pay for it, mostly.

    #7 3 years ago
  8. ManuOtaku

    I agree with the opinions about sony developing an easy to develope platform, with a good set of tools and good horse power for their next home console, but the thing is that sometimes this is our fault as consumers too, we demand the best machine possible, graphics wise instead of other important things (like AI , physiscs etc), and then they came with a really strong device in order to please the consumer base, but doing so they deliver also a very high tech machine and a very difficult one to develop for, so i know sony has its share of faults in this because they are the manufacturers of the device but we also the gamers have some fault in this, sometimes we need to ask the simple things done right instead of the end of them all machines IMHO, becuase we as consumers have the power to make companies take one route, even if we dont see it, we have the power to achive this as consumers.
    p.s
    By the way the pic is horrible what an ugly console that is , hopefuly this will be not the ps4 design XO

    #8 3 years ago
  9. DSB

    @8 I don’t think horsepower = Bad developer support.

    The PC as far as I know is a pretty easy platform to develop for (the problems start with the variety of hardware you have to accomodate) so I don’t think a powerful console means it’s hard to develop for, that’s more likely to be a software issue as I understand it.

    I think you’re mostly right, but obviously Microsoft and Sony have gone for long stretches with their machines.

    I think 5 years is more than enough. It doesn’t really matter how powerful you make it, if you wait 5 years today, then it’s going to be completely outdated by the time you get there.

    In today’s market, one of the biggest strengths for a console is price. People want to be able to afford them more than anything else, and that’s also the major selling point over something like a PC. The bigger the installbase, the greater the returns on those license fees, and increasingly, on your online subscriptions.

    It is a bit of a catch-22.

    #9 3 years ago
  10. Aimless

    The PS4 is bound to be far more approachable by virtue of Ken Kutaragi not being involved. The guy’s something of a mad genius.

    Presumably the next generation of consoles won’t be that different to the current lot in terms of the fundamentals. Everyone’s used to multi-threading, shader programming, HD asset generation and network coding at this point.

    #10 3 years ago
  11. OrbitMonkey

    You’ve got to wonder what they will add… I mean graphically games look pretty sweet already…

    It’s just gonna be a raft of social stuff isn’t it? Facebook/twitter integrated, direct youtube access and cross game chat, I bet…

    #11 3 years ago
  12. Erthazus

    @DSB,

    “The PC as far as I know is a pretty easy platform to develop for”

    Actually no. Actually it is somewhere in the middle.
    Making ports is easy, but developing is not That easy because you need to be sure that your game will work properly on your system while consoles use only one proprietary hardware and one dev kit which is a big deal.

    Thats why Blizzard is really working their ass off with optimization because they want you to experience Zero problems with their games. They test absolutely every rig combination there is possible.

    @OrbitMonkey, “I mean graphically games look pretty sweet already…”

    Please Die. As Cliff blezinski said: Bullshit

    Our games are not pretty sweet at all.

    #12 3 years ago
  13. OrbitMonkey

    @Erazthus. Excuse me? I would like an apology for your gross over reaction please.

    #13 3 years ago
  14. ManuOtaku

    We can have different opinions, but that doenst mean we go that far, i mean insulting people for not sharing our view is pretty bad as it is, but man asking for the death of another person, thats just wrong in all levels, dont think the word please lessen the die word on the sentence, this is unbelivable o_O

    #14 3 years ago
  15. triggerhappy

    @ Erth: “Please Die.”

    Really? REALLY?? What a horrible thing to say to someone. Honestly, sometimes I wonder about you.

    #15 3 years ago
  16. YoungZer0

    Really people? You didn’t expect this from him?

    Really?

    #16 3 years ago
  17. WFMMK

    @12 I think he has gone too far now. Isn’t it about time he got banned? All he does is insult people.

    #17 3 years ago
  18. ManuOtaku

    #16 not that far, i didnt expect that from him or anybody,to tell you the truth, well only from somi when miyamoto or nintendo is on the main topic, but this was directed to another commenter 8S,

    #18 3 years ago
  19. YoungZer0

    @18: Always expected this from him. To be honest i’m surprised he didn’t write something like that sooner.

    Anyway, you’re all making a scene.

    #19 3 years ago
  20. ManuOtaku

    #19 “Anyway, you’re all making a scene”., maybe….. but its better to let pass this things? i mean come on this could create bad energy, karma or whatever you believe in.

    #20 3 years ago
  21. YoungZer0

    @20: He IS bad energy. He simply can’t talk to people without insulting them, a game, a new trailer, music or whatever. He’s always in a bad mood. Even when he’s praising something.

    “This game looks great, if you don’t think this your a ugly fratboy console gamer.”

    What do you wanna do? Kick him?

    I think he should have the chance to at least apologize. If he doesn’t kick him. If He does, kick him. He has been nothing but unbearable.

    #21 3 years ago
  22. Christopher Jack

    He’s obviously not being serious, just stupid. We all know how he is about his graphics.

    #22 3 years ago
  23. fearmonkey

    As Erthazus not so eloquently stated, the graphics on current console games are nice but not great. The please Die thing was a bit much, but im sure he wasn’t seriously wishing for anyone’s demise.

    I personally cannot wait till the next gen, the memory limitation and jaggies are probably what gets me the most. Once you play a game on a high end PC and see the difference in textures and sharp images, its hard not to notice them on a console.It doesn’t make the game less fun rather than less immersive.
    I’m a graphics person it’s true, but consoles are so behind PC’s in performance that it’s holding games back, since games are designed mainly with console capabilities in mind.

    #23 3 years ago
  24. Erthazus

    Oh stop the DRAMA. It was not literally meant. I never wished for Orbit’s death or anyone of you. Especially Orbit, because he is a good guy. I just was enraged about his opinion that visuals are great these days because they are not… really.

    If someone of you offended, please, I Didn’t mean to hurt you, I’m sorry. I won’t say that again in the future.

    #24 3 years ago
  25. OrbitMonkey

    ^ Apology accepted…. Back on topic, why do we need a new generation of consoles when Naughty Dog are making games better looking than anything on a pc?

    Trolololol :-P

    #25 3 years ago
  26. Maximum Payne

    @25 Because xbox have no games
    ^_^

    #26 3 years ago
  27. OrbitMonkey

    ^ 2 words… Fruit Ninja…

    Nuff said ;-)

    #27 3 years ago
  28. fearmonkey

    @25 – Until we see the game in motion on our own TV’s, I don’t see how we can judge that from screenshots or video.
    With that 256mb/256mb halved memory, I’m sure it will look amazing till you get to look at anything up close (lol..trolololol)

    #28 3 years ago
  29. OrbitMonkey

    ^ You doubt the power of the mighty cell processor!!?

    #29 3 years ago
  30. fearmonkey

    Not at all, I’m sure that the game is rendered at the 120fps that kutaragi promised and makes full use of the many Lan and usb ports the console came with…… (I kid I kid lol…)

    #30 3 years ago

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