“It’s really important to us that the games (feel) kind of magical. It might annoy people that we don’t give out more information, but I think the end point is people enjoy the experience. … The less they know about how things are pieced together and how things are broken down and what our processes are, the more it will feel like this thing is alive, that you are being dragged into the experience. That’s what we want.” – Rockstar co-founder Dan Houser, speaking to Variety about the need to control the flow of information on the company’s games for a reason.
Rockstar has two titles seemingly planned for next year: Max Payne 3 in March and Grand Theft Auto V, which, while undated officially, is all but likely to be a 2012 game.
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